PU Silvally-Dragon QC: (3/3) GP: (2/2) Ready for Upload!

Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon
uploaded -zard

AM QC: Tonda
QC: TONE / UberSkitSkit / Yogi Berra
AM GP: IndigoPlateau
GP: Lotiasite / FireFlame479
[OVERVIEW]

Silvally-Dragon holds the niche of being an effective offensive Defogger that can pivot, using its fantastic Speed to unleash powerful STAB Draco Meteors and gain momentum with Parting Shot when necessary. Silvally-Dragon's mono-Dragon typing provides several key resistances such as to Electric, Water, and Grass, differentiating itself from other Dragon-types in the tier such as Alolan Exeggutor and Drampa. While these Pokemon have secondary typings that add some useful resistances, they also add unnecessary weaknesses, which can be exploited in their matchup against Pokemon such as Skuntank and Gurdurr that can take advantage of other Dragon-types more easily. However, Silvally-Dragon also lacks firepower because its ability and item are fixed, thus it is checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Probopass. Silvally-Dragon is also easy to whittle down over the course of the match, facing competition from other offensive entry hazard removers such as Swanna, Skuntank, and Alolan Sandslash. Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, lowers its Special Attack by two stages with each use, allowing bulky Pokemon such as Calm Mind Mesprit to come in on a -2 Silvally-Dragon and start setting up. This also means that Silvally-Dragon can't stay in and threaten the opposing team for multiple turns.

[SET]
name: Offensive Utility
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Draco Meteor is Silvally-Dragon's strongest and only special STAB move, always 2HKOing Mesprit and Spiritomb after Stealth Rock at the cost of bringing itself to -4 Special Attack. Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively and rounds off Silvally-Dragon's coverage by hitting every Pokemon in the tier neutrally with the exception of Carbink. Defog removes entry hazards, easing pressure off of the entire team and Pokemon weak to Stealth Rock such as Pyroar and Pinsir. Parting Shot grabs momentum by lowering the Attack and Special Attack of Pokemon such as Hitmonchan and Type: Null whenever Silvally-Dragon is in an unfavorable matchup, allowing it to pivot into a teammate better equipped to handle specially defensive threats. Parting Shot also makes a good hit-and-run tactic, especially since Draco Meteor lowers Silvally-Dragon's Special Attack with each use.

Set Details
========

A Timid nature in tandem with maximum Speed EVs allows Silvally-Dragon to Speed tie with base 95s such as non-Choice Scarf Primeape and Haunter as well as outspeed everything below such as Oricorio-G, Lilligant, and Zangoose. Maximum Special Attack EVs allow Silvally-Dragon to hit as hard as possible. RKS System is the mandatory ability for Silvally-Dragon, allowing the customization of its typing via its Dragon Memory.

Usage Tips
========

Because of its lack of recovery, Silvally-Dragon should only try to switch into resisted hits from the likes of Shiftry and Eelektross. Certain Steel-types such as Choice Scarf Togedemaru and Aggron still take nearly 50% from Draco Meteor, so if the opponent doesn't have a Fairy-type, using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower. When the opponent has a bulkier Steel-type such as Ferroseed, Mawile, Probopass, Metang, or Bronzor, Flamethrower becomes the safer play. If the opposing Pokemon is at low health, using Flamethrower is more advantageous, as Draco Meteor lowers Silvally-Dragon's Special Attack by two stages and eases pressure off of the incoming switch-in. Defog should be used to clear the field of entry hazards when the opponent is switching or using a resisted attack. Mispredicting and not being able to successfully use Defog may be the deciding factor for winning the game, especially if your wincon, such as Z-Me First Pinsir, is weak to entry hazards. If Silvally-Dragon has an unfavorable matchup and hazards are cleared, use Parting Shot to pivot out and let a teammate better handle the foe. Silvally-Dragon can also lure Pokemon such as Mesprit in before using Parting Shot.

Team Options
========

Due to its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one. As a result, pairing Silvally-Dragon with a Healing Wish user such as Mesprit promotes its longevity and ability to keep entry hazards off the field throughout the match. Offensive Pokemon that appreciate the removal of entry hazards such as Oricorio-G, Pyroar, Pinsir, and Jynx all make for great partners with Silvally-Dragon, as it aids their wallbreaking or sweeping potential. Teammates such as Aggron and Gurdurr form a solid offensive core and can come in through Parting Shot on specially defensive wincons such as Clefairy and Type: Null. Pokemon that take advantage of Silvally-Dragon lowering the foe's Attack and Special Attack with Parting Shot such as Alolan Raichu and Stoutland also make for good partners, allowing them to switch in more easily against a softer incoming blow. Silvally-Dragon can create a VoltTurn core with Pokemon such as Mesprit, Eelektross, and Primeape. Pokemon that can deal with Fairy-types such as Togedemaru, Probopass, Skuntank, and Weezing pair well with Silvally-Dragon.

[STRATEGY COMMENTS]
Other Options
=============

Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime while also nailing Aurorus; however, it doesn't beat the most popular Fairy-type in Clefairy, and Silvally-Dragon doesn't typically have room for it. A physical set utilizing Swords Dance, Multi-Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly. However, this set isn't as effective, since it doesn't have room for a pivoting move to gain momentum with, and PU, in general, has fewer specially defensive walls. A physical set does, however, lure and defeat Clefairy, one of Silvally-Dragon's greatest switch-ins. Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested. Metal Sound and Work Up are both appealing options that make Silvally-Dragon's attacks stronger, but its main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making them not worthwhile. Metal Sound is also very easy to play around. These moves are also not worthwhile because Silvally-Dragon would lose important utility moves like Defog and Parting Shot. Alolan Exeggutor and Drampa are better Dragon-types if one is looking for raw power over offensive utility. Grass Pledge notably hits Gastrodon, Lanturn, and Carbink but does little else otherwise. Similarly, Toxic cripples Gastrodon, Lanturn, and Eelektross, but Silvally-Dragon finds it difficult to find an open moveslot for it.

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing from Flamethrower. Carbink and Mr. Mime are even able to prevent Parting Shot with their respective Clear Body and Soundproof abilities. Clefairy and Carbink are able to use Silvally-Dragon as setup bait with either Calm Mind or Stealth Rock or both in Clefairy's case.

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through and beat it one-on-one with Toxic. Type: Null and Munchlax can even use Silvally-Dragon as setup fodder.

**Ice-type Coverage**: Alolan Sandslash under hail and Choice Scarf Aurorus, Jynx, and Abomasnow are all able to outspeed Silvally-Dragon and OHKO it with their strong Ice-type STAB moves; however, they cannot reliably switch into its attacks. Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as Ludicolo, Lanturn, and Floatzel.
 
