Resource Simple Questions, Simple Answers UU Edition

Estarossa

grater demon
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Which is a better Choice Band user, Terrakion or Lycanrock-Dusk? Terra has higher attack and STAB on CC, but Lycan gets Tough Claws Accelerock, which is really nice, along with higher speed and Psychic Fangs to damage Weezing-G. I'm currently running Lycan with Accel/CC/SE/PF, and it's pretty great but would Terrakion do its job better?
To extend from what Lily has already said, in general Psychic fangs isn't really the best option on Lycanroc-Dusk, with most people preferring Crunch to stop Lycanroc being walled by Doublade/Palossand, which are both very popular Pokemon in the current metaame. Offensive Weezing variants are already 2HKOd by LO/CB stone edge, (and defensive 2hkod by CB after rocks).

I'd also comment on the fact that in general Lycanroc-Dusk is better off running Life Orb, making playing around it defensively a lot harder thanks to being able to switch moves, while CB variants can also get rather easily punished for locking into certain moves like Accelrock / Crunch. While CB isnt terrible on Lycanroc-Dusk, Life Orb tends to be more effective for these reasons.
 
I see... Another question, are there any pokemon viable in UU which can use Wish+Teleport? (besides xatu?) I'm currently using Bliss but i found out that Wish and Teleport are incompatible, so what else could fill in the blank?
 

Lily

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I see... Another question, are there any pokemon viable in UU which can use Wish+Teleport? (besides xatu?) I'm currently using Bliss but i found out that Wish and Teleport are incompatible, so what else could fill in the blank?
No, not really. Xatu can try, Clefairy is probably okay, and maaaaaaybe Wigglytuff? But none of them are considered particularly viable, unforutnately :(
 

TheNegotiator

I COULD BE BANNED!
How good has Druddigon been? I have been considering it on my team as a fire check (specifically, Darmanitan and Chandelure, which the bulky water on my team, Slowking, isn't that good against) and a stealth rocker in one.

Also, is it worth it to run mold breaker to deal with Xatu over Rough Skin + rocky helmet?

I also kind of want to know if Zoroark is finally good in UU after three generations of complete mediocrity.
 

Lily

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How good has Druddigon been? I have been considering it on my team as a fire check (specifically, Darmanitan and Chandelure, which the bulky water on my team, Slowking, isn't that good against) and a stealth rocker in one.

Also, is it worth it to run mold breaker to deal with Xatu over Rough Skin + rocky helmet?

I also kind of want to know if Zoroark is finally good in UU after three generations of complete mediocrity.
Druddigon is decent! It has two pretty solid sets:

[SET]
Druddigon @ Roseli Berry
Ability: Mold Breaker
EVs: 156 HP / 252 Atk / 100 Spe
Adamant Nature
- Stealth Rock
- Dragon Claw
- Earthquake
- Glare / Gunk Shot

Druddigon @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Dragon Tail / Earthquake / Gunk Shot
- Endure / Earthquake
- Glare

Mold Breaker is better on the offensive set; not just for Xatu and Hatterene, but also to hit Rotom-W through Levitate with Earthquake.

As for Zoroark, it's okay. It struggles with competition from Pokemon like Krookodile and Crawdaunt as an offensive Dark-type, but it does a lot of damage w/ NP boosted attacks so it can definitely be considered a decent choice!
 

TheNegotiator

I COULD BE BANNED!
Druddigon is decent! It has two pretty solid sets:

[SET]
Druddigon @ Roseli Berry
Ability: Mold Breaker
EVs: 156 HP / 252 Atk / 100 Spe
Adamant Nature
- Stealth Rock
- Dragon Claw
- Earthquake
- Glare / Gunk Shot

Druddigon @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Dragon Tail / Earthquake / Gunk Shot
- Endure / Earthquake
- Glare

Mold Breaker is better on the offensive set; not just for Xatu and Hatterene, but also to hit Rotom-W through Levitate with Earthquake.

As for Zoroark, it's okay. It struggles with competition from Pokemon like Krookodile and Crawdaunt as an offensive Dark-type, but it does a lot of damage w/ NP boosted attacks so it can definitely be considered a decent choice!
Endure with Rough Skin to get extra damage with Rocky Helmet and Rough Skin is amazing.
 
So, I'm building a team that's currently composed of Jirachi Incineroar and Palossand
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Wish
- Protect
- Iron Head
- U-turn

Incineroar (M) @ Heavy-Duty Boots
Ability: Intimidate
EVs: 248 HP / 108 Def / 68 SpD / 84 Spe
Careful Nature
- Fire Blast
- Knock Off
- Parting Shot
- Will-O-Wisp

Palossand (M) @ Leftovers
Ability: Water Compaction
EVs: 252 HP / 208 Def / 48 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Shore Up
- Toxic
My questions are:
1. Is Toxicroak viable as a check to Keldeo and Crawdaunt? Or should I use other mons?
2. What would be a good Ground-type check? (I was thinking of Weezing-G, but I'm not sure if I should use it alongside Toxicroak, even if Jirachi and Incineroar cover the Psychic weakness)

PD.: If you have any suggestion for changes, they're more than welcome!
 
1. Toxicroak is probably a decent check at best, however, I personally dont think Toxicroak is that great due to everything in the tier.

