PU Silvally-Psychic

  • Thread starter Thread starter DC
  • Start date Start date

DC

Kpop Main, No Brain
is a Community Contributoris a Top Contributoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Top Smogon Media Contributor Alumnus
silvally-psychic.png

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: X-Scissor / Protect
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Silvally-Psychic functions as one of PU's deadliest wallbreakers and sweepers due to its attribute as a physical Psychic-type attacker, allowing it to threaten common Psychic-type answers such as Assault Vest Throh, Lapras, and Beheeyem. Flame Charge allows Silvally-Psychic to outspeed offensive checks such as Raichu and Silvally-Bug as well as damage Steel-types such as Mawile and Klang. X-Scissor is preferred fourth move, providing coverage against opposing Psychic- and Dark-types like Mr. Rime, Beheeyem, Thievul, and Galarian Linoone. Protect can be slotted instead to block First Impression from Falinks and Fraxure while letting Silvally-Psychic scout for moves from Choice-locked Manectric and Stonjourner. U-turn can also be utilized over X-Scissor to allow Silvally-Psychic to pivot early-game, allowing it to escape from the aforementioned checks while retaining offensive momentum at the cost of reduced power, not OHKOing Beheeyem at +2.

Swords Dance Silvally-Psychic fits on offensive teams that appreciate its ability to break down common defensive walls such as Throh, Gloom, and Mareanie. Fellow setup sweepers such as No Retreat Falinks and Shell Smash Crustle benefit from the weakening of aforementioned walls; In turn, they can threaten opposing Bug- and Dark-types such as Silvally-Bug, Pawniard, and Thievul that trouble Silvally-Psychic and potentially utilize them as setup fodder. Physically defensive Mawile is a common partner, capable of switching into First Impression from Fraxure while providing crucial chip damage with Stealth Rock. Spikes setters such as Roselia and Crustle complement Silvally-Psychic by providing residual damage that weakens foes such as Mawile, Klang, Musharna, and Type: Null, easing its ability to break through these checks. Checks to Dark-types such as Throh, Hitmontop, and First Impression Fraxure are also appreciated.

[SET]
name: Defog
move 1: Defog
move 2: Multi-Attack
move 3: Flamethrower
move 4: U-turn
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
This set highlights Silvally-Psychic's unique role as a fast Psychic-type Defogger, outspeeding and pressuring common entry hazard setters such as Roselia and Mareanie. Flamethrower punishes Steel-type switch-ins such as Mawile, Klang, and Pawniard, allowing Silvally-Psychic to Defog against Mawile while forcing the opponent to be wary of carelessly switching Pawniard to get a free Defiant boost from Defog. U-turn provides additional utility, allowing Silvally-Psychic to function as a pivot while weakening bulky Psychic-types such as Beheeyem and Musharna.

Defog Silvally-Psychic primarily finds itself on offensive teams that appreciate its ability to check Poison- and Fighting-types. Electric-types such as Manectric and Raichu appreciate Silvally-Psychic weakening Gloom and Roselia; in turn, they form a formidable VoltTurn core with Silvally-Psychic while pressuring Steel-types with Overheat and Focus Blast, respectively. Fighting-types such as Falinks, Throh, and Hitmontop can pressure Dark-type threats such as Pawniard and Thievul while valuing Silvally-Psychic's ability to threaten Poison-types like Mareanie. Setup sweepers such as Nasty Plot Gourgeist and Dragon Dance Fraxure appreciate Silvally-Psychic clearing entry hazards, especially Toxic Spikes, that jeopardize their longevity. In return, they can set up and break through its checks such as Silvally-Bug, Crustle, and Type: Null. Hazard setters such as Palpitoad and Crustle benefit from Silvally-Psychic threatening Roselia and Mareanie for them, respectively, to reliably get up their hazards. Palpitoad can return the favor by posing good matchups against Carkol and opposing Crustle, hazard setters that Silvally-Psychic struggle to beat.

