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National Dex UU Skarmory (Done)

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Pubo

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:ss/skarmory:

[SET]
name: Defensive
move 1: Spikes
move 2: Whirlwind / Toxic
move 3: Body Press / Brave Bird
move 4: Roost
item: Rocky Helmet
ability: Sturdy
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Skarmory's great Defense stat, reliable recovery in Roost, and amazing defensive typing let it consistently check physical attackers like Scizor, Melmetal, and Mega Altaria. Since Skarmory forces out a lot of common threats, it can easily use those turns to set Spikes to wear down defensive Pokemon such as Aegislash, Scizor, Amoonguss, and Tangrowth, paving the way for a late-game sweeper like Mega Altaria. Whirlwind forces out setup sweepers like Mega Altaria, Scizor, and Bulk Up Zarude. It also synergizes well with Spikes by forcing chip damage on switch-ins like Mega Manectric and Aegislash. Toxic is a solid alternative to Whirlwind, reducing the amount of times Defoggers such as Rotom-W, Moltres, and Salamence can safely use Defog. Body Press makes use of Skarmory's excellent Defense by threatening Melmetal, Zarude, and Bisharp. Alternatively, Brave Bird is an option to immediately threaten Pokemon like Amoonguss and Urshifu-R. Rocky Helmet punishes U-turn attempts from Urshifu-R lacking Protective Pads, Scizor, and Zarude, being especially useful at deterring the former's Surging Strikes.


Skarmory fits best on balance and bulky offense teams as a solid check to physical attackers and a Spiker with Whirlwind to help Pokemon such as Urshifu-R wallbreak. Hippowdon is an amazing partner, as its Stealth Rock lets them form a great entry hazard-stacking core, especially since Hippowdon can consistently deal with and wear down Defoggers that threaten Skarmory like Rotom-H and Moltres with sand and Toxic. Hippowdon can also check Electric-types such as Mega Manectric for Skarmory, while the latter can easily check Grass-types like Zarude and Tapu Bulu. On more offensive structures, Swampert can perform a similar role by setting Stealth Rock and checking Fire-types, and Flip Turn also lets it safely