Last edited by a moderator:
Hi, I'm doing my first AM check, implement whatever you'd like, keep whatever you don't. thanks yogi

[OVERVIEW]

  • As the fastest Dragon-type in PU, Silvally-Dragon holds the niche of being an effective Offensive Defogger, able to unleash powerful STAB Draco Meteors and pivot to a teammate with Parting Shot when necessary.
  • Silvally-Dragon's mono-Dragon typing provides several key resistances, differentiating itself from other Dragon-types of the tier such as Alolan Exeggutor and Drampa with their secondary typings adding unnecessary weaknesses.
  • However, Silvally-Dragon also lacks a lot of firepower without a true item or ability, able to be checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Regirock. I'd maybe change Regirock, Draco does around 45-50 and it doesn't have any form of recovery outside of lefties so it's a rather inconsistent check
  • Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its Special Attack by two stages with each use, inviting bulky win-cons such as Calm Mind Clefairy, Swords Dance Type: Null, and Munchlax to come in for free and start setting up
  • Nevertheless, Silvally-Dragon adequately compresses the roles of a fast offensive Dragon-type and hazard control
[SET]
name: Specially Offensive
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
  • Draco Meteor is Silvally-Dragon’s strongest and only special STAB, nearly always 2HKOing Mesprit and Spiritomb
  • Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively
  • Offensive Defog removes entry hazards for Balance teams, easing pressure off of Rock-type weak teammates such as Pyroar and Pinsir
  • Parting Shot grabs momentum against Pokemon such as Clefairy or Type: Null whenever Silvally-Dragon is in an unfavorable matchup, allowing it to pivot into a teammate better handled against specially defensive win-cons. It also makes for a good hit-and-run tactic since Draco is lowering your offensive stats anyway
Set Details
========

  • RKS System is the mandatory ability for Silvally-Dragon, and although it doesn't directly help Silvally-Dragon in the same way other abilities would, it indirectly helps it by allowing the customization of its mono-typing, in this case via its Dragon Memory. Might just be me but most of this bullet seems like filler.
  • A Timid nature in tandem with Maximum Special Attack and Speed EVs allow Silvally-Dragon to speed tie with Base 95s and below such as Primeape, Togedemaru, and Skuntank Change some of these examples, Ape and Toge frequently run Scarf and Toge is base 96 so it's actually faster.

Usage Tips
========

  • Because of its lack of recovery, Silvally-Dragon should only try to switch-in on resisted hits. Mispredicting and not being able to successfully use Defog may be the deciding factor. Examples of Pokemon Silvally-Dragon should switch into include Lilligant and Eelektross
  • If Silvally-Dragon has an unfavorable matchup and hazards are clear, it's generally advised to use Parting Shot to let a teammate better handle it.
  • Since the majority of Steel-types are not special defensively inclined, if the opponent doesn't have a Fairy-type using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower. Believe it or not, certain Steel-types such as Choice Scarf Togedemaru and Aggron still take near 50% from Draco Meteor.
Team Options
========

  • Offensive Pokemon that appreciate the removal of entry hazards such as Archeops, Pyroar, Pinsir, and Jynx all make great partners with Silvally-Dragon. Because of its key resistances to Electric, Water, and Fire, and yet also because of its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one.
  • Silvally-Dragon does not have any reliable means of recovery, not even passive recovery from Leftovers. As such, being paired with a Healing Wish user such as Mesprit or a Wish passer such as Audino promotes Silvally-Dragon’s longevity and the ability to keep hazards off the field throughout the match.
  • Teammates such as Aggron and Gurdurr that can come in on specially defensive win-cons such as Clefairy and Type: Null after Silvally-Dragon Parting Shots makes good partners and form a solid offensive core.

[STRATEGY COMMENTS]
Other Options
=============

  • A physical set utilizing Swords Dance, Multi Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly but isn't as effective since it doesn't have room for a pivoting move to gain momentum with and PU, in general, has fewer specially defensive walls.
  • Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime but doesn't beat the most popular Fairy-type Clefairy
  • Heat Wave hits slightly stronger than Flamethrower, but doesn't achieve anything noticeable and comes at the cost of lower accuracy. I would remove this bullet entirely, it doesn't secure any KO's on anything noteworthy that Flamethrower doesn't and the drop in accuracy is almost never worth it.
  • Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested.
  • Fire Fang is stronger than Flame Charge on the physical set but doesn't build Silvally-Dragon's Speed to sweep.
  • Metal Sound and Work Up are both appealing options, but Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making it not worthwhile. Mention how you're also stripping yourself of Defog or Parting Shot which makes running this a bit of a momentum drain. You're usually also better off running Alolan Eggy or Dramps if you're looking for raw power over offensive utility.
  • Grass Pledge lets it beat Gastrodon and does a sizeable chunk to Lanturn and Carbink.

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing from Flamethrower. Carbink and Mr. Mime are even able to prevent Parting Shot with their respective Clear Body and Soundproof abilities.

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through. Clefairy, Type: Null, and Munchlax can even use Silvally-Dragon as setup fodder.

**Ice-types**: Although most don't appreciate taking a Flamethrower, Jynx, Alolan Sandslash under Hail, and Choice Scarf Aurorus and Abomasnow are all able to outspeed and OHKO Silvally-Dragon with their strong Ice-type STAB moves. Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as?.
 
Last edited:

Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon
Implemented all but two things
1) Set Details -- It's necessary for me to mention what Silvally-Dragon's ability and item are and these are mandatory. If QC believes that bullet point needs to be trimmed down that's fine, but for now I'd like to keep it the way it is.
2) Moves -- Changing to "Always" but also adding the prepositional phrase "after Stealth Rock" since "always" 2HKOing without Stealth Rocks requires two back-to-back high rolls which is not very likely to happen. If you were interested in seeing the calcs

252+ SpA Mesprit Ice Beam vs. 0 HP / 4 SpD Silvally-Dragon: 192-228 (58 - 68.8%) -- guaranteed 2HKO
-2 252+ SpA Silvally-Dragon Draco Meteor vs. 0 HP / 0 SpD Mesprit: 91-108 (30.2 - 35.8%) -- 34.9% chance to 3HKO

252+ SpA Silvally-Dragon Draco Meteor vs. 248 HP / 0 SpD Spiritomb: 177-208 (58.4 - 68.6%) -- guaranteed 2HKO
-2 252+ SpA Silvally-Dragon Draco Meteor vs. 248 HP / 0 SpD Spiritomb: 88-105 (29 - 34.6%) -- 5.1% chance to 3HKO

good job Tonda Gossa!
 

TONE

I don't have to take this. I'm going for a walk.
is a Community Contributoris a Top Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
AM QC: Tonda
QC: ? / ? / ?
GP: ? / ?

[OVERVIEW]

  • As the fastest Dragon-type in PU (is this really important to mention here? Instead mention how it's Speed helps it check certain mons), Silvally-Dragon holds the niche of being an effective Offensive Defogger, able to unleash powerful STAB Draco Meteors and pivot to a teammate with Parting Shot when necessary.
  • Silvally-Dragon's mono-Dragon typing provides several key resistances, differentiating itself from other Dragon-types of the tier such as Alolan Exeggutor and Drampa with their secondary typings adding unnecessary weaknesses.
  • However, Silvally-Dragon also lacks a lot of firepower without a true item or ability, able to be checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Probopass.
  • Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its Special Attack by two stages with each use, inviting bulky win-cons such as Calm Mind Clefairy, Swords Dance Type: Null, and Munchlax to come in for free and start setting up
  • Nevertheless, Silvally-Dragon adequately compresses the roles of a fast offensive Dragon-type and hazard control (i feel as though this point is just restating the first point.)
[SET]
name: Offensive Utility
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
  • Draco Meteor is Silvally-Dragon’s strongest and only special STAB, always 2HKOing Mesprit and Spiritomb after Stealth Rock
  • Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively
  • Offensive (offensive???)Defog removes entry hazards for Balance teams, easing pressure off of Rock-type weak teammates such as Pyroar and Pinsir
  • Parting Shot grabs momentum against Pokemon such as Clefairy or Type: Null whenever Silvally-Dragon is in an unfavorable matchup, allowing it to pivot into a teammate better handled against specially defensive win-cons. Parting Shot also makes a good hit-and-run tactic, especially since Draco Meteor lowers Silvally-Dragon's Special Attack with each use.
Set Details
========

  • RKS System is the mandatory ability for Silvally-Dragon, and although it doesn't directly help Silvally-Dragon in the same way other abilities would, it indirectly helps it by allowing the customization of its mono-typing, in this case via its Dragon Memory.
  • A Timid nature in tandem with Maximum Special Attack and Speed EVs allow Silvally-Dragon to speed tie with Base 95s such as Choice Band Primeape and Life Orb Haunter as well as outspeed everything below such as Oricorio-Sensu, Lilligant, and Zangoose.

