[SET]
name: Defensive
move 1: Spikes
move 2: Whirlwind / Toxic
move 3: Body Press / Brave Bird
move 4: Roost
item: Rocky Helmet
ability: Sturdy
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Skarmory's great Defense stat, reliable recovery in Roost, and amazing defensive typing let it consistently check physical attackers like Scizor, Melmetal, and Mega Altaria. Since Skarmory forces out a lot of common threats, it can easily use those turns to set Spikes to wear down defensive Pokemon such as Aegislash, Scizor, Amoonguss, and Tangrowth, paving the way for a late-game sweeper like Mega Altaria. Whirlwind forces out setup sweepers like Mega Altaria, Scizor, and Bulk Up Zarude. It also synergizes well with Spikes by forcing chip damage on switch-ins like Mega Manectric and Aegislash. Toxic is a solid alternative to Whirlwind, reducing the amount of times Defoggers such as Rotom-W, Moltres, and Salamence can safely use Defog. Body Press makes use of Skarmory's excellent Defense by threatening Melmetal, Zarude, and Bisharp. Alternatively, Brave Bird is an option to immediately threaten Pokemon like Amoonguss and Urshifu-R. Rocky Helmet punishes U-turn attempts from Urshifu-R lacking Protective Pads, Scizor, and Zarude, being especially useful at deterring the former's Surging Strikes.
Skarmory fits best on balance and bulky offense teams as a solid check to physical attackers and a Spiker with Whirlwind to help Pokemon such as Urshifu-R wallbreak. Hippowdon is an amazing partner, as its Stealth Rock lets them form a great entry hazard-stacking core, especially since Hippowdon can consistently deal with and wear down Defoggers that threaten Skarmory like Rotom-H and Moltres with sand and Toxic. Hippowdon can also check Electric-types such as Mega Manectric for Skarmory, while the latter can easily check Grass-types like Zarude and Tapu Bulu. On more offensive structures, Swampert can perform a similar role by setting Stealth Rock and checking Fire-types, and Flip Turn also lets it safely bring Skarmory into Grass-types. However, Swampert lacks reliable recovery and gets easily worn down by status and hazards, making Hippowdon the superior choice in most cases. Grass-types like Amoonguss and Tangrowth can deal with problematic Water- and Electric-types like Primarina, Rotom-W, and Zeraora. Slowking, Rotom-W, and Moltres can deal with Fire-types that force Skarmory out like Volcanion and opposing Moltres. Melmetal can cripple Skarmory with Thunder Wave and proceed to flinch it down with Double Iron Bash, so additional checks to it like Rotom-W, Gligar, and Rotom-H make for solid partners. Since Skarmory has a poor matchup against common Defoggers such as Rotom-W and Rotom-H, Pokemon that can lure in and cripple them like Melmetal and Zeraora are appreciated. Melmetal can poison them with Toxic, while Zeraora can use Knock Off to remove Leftovers from Rotom-W and Heavy-Duty Boots from Rotom-H. Stallbreakers like Deoxys-D and Hatterene completely shut down Skarmory, denying its Spikes, so Dark-types that can pressure them like Bisharp are appreciated. Finally, late-game sweepers and strong wallbreakers like Urshifu-R, Primarina, and Zeraora enjoy Skarmory's Spikes constantly weakening defensive answers like Swampert, Scizor, Tangrowth, and Amoonguss, putting them in range of their attacks late-game.
[STRATEGY COMMENTS]
Other Options
=============
Skarmory has access to a variety of utility moves. Iron Defense + Body Press can let it be a bulky wincon and better handle Melmetal, Bisharp, and Scizor, but it's very vulnerable to special attackers and gives Aegislash a free switch in. If the team lacks a user, Stealth Rock can be used alongside Spikes, compressing both entry hazards in one Pokemon. Safety Goggles can be used to block powder moves like Spore from Amoonguss and Sleep Powder from Roserade to easily set Spikes against them.
Checks and Counters
===================
**Fire-type Pokemon and Coverage**: Moltres and Rotom-H can easily switch in and KO Skarmory with their Fire-type STAB moves. However, said Pokemon don't appreciate Toxic. Fire-type coverage from Pokemon that Skarmory is supposed to check like Mega Altaria and Salamence also threatens it greatly due to its low Special Defense.
**Electric-types**: Rotom-W, Rotom-H, Zeraora, and Mega Manectric can force out Skarmory with their STAB moves or generate momentum with Volt Switch. The former two can even remove Skarmory's Spikes with Defog or cripple it with Will-O-Wisp, negating its Sturdy.
**Special Attackers**: Due to Skarmory's low Special Defense, powerful special attackers like Primarina, Aegislash, and Volcanion can force it out or even KO it with ease.
**Taunt and Magic Bounce Users**: Taunt users such as Deoxys-D and Krookodile and Magic Bounce Hatterene completely deny Skarmory's Spikes. The former two can even set their own entry hazards, while Hatterene can use it as setup fodder. However, Krookodile should be aware of Body Press and Deoxys-D hates getting poisoned. Protective Pads Urshifu-R can use also use Taunt to prevent Skarmory from using Roost, potentially securing a win late-game.
[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[Niadev, 282732], [Arishem, 546157]]
- Grammar checked by: [[Finland, 517429]]
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