This team that I built was designed for a simple, yet effective strategy. The strategy is to set up Reflect/Light Screen and stall out with Toxic, or sweep whenever I feel like. Also, I wanted most of my pokes to be able to switch into stealth rock without problem so I didn't need to waste a move for rapid spin. Without further ado, here is the team...
Bronzong @ Lum Berry
Ability: Levitate
EV's: 252 HP / 86 Atk / 80 Def / 92 SpD
Sassy Nature (+ SpD,- Spe)
- Hypnosis
- Stealth Rock
- Earthquake
- Gyro Ball
Bronzong is considered one of the best leads around for a reason. This is the standard set, but it works wonders. Pretty simple explanation; Bronzong uses Hypnosis, then Stealth Rock and either switches out or attacks.
Cresselia @ Leftovers
Ability: Levitate
EV's: 20 HP / 252 Def / 236 SpA
Modest Nature (+ SpA,- Atk)
- Reflect
- Moonlight
- Thunder Wave
- Ice Beam
Cresselia is one of the most annoying pokemon to take down in the game. Reflect to take some of those Pursuits and Thunder Wave to cripple Infernape, Lucario, etc. Great for tanking physical attacks and just a great wall in general.
Lucario @ Life Orb
Ability: Inner Focus
EV's: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+ Atk,- SpA)
- Close Combat
- Ice Punch
- Extremespeed
- Swords Dance
With all the pokemon in the game having access to Trick, I needed a pokemon that can take a TrickScarf or TrickBand and utilize it in a good way. It also is one hell of a sweeper and can take those Crunches or Megahorns that are intended for Cresselia. Ice Punch for Gliscors (even though they don't threaten my team) and Dragons. Simple sweeper to use, but breaks open games.
Slowking @ Leftovers
Ability: Own Tempo
EV's: 212 HP / 44 SpA / 252 SpD
Calm Nature (+ SpD,- Atk)
- Surf
- Slack Off
- Light Screen
- Hidden Power [Electric]
Slowking is great for walling special attacks, and its typing allows it to wall most common special type attacks. If takes those fire attacks intended for Bronzong, and can set up a Light Screen for dual screen support. HP Electric for those Gyarados with Taunt, so they don't set up on Cresselia. Light Screen + Slack Off have saved me so many times, stalling out rain dance teams, super effective special attacks, etc.
Registeel @ Leftovers
Ability: Clear Body
EV's: 252 HP / 56 Def / 200 SpD
Relaxed Nature (+ Def,- Spe)
- Ice Punch
- Toxic
- Earthquake
- Thunder
Registeel is a great wall who also resists many types. Ice Punch for those annoying Skymin,that can't even touch Registeel. Unlike Mamoswine, this can actually switch in against a Skymin and take more than one of it's attacks. Ice Punch also helps get rid of Skymin and other fliers. Earthquake for Metagross and Heatran switch-in's. Toxic is crucial to this set, as it can help stall out most pokes who would avoid toxic spikes otherwise. Thunder in case something happens to Slowking and I need another Gyarados counter. I have been thinking about using Zapdos instead of this, but I find that stealth rock hurts too much and it isn't worth it.
Spiritomb @ Leftovers
Ability: Pressure
EV's: 252 HP / 252 Def / 4 SpA
Bold Nature (+ Def,- Atk)
- Rest
- Sleep Talk
- Calm Mind
- Dark Pulse
Spiritomb is my favorite pokemon to use and this set it one of the most effective in my opinion. This works wonders after Lucario and Heracross are gone. With no super effective attacks that can harm it, Spiritomb can wall every type of attack after a single Calm Mind. Also helps take fighting attacks and most other physical attacks. Rest and Sleep Talk are crucial so it can charge up while healing up. This pokemon is just so difficult to stop late-game if you let it set up by trying to status it.
All in all, the strategy to this team is to set up dual screens, force switches using my walls while gaining Stealth Rock damage, and either toxic stalling or sweeping. All of these pokes also cover each other's weaknesses well. Any and all comments are appreciated!