Usage Tips
========

  • Because of its lack of recovery, Silvally-Dragon should only try to switch-in on resisted hits. Mispredicting and not being able to successfully use Defog may be the deciding factor for winning the game. Examples of Pokemon Silvally-Dragon should switch into include Lilligant and Eelektross
  • If Silvally-Dragon has an unfavorable matchup and hazards are clear, it's generally advised to use Parting Shot to let a teammate better handle it.
  • Since the majority of Steel-types are not special defensively inclined (reword are not special defensively inclinced to aren't invested in Special Defense), if the opponent doesn't have a Fairy-type using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower. Believe it or not, certain Steel-types such as Choice Scarf Togedemaru and Aggron still take near 50% from Draco Meteor.
Team Options
========

  • Offensive Pokemon that appreciate the removal of entry hazards such as Archeops, Pyroar, Pinsir, and Jynx all make great partners with Silvally-Dragon. Because of its key resistances to Electric, Water, and Fire, and yet also because of its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one.
  • Silvally-Dragon does not have any reliable means of recovery, not even passive recovery from Leftovers. As such, being paired with a Healing Wish user such as Mesprit or a Wish passer such as Audino promotes Silvally-Dragon’s longevity and the ability to keep hazards off the field throughout the match.
  • Teammates such as Aggron and Gurdurr that can come in on specially defensive win-cons such as Clefairy and Type: Null after Silvally-Dragon Parting Shots makes good partners and form a solid offensive core. (mention setup mons that can take advantage of opposing foes being at -1 Attack and Special Attack.)

[STRATEGY COMMENTS]
Other Options
=============

  • A physical set utilizing Swords Dance, Multi Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly but isn't as effective since it doesn't have room for a pivoting move to gain momentum with and PU, in general, has fewer specially defensive walls.
  • Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime but doesn't beat the most popular Fairy-type Clefairy (also nice for nailing Aurorus too.)
  • Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested.
  • Fire Fang is stronger than Flame Charge on the physical set but doesn't build Silvally-Dragon's Speed to sweep.
  • Metal Sound and Work Up are both appealing options, but Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making it not worthwhile. These moves are also not worthwhile because Silvally-Dragon would lose important utility moves Defog or Parting Shot. Alolan Exeggutor and Drampa are better Dragon-types to utilize if one is looking for raw power over offensive utility.
  • Grass Pledge notably hits Gastrodon, Lanturn, and Carbink but aside from those does little else. (I'd add Toxic here for Gastrodon, Eelektross, other bulky mons.)

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing from Flamethrower. Carbink and Mr. Mime are even able to prevent Parting Shot with their respective Clear Body and Soundproof abilities.

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through. Clefairy, Type: Null, and Munchlax can even use Silvally-Dragon as setup fodder.

**Ice-types**: Although most don't appreciate taking a Flamethrower, Jynx, Alolan Sandslash under Hail, and Choice Scarf Aurorus and Abomasnow are all able to outspeed and OHKO Silvally-Dragon with their strong Ice-type STAB moves. Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as Ludicolo, Lanturn, and Floatzel.
1/3.
 
Last edited:

UberSkitty

Assist Skitty was banned from NatDex Ubers
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
AM QC: Tonda
QC: TONE / ? / ?
GP: ? / ?

[OVERVIEW]

  • Silvally-Dragon holds the niche of being an effective Offensive Defogger, using its above average Speed (I'd say average is a bit of an understatement)to be able to unleash powerful STAB Draco Meteors and pivot to teammates (and gain momentum)with Parting Shot when necessary.
  • Silvally-Dragon's mono-Dragon typing provides several key resistances, differentiating itself from other Dragon-types of the tier such as Alolan Exeggutor and Drampa with their secondary typings adding unnecessary weaknesses.
  • However, Silvally-Dragon also lacks a lot of firepower without a true item or ability, able to be checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Probopass.
  • Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its Special Attack by two stages with each use, inviting bulky win-cons such as Calm Mind Clefairy, Swords Dance Type: Null, and Munchlax to come in for free and start setting up(Also means it can't just stay in and threaten stuff)
(This part is pretty short, also mention other defoggers that give it competition and how it can be whittled down p easily)
[SET]
name: Offensive Utility
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
  • Draco Meteor is Silvally-Dragon’s strongest and only special STAB, always 2HKOing Mesprit and Spiritomb after Stealth Rock(Mention the setback)
  • Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively
  • Defog removes entry hazards for Balance teams(No need to specify balance), easing pressure off of Rock-type weak teammates such as Pyroar and Pinsir
  • Parting Shot grabs momentum against Pokemon such as Clefairy or Type: Null whenever Silvally-Dragon is in an unfavorable matchup, allowing it to pivot into a teammate better handled against specially defensive win-cons. Parting Shot also makes a good hit-and-run tactic, especially since Draco Meteor lowers Silvally-Dragon's Special Attack with each use.(Also lowers atk and spatk)
Set Details
========

  • RKS System is the mandatory ability for Silvally-Dragon, and although it doesn't directly help Silvally-Dragon in the same way other abilities would, it indirectly helps it by allowing the customization of its mono-typing, in this case via its Dragon Memory.
  • A Timid nature in tandem with Maximum Special Attack and Speed EVs allow Silvally-Dragon to speed tie with Base 95s such as Choice Band Primeape and Life Orb Haunter (just say non-choice scarf for both of these)as well as outspeed everything below such as Oricorio-Sensu, Lilligant, and Zangoose.(You never say the point of the spatk)(Move this point to before the item and ability)

Usage Tips
========

  • Because of its lack of recovery, Silvally-Dragon should only try to switch-in on resisted hits. Mispredicting and not being able to successfully use Defog may be the deciding factor for winning the game. Examples of Pokemon Silvally-Dragon should switch into include Lilligant and Eelektross(just move these to the end of the first sentence)
  • If Silvally-Dragon has an unfavorable matchup and hazards are clear, it's generally advised to use Parting Shot to let a teammate better handle it.(It can also lure mons in before pshoting)
  • Since the majority of Steel-types are not invested in Special Defense, if the opponent doesn't have a Fairy-type using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower. Believe it or not, (I wouldn't recommend casual phrases like this)certain Steel-types such as Choice Scarf Togedemaru and Aggron still take near 50% from Draco Meteor.
(This is again pretty short. Maybe mention something about how it can come in and pshot just to lower their attack, when it should and shouldnt use Defog, how Flamethrower can be used on low health mons, ect)
Team Options
========

