SkarmBliss is out of date.

Leafeon @ Leftovers
Trait: Leaf Guard
EVs: 252 HP / 4 Atk / 252 Def / 0 Spd / 0 SAtk / 0 SDef
Relaxed Nature (+Def, -Spd)
- Baton Pass
- Leaf Blade
- Swords Dance
- Wish

The Skarmory of the combo. Swords Dance can make it set up pretty nicely for it's own offensive purposes. Wish to restore health. Baton Pass can give Swords Dance and Wish to any of my Pokemon, which is very useful. Leaf Blade because it's THE best Grass attack in the game, next to Grass Rope, imo.

Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 0 Atk / 0 Def / 0 Spd / 60 SAtk / 196 SDef
Calm Nature (+SDef, -Atk)
- Calm Mind
- Grass Rope
- Psychic / Rest / Trick Room / Hypnosis
- Stealth Rock

The Blissey of the combo. Calm Mind to wall Special hits much better. Grass Rope for the obvious reason of being one of the best Special Attacks in the game, hitting so many Pokemon for great damage. Stealth Rock is because I need a user for some extra damage, allowing my Sweepers an easer time of things. The third slot is really up for grabs by any of those moves.... Psychic for STAB and getting a boost from Calm Mind, Rest for a form of recovery, Trick Room for some reason I dunno of, just seemed cool, and Hypnosis for support. I dunno which one to use....

Garchomp @ Lum Berry
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 0 Def / 252 Spd / 0 SAtk / 0 SDef
Jolly (+Spd, -SAtk)
- Earthquake
- Fire Blast
- Outrage
- Swords Dance

Really cool Pokemon. Earthquake for STAB. Fire Blast to keep Skarmory from walling me. Outrage for 180 BP after STAB, and the confusion is healed by Lum Berry. Swords Dance to make people cry.

Infernape @ Leftovers
Trait: Blaze
EVs: 4 HP / 0 Atk / 0 Def / 252 Spd / 252 SAtk / 0 SDef
Timid Nature (+Spd, -Atk)
- Flamethrower
- Grass Rope
- Scheme
- Somersault

This dude makes me happy. Flamethrower for STAB. Grass Rope for being the awesomeness. Scheme to make it sweep, etc. Somersault on any Special Walls (Blissey, Snorlax, Bronzong, Cresselia, Mesprit, etc.), then switch the the appropriate Pokemon.

Jumpluff @ Leftovers
Trait: Clorophyll
EVs: 252 HP / 0 Atk / 4 Def / 252 Spd / 0 SAtk / 0 SDef
Timid Nature (+Spd, -Atk)
- Aromatherapy
- Leech Seed
- Sleep Powder
- Substitute

The cleric for the team. Great Speed to do it, too. Also works as a great annoyer with Sleep Powder + SubSeed. Fun to use.

Well, that does it for my team. I'd like help on what to use for the sixth slot, as well as comments on everything else.... Thanks!
 
Azelf will be a major pain in the ass, your only reasonable response is an immediate Outrage from Garchomp, which is risky no matter what.

Your reasoning on the topic is flawed. Leafeon is nowhere near Skarmory's level, being weak to numerous things and not possessing Skarmory's awesome resistances, which make it what it is. It's reasonably tankish, but don't kid yourself. Substituting Bronzong for Blissey is even more ridiculous, especially given the potency of various special sweepers in DP, who are allegedly going to put dents even in the effectiveness of Snorlax and Regice.
 
IMO Glaceon > Leafeon at physical walling because Glaceon can defeat Gyarados better.

Glaceon @ Magnet
EVs: 170 HP / 216 Def / rest in SAtk
Nature: Modest (SAtk+/Atk-)
- Ice Beam
- Hidden Power [Electric]
- Wish
- filler (personally I'd use Shadow Ball for Dusknoir)

This is made with optimal design. It is perfectly designed to defeat Gyarados. Gyara would cause you major problems here. It also makes enemy Garchomp run in fear because STABed Ice Beams off of a 359 SAtk OHKO it like three times over. For the last slot I would suggest something like Cloyster that can beat Garchomp without dying to a Stone Edge.

I don't like Jumpluff here either. Infernape and Heracross give you problems. Moltres could take care of Infernape easily and with enough speed beat Heracross too. Moltres outspeeds Heracross and resists Infernape's movepool. It also OHKOs both with Air Slash.

