Currently trying to assemble a team that will get me past 1700, and I think I have a good combination, but I just keep floating in between 1550-1650. I've been working on this team for a couple of weeks now, and I've gone through a lot of iterations of it, but I can't seem to stay above 1600 for very long .
Venusaur @ Venusaurite
Ability: Overgrow / Thick Fat
Nature: Bold
EVs: 252 HP/ 96 Def / 144 SpD / 16 Spe
-Sludge Bomb
-Giga Drain
-Leech Seed
-Synthesis
Copied straight from the Smogon M-Venusaur page. 16 Spe is for Azumarill, and the rest of the EV's are meant to tank a Charizard Y Overheat in the sun at full HP, which should allow me to revenge kill with Venusaur should the opportunity ever comes up...Chlorophyll would obviously be better here, but I've never had the opportunity to use it. I've surprisingly have not had too much of a problem here, since I've managed to paralyze it and paraflinch it to death with Togekiss.
Togekiss @ Kings Rock
Ability: Serene Grace
Nature: Bold
EVS: 252 Hp / 252 Def / 4 SpD
-T-wave
-Air Slash
-Roost
-Heal Bell
Again, copied straight out of Smogon Togekiss page. Paraflinch is my cheap answer to covering anything that isn't a ground, steel, or electric type pokemon....quick, easy, and works most of the time. NP set up with paraflinch takes too long in my opinion, so I decided to just run extra utlity with Heal Bell instead. Max HP/Def bulk for maximum survability against the common BSS mons. T-wave/Heal bell for M-Venusaur works pretty well.
Cresselia @ Rocky Helmet
Ability : Levitate
Nature: Bold
EVs: 252 Hp / 252 Def, 4 SpD
-Ice beam
-Thunder wave
-Moonlight
-Lunar Dance
Self explanatory I hope..Lunar dance is for restoring Venasaur and Togekiss. She's also a reliable T-wave support, and can usually tank anything aside from a super-effective crit or a Taunt. Not using Porygon2 here because it has a fighting type weakness, and I've found that pokemon with STAB fighting or fighting coverage will always run Ice with it as well, which means its difficult to pair it with my Togekiss or any thing weak to Ice for that matter.
Rotom-W @ Choice Specs
Ability: Levitate
Nature: Bold
EVs: 252 Hp/ 196 Def / 60 SpA
-Trick
-HP Ice
-Hydro Pump
-Volt Switch
Finally found out what EVs im running on Rotom. I'm highly considering using Tbolt or Discharge instead of Volt switch, as I'm finding I'm not using the move enough to justify having it there, and its not netting me enough KO's. Trick is for crippling any annoying defensive mon's and/or CM users before they can set Up. I wanted to use Scarf because i'd typically be switching Specs on to SpA mon's, but I just like the extra power boost from the Specs too much, as Specs boosted HP Ice on any 252Atk/252Spe Garchomp or Salamence will typically kill it or critically wound it.
Mamoswine @ Choice Scarf
Ability: Thick Fat
Nature: Jolly
EVS: 252 Atk/252 Spe / 4 SpD
-Superpower
-Icicle Crash
-EQ
-Knock Off
Icicle Crash over Icicle Spear for consistency and paraflinch opportunities. Superpower to Kill Kang after Rocky Helmet damage and possibities of killing a wounded Ferrothorn. Choice Scarf checks all the dragons, Aegislash, Greninja (to some degree), and Gengar, with the added bonus of being able to revenge kill a lot of pokemon, most notably Charizard X and Y, when they're at half health. I haven't been able to use Knock off that much, but it's a safe option if I know they're going to switch. Definitely open to replacing Mamoswine and/or the moveset.
Talonflame @ Sitrus Berry
Ability: Gale Wings
Nature: Adamant
EVS: 252 Hp / 252 Atk / 4SpD
-BB
-Flare Blitz
-Roost
-Swords Dance
I needed a priority user and a revenge killer that I could switch in, get an SD up, and start BBing everything. By the time I bust the SD out, a lot of their team should already be at half health, at which point a +2 BB should be able to finish everything up for me. I don't mind poison or paralysis that much because of Heal Bell and Lunar Dance support, so I opted to go for Sitrus to give me some extra HP.
Former teammates:
Heatran@Leftovers
-Toxic, Substitute, Protect, Magma Storm
Used a SpD Toxic stall heatran to rack up chip damage and to trap pokemon. I replaced Heatran with Talonflame because he was too passive and was unable to do anything to CM boosters. Heatran was supposed to be the 2nd wall that works well with M-Venusaur, and Toxicstall support, but this just didn't work against Salamence, Kang, Lucario, Charizard-X/Y, and other hard hitting pokemon. The only time he was useful was when I was able to Substitute on the switch and Toxic/magma/sub stall a slower pokemon, which didn't happen enough.