  • Offensive Pokemon that appreciate the removal of entry hazards such as Archeops, Pyroar, Pinsir, and Jynx all make great partners with Silvally-Dragon. Because of its key resistances to Electric, Water, and Fire, and yet also because of its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one.(That last sentence is kinda contradicting, cuz you point out its resistances and then that it isnt a defensive core.)
  • Silvally-Dragon does not have any reliable means of recovery, not even passive recovery from Leftovers. As such, being paired with a Healing Wish user such as Mesprit or a Wish passer such as Audino promotes Silvally-Dragon’s longevity and the ability to keep hazards off the field throughout the match.
  • Teammates such as Aggron and Gurdurr that can come in on specially defensive win-cons such as Clefairy and Type: Null after Silvally-Dragon Parting Shots makes good partners and form a solid offensive core. Pokemon that take advantage of the opposing foes' Attack and Special Attack being at -1 such as Alolan Raichu and Kangaskhan also make good partners.
(This is again again pretty short. Maybe some stuff it can for a volturn core with, things that can deal with Fairy mons, ect)
[STRATEGY COMMENTS]
Other Options
=============

  • A physical set utilizing Swords Dance, Multi Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly but isn't as effective since it doesn't have room for a pivoting move to gain momentum with and PU, in general, has fewer specially defensive walls.
  • Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime while also nailing Aurorus but doesn't beat the most popular Fairy-type Clefairy(Also doesn't really have the space for it)
  • Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested. (I found this kinda confusing, cuz you don't actually say the move until half way through the point)
  • Fire Fang is stronger than Flame Charge on the physical set but doesn't build Silvally-Dragon's Speed to sweep.(I'd mention this directly after the physical set)
  • Metal Sound and Work Up are both appealing options, but Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making it not worthwhile. (What do they accomplish?)These moves are also not worthwhile because Silvally-Dragon would lose important utility moves Defog or Parting Shot. Alolan Exeggutor and Drampa are better Dragon-types to utilize if one is looking for raw power over offensive utility.(Also Metal Sound is extremely easy to play around lol)
  • Grass Pledge notably hits Gastrodon, Lanturn, and Carbink but aside from those does little else. Toxic similarily cripples Gastrodon and Lanturn as well as Eelektross, but again does little else with Silvally-Dragon finding it difficult to find an open moveslot.

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing from Flamethrower. Carbink and Mr. Mime are even able to prevent Parting Shot with their respective Clear Body and Soundproof abilities.

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through. (What do they do in return?)Clefairy, Type: Null, and Munchlax can even use Silvally-Dragon as setup fodder.

**Ice-types**: Although most don't appreciate taking a Flamethrower(Can't really switch in either), Jynx, Alolan Sandslash under Hail, and Choice Scarf Aurorus and Abomasnow are all able to outspeed and OHKO Silvally-Dragon with their strong Ice-type STAB moves. Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as Ludicolo, Lanturn, and Floatzel.
Pretty short in some areas, but otherwise good job. 2/3 QC, write em up.

First time using my stamp<3
 

Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon
Ready for 3rd and Final QC check. I implemented everything besides...

Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested. (I found this kinda confusing, cuz you don't actually say the move until half way through the point)

... just because I believe the pronoun should be used with the dependent clause and the proper noun with the independent clause.
 
Last edited:

yogi

I did not succumb...
is a Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
AM QC: Tonda
QC: TONE / UberSkitSkit / ?
GP: ? / ?

[OVERVIEW]

Silvally-Dragon holds the niche of being an effective offensive Defogger (well, it's an offensive defogger that can pivot. this gives it its niche primarily), using its fantastic Speed to be able to unleash powerful STAB Draco Meteors and pivot to teammates and gain momentum with Parting Shot when necessary. Silvally-Dragon's mono-Dragon typing provides several key resistances, differentiating itself from other Dragon-types of the tier such as Alolan Exeggutor and Drampa with their secondary typings adding unnecessary weaknesses (kinda shitting on two great dragons. both their secondary typing also give some okay resists too) (name a few examples of what pure dragon is good against please). However, Silvally-Dragon also lacks a lot of firepower without a true item or ability (i'd rephrase to say something along the lines of "because its ability and item are required, and the item and ability don't grant any bonuses), able to be checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Probopass. Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its Special Attack by two stages with each use, inviting bulky win-cons such as Calm Mind Clefairy, Swords Dance Type: Null, and Munchlax to come in for free and start setting up (ngl, i'd take about pokemon that can tank its move after it's at -2, and not just discuss pokemon that already wall it even at +0). This also means that Silvally-Dragon can't stay in and threaten the opposing team for multiple turns. Silvally-Dragon is easy to whittle down over the course of the match and also faces competition from other offensive hazard control such as Swanna, Skuntank, and Alolan Sandslash.

[SET]
name: Offensive Utility
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Draco Meteor is Silvally-Dragon’s strongest and only special STAB, always 2HKOing Mesprit and Spiritomb after Stealth Rock at the cost of bringing itself to -4. Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively. Defog removes entry hazards for teams, easing pressure off of Rock-type weak teammates such as Pyroar and Pinsir (takes pressure of the entire team really, but yes more so with rock weak pokemon). Parting Shot grabs momentum by lowering the Attack and Special Attack of Pokemon such as Clefairy or Type: Null whenever Silvally-Dragon is in an unfavorable matchup (i'd rather mention hitmonchan or another bulky pokemon rather than clefairy, because it doesn't care if it's at -1), allowing it to pivot into a teammate better handled against specially defensive win-cons. Parting Shot also makes a good hit-and-run tactic, especially since Draco Meteor lowers Silvally-Dragon's Special Attack with each use.

Set Details
========

A Timid nature in tandem with Maximum Special Attack and Speed EVs allow Silvally-Dragon to speed tie with Base 95s such as non-Choice Scarf Primeape and Haunter as well as outspeed everything below such as Oricorio-Sensu (oricorio-g, not sensu), Lilligant, and Zangoose while hitting as hard as possible. RKS System is the mandatory ability for Silvally-Dragon, and although it doesn't directly help Silvally-Dragon in the same way other abilities would, it indirectly helps it by allowing the customization of its mono-typing, in this case via its Dragon Memory.

Usage Tips
========

Because of its lack of recovery, Silvally-Dragon should only try to switch-in on resisted hits from the likes of Lilligant and Eelektross (lilligant is kinda a funny one. i'd take slightly about the sleep powder match up here as you do not wanna take a +1 z hyper beam after being put to sleep). Mispredicting and not being able to successfully use Defog may be the deciding factor for winning the game (useless information unless it's actually applied, or is it applied to the sentence above? it's just very clunky). If Silvally-Dragon has an unfavorable matchup and hazards are clear, it's generally advised to use Parting Shot to let a teammate better handle it. Silvally-Dragon can also lure these Pokemon in before using Parting Shot (what pokemon? you haven't actually mentioned anything which will leave the reader confused lol). Since the majority of Steel-types are not invested in Special Defense, if the opponent doesn't have a Fairy-type using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower (ferroseed, mawile, etc. probo and bronzor still beat you im sure). Certain Steel-types such as Choice Scarf Togedemaru and Aggron still take near 50% from Draco Meteor. Defog should be used to clear the field of entry hazards when the opponent is switching or using a resisted attack (legit could've been explained near the top with the other clunky sentence). When the opposing Pokemon is at low health, using Flamethrower is more advantageous than using Draco Meteor as it lowers your Special Attack by two stages and eases the pressure off of the incoming switch-in.

this still feels like it's in bullet points. it's clunky and just emits a load of vague information that wont actually help the people reading this.

