The issue I'm getting at is that when comparing things, it is easiest for people to think proportionally rather than logarithmically. 100 is twice as great as 50. 220 is 10% greater than 200. It's easy to compare the two numbers and envision just how big of a difference it is between them when you can think in terms of a proportion.
Logarithms are a different story. Taken from the Sp.Def tiers, Blissey is in tier 128 and Magikarp is in tier 99. The initial reaction of someone first seeing that data is that that difference isn't that big. It isn't until you work out the math and change the logarithms into proportions that you can find that Blissey has 16 times the walling power of Magikarp.
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Initially, yes. However, a logarithmic scale is far more similar to humans and is actually far more natural than most think. Psychologically speaking, sight (brightness specifically), hearing (both frequency and loudness), and feel/strength are all in a logarithmic scale to the human brain. And as such, these things tend to be measured logarithmically in practice (octaves, decibels, richter scale, and even pH are all logarithmic based).
Initial reactions, I can agree with. SkarmCents / BlissCents were designed after all so that they would be easily figured out with little use (kind of like an "introductory" defense tier). But I argue that after some amount of use, the Defense Tiers feel more natural. After all,
logarithmic scales are based on proportions, and are in fact used to visualize proportions.
(bold is to match a piece of you're quote with mine, thats all)
As already mentioned, the only thing I see wrong with this system is that the physical and special scales are based off of different standards. Alakazam is roughly as powerful at special attacking as Tyranitar is at physical attacking (Alakazam is actually just a bit stronger), but Alakazam only has 156 BlissPoints max while Tyranitar has 244 SkarmPoints. The difference between these two numbers makes it hard to envision the difference in damage that these two Pokemon would deal to similar targets, such as a mixed Bronzong. Normalizing the two scales to be based on one standard means that Alakazam's and Tyranitar's Point values would be about the same, accurately reflecting the closeness they have in power.
Another benefit to normalizing the two scales is that you would be able to accurately gauge the difference in how well a Pokemon could tank a certain class of attack over another. For example, a standard Blissey - having a Defense stat of 130 and a Sp.Def stat of 306 - is approximately 2.35 times as effective at tanking special hits than physical ones. This difference is not accurately reflected in Blissey's Skarm- and BlissPoints scores (67 and 100, respectively).
I see the benefit. However, re-normalizing the scales would get rid of a very specific advantage of these scales. All pokemon currently are compared to the most popular Special Wall in the game (and who arguably takes the most special hits in all of Shoddy), and all pokemon are compared to the most popular Physical Wall in the game (who arguably takes the most physical hits). Well... at least at the time I made them, Skarm was slightly more popular than Cresselia on the Shoddybattle statistics... I dunno about now.
To anyone who has played Pokemon competitively, they should have a natural feel of both Blissey and Skarmory. Both are in the top 15 lists of used Pokemon in the Shoddybattle ladder. People probably know how much Stone Edge does to a Skarm naturally, and similarly people probably know how much Draco Meteor does to a Blissey. Now, they can compare that to every pokemon in the game with this list.
If one these scales no longer applied to real pokemon, they would lose a key benefit. Unless there is a very common pokemon who has as much Physical Def as a Standard Blissey's Sp. Def, or vise versa with Skarm (who is also used often), I'd say that the costs outweigh the benefits.
Attacks are also more simple to calculate and figure out. To compare say, Alakazam's Sp. Attack to T-Tar's Physical Attack... why not just pull up Serebii, look at Alakazam's 135 Sp. Atk base, and T-Tar's 134 Base Attack, and then go "Oh, they're about the same"?? I doubt they need any tiers or complicated calculations to compare at all now that I think of it.