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Shellos [QC 2/2] [GP 1/1]

[SET]
Defensive (Shellos) @ Eviolite
Ability: Sticky Hold
Level: 5
Tera Type: Poison
EVs: 228 HP / 132 Def / 100 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Stealth Rock
- Recover

[SET COMMENTS]
Shellos is a solid entry hazard setter with its high defenses and its ability Sticky Hold, which allows it to always keep its Eviolite. With its bulk and access to Recover, Shellos can reliably set up Stealth Rock in front of powerful threats like Hisuian Growlithe and Alolan Diglett. Although it's mainly defensive, Shellos's Ground- and Ice-type coverage is a potent offensive combo, as no type resists both. Earth Power hits Steel-types like Tinkatink and Alolan Sandshrew, Electric-types like Chinchou and Elekid, and Rock-types like Glimmet and Hisuian Growlithe for super effective damage, while Ice Beam threatens foes such as Vullaby, Toedscool, and Mudbray. This EV spread maximizes Shellos's bulk, allowing it to sponge multiple hits and regain health via Recover. The added bulk prevents 2HKOs from Vullaby, Alolan Diglett, and Stunky as well as OHKOs from Wingull and boosted Shellder. Tera Poison is good defensively—it lets Shellos resist Mienfoo's High Jump Kick, Stunky's Gunk Shot, and both of Foongus's STAB moves. It can also prevent Shellos from being poisoned, increasing its longevity.

Shellos's passivity makes it fits best on balance structures where it can use its bulk to repeatedly switch in and outlast threats such as Vullaby, Alolan Sandshrew, Alolan Diglett, and Hisuian Growlithe. It can also beat Rapid Spin users, helping keep Stealth Rock up, which benefits VoltTurn users such as Mienfoo, Elekid, and Vullaby. Shellos supports frail, offensive wallbreakers like Alolan Diglett and Hisuian Growlithe, since it soft checks most of the metagame. Additionally, Stealth Rock can provide extra chip for them to secure KOs. Shellos can be weak to hazards, so it appreciates Rapid Spin users such as Toedscool and Alolan Sandshrew. In return, Shellos checks threats such as Hisuian Growlithe and Vullaby. Foongus is another hard matchup, so teammates like Elekid, Gothita, and your own Foongus can be helpful.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/xonks.649184/
Quality checked by:
https://www.smogon.com/forums/members/Éric.440139/
https://www.smogon.com/forums/members/rahul_3301.537035/
Grammar checked by:
https://www.smogon.com/forums/members/deetah.297659/
 
Last edited by a moderator:
qc 1/2
Shellos is a solid entry hazard setter with its high defenses and its ability Sticky Hold, which allows it to always keep its Eviolite. With its bulk and access to Recover, Shellos can reliably set Stealth Rock in front of powerful offensive mons like growlithe and diglett. Although it's mainly defensive, Shellos' Ground and Ice coverage are a potent offensive combo, as no type resists both. Earth Power can hit Glimmet, Tinkatink, Alolan Sandshrew, Chinchou, and Elekid probs replace by electrics and steel types for super-effective damage, while Ice Beam threatens foes such as Vullaby, Toedscool, and Mudbray. This EV spread maximizes bulk, allowing Shellos to sponge multiple hits examples please, like diglett eq, wingull hurricane and stunky gunk shot and Recover damage off. Tera Poison is good defensively - it resists Mienfoo's High Jump Kick, Stunky's Gunk Shot, and both of Foongus' STABs. It can also prevent Shellos from being poisoned, increasing its longevity.

Shellos' passivity makes it fits best on balance structures, where it can use its bulk to repeatedly switch in and outlast threats mention common mons in those structures, like foongus and gothita. It also can set Stealth Rock and beat spinners, which benefits VoltTurn cores such as Mienfoo, Elekid, and Vullaby because Stealth Rock can wear down their checks. Shellos supports frail, offensive breakers like Alolan Diglett and Hisuian Growlithe since it soft-checks most of the meta. Additionally, Stealth Rock can provide extra chip for them to secure KOs. Shellos can be weak to hazards, so it appreciates Rapid Spin users such as Toedscool and Alolan Sandshrew. In return, Shellos checks threats such as Hisuian Growlithe and Vullaby. Foongus is another hard matchup, so teammates like Elekid, Gothita, and your own Foongus can be helpful.
 