Team Options
========

Offensive Pokemon that appreciate the removal of entry hazards such as Archeops (rip), Pyroar, Pinsir and Jynx all make great partners with Silvally-Dragon (expand a little). Because of its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one (this should be at the top). Silvally-Dragon does not have any reliable means of recovery, not even passive recovery from Leftovers (this is a repeat of the last sentence, axe this and expand in the previous one please). As such, being paired with a Healing Wish user such as Mesprit or a Wish passer such as Audino (using audino on an offensive team :blobshrug:) (this just doesn't make sense when you've legit just said that it's prominently on offensive cores and any core featuring audino will lean towards basically stall) promotes Silvally-Dragon’s longevity and the ability to keep hazards off the field throughout the match. Teammates such as Aggron and Gurdurr that can come in on specially defensive win-cons such as Clefairy and Type: Null after Silvally-Dragon Parting Shots makes good partners and form a solid offensive core. Pokemon that take advantage of the opposing foes' Attack and Special Attack being at -1 such as Alolan Raichu and Kangaskhan also make good partners (how do they take advantage? kanga is also kinda a weird mention, maybe stoutland would be better?). Silvally-Dragon can create a VoltTurn core with Pokemon such as Mesprit, Eelektross, or Primeape. Pokemon that can deal with Fairy-types such as Togedemaru, Probopass, Skuntank, and Weezing also make good partners with Silvally-Dragon.

this also feels very basic, examples and such need to be beefed up and such.

[STRATEGY COMMENTS]
Other Options
=============

Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime while also nailing Aurorus but doesn't beat the most popular Fairy-type Clefairy, and Silvally-Dragon doesn't typically have room for it. A physical set utilizing Swords Dance, Multi Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly but isn't as effective since it doesn't have room for a pivoting move to gain momentum with and PU, in general, has fewer specially defensive walls (lets it beat clef though). Fire Fang is stronger than Flame Charge on the physical set but doesn't build Silvally-Dragon's Speed to sweep (nah i wouldnt even mention fire fang over flame charge). Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested. Metal Sound and Work Up are both appealing options that make Silvally-Dragon's attacks stronger, but it's main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making it not worthwhile. These moves are also not worthwhile because Silvally-Dragon would lose important utility moves Defog or Parting Shot. Alolan Exeggutor and Drampa are better Dragon-types to utilize if one is looking for raw power over offensive utility. Metal Sound is also very easy to play around. Grass Pledge notably hits Gastrodon, Lanturn, and Carbink but aside from those does little else. Toxic similarily cripples Gastrodon and Lanturn as well as Eelektross, but again does little else with Silvally-Dragon finding it difficult to find an open moveslot.

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing from Flamethrower. Carbink and Mr. Mime are even able to prevent Parting Shot with their respective Clear Body and Soundproof abilities. (clefairy and carbink use it for set up bait with either calm mind or stealth rock, or both)

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through and win one-on-one with Toxic. Clefairy, Type: Null, and Munchlax can even use Silvally-Dragon as setup fodder. (clefairy is already mention in the previous section, so remove)

**Ice-types**: Although they aren't switch-ins, Jynx, Alolan Sandslash under Hail, and Choice Scarf Aurorus and Abomasnow are all able to outspeed and OHKO Silvally-Dragon with their strong Ice-type STAB moves (doesn't jynx tie with it? i mean i guess choice scarf but you haven't mentioned this). Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as Ludicolo, Lanturn, and Floatzel. (this point is ice-types, yet you mention pokemon that aren't ice-types with ice-type coverage. reword the title of the bit please)
This is okay, but I implore you to please read over your usage tips and team options sections and try to improve them. If you do, QC 3/3.
5mnoDNL.gif
 

Indigo Plateau

is a Community Leaderis a Top Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnusis a Past SCL Champion
UU Leader
AM GP, feel free to wait for official

add remove comments
AC = add comma RC = remove comma

[OVERVIEW]

Silvally-Dragon holds the niche of being an effective offensive Defogger that can pivot, using its fantastic Speed to be able to unleash powerful STAB Draco Meteors and gain momentum with Parting Shot when necessary. Silvally-Dragon's mono-Dragon typing provides several key resistances (such as?), differentiating itself from other Dragon-types of in the tier such as Alolan Exeggutor and Drampa. While these Pokemon have secondary typings that add some useful resistances, they also adding unnecessary weaknesses, which can be exploited in their matchup against Pokemon such as Skuntank and Gurdurr, Pokemon Silvally-Dragon fares well against. (I would combine this sentence with the last one or cut down on some repetitive information here - seems a bit chunky. See end comment) However, Silvally-Dragon also lacks a lot of firepower because its ability and item are fixed, without granting any bonuses, and thus, it is able to be checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Probopass. Silvally-Dragon is also easy to whittle down over the course of the match, facing competition from other offensive entry hazard control removers such as Swanna, Skuntank, and Alolan Sandslash. Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its Special Attack by two stages with each use, inviting allowing bulky Pokemon such as Calm Mind Mesprit to come in on a -2 Silvally-Dragon and start setting up. This also means that Silvally-Dragon can't stay in and threaten the opposing team for multiple turns.

(I would probably rephrase the second sentence to this: "Silvally-Dragon's mono-Dragon typing provides several key resistances such as x and y, differentiating itself from other Dragon-types in the tier such as Alolan Exeggutor and Drampa. This allows it to handle Pokemon such as Skuntank and Gurdurr that can abuse other Dragon-types easier." Wait for official GP on this)

[SET]
name: Offensive Utility
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Draco Meteor is Silvally-Dragon’s strongest and only special STAB move, always 2HKOing Mesprit and Spiritomb after Stealth Rock at the cost of bringing itself to -4 Special Attack. Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively and rounds off Silvally-Dragon's coverage by hitting every Pokemon in the tier neutrally with the exception of Carbink. Defog removes entry hazards, easing pressure off of the entire team, especially and Pokemon weak to Stealth Rock such as Pyroar and Pinsir, who are weak to Stealth Rock. Parting Shot grabs momentum by lowering the Attack and Special Attack of Pokemon such as Hitmonchan or Type: Null whenever Silvally-Dragon is in an unfavorable matchup, allowing it to pivot into a teammate better equipped to handled against specially defensive win-cons. Parting Shot also makes a good hit-and-run tactic, especially since Draco Meteor lowers Silvally-Dragon's Special Attack with after (optional) each use.

Set Details
========

A Timid nature in tandem with Mmaximum Special Attack and Speed EVs allow Silvally-Dragon to speed tie with Bbase 95s such as non-Choice Scarf Primeape and Haunter as well as outspeed everything below such as Oricorio-G, Lilligant, and Zangoose.(period) Maximum Special Attack EVs allow Silvally-Dragon to hitting as hard as possible. RKS System is the mandatory ability for Silvally-Dragon, and although it doesn't directly help Silvally-Dragon in the same way other abilities would, it indirectly helps it by (not necessary) allowing the customization of its mono-typing, in this case via its Dragon Memory.

Usage Tips
========

Because of its lack of recovery, Silvally-Dragon should only try to switch into resisted hits from the likes of Shiftry and Eelektross. (so these are the only two Pokemon it should come in on? rephrase) Certain Steel-types such as Choice Scarf Togedemaru and Aggron still take near 50% from Draco Meteor., so if the opponent doesn't have a Fairy-type, (AC) using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower. When the opponent has a bulkier Steel-type such as Ferroseed, Mawile, Probopass, Metang, or Bronzor, Flamethrower becomes the safer play. When If (optional; I prefer if because the previous sentence started with when, and this is a situational scenario) the opposing Pokemon is at low health, using Flamethrower is more advantageous, (AC) than using Draco Meteor as it Draco Meteor lowers your Special Attack by two stages (original sentence is poorly phrased and can be taken as 'Flamethrower lowers your Special Attack...) and eases the pressure off of the incoming switch-in. Defog should be used to clear the field of entry hazards when the opponent is switching or using a resisted attack. Mispredicting and not being able to successfully use Defog may be the deciding factor for winning the game, especially if your win-con wincon, such as Z-Me First Pinsir, is weak to entry hazards. If Silvally-Dragon has an unfavorable matchup and hazards are clear, it's generally advised to use Parting Shot to pivot out and let a teammate better handle it. Silvally-Dragon can also lure Pokemon such as Mesprit in before using Parting Shot.