[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[gum, 434150], [Megazard, 202117]]
- Grammar checked by: [[The Dutch Plumberjack, 232216]]
 
Last edited:
silvally-psychic.png

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: X-Scissor / U-turn (protect should be the first slash, mention u-turn in set comments)
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Silvally-Psychic functions as one of PU's deadliest wallbreakers (and sweeper) due to its attribute as a physical Psychic-type attacker, allowing it to threaten common answers such as Assault Vest Throh, Lapras, and Beheeyem. (none of these are answers though, and idg what you're trying to say here honestly. make it clearer for the second checker) Flame Charge allows Sivally-Psychic to boost its Speed stat, allowing it to outspeed offensive checks such as Raichu, Silvally-Bug, and Thievul, (u outspeed thievul anyway) while allowing it to damage Steel-types such as Mawile and Klang. X-Scissor is preferred fourth move, providing coverage against opposing Psychic- and Dark-types like Mr. Rime, Beheeyem, Thievul, and Galarian Linoone. Alternatively, U-turn allows Silvally-Psychic to pivot during the early-game, allowing it to escape from the aforementioned checks while retaining offensive momentum at the cost of reduced power, not KOing Beheeyem at +2. (change these two sentences so they make sense w protect being the first slash)

Swords Dance Silvally-Psychic fits on offensive teams that appreciate its ability to break down common defensive walls such as Throh, Gloom, and Mareanie. Fellow setup sweepers such as No Retreat Falinks and Shell Smash Crustle benefit from the weakening of aforementioned walls; In turn, they can threaten opposing Bug- and Dark-types such as Silvally-Bug, Pawniard, and Thievul that trouble Silvally-Psychic. (they can even use some of them as setup fodders) Physically defensive Mawile is a common partner, capable of switching into First Impression from Falinks (you dont switch into falinks though, you end up giving it a free defiant boost so it just bops you with close combat) and Fraxure while providing crucial chip damage with Stealth Rock. Spikes setters such as Roselia and Crustle complement Silvally-Psychic by providing residual damage that weakens Steel-types such as Mawile and Klang, easing its ability to break through these checks.

mention answers to dark-types

[SET]
name: Defog
move 1: Defog
move 2: Multi-Attack
move 3: Flamethrower
move 4: U-turn
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
This set highlights Silvally-Psychic's unique role as a fast Psychic-type Defogger, outspeeding and pressuring (common) hazard setters such as Golurk, Roselia, and Mareanie. Defog imparts valuable role compression and utility, allowing Silvally-Psychic to clear hazards against slower hazard setters. (replace this by saying against entry hazards setters that don't threaten it / it forces out) Flamethrower punishes switch-ins from Steel-types such as Mawile, Klang, and Pawniard. (it also allows you to defog on mawile, while it also makes the pawn user wary about switching in to get a free defiant boost) U-turn provides additional utility, allowing Silvally-Psychic to function as a pivot.

Defog Silvally-Psychic primarily finds itself on offensive teams that appreciate its ability to check Poison- and Fighting-types. Electric-types such as Manectric and Raichu appreciate Silvally-Psychic weakening Gloom and Roselia; In turn, they form a formidable VoltTurn core with Silvally-Psychic while pressuring the aforementioned Steel-types with Overheat and Focus Blast, respectively. Fighting-types such as Falinks, Throh, and Hitmontop can pressure Dark-type threats such as Pawniard and Thievul. (and appreciate psychicvally dealing with poison-types like mareanie) Setup sweepers such as No Retreat Falinks (you mention no retreat falinks a lot, so mention nasty plot gourgeist here instead) and Dragon Dance Fraxure appreciate Silvally-Psychic deterring hazards, especially Toxic Spikes, that jeopardize their longevity. In return, they can setup and break through its checks such as Silvally-Bug, Crustle, and Type-Null. (yeah gourg doesnt break through bugvally and type: null, so maybe change the order of the examples. you could also mention substitute + nasty plot gourgeist)

mention stealth rock and spikes users that work well with it
mention answers to rocks and spikes users it struggles against


[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[gum, 434150], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
nice work, qc 1/2