2. Personally, I would go with some sort of Grass type to deal with Grounds, due to the popularity of Smack Down Krookodile. The ones that could actually come in on Krook tho are like Virizion (lowkey unviable), Tsareena (kinda bad), and Celebi (gets dropped by Knock Off). The lack of actually ground answers are why things like Krookodile are so good right now. If you wanna be woke tho, you could try Whimsicott. It's a pretty cool pivot that has moderate utility.

3. As far as the team, I would take it to the RMT forum for a full rate where they can give you detailed specific advice. Just make sure you follow the rules that are posted!

Just_Aaron
 

Moutemoute

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What's a good EV spread for screens Grimmsnarl?

Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Reflect
- Light Screen
- Taunt / Thunder Wave / Sucker Punch
- Spirit Break

Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Reflect
- Light Screen
- Taunt / Thunder Wave / Sucker Punch
- Spirit Break

Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Reflect
- Light Screen
- Taunt / Thunder Wave / Sucker Punch
- Spirit Break
• 84 speed outspeeds BS speed of 70 such as Mantine.
• 124 speed outspeeds Klefki
• 216 speed outspeeds Adamant Crawdaunt
• You can go max HP instead of max attack in every spread in order to handle to a better extent opponent's hits
 

Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Reflect
- Light Screen
- Taunt / Thunder Wave / Sucker Punch
- Spirit Break

Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Reflect
- Light Screen
- Taunt / Thunder Wave / Sucker Punch
- Spirit Break

Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Reflect
- Light Screen
- Taunt / Thunder Wave / Sucker Punch
- Spirit Break
• 84 speed outspeeds BS speed of 70 such as Mantine.
• 124 speed outspeeds Klefki
• 216 speed outspeeds Adamant Crawdaunt
• You can go max HP instead of max attack in every spread in order to handle to a better extent opponent's hits
Would I still run Adamant if I want all HP?
 
What's going on with analysis? I've checked the C&C forum and it doesn't even look like there are any in progress. Is there a hold on new analysis?
 

Estarossa

grater demon
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What's going on with analysis? I've checked the C&C forum and it doesn't even look like there are any in progress. Is there a hold on new analysis?
Analyses and general c&c work are on hold for the time being since the DLC, as this was a significant metagame shake up that invalidated most pre-existing analyses, and with council votes happening regularly any theoretical new analyses being written would have to be edited fairly regularly, or worse still whole mons/sets could appear or disappear based on bans/unbans.

Currently as the UU QC team we have been working on creating a full list of sample sets for all new Pokemon, as well as some new sets for pre-existing Pokemon, which should hopefully be uploaded to the site soon. We will be starting a new batch of analyses in the pretty near future once our C&C moderators decide that it is appropriate to start again.
 
Hey guys, I'm new to UU and am trying to get into the metagame. Can someone give me some help on teambuilding with obstagoon in the meta cuz I really like it and wanna use it on my teams
 
Hey guys, I'm new to UU and am trying to get into the metagame. Can someone give me some help on teambuilding with obstagoon in the meta cuz I really like it and wanna use it on my teams
Hi! Welcome to UU! Generally, it's best to use Sample teams to learn the metagame first before giving teambuilding a shot yourself. You could also probably ask around in the UU room on PS! and someone will probably give you one to use. Enjoy your stay in UU!
 
Hi! Welcome to UU! Generally, it's best to use Sample teams to learn the metagame first before giving teambuilding a shot yourself. You could also probably ask around in the UU room on PS! and someone will probably give you one to use. Enjoy your stay in UU!
Oh thanks!! I'll check the sample teams out!!
 

Bandkrook

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What's the most proeminent terrain out of the 3 ones we have left? I've seen some teams running Electric/Psychic terrain, since Galar Weez prefers Levitate and Rillaboom has been banned.
 

Moutemoute

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That's strange, all the weezings I see are still running N-gas after the dlc bans.
Because this ability is trully effective in the current metagame and allows Weezing-G to set Toxic Spikes vs Hatterene but also to bother a lot Regenerator users since they can't benefit of Regenerator when Weezing-G is on the field. Some of those Weezing-G are also running Corrosive Gas in order to remove Heavy-Duty Boots from Pokémon like Slowking or Blissey which makes its Toxic Spikes even better since Blissey get chipped without being able to heal thanks to Natural Cure. Most of this Weezing-G are also running Rocky Helmet to punish Regenerator Mienshao, alongside Pain Split to be able to heal itself vs things like Blissey.
 

TheNegotiator

I COULD BE BANNED!
Because this ability is trully effective in the current metagame and allows Weezing-G to set Toxic Spikes vs Hatterene but also to bother a lot Regenerator users since they can't benefit of Regenerator when Weezing-G is on the field. Some of those Weezing-G are also running Corrosive Gas in order to remove Heavy-Duty Boots from Pokémon like Slowking or Blissey which makes its Toxic Spikes even better since Blissey get chipped without being able to heal thanks to Natural Cure. Most of this Weezing-G are also running Rocky Helmet to punish Regenerator Mienshao, alongside Pain Split to be able to heal itself vs things like Blissey.
For the longest time, I thought N-Gas on Weezing-G was subpar compared to levitate but the ability to stop regenerator is amazing and something I never took into consideration. I need to try N-Gas Weezing-G now.
 

pokemonisfun

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Can we see the point system for UU Championships qualification? I’m trying to see if I can qualify still and what I’d need to do.
 

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