name: Offensive Utility
move 1: Multi Attack
move 2: Defog
move 3: U-turn
move 4: Psychic Fangs / Swords Dance
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Silvally-Dark combines the utility of a pivot, Defogger, Knock Off absorber, and fast offensive wallbreaker into a single package. Access to Dark-type Multi-Attack gives it a reliable and powerful wallbreaking move that can be used to deal serious damage, 2HKOing moderately bulky Pokemon like Kangaskhan, Lanturn, and opposing Silvally. Silvally-Dark can use its natural bulk to survive a hit from physically frail offensive Pokemon like Rapidash, Froslass, and Golurk and OHKO them in return with Multi-Attack while also finding opportunities to use Defog on forced switches from vulnerable foes such as Rotom and Decidueye. U-turn allows Silvally-Dark to keep up momentum after Defogging or being switched into a Knock Off and provides an escape when Silvally-Dark is checked by threatening Pokémon such as Wishiwashi, Choice Band Sawk, and Alcremie. Psychic Fangs is recommended in the final slot for a way to dispatch Toxicroak and to help take out weakened Fighting-types such as Gurdurr late-game. Alternatively, Swords Dance augments Silvally-Dark's wallbreaking potential and increases its damage output to allow 2HKOs against bulky targets like Miltank, Sandaconda, and Piloswine.
When choosing teammates, consider pivots like Togedemaru and Basculin that can lure in opposing Gourgeist-S and Decidueye and put Silvally-Dark into an advantageous position. Silvally-Dark finds difficulty in facing opposing Clefairy and Alcremie, so Pokemon like Garbodor, Weezing, Toxicroak, and Magneton that can easily take advantage of Fairy-types make helpful allies. Garbodor and Toxicroak can assist further by removing Toxic Spikes that annoy Silvally-Dark and can also help with its Fighting-type weakness; Ghost-type teammates like Cofagrigus and Gourgeist-S are similarly effective by providing a Fighting-type immunity to fall back on. Pokemon reliant on their items like Ferroseed, Clefairy, Rotom-S, Decidueye, and Basculin appreciate Silvally-Dark's ability to take Knock Offs easily and prevent item loss. Status absorbers like Sandaconda and Clefairy can sponge up burns and paralysis to ensure that Silvally-Dark remains unhindered. Silvally-Dark can remain useful at all points of a battle by keeping entry hazards off the field early-game, maintaining momentum mid-game, and using its high speed and power to clean up a weakened team late-game, when opposing fast Pokemon have been dealt with.
[CREDITS]
- Written by: [[xerovis, 345743]]
- Quality checked by: [[Rabia, 336073], [quziel, 297859]]
- Grammar checked by: [[The Dutch Plumberjack, 232216]]
move 1: Multi Attack
move 2: Defog
move 3: U-turn
move 4: Psychic Fangs / Swords Dance
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Silvally-Dark combines the utility of a pivot, Defogger, Knock Off absorber, and fast offensive wallbreaker into a single package. Access to Dark-type Multi-Attack gives it a reliable and powerful wallbreaking move that can be used to deal serious damage, 2HKOing moderately bulky Pokemon like Kangaskhan, Lanturn, and opposing Silvally. Silvally-Dark can use its natural bulk to survive a hit from physically frail offensive Pokemon like Rapidash, Froslass, and Golurk and OHKO them in return with Multi-Attack while also finding opportunities to use Defog on forced switches from vulnerable foes such as Rotom and Decidueye. U-turn allows Silvally-Dark to keep up momentum after Defogging or being switched into a Knock Off and provides an escape when Silvally-Dark is checked by threatening Pokémon such as Wishiwashi, Choice Band Sawk, and Alcremie. Psychic Fangs is recommended in the final slot for a way to dispatch Toxicroak and to help take out weakened Fighting-types such as Gurdurr late-game. Alternatively, Swords Dance augments Silvally-Dark's wallbreaking potential and increases its damage output to allow 2HKOs against bulky targets like Miltank, Sandaconda, and Piloswine.
When choosing teammates, consider pivots like Togedemaru and Basculin that can lure in opposing Gourgeist-S and Decidueye and put Silvally-Dark into an advantageous position. Silvally-Dark finds difficulty in facing opposing Clefairy and Alcremie, so Pokemon like Garbodor, Weezing, Toxicroak, and Magneton that can easily take advantage of Fairy-types make helpful allies. Garbodor and Toxicroak can assist further by removing Toxic Spikes that annoy Silvally-Dark and can also help with its Fighting-type weakness; Ghost-type teammates like Cofagrigus and Gourgeist-S are similarly effective by providing a Fighting-type immunity to fall back on. Pokemon reliant on their items like Ferroseed, Clefairy, Rotom-S, Decidueye, and Basculin appreciate Silvally-Dark's ability to take Knock Offs easily and prevent item loss. Status absorbers like Sandaconda and Clefairy can sponge up burns and paralysis to ensure that Silvally-Dark remains unhindered. Silvally-Dark can remain useful at all points of a battle by keeping entry hazards off the field early-game, maintaining momentum mid-game, and using its high speed and power to clean up a weakened team late-game, when opposing fast Pokemon have been dealt with.
[CREDITS]
- Written by: [[xerovis, 345743]]
- Quality checked by: [[Rabia, 336073], [quziel, 297859]]
- Grammar checked by: [[The Dutch Plumberjack, 232216]]
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