[SET]
Defensive (Shellos) @ Eviolite
Ability: Sticky Hold
Level: 5
Tera Type: Poison
EVs: 228 HP / 132 Def / 100 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Stealth Rock
- Recover

[SET COMMENTS]
Shellos is a solid entry hazard setter with its high defenses and its ability Sticky Hold, which allows it to always keep its Eviolite. With its bulk and access to Recover, Shellos can reliably set up Stealth Rock in front of powerful threats like Hisuian Growlithe and Alolan Diglett. Although it's mainly defensive, Shellos' Ground and Ice coverage is are a potent offensive combo, as no type resists both. Earth Power can hits Steel-types like Tinkatink and Alolan Sandshrew, Electric-types like Chinchou and Elekid, and Rock-types like Glimmet and Hisuian Growlithe for super-effective damage, while Ice Beam threatens foes such as Vullaby, Toedscool, and Mudbray. This EV spread maximizes bulk, allowing Shellos to sponge multiple hits and Recover damage off. For example, it can reliably live 2 Brave Birds from Vullaby, 2 Earthquakes from Alolan Diglett, a Hurricane from Wingull, 2 Gunk Shots from Stunky, and a boosted Rock Blast from Shellder. I’d say instead of saying 2 of a b c just write the sentence as something like “the bulk is maximised to prevent 2HKOs from STABs of these Pokemons (named here). Stylistic thing content wise is okay. Tera Poison is good defensively - it resists Mienfoo's High Jump Kick, Stunky's Gunk Shot, and both of Foongus' STABs. It can also prevent Shellos from being poisoned, increasing its longevity.

Shellos' passivity makes it fits best on balance structures, where it can use its bulk to repeatedly switch in and outlast threats such as Vullaby, Alolan Sandshrew, and Diglett, and Hisuian Growlithe. It also can set Stealth Rock and It can also beat Rapid Spin users which helps it keep Stealth Rock up spinners, which benefits VoltTurn cores such as Mienfoo, Elekid, and Vullaby because Stealth Rock can wear down their checks. Shellos supports frail, offensive breakers like Alolan Diglett and Hisuian Growlithe since it soft-checks most of the meta. Additionally, Stealth Rock can provide extra chip for them to secure KOs. Shellos can be weak to hazards, so it appreciates Rapid Spin users such as Toedscool and Alolan Sandshrew. In return, Shellos checks threats such as Hisuian Growlithe and Vullaby. Foongus is another hard matchup, so teammates like Elekid, Gothita, and your own Foongus can be helpful.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/xonks.649184/
Quality checked by:
https://www.smogon.com/forums/members/Éric.440139/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/

2/2!
 
Add Remove Comments (AC) = Add Comma (RC) = Remove Comma (AH) = Add Hyphen

GP 1/1


Monferno_Stamp.gif


[SET]
Defensive (Shellos) @ Eviolite
Ability: Sticky Hold
Level: 5
Tera Type: Poison
EVs: 228 HP / 132 Def / 100 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Stealth Rock
- Recover

[SET COMMENTS]
Shellos is a solid entry hazard setter with its high defenses and its ability Sticky Hold, which allows it to always keep its Eviolite. With its bulk and access to Recover, Shellos can reliably set up Stealth Rock in front of powerful threats like Hisuian Growlithe and Alolan Diglett. Although it's mainly defensive, Shellos' Shellos's Ground-(AH) and Ice-type coverage is a potent offensive combo, as no type resists both. Earth Power hits Steel-types like Tinkatink and Alolan Sandshrew, Electric-types like Chinchou and Elekid, and Rock-types like Glimmet and Hisuian Growlithe for super-effective super effective (Remove hyphen) damage, while Ice Beam threatens foes such as Vullaby, Toedscool, and Mudbray. This EV spread maximizes Shellos's bulk, allowing Shellos it to sponge multiple hits and regain health via Recover damage off. It The added bulk prevents 2HKOs from Vullaby, Alolan Diglett, and Stunky, (RC) and as well as OHKOs from Wingull and boosted Shellder. Tera Poison is good defensively—it resists lets Shellos resist Mienfoo's High Jump Kick, Stunky's Gunk Shot, and both of Foongus' STABs Foongus's STAB moves. It can also prevent Shellos from being poisoned, increasing its longevity.

Shellos' Shellos's passivity makes it fits best on balance structures, (RC) where it can use its bulk to repeatedly switch in and outlast threats such as Vullaby, Alolan Sandshrew, Alolan Diglett, and Hisuian Growlithe. It can also beat Rapid Spin users, helping it keep Stealth Rock up, which benefits VoltTurn cores users such as Mienfoo, Elekid, and Vullaby. Shellos supports frail, offensive wallbreakers like Alolan Diglett and Hisuian Growlithe, (AC) since it soft-checks soft checks (Remove hyphen) most of the metagame. Additionally, Stealth Rock can provide extra chip for them to secure KOs. Shellos can be weak to hazards, so it appreciates Rapid Spin users such as Toedscool and Alolan Sandshrew. In return, Shellos checks threats such as Hisuian Growlithe and Vullaby. Foongus is another hard matchup, so teammates like Elekid, Gothita, and your own Foongus can be helpful.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/xonks.649184/
Quality checked by:
https://www.smogon.com/forums/members/Éric.440139/
https://www.smogon.com/forums/members/rahul_3301.537035/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/

GP Team Done
 
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