Team Options
========

Because of Due to (Usage Tips starts with the same phrase) its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one. As such, being paired pairing Silvally-Dragon with a Healing Wish user such as Mesprit promotes Silvally-Dragon’s its longevity and the ability to keep hazards off the field throughout the match. Offensive Pokemon that appreciate the removal of entry hazards such as Oricorio-G, Pyroar, Pinsir and Jynx all make for great partners with Silvally-Dragon, (AC) as it aids their wallbreaking or sweeping potential. Teammates such as Aggron and Gurdurr form a solid offensive core that and can come in through Parting Shot on specially defensive win-cons wincons such as Clefairy and Type: Null after Silvally-Dragon Parting Shots makes good partners and form a solid offensive core. Pokemon that take advantage of Silvally-Dragon lowering the opposing foes' foe's Attack and Special Attack with Parting Shot such as Alolan Raichu and Stoutland also make for good partners, allowing them to more easily switch in with easier against a softer incoming blow. Silvally-Dragon can create a VoltTurn core with Pokemon such as Mesprit, Eelektross, or Primeape. Pokemon that can deal with Fairy-types such as Togedemaru, Probopass, Skuntank, and Weezing also make good partners pair well with Silvally-Dragon. ('make for good partners' has been used too many times)

[STRATEGY COMMENTS]
Other Options
=============

Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime while also nailing Aurorus;(semicolon) however, it but doesn't beat the most popular Fairy-type in Clefairy, (RC) and Silvally-Dragon doesn't typically have room for it. A physical set utilizing Swords Dance, Multi Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly.(period) but However, this set isn't as effective since it doesn't have room for a pivoting move to gain momentum with and PU, in general, has fewer specially defensive walls. A physical set does, however, lure and defeat Clefairy, one of Silvally-Dragon's greatest switch-ins. Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn U-turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested. Metal Sound and Work Up are both appealing options that make Silvally-Dragon's attacks stronger, but it's its main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making it them not worthwhile. These moves are also not worthwhile because Silvally-Dragon would lose important utility moves like Defog or Parting Shot. (I would probably mention they aren't "generally" worthwhile, as if they weren't worthwhile whatsoever it wouldn't make sense to even mention them) Alolan Exeggutor and Drampa are better Dragon-types to utilize if one is looking for raw power over offensive utility. (Metal Sound is also very easy to play around.) (move this sentence back directly after you mention Metal Sound) Grass Pledge notably hits Gastrodon, Lanturn, and Carbink but aside from those does little else otherwise. Similarly, Toxic similarily cripples Gastrodon and Lanturn as well as Eelektross, but again does little else with Silvally-Dragon findings it difficult to find an open moveslot for it.

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing damage from Flamethrower. Carbink and Mr. Mime are even able to prevent Parting Shot with their respective Clear Body and Soundproof abilities. Clefairy and Carbink are able to use Silvally-Dragon as set up setup bait with either Calm Mind or Stealth Rock, or both in the case of Clefairy.

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through and win beat it one-on-one (1v1 is also acceptable) with Toxic. Type: Null and Munchlax can even use Silvally-Dragon as setup fodder.

**Ice-type Coverage**: Although they aren't switch-ins, Alolan Sandslash under Hail and Choice Scarf Aurorus, Jynx, and Abomasnow are all able to outspeed and OHKO Silvally-Dragon with their strong Ice-type STAB moves;(semicolon) however, they cannot reliably switch into its attacks. Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as Ludicolo, Lanturn, and Floatzel.
 

lotiasite

undedgy
is a Forum Moderatoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Indigo Plateau: add remove comments AC = add comma RC = remove comma
me: add remove comments
[OVERVIEW]

Silvally-Dragon holds the niche of being an effective offensive Defogger that can pivot, using its fantastic Speed to be able to unleash powerful STAB Draco Meteors and gain momentum with Parting Shot when necessary. Silvally-Dragon's mono-Dragon typing provides several key resistances (such as?) (agree, just make it "such as to"), differentiating itself from other Dragon-types of in the tier such as Alolan Exeggutor and Drampa. While these Pokemon have secondary typings that add some useful resistances, they also adding unnecessary weaknesses, which can be exploited in their matchup against Pokemon such as Skuntank and Gurdurr, Pokemon Silvally-Dragon fares well against. (I would combine this sentence with the last one or cut down on some repetitive information here - seems a bit chunky. See end comment) However, Silvally-Dragon also lacks a lot of firepower because its ability and item are fixed, without granting any bonuses, and thus, it is able to be checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Probopass. Silvally-Dragon is also easy to whittle down over the course of the match, facing competition from other offensive entry hazard control removers such as Swanna, Skuntank, and Alolan Sandslash. Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, harshly lowers its Special Attack by two stages with each use, (redundant, harshly lowers = lowers by two stages, i removed harshly but you can remove whichever one you want) inviting allowing bulky Pokemon such as Calm Mind Mesprit to come in on a -2 Silvally-Dragon and start setting up. This also means that Silvally-Dragon can't stay in and threaten the opposing team for multiple turns.

(I would probably rephrase the second sentence to this: "Silvally-Dragon's mono-Dragon typing provides several key resistances such as x and y, differentiating itself from other Dragon-types in the tier such as Alolan Exeggutor and Drampa. This allows it to handle Pokemon such as Skuntank and Gurdurr that can abuse other Dragon-types easier." Wait for official GP on this)

that's fine ye, but i think the original is fine and the new one doesnt change much necessary. also side note, dont use "abuse" in analyses, it carries a negative connotation that we really dont like to incite. just use "take advantage of". also easier -> more easily. tldr writer keep original unless you think new one is better

[SET]
name: Offensive Utility
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Draco Meteor is Silvally-Dragon’s strongest and only special STAB move, always 2HKOing Mesprit and Spiritomb after Stealth Rock at the cost of bringing itself to -4 Special Attack. Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively and rounds off Silvally-Dragon's coverage by hitting every Pokemon in the tier neutrally with the exception of Carbink. Defog removes entry hazards, easing pressure off of the entire team, especially and Pokemon weak to Stealth Rock such as Pyroar and Pinsir, who are weak to Stealth Rock. (i think the writer is trying to emphasise the fact that it helps pokemon that are sr weak. with the "and" change, it puts the two subjects of equal importance, so i would change this to "easing pressure off of the entire time, especially Stealth Rock-weak Pokemon such as Pyroar and Pinsir.") Parting Shot grabs momentum by lowering the Attack and Special Attack of Pokemon such as Hitmonchan or and ("pokemon" here is plural, so you say "and" not "or". remember that x or y is singular, while x and y is plural) Type: Null whenever Silvally-Dragon is in an unfavorable matchup, allowing it to pivot into a teammate better equipped to handled against (good change) specially defensive win-cons threats/walls/Pokemon just not win-cons. wincons is already a weird term but it almost always means "sweeper" in some sense and not just overall threats. wincon = a pokemon that is situated to win a game. Parting Shot also makes a good hit-and-run tactic, especially since Draco Meteor lowers Silvally-Dragon's Special Attack with after (optional) (doesnt really change much, implement if u want writer) each use.

