The round two thread(s) hasn’t been posted yet. When it is, you’ll be able to find your round two matchup and tell the hosts how it goes!Sorry but i meant where can I tell the hosts or someone that i have won in R2 since i got a bye in R1
The round two thread(s) hasn’t been posted yet. When it is, you’ll be able to find your round two matchup and tell the hosts how it goes!Sorry but i meant where can I tell the hosts or someone that i have won in R2 since i got a bye in R1
No stress, if your opponent doesn't reply to your messages, you should post in the tournament thread, letting your host know that your opponent hasn't replied and you're requesting an activity win. At the end of the round, assuming nothing changes, you will advance to the next round.This is more of a tournament question than a LC question, but I have good reason to believe my opponent has ghosted the tournament (new profile, only post signing up for LC, will not reply to my attempts for scheduling). what do I do and when do I do it?
It depeneds. Ponyta is by far the best and most common fire type, and it usually runs a berry juice set with 4 attacks. Staryu should be an okay enough stop to it, and Mienfoo + Sucker Punch Pawniard can do the trick too. Try and pressure it with Stealth Rocks, smart Mienfoo pivots and Knocks from Grookey, and as long as Staryu or Mienfoo are healthy, Ponyta should be manageable.I'm pretty new to LC and have been enjoying it a lot. I've mainly been using one of the sample teams with Eviolite Grookey + Staryu (PokePaste), but I have had some serious problems with Fire types, am I missing something with this team that makes it deal with Fire types (aside from Staryu obviously), or is there a change that I could make to the team that would make it better against them? If this question is supposed to go somewhere else please let me know.
pawn builds have a harder time finding waters resists, yeah. grookey (evio or not) does the trick, but after that all waters have different counterplay. for example, if you get foongus as your poison you have a soft check to staryu and frillish, but carvanha isnt covered by it. similarly, you own frillish does wall staryu but has a hard time vs carvanha (there are few carv defensive checks, your best bets usually will be ferro, evio grook, star and trace pory, but smart play from carv lets it get past all those). you will wanna beat carv usually by limiting its entrances via hazards, life orb recoil and prediction on the protects.when using pawniard, what are good checks to waters/dig other than evio grook and what are common defensive shells utilizing pawniard?
What's going on with the little cup ladder? There are 400+ accounts with an elo between 1500 and 1499, most of which haven't even played enough games to get a GXE score.
in general, mienfoo wars go something like someone fake outs, both knock off (u-turn is not uncommon if you have something like abra in the back and have a sturdy foo answer and something that can force knock on foo later). after that whomever won the fakeout war has a certain OHKO with HJK, where the one who failed has only a role. this most commonly leads to the person who lost the war cutting their losses and going to their poison, but in certain scenarios you can risk the tie anyway since your opponent is likely to knock. on turn 2, knock off is more valuable than HJK damage since you can only regen the latter. If your opponent's only good lead is mienfoo, or mienfoo/grook are likely leads, you can lead Koffing which can fire off a sludge bomb into something in exchange for fake out/u-turn chip.Hey, I'm new to LC and Smogon as a whole, tho this acc is from 2019 xD. I've been running this sample team from tazz https://pokepast.es/95b87e766c74f4d7 for a while. I switched the Staryu for a Shellos and the set on the Natu to a crit me not one (which resulted in this - https://pokepast.es/592be40a40debb29). I'm doing fine tho I have a question about general Mienfoo leads. I know foo vs foo is obviously a speed tie and usually, there is a first turn fake out from both sides. The issue is about what happens next. I'm not sure when are people going for a knock off and when they are choosing high jump kick (I guess I'm too low on the ladder for ppl to u-turn :D). Personally, I prefer going for a knock off on turn 2, but it's bad to take a jump kick which my opponent sometimes opts for. On the other hand, if I predict a jump kick and switch to say Koffing, I sometimes get knocked off myself (which I would have preferred to happen to my foo instead of the Koffing). I hope it's not a prediction situation and there is sth I'm missing given that the only reliable answer for both moves would be a fairy which seems quite limiting... Thanks for any help in advance :)
So the issue with fairies is not the type itself (granted, being weak to both poison and steel is not good, knowing that theres one of both in every team), but the fact that no fairy is that good and all of them have a lot problems against them. Morelull (which in my opinion is underrated) is deadweight against ferroseed teams, since it literally cannot damage it nor put it to sleep. Natu is also another mon that gives it trouble, since it blocks Spore too. Still, it has quite a few things going for it (checks the three of Mienfoo, Grookey and Carvanha, which is actually rare). Its just that half the time its kinda doing nothing.Thanks for the thorough answer. I implemented the changes you suggested, and am going to see how it goes. I understand the strategy is inconsistent, and am rotating between 2-3 teams right now. I do enjoy the crit me not archetype given that I don't usually like set up sweepers when they are offensive tho I'm open to change. The tazz team is good as well though it seems to be too passive at times... Open for any suggestions :)
I was wondering whether someone can explain to me what's the deal with fairies (sorry if this is more appropriate for the metagame thread). As far as I see it fairy is resistant to both dark, fighting, and bug (so perfect for foo) and one of their 2 weaknesses is covered by def due to the omnipresence of fighting types. I understand poison can be problematic since it's on almost every team as well, but I guessed this requires everyone to have a way to deal with them too... While looking at the VR the highest-rated Fairy I saw was Morelull and it only recently got upped on the ranking (with the provided explanation being "Mushroom"). I understand grass/fairy has many weaknesses. Why a pure type fairy such as Spritzee is so low on the ranking escapes me. I checked the dex page and the sets provided mentioned synergies but not specific counters as far as I can tell. I'll greatly appreciate it if someone can shed some light on the matter and am sorry if I'm missing something completely basic :D
The one off the top of my head was Vullaby’s re-suspect. Not much else, though. Everything I think of seems to be before it. Maybe Cutiefly?Have there been any bans, unbans, or major metagame shifts since February?
You can copy a random team from early lcwc and it'll do good, or a Zig-less SCL teamHave there been any bans, unbans, or major metagame shifts since February?
yes, https://www.smogon.com/forums/forums/ss-other-teams.546/ just label it as SS LCis there a rmt for lc?
hi id like to know is grookey/ presumably some other water resist/immunity popular or something? it seems that the standard set up set's attack is facade.
i mean base base 48 attack with not stab facade is used over 57 spa with hydro pump/scald?