AA9BA2FA-C521-444F-8303-42F127BB7DF4.gif
 
silvally-psychic.png

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: X-Scissor / Protect
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Silvally-Psychic functions as one of PU's deadliest wallbreakers and sweepers due to its attribute as a physical Psychic-type attacker, allowing it to threaten common Psychic-type answers such as Assault Vest Throh, Lapras, and Beheeyem. Flame Charge allows Sivally-Psychic to boost its Speed stat, allowing it to outspeed offensive checks such as Raichu and Silvally-Bug, while allowing it to damage Steel-types such as Mawile and Klang. X-Scissor is preferred fourth move, providing coverage against opposing Psychic- and Dark-types like Mr. Rime, Beheeyem, Thievul, and Galarian Linoone although no just make this a new sentence about protect, this gets way too run on here, Protect can slotted to block First Impression from Falinks and Fraxure while letting it scout for moves from Choice-locked Manectric and Stonjourner. Alternatively, U-turn can be utilized over X-Scissor to allow Silvally-Psychic to pivot during the early-game, allowing it to escape from the aforementioned checks while retaining offensive momentum at the cost of reduced power, not OH?KOing Beheeyem at +2.

Swords Dance Silvally-Psychic fits on offensive teams that appreciate its ability to break down common defensive walls such as Throh, Gloom, and Mareanie. Fellow setup sweepers such as No Retreat Falinks and Shell Smash Crustle benefit from the weakening of aforementioned walls; In turn, they can threaten opposing Bug- and Dark-types such as Silvally-Bug, Pawniard, and Thievul that trouble Silvally-Psychic and potentially utilize them as setup fodder. Physically defensive Mawile is a common partner, capable of switching into First Impression from Fraxure while providing crucial chip damage with Stealth Rock. Spikes setters such as Roselia and Crustle complement Silvally-Psychic by providing residual damage that weakens Steel-types such as Mawile and Klang also null and mush and just about everything else that checks this, easing its ability to break through these checks. Checks to Dark-types such as Throh, Hitmontop, and First Impression Fraxure are also appreciated.

[SET]
name: Defog
move 1: Defog
move 2: Multi-Attack
move 3: Flamethrower
move 4: U-turn
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
This set highlights Silvally-Psychic's unique role as a fast Psychic-type Defogger, outspeeding and pressuring common hazard setters such as Roselia and Mareanie. Defog imparts valuable role compression and utility, allowing Silvally-Psychic to clear hazards against slower hazard setters that it forces out such as the aforementioned Poison-types and Palpitoad defog isnt about role compression, it's about having defog. these aren't the same. it's also obvious as to why defog is on the set, it doesn't need a whole sentence to itself. Flamethrower punishes switch-ins from Steel-types such as Mawile, Klang, and Pawniard, allowing Silvally-Psychic to Defog against Mawile while forcing the opponent to be wary of carelessly switching Pawniard to get a free Defiant boost from Defog. U-turn provides additional utility, allowing Silvally-Psychic to function as a pivot. similarly it's obvious what u-turn does and this sentence adds literally nothing. if you wanted to mention it, at least saying it hits fat psychics is more of a point then just going "it has utility"

Defog Silvally-Psychic primarily finds itself on offensive teams that appreciate its ability to check Poison- and Fighting-types. Electric-types such as Manectric and Raichu appreciate Silvally-Psychic weakening Gloom and Roselia; In turn, they form a formidable VoltTurn core with Silvally-Psychic while pressuring Steel-types with Overheat and Focus Blast, respectively. Fighting-types such as Falinks, Throh, and Hitmontop can pressure Dark-type threats such as Pawniard and Thievul while valuing Silvally-Psychic's ability to threaten Poison-types like Mareanie. Setup sweepers such as Substitue I don't see a reason to specify sub, which is also far less common than non-sub variants and not our recommended analysis set + Nasty Plot Gourgeist and Dragon Dance Fraxure appreciate Silvally-Psychic deterring hazards, especially Toxic Spikes, that jeopardize their longevity. In return, they can setup and break through its checks such as Silvally-Bug, Crustle, and Type:spaceNull. Hazard setters such as Palpitoad and Crustle benefit from Silvally-Psychic threatening Roselia and Mareanie for them, respectively, to reliably get up their hazards. Palpitoad can return the favor by posing good matchups against Carkol and opposing Crustle, hazard setters that Silvally-Psychic struggle to beat.