Hydreigon@Choice Scarf
-Fire Blast, Focus Blast, Dark Pulse, Draco Meteor
Realized I was lacking physical attackers, so I replaced Hydreigon with Mamoswine. I really miss this guy though, as the dark-typing worked very well with M-Venusaur. Again, it was just the CM boosters that I couldn't dent/stay in against (Suicune and Sylveon are the main culprits here).
Blaziken@Blazikenite
-Flare Blitz, HJK, Stone Edge, Protect
This guy was great until I ran into a Talonflame or a WP Aegislash. I have Talonflames doubly checked with Rotom-W and Cresselia, but Stealth Rocks and constant switching just didn't cut it out for my Blaziken. I kinda want to put him back in the lineup, as Mamoswine is not strong enough by itself to get a lot of revenge KO's with the scarf.
Swampert/Hippo/Ferro/P2
I've used these guys in place of cresselia, but honestly, Cresselia is just way better for this team, and while SR is nice, I just don't have enough time to set them up. Roar was great for CM boosters as well, but other wise, was kinda useless. Foul Play on P2 was pretty useful vs SD users, but its usefulness was short-lived against common NP and Focus Blast users like Lucario, Thundurus, Hydreigon, and Gengar.
Problems I still need to address:
Damage taken to Damage Dealt With a paraflinch team, I just can't do enough damage sometimes, especially since I'm running so much utility in my core defensive pokemon. I want to run Aura Blast on Togekiss since steel walls Venusaur, Cresselia, and Togekiss, but I'd have to rebreed another Togekiss with the egg move T.T...anyways, if I'm not outputting enough damage with the paraflinch, I don't have very good coverage with the defensive pokemon, and it's difficult getting Mamoswine/Talonflame/Rotom-W in without getting hurt very badly. Should I use a double screens Cresselia...?
Any kind of setup sweeper. Since this team is a stall team and I am switching out a lot, it doesn't take much for my opponent to just take a risk and go for the SD/NP. Talonflame priority helps greatly here, but I need a 2nd answer for these setupsweepers...I was thinking of a Bulky Taunt user, but I wouldn't even know what to replace or who to bring on.
Annoying Gimmicky/Haxy/Cheap mons. I know paraflinch is in that category too, but Swagplay Klefkis, SubSeed Whimsicott, Guillotine Gliscor...my team is not suited to deal with all these gimmicks. very well.
Venusaur @ Venusaurite
Ability: Overgrow / Thick Fat
Nature: Bold
EVs: 252 HP/ 96 Def / 144 SpD / 16 Spe
-Sludge Bomb
-Giga Drain
-Leech Seed
-Synthesis
Copied straight from the Smogon M-Venusaur page. 16 Spe is for Azumarill, and the rest of the EV's are meant to tank a Charizard Y Overheat in the sun at full HP, which should allow me to revenge kill with Venusaur should the opportunity ever comes up...Chlorophyll would obviously be better here, but I've never had the opportunity to use it. I've surprisingly have not had too much of a problem here, since I've managed to paralyze it and paraflinch it to death with Togekiss.
Togekiss @ Kings Rock
Ability: Serene Grace
Nature: Bold
EVS: 252 Hp / 252 Def / 4 SpD
-T-wave
-Air Slash
-Roost
-Heal Bell
Again, copied straight out of Smogon Togekiss page. Paraflinch is my cheap answer to covering anything that isn't a ground, steel, or electric type pokemon....quick, easy, and works most of the time. NP set up with paraflinch takes too long in my opinion, so I decided to just run extra utlity with Heal Bell instead. Max HP/Def bulk for maximum survability against the common BSS mons. T-wave/Heal bell for M-Venusaur works pretty well.
Cresselia @ Rocky Helmet
Ability : Levitate
Nature: Bold
EVs: 252 Hp / 252 Def, 4 SpD
-Ice beam
-Thunder wave
-Moonlight
-Lunar Dance
Self explanatory I hope..Lunar dance is for restoring Venasaur and Togekiss. She's also a reliable T-wave support, and can usually tank anything aside from a super-effective crit or a Taunt. Not using Porygon2 here because it has a fighting type weakness, and I've found that pokemon with STAB fighting or fighting coverage will always run Ice with it as well, which means its difficult to pair it with my Togekiss or any thing weak to Ice for that matter.
Rotom-W @ Choice Specs
Ability: Levitate
Nature: Bold
EVs: 252 Hp/ 196 Def / 60 SpA
-Trick
-HP Ice
-Hydro Pump
-Volt Switch
Finally found out what EVs im running on Rotom. I'm highly considering using Tbolt or Discharge instead of Volt switch, as I'm finding I'm not using the move enough to justify having it there, and its not netting me enough KO's. Trick is for crippling any annoying defensive mon's and/or CM users before they can set Up. I wanted to use Scarf because i'd typically be switching Specs on to SpA mon's, but I just like the extra power boost from the Specs too much, as Specs boosted HP Ice on any 252Atk/252Spe Garchomp or Salamence will typically kill it or critically wound it.
Mamoswine @ Choice Scarf
Ability: Thick Fat
Nature: Jolly
EVS: 252 Atk/252 Spe / 4 SpD
-Superpower
-Icicle Crash
-EQ
-Knock Off
Icicle Crash over Icicle Spear for consistency and paraflinch opportunities. Superpower to Kill Kang after Rocky Helmet damage and possibities of killing a wounded Ferrothorn. Choice Scarf checks all the dragons, Aegislash, Greninja (to some degree), and Gengar, with the added bonus of being able to revenge kill a lot of pokemon, most notably Charizard X and Y, when they're at half health. I haven't been able to use Knock off that much, but it's a safe option if I know they're going to switch. Definitely open to replacing Mamoswine and/or the moveset.
Talonflame @ Sitrus Berry
Ability: Gale Wings
Nature: Adamant
EVS: 252 Hp / 252 Atk / 4SpD
-BB
-Flare Blitz
-Roost
-Swords Dance
I needed a priority user and a revenge killer that I could switch in, get an SD up, and start BBing everything. By the time I bust the SD out, a lot of their team should already be at half health, at which point a +2 BB should be able to finish everything up for me. I don't mind poison or paralysis that much because of Heal Bell and Lunar Dance support, so I opted to go for Sitrus to give me some extra HP.
Former teammates:
Heatran@Leftovers
-Toxic, Substitute, Protect, Magma Storm
Used a SpD Toxic stall heatran to rack up chip damage and to trap pokemon. I replaced Heatran with Talonflame because he was too passive and was unable to do anything to CM boosters. Heatran was supposed to be the 2nd wall that works well with M-Venusaur, and Toxicstall support, but this just didn't work against Salamence, Kang, Lucario, Charizard-X/Y, and other hard hitting pokemon. The only time he was useful was when I was able to Substitute on the switch and Toxic/magma/sub stall a slower pokemon, which didn't happen enough.
Hydreigon@Choice Scarf
-Fire Blast, Focus Blast, Dark Pulse, Draco Meteor
Realized I was lacking physical attackers, so I replaced Hydreigon with Mamoswine. I really miss this guy though, as the dark-typing worked very well with M-Venusaur. Again, it was just the CM boosters that I couldn't dent/stay in against (Suicune and Sylveon are the main culprits here).
Blaziken@Blazikenite
-Flare Blitz, HJK, Stone Edge, Protect
This guy was great until I ran into a Talonflame or a WP Aegislash. I have Talonflames doubly checked with Rotom-W and Cresselia, but Stealth Rocks and constant switching just didn't cut it out for my Blaziken. I kinda want to put him back in the lineup, as Mamoswine is not strong enough by itself to get a lot of revenge KO's with the scarf.
Swampert/Hippo/Ferro/P2
I've used these guys in place of cresselia, but honestly, Cresselia is just way better for this team, and while SR is nice, I just don't have enough time to set them up. Roar was great for CM boosters as well, but other wise, was kinda useless. Foul Play on P2 was pretty useful vs SD users, but its usefulness was short-lived against common NP and Focus Blast users like Lucario, Thundurus, Hydreigon, and Gengar.
Problems I still need to address:
Damage taken to Damage Dealt With a paraflinch team, I just can't do enough damage sometimes, especially since I'm running so much utility in my core defensive pokemon. I want to run Aura Blast on Togekiss since steel walls Venusaur, Cresselia, and Togekiss, but I'd have to rebreed another Togekiss with the egg move T.T...anyways, if I'm not outputting enough damage with the paraflinch, I don't have very good coverage with the defensive pokemon, and it's difficult getting Mamoswine/Talonflame/Rotom-W in without getting hurt very badly. Should I use a double screens Cresselia...?
Any kind of setup sweeper. Since this team is a stall team and I am switching out a lot, it doesn't take much for my opponent to just take a risk and go for the SD/NP. Talonflame priority helps greatly here, but I need a 2nd answer for these setupsweepers...I was thinking of a Bulky Taunt user, but I wouldn't even know what to replace or who to bring on.
Annoying Gimmicky/Haxy/Cheap mons. I know paraflinch is in that category too, but Swagplay Klefkis, SubSeed Whimsicott, Guillotine Gliscor...my team is not suited to deal with all these gimmicks. very well.
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