Set Details
========

A Timid nature in tandem with Mmaximum Special Attack and Speed EVs allows (the word "allows" here refers to "a timid nature." "in tandem with" is like "as well as" "along with" in that it doesnt change the subject-verb agreement. if you read it differently "a timid nature allows silvally-drag to speed tie with max speed evs" you'll see how it works) Silvally-Dragon to Speed (Speed is capitalised because it's the stat) tie with Bbase (good) 95s such as non-Choice Scarf Primeape and Haunter as well as outspeed everything below such as Oricorio-G, Lilligant, and Zangoose.(period) Maximum Special Attack EVs allow (this is correct usage of allow) Silvally-Dragon to hitting as hard as possible. RKS System is the mandatory ability for Silvally-Dragon, and although it doesn't directly help Silvally-Dragon in the same way other abilities would, it indirectly helps it by (not necessary) allowing the customization of its mono-typing, in this case via its Dragon Memory.

Usage Tips
========

Because of its lack of recovery, Silvally-Dragon should only try to switch into resisted hits from the likes of Shiftry and Eelektross. (so these are the only two Pokemon it should come in on? rephrase) ("the likes of" means "similar to" so in this case it's the exact same as "pokemon like shiftry and eelek" writer keep the likes of) Certain Steel-types such as Choice Scarf Togedemaru and Aggron still take nearly (optional @ writer) 50% from Draco Meteor.(period), so if the opponent doesn't have a Fairy-type, (AC) using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower. When the opponent has a bulkier Steel-type such as Ferroseed, Mawile, Probopass, Metang, or Bronzor, (@ amchecker this is correct usage of "or" because the preceding subject was "a bulkier steel-type") Flamethrower becomes the safer play. When If (optional; I prefer if because the previous sentence started with when, and this is a situational scenario) (this is good yes) the opposing Pokemon is at low health, using Flamethrower is more advantageous, (AC) than using Draco Meteor as it Draco Meteor lowers your Silvally-Dragon's Special Attack by two stages (original sentence is poorly phrased and can be taken as 'Flamethrower lowers your Special Attack...) and eases the pressure off of the incoming switch-in. Defog should be used to clear the field of (writer this is optional) entry hazards when the opponent is switching or using a resisted attack. Mispredicting and not being able to successfully use Defog may be the deciding factor for winning the game, especially if your win-con wincon, such as Z-Me First Pinsir, is weak to entry hazards. If Silvally-Dragon has an unfavorable matchup and hazards are cleared, it's generally advised to use Parting Shot to pivot out and let a teammate better handle it the foe. Silvally-Dragon can also lure Pokemon such as Mesprit in before using Parting Shot.

Team Options
========

Because of Due to (Usage Tips starts with the same phrase) (not a huge issue, writer's discretion) its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one. As such a result ("as a result" means "thus", while "as such" means "as this object/thing" if u know what i mean), being paired pairing Silvally-Dragon with a Healing Wish user such as Mesprit promotes Silvally-Dragon’s its longevity and the ability to keep hazards off the field throughout the match. Offensive Pokemon that appreciate the removal of entry hazards such as Oricorio-G, Pyroar, Pinsir and Jynx all make for great partners with Silvally-Dragon, (AC) as it aids their wallbreaking or sweeping potential. Teammates such as Aggron and Gurdurr form a solid offensive core that and can come in through Parting Shot on specially defensive win-cons wincons (same thing as before, use something else imo) such as Clefairy and Type: Null after Silvally-Dragon Parting Shots makes good partners and form a solid offensive core. (good in-sentence clean up @ amchecker) Pokemon that take advantage of Silvally-Dragon lowering the opposing foes' foe's Attack and Special Attack with Parting Shot such as Alolan Raichu and Stoutland also make for good partners, allowing them to more easily switch in with easier more easily against a softer incoming blow. Silvally-Dragon can create a VoltTurn core with Pokemon such as Mesprit, Eelektross, or and Primeape. Pokemon that can deal with Fairy-types such as Togedemaru, Probopass, Skuntank, and Weezing also make good partners pair well with Silvally-Dragon. ('make for good partners' has been used too many times) (i agree with this, good change)

[STRATEGY COMMENTS]
Other Options
=============

Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime while also nailing Aurorus;(semicolon) however, it but doesn't beat the most popular Fairy-type in Clefairy, (RC) (no need to remove this comma) and Silvally-Dragon doesn't typically have room for it. A physical set utilizing Swords Dance, Multi-(AH)Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly.(period) but However, this set isn't as effective, (AC) since it doesn't have room for a pivoting move to gain momentum with, (AC) and PU, in general, has fewer specially defensive walls. A physical set does, however, lure and defeat Clefairy, one of Silvally-Dragon's greatest switch-ins. Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn U-turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested. Metal Sound and Work Up are both appealing options that make Silvally-Dragon's attacks stronger, but it's its main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making it them not worthwhile. These moves are also not worthwhile because Silvally-Dragon would lose important utility moves like Defog or Parting Shot. (I would probably mention they aren't "generally" worthwhile, as if they weren't worthwhile whatsoever it wouldn't make sense to even mention them) Alolan Exeggutor and Drampa are better Dragon-types to utilize if one is looking for raw power over offensive utility. (Metal Sound is also very easy to play around.) (move this sentence back directly after you mention Metal Sound) (yes, just dont add the brackets) Grass Pledge notably hits Gastrodon, Lanturn, and Carbink but aside from those does little else otherwise. Similarly, Toxic similarily cripples Gastrodon and Lanturn as well as Eelektross, but again does little else with Silvally-Dragon findings it difficult to find an open moveslot for it.

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing damage (optional) from Flamethrower. Carbink and Mr. Mime are even (keep this) able to prevent Parting Shot with their respective Clear Body and Soundproof abilities. Clefairy and Carbink are able to use Silvally-Dragon as set up setup bait with either Calm Mind or Stealth Rock, or both in the case of Clefairy.

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through and win beat it one-on-one (1v1 is also acceptable) (no, 1v1 aint acceptable, use one-on-one always) with Toxic. Type: Null and Munchlax can even use Silvally-Dragon as setup fodder.

**Ice-type Coverage**: Although they aren't switch-ins, Alolan Sandslash under hail (weather conditions like sun, rain, and hail are not capitalised) and Choice Scarf Aurorus, Jynx, and Abomasnow are all able to outspeed and OHKO Silvally-Dragon with their strong Ice-type STAB moves;(semicolon) however, they cannot reliably switch into its attacks. (this is optional to implement) Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as Ludicolo, Lanturn, and Floatzel.

good check Indigo Plateau i liked a lot of your changes and your objective changes look pretty solid. subjective changes need a bit of work, you change some things that arent necessary and dont really improve the sentence. this is all fixed with practice and experience, though. overall strong check, read my comments to see what you missed. :) have this stamp GP 1/2
writer ignore the comments for the amchecker, some are for you and i think i said "writer" at the beginning of all of them so read those ones at least
 

Fireflame

Silksong when
is a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]

Silvally-Dragon holds the niche of being an effective offensive Defogger that can pivot, using its fantastic Speed to unleash powerful STAB Draco Meteors and gain momentum with Parting Shot when necessary. Silvally-Dragon's mono-Dragon typing provides several key resistances such as to Electric, Water, and Grass, differentiating itself from other Dragon-types in the tier such as Alolan Exeggutor and Drampa. While these Pokemon have secondary typings that add some useful resistances, they also add unnecessary weaknesses, which can be exploited in their matchup against Pokemon such as Skuntank and Gurdurr,(RC) that can take advantage of other Dragon-types easier more easily. However, Silvally-Dragon also lacks firepower because its ability and item are fixed,(AC) and thus,(RC) it is checked by a multitude of Pokemon such as Clefairy, Hitmonchan, and Probopass. Silvally-Dragon is also easy to whittle down over the course of the match, facing competition from other offensive entry hazard removers such as Swanna, Skuntank, and Alolan Sandslash. Furthermore, Silvally-Dragon's main attacking move, Draco Meteor, lowers its Special Attack by two stages with each use, allowing bulky Pokemon such as Calm Mind Mesprit to come in on a -2 Silvally-Dragon and start setting up. This also means that Silvally-Dragon can't stay in and threaten the opposing team for multiple turns.