Bronzong @ Lum Berry
Ability: Levitate
EV's: 252 HP / 86 Atk / 80 Def / 92 SpD
Sassy Nature (+ SpD,- Spe)
- Hypnosis
- Stealth Rock
- Earthquake
- Gyro Ball
Bronzong is considered one of the best leads around for a reason. This is the standard set, but it works wonders. Pretty simple explanation; Bronzong uses Hypnosis, then Stealth Rock and either switches out or attacks.

Cresselia @ Leftovers
Ability: Levitate
EV's: 20 HP / 252 Def / 236 SpA
Modest Nature (+ SpA,- Atk)
- Reflect
- Moonlight
- Thunder Wave
- Ice Beam
Cresselia is one of the most annoying pokemon to take down in the game. Reflect to take some of those Pursuits and Thunder Wave to cripple Infernape, Lucario, etc. Great for tanking physical attacks and just a great wall in general.

Lucario @ Life Orb
Ability: Inner Focus
EV's: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+ Atk,- SpA)
- Close Combat
- Ice Punch
- Extremespeed
- Swords Dance
With all the pokemon in the game having access to Trick, I needed a pokemon that can take a TrickScarf or TrickBand and utilize it in a good way. It also is one hell of a sweeper and can take those Crunches or Megahorns that are intended for Cresselia. Ice Punch for Gliscors (even though they don't threaten my team) and Dragons. Simple sweeper to use, but breaks open games.

Slowking @ Leftovers
Ability: Own Tempo
EV's: 212 HP / 44 SpA / 252 SpD
Calm Nature (+ SpD,- Atk)
- Surf
- Slack Off
- Light Screen
- Hidden Power [Electric]
Slowking is great for walling special attacks, and its typing allows it to wall most common special type attacks. If takes those fire attacks intended for Bronzong, and can set up a Light Screen for dual screen support. HP Electric for those Gyarados with Taunt, so they don't set up on Cresselia. Light Screen + Slack Off have saved me so many times, stalling out rain dance teams, super effective special attacks, etc.

Registeel @ Leftovers
Ability: Clear Body
EV's: 252 HP / 56 Def / 200 SpD
Relaxed Nature (+ Def,- Spe)
- Ice Punch
- Toxic
- Earthquake
- Thunder
Registeel is a great wall who also resists many types. Ice Punch for those annoying Skymin,that can't even touch Registeel. Unlike Mamoswine, this can actually switch in against a Skymin and take more than one of it's attacks. Ice Punch also helps get rid of Skymin and other fliers. Earthquake for Metagross and Heatran switch-in's. Toxic is crucial to this set, as it can help stall out most pokes who would avoid toxic spikes otherwise. Thunder in case something happens to Slowking and I need another Gyarados counter. I have been thinking about using Zapdos instead of this, but I find that stealth rock hurts too much and it isn't worth it.

Spiritomb @ Leftovers
Ability: Pressure
EV's: 252 HP / 252 Def / 4 SpA
Bold Nature (+ Def,- Atk)
- Rest
- Sleep Talk
- Calm Mind
- Dark Pulse
Spiritomb is my favorite pokemon to use and this set it one of the most effective in my opinion. This works wonders after Lucario and Heracross are gone. With no super effective attacks that can harm it, Spiritomb can wall every type of attack after a single Calm Mind. Also helps take fighting attacks and most other physical attacks. Rest and Sleep Talk are crucial so it can charge up while healing up. This pokemon is just so difficult to stop late-game if you let it set up by trying to status it.
All in all, the strategy to this team is to set up dual screens, force switches using my walls while gaining Stealth Rock damage, and either toxic stalling or sweeping. All of these pokes also cover each other's weaknesses well. Any and all comments are appreciated!