[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[gum, 434150], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
2/2
stamp.gif
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: X-Scissor / Protect
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Silvally-Psychic functions as one of PU's deadliest wallbreakers and sweepers due to its attribute as a physical Psychic-type attacker, allowing it to threaten common Psychic-type answers such as Assault Vest Throh, Lapras, and Beheeyem. Flame Charge allows Sivally-Psychic Silvally-Psychic to boost its Speed stat, allowing it to outspeed offensive checks such as Raichu and Silvally-Bug (RC) while allowing it to as well as damage Steel-types such as Mawile and Klang. X-Scissor is preferred fourth move, providing coverage against opposing Psychic- and Dark-types like Mr. Rime, Beheeyem, Thievul, and Galarian Linoone. Protect can be slotted instead to block First Impression from Falinks and Fraxure while letting it Silvally-Psychic scout for moves from Choice-locked Manectric and Stonjourner. Alternatively, U-turn can also be utilized over X-Scissor to allow Silvally-Psychic to pivot during the early-game, allowing it to escape from the aforementioned checks while retaining offensive momentum at the cost of reduced power, not OHKOing Beheeyem at +2.

Swords Dance Silvally-Psychic fits on offensive teams that appreciate its ability to break down common defensive walls such as Throh, Gloom, and Mareanie. Fellow setup sweepers such as No Retreat Falinks and Shell Smash Crustle benefit from the weakening of aforementioned walls; in turn, they can threaten opposing Bug- and Dark-types such as Silvally-Bug, Pawniard, and Thievul that trouble Silvally-Psychic and potentially utilize them as setup fodder. Physically defensive Mawile is a common partner, capable of switching into First Impression from Fraxure while providing crucial chip damage with Stealth Rock. Spikes setters such as Roselia and Crustle complement Silvally-Psychic by providing residual damage that weakens foes such as Mawile, Klang, Musharna, and Type: Null, easing its ability to break through these checks. Checks to Dark-types such as Throh, Hitmontop, and First Impression Fraxure are also appreciated.

[SET]
name: Defog
move 1: Defog
move 2: Multi-Attack
move 3: Flamethrower
move 4: U-turn
item: Psychic Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
This set highlights Silvally-Psychic's unique role as a fast Psychic-type Defogger, outspeeding and pressuring common entry hazard setters such as Roselia and Mareanie. Flamethrower punishes Steel-type switch-ins from Steel-types such as Mawile, Klang, and Pawniard, allowing Silvally-Psychic to Defog against Mawile while forcing the opponent to be wary of carelessly switching Pawniard to get a free Defiant boost from Defog. U-turn provides additional utility, allowing Silvally-Psychic to function as a pivot while weakening bulky Psychic-types such as Beheeyem and Musharna.

Defog Silvally-Psychic primarily finds itself on offensive teams that appreciate its ability to check Poison- and Fighting-types. Electric-types such as Manectric and Raichu appreciate Silvally-Psychic weakening Gloom and Roselia; in turn, they form a formidable VoltTurn core with Silvally-Psychic while pressuring Steel-types with Overheat and Focus Blast, respectively. Fighting-types such as Falinks, Throh, and Hitmontop can pressure Dark-type threats such as Pawniard and Thievul while valuing Silvally-Psychic's ability to threaten Poison-types like Mareanie. Setup sweepers such as Nasty Plot Gourgeist and Dragon Dance Fraxure appreciate Silvally-Psychic deterring clearing entry hazards, especially Toxic Spikes, that jeopardize their longevity. In return, they can setup set up and break through its checks such as Silvally-Bug, Crustle, and Type: Null. Hazard setters such as Palpitoad and Crustle benefit from Silvally-Psychic threatening Roselia and Mareanie for them, respectively, to reliably get up their hazards. Palpitoad can return the favor by posing good matchups against Carkol and opposing Crustle, hazard setters that Silvally-Psychic struggle to beat.

[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[gum, 434150], [Megazard, 202117]]
- Grammar checked by: [[username1, userid1]]
 
Back
Top