[SET]
name: Offensive Utility
move 1: Draco Meteor
move 2: Flamethrower
move 3: Defog
move 4: Parting Shot
item: Dragon Memory
ability: RKS System
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Draco Meteor is Silvally-Dragon’s Silvally-Dragon's strongest and only special STAB move, always 2HKOing Mesprit and Spiritomb after Stealth Rock at the cost of bringing itself to -4 Special Attack. Flamethrower hits certain Steel-types such as Ferroseed, Alolan Sandslash, and Togedemaru super effectively and rounds off Silvally-Dragon's coverage by hitting every Pokemon in the tier neutrally with the exception of Carbink. Defog removes entry hazards, easing pressure off of the entire team and Pokemon weak to Stealth Rock such as Pyroar and Pinsir. Parting Shot grabs momentum by lowering the Attack and Special Attack of Pokemon such as Hitmonchan and Type: Null whenever Silvally-Dragon is in an unfavorable matchup, allowing it to pivot into a teammate better equipped to handle specially defensive threats. Parting Shot also makes a good hit-and-run tactic, especially since Draco Meteor lowers Silvally-Dragon's Special Attack with each use.

Set Details
========

A Timid nature in tandem with maximum Speed EVs allows Silvally-Dragon to Speed tie with base 95s such as non-Choice Scarf Primeape and Haunter as well as outspeed everything below such as Oricorio-G, Lilligant, and Zangoose. Maximum Special Attack EVs allow Silvally-Dragon to hit as hard as possible. RKS System is the mandatory ability for Silvally-Dragon, allowing the customization of its typing via its Dragon Memory.

Usage Tips
========

Because of its lack of recovery, Silvally-Dragon should only try to switch into resisted hits from the likes of Shiftry and Eelektross. Certain Steel-types such as Choice Scarf Togedemaru and Aggron still take nearly 50% from Draco Meteor, so if the opponent doesn't have a Fairy-type, using Draco Meteor may prove a safer play than trying to predict the Steel-type coming in and going for Flamethrower. When the opponent has a bulkier Steel-type such as Ferroseed, Mawile, Probopass, Metang, or Bronzor, Flamethrower becomes the safer play. If the opposing Pokemon is at low health, using Flamethrower is more advantageous, as Draco Meteor lowers Silvally-Dragon's Special Attack by two stages and eases pressure off of the incoming switch-in. Defog should be used to clear the field of entry hazards when the opponent is switching or using a resisted attack. Mispredicting and not being able to successfully use Defog may be the deciding factor for winning the game, especially if your wincon, such as Z-Me First Pinsir, is weak to entry hazards. If Silvally-Dragon has an unfavorable matchup and hazards are cleared, use Parting Shot to pivot out and let a teammate better handle the foe. Silvally-Dragon can also lure Pokemon such as Mesprit in before using Parting Shot.

Team Options
========

Due to its lack of reliable recovery, building an offensive core with Silvally-Dragon is easier than building a defensive one. As a result, pairing Silvally-Dragon with a Healing Wish user such as Mesprit promotes its longevity and ability to keep entry hazards off the field throughout the match. Offensive Pokemon that appreciate the removal of entry hazards such as Oricorio-G, Pyroar, Pinsir,(AC) and Jynx all make for great partners with Silvally-Dragon, as it aids their wallbreaking or sweeping potential. Teammates such as Aggron and Gurdurr form a solid offensive core and can come in through Parting Shot on specially defensive wincons such as Clefairy and Type: Null. Pokemon that take advantage of Silvally-Dragon lowering the opposing foe's (this is redundant; all foes are naturally opposing. It's like saying "friendly ally" or something) Attack and Special Attack with Parting Shot such as Alolan Raichu and Stoutland also make for good partners, allowing them to switch in more easily against a softer incoming blow. Silvally-Dragon can create a VoltTurn core with Pokemon such as Mesprit, Eelektross, and Primeape. Pokemon that can deal with Fairy-types such as Togedemaru, Probopass, Skuntank, and Weezing pair well with Silvally-Dragon.

[STRATEGY COMMENTS]
Other Options
=============

Flash Cannon beats certain Fairy-types such as Carbink and Mr. Mime while also nailing Aurorus; however, it doesn't beat the most popular Fairy-type in Clefairy, and Silvally-Dragon doesn't typically have room for it. A physical set utilizing Swords Dance, Multi-Attack, Iron Head, and Flame Charge rounds out Silvally-Dragon's coverage perfectly. However, this set isn't as effective, since it doesn't have room for a pivoting move to gain momentum with, and PU, in general, has fewer specially defensive walls. A physical set does, however, lure and defeat Clefairy, one of Silvally-Dragon's greatest switch-ins. Although it isn't blocked by Clear Body or Soundproof users such as Regirock, Carbink, and Mr. Mime, U-Turn U-turn doesn't have nearly the same pivoting potential as Parting Shot and is extremely weak uninvested. Metal Sound and Work Up are both appealing options that make Silvally-Dragon's attacks stronger, but its main attacking move, Draco Meteor, harshly lowers its own Special Attack by two stages, making them not worthwhile. Metal Sound is also very easy to play around. These moves are also not worthwhile because Silvally-Dragon would lose important utility moves like Defog or and ("moves" is plural, so this needs to be "and") Parting Shot. Alolan Exeggutor and Drampa are better Dragon-types if one is looking for raw power over offensive utility. Grass Pledge notably hits Gastrodon, Lanturn, and Carbink but does little else otherwise. Similarly, Toxic cripples Gastrodon,(AC) Lanturn,(AC) and Lanturn as well as Eelektross, but Silvally-Dragon finds it difficult to find an open moveslot for it.

Checks and Counters
===================

**Fairy-types**: Clefairy, Carbink, and Silvally-Fairy are all immune to Draco Meteor and take little to nothing from Flamethrower. Carbink and Mr. Mime are even able to prevent Parting Shot with their respective Clear Body and Soundproof abilities. Clefairy and Carbink are able to use Silvally-Dragon as setup bait with either Calm Mind or Stealth Rock,(RC) or both in the Clefairy's case of Clefairy.

**Specially Defensive Pokemon**: Specially defensive walls such as Audino, Probopass, and Cradily all prove difficult for Silvally-Dragon to muscle through and beat it one-on-one with Toxic. Type: Null and Munchlax can even use Silvally-Dragon as setup fodder.

**Ice-type Coverage**: Alolan Sandslash under hail and Choice Scarf Aurorus, Jynx, and Abomasnow are all able to outspeed Silvally-Dragon and OHKO Silvally-Dragon it with their strong Ice-type STAB moves; however, they cannot reliably switch into its attacks. Ice-type coverage is also commonly found on several Pokemon such as Mesprit, Hitmonchan, and a plethora of Water-types such as Ludicolo, Lanturn, and Floatzel.
GP 2/2
 

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