Also Bronzong is no Blissey. It is weak to Fire and doesn't have Blissey's HP. With Infernape running around it won't last very long.
 
ANinyMouse: I know, notice my comment in the last paragraph. :(

Misty: Jeez, sorry for trying something different than everyone else. ._.

e4protector: That Glaceon isn't that good, imo. Since this is for Wi-Fi, I don't want to waste my time trying to get Hidden Power. Cloyster would be a nice idea, it would also give me a Rapid Spinner.... I'll consider it, thanks!
 
e4protector said:
IMO Glaceon > Leafeon at physical walling because Glaceon can defeat Gyarados better.

How the hell can you even think of calling Glaceon a physical wall with those massive physical weaknesses?
 
i dont think leafeon wouldnt be that great of a tank, i think its better for you to use tangrowth, and if your using tangrowth you can just dump jumpluff and use its set. this way you have a better physical tank, that can also sleepsubseed+attack. you'll lose a bit of aroma+setup, but you gain another pokemon to use.
 
Atlas said:
i think its better for you to use tangrowth, and if your using tangrowth you can almost just use jumpluffs set. this way you have a better physical tank, that can also sleepsubseed+attack.
Tangrowth isn't exactly an effective subseeder like Jumpluff is, as it only has 50 speed to Jumpluff's 110.
 
yes but tangrowth can take a hit while jumpluff doesnt, if sleep powder misses (and you really shouldnt rely that much on 75 accuracy) it gets f'd in the a
 
Leafeon is best used as a baton pass, with that pathetic speed you gave your Leafeon it won't do anything at all. A set like this shows off Leafeon's best assets.( If you want to use a Wish Passer Vaporeon comes to mind )

Leafeon@leftovers
Trait: Leaf Guard
EVs: 196 HP / 192 Spd / 106 Atk / 16 Def
Jolly Nature (+ Speed, -Sp. Atk)
-Swords Dance
-Leaf Blade
-Baton Pass
-Grasswhistle/Scissor Cross/Substitute

Swords Dance for boosting it's attack, Leaf Blade for a great STAB move, Baton Pass to pass those SD's to another member of your team, and a filler move of your choice.

It's nice that your trying to think of pokemon that could replace skarmbliss but, the only pokemon capable of the Skarmbliss combo is Skarmory and Blissey.
 
In his defense, he probably intentionally gave his Leafeon the worst speed possible since it's Relaxed and not Impish, This is a good idea on paper, to ensure that his 100% maxed out defense takes the probably hit, but only Garchomp can really benefit from the passed SDes and it already has Swords Dance anyway.

Anyway, Konako, you're going to think this sounds rude, but we're not here to tell you what pokemon to use. You should be able to come up with a best sixth after a few minutes by addressing the Threat Checklist at the top of this forum, but something tells me you haven't read that or Surgo's stickied "treatise" thread. Team building is hard work, yes, but why should we do that work for you?

I'm technically supposed to lock this, but I'm going to leave it open on the condition that you, not anybody else, come up with your sixth by reading the threat checklist.
 
This has a massive weakness to Scheming Houndoom. Four Pokemon can't really do anything to it (Infernape can Somersault, but if that doesn't OHKO, whatever comes in will be hurt). That leaves Garchomp, and if Houndoom can predict with an HP Ice, that's bad news.
 
Jumpman: Sorry, I suppose you can close this if you really need to, I just read the two threads you mentioned and I'm working on a new team at the moment.

Bliksem / SirSpanky: Since most of your point was involving Hidden Power, I will just respond to you both here. This is for Wi-Fi, so Hidden Power will be a move that I will virtually never see.
 
This is for Wi-Fi, so Hidden Power will be a move that I will virtually never see.

See or use? I think you will see it quite often; I've faced plenty people with desirable HPs (both hacked or legitimate) on Wifi, so don't underestimate it right away. ^_^
 
This has a massive weakness to Scheming Houndoom. Four Pokemon can't really do anything to it (Infernape can Somersault, but if that doesn't OHKO, whatever comes in will be hurt). That leaves Garchomp, and if Houndoom can predict with an HP Ice, that's bad news.

That is if Houndoom survives after 1 Scheme (which I why I would suggest Sub in that case, but besides the point). A Mach Punch can rape Schemedoom easially.
 
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