Welcome one and all to the the Heart of Gold, of HOG, for short. On this wonderful spacecraft, we have many things to offer-a workout room, a spa, an arena where Pokemon battle it out into unconsciousness for your enjoyment-that kind of stuff. Today, shinyskarmory will be battling DarthVader317 on our intergalactic cruise. Shuffleboard will take place shortly after. Here are the rules:
And now, here are the Pokemon!
shinystaraptor
Privatyke [Blackbeard] (M)
Nature: Adamant (+1 Atk, -1 Sp.A)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz (DW): (Can be Disabled) (Locked) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
EC: 4/6
MC: 0
DC: 2/5
Moves:
Level-Up Moves
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Focus Punch
Overhead Throw
Egg Moves:
Recover
Ice Punch
Drain Punch
TMs:
Brick Break
Substitute
Waterfall
Earthquake
Riolu [Goku] (M)
Nature: Serious (no stat change)
Types: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. (makes Steadfast useless)
Prankster: (DW) (Innate) (Locked)The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/6
MC: 0
DC: 1/5
Moves
Level Up
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Nasty Plot
Final Gambit
Egg Moves
Vacuum Wave
Blaze Kick
Agility
TM Moves
Focus Blast
Double Team
Work Up
Trapinch [Skye] (F)
Nature: Brave (+Atk, -15% Spe, - 10 Evasion)
Type(s):
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sheer Force: (DW) (Can be Enabled) (Locked) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats
HP: 90
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 10/1.15= 8.69=8
-10 Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Moves
Level Up
Bite
Sand-Attack
Faint Attack
Sand Tomb
Egg Moves
Quick Attack
Endure
Focus Energy
TMs
Earthquake
Rock Slide
Dig
DarthVader317
<Nohface> [Kit-Kat] (Female)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 3(+)
Def: Rank 3
SpA: Rank 0(-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks (15):
Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Yawn
Meteor Mash
Foul Play
Payback
Gyro Ball
Rock Slide
Scratchet [Mixtli] (Male)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Type: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 1/6
MC: 0
DC: 1/5
Attacks (13):
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Superpower
Taunt
Nature Power
Roost
Yawn
Brick Break
Bulldoze
Rock Slide
Torchic [Oberoth] (Male)
Nature:Lonely (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Defense)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 1
DC: 2/5
Attacks (16):
Scratch
Growl
Focus Energy
Ember
Peck
Sand-Attack
Fire Spin
Slash
Flamethrower
Quick Attack
Flame Burst
Low Kick
Night Slash
Hone Claws
Flame Charge
Rock Slide
Here's how things will work:
1. Shinyskarmory posts their first Pokemon with its ability if applicable.
2. DarthVader317 sends their Pokemon with its ability and actions for the round.
3. Shinyskarmory sends their actions for the round.
8. I ref.
Good luck to both competitors!
Offering a challenge to anybody who wants it:
3v3 singles, 1 day DQ (ref gets 2), no recoveries or chills (except by the method the arena provides)
Tier: Acceptor can choose anything except strongmons
Arena: The Starship Heart of Gold
Any takers?The Heart of Gold is the most wonderous starship ever invented. It's powered by the Infinite Improbability generator, a device which can make anything, no matter how improbable, occur.
The arena is basically the ASB arena, except with a roof. All attacks can be used because the Infinite Improbability generator can make water appear out of midair, use weather in a spaceship, etc. However, at the end of every round the Infinite Improbability Generator is activated. It causes one of 4 things to happen, each with its own improbability.
1. For both pokemon's next successful attack, all dice rolls will succeed. This carries over if a pokemon does not get to attack (due to flinching or freezing) 10%
2. Both pokemon are restored 30 HP and 50 Energy. 10%
3. Both pokemon are cleared of all status effects, stat changes, and all field effects are cleared. 40%
4. A cup of tea appears. (Nothing happens) 40%
I'll accept. First stage NFE's okay?
Items= No
Switch=OK
Abilities=One
And now, here are the Pokemon!
shinystaraptor

Privatyke [Blackbeard] (M)
Nature: Adamant (+1 Atk, -1 Sp.A)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz (DW): (Can be Disabled) (Locked) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
EC: 4/6
MC: 0
DC: 2/5
Moves:
Level-Up Moves
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Focus Punch
Overhead Throw
Egg Moves:
Recover
Ice Punch
Drain Punch
TMs:
Brick Break
Substitute
Waterfall
Earthquake

Riolu [Goku] (M)
Nature: Serious (no stat change)
Types: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. (makes Steadfast useless)
Prankster: (DW) (Innate) (Locked)The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/6
MC: 0
DC: 1/5
Moves
Level Up
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Nasty Plot
Final Gambit
Egg Moves
Vacuum Wave
Blaze Kick
Agility
TM Moves
Focus Blast
Double Team
Work Up

Trapinch [Skye] (F)
Nature: Brave (+Atk, -15% Spe, - 10 Evasion)
Type(s):
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sheer Force: (DW) (Can be Enabled) (Locked) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats
HP: 90
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 10/1.15= 8.69=8
-10 Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Moves
Level Up
Bite
Sand-Attack
Faint Attack
Sand Tomb
Egg Moves
Quick Attack
Endure
Focus Energy
TMs
Earthquake
Rock Slide
Dig

<Nohface> [Kit-Kat] (Female)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 3(+)
Def: Rank 3
SpA: Rank 0(-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks (15):
Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Yawn
Meteor Mash
Foul Play
Payback
Gyro Ball
Rock Slide

Scratchet [Mixtli] (Male)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Type: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 1/6
MC: 0
DC: 1/5
Attacks (13):
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Superpower
Taunt
Nature Power
Roost
Yawn
Brick Break
Bulldoze
Rock Slide

Torchic [Oberoth] (Male)
Nature:Lonely (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Defense)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 1
DC: 2/5
Attacks (16):
Scratch
Growl
Focus Energy
Ember
Peck
Sand-Attack
Fire Spin
Slash
Flamethrower
Quick Attack
Flame Burst
Low Kick
Night Slash
Hone Claws
Flame Charge
Rock Slide
1. Shinyskarmory posts their first Pokemon with its ability if applicable.
2. DarthVader317 sends their Pokemon with its ability and actions for the round.
3. Shinyskarmory sends their actions for the round.
8. I ref.
Good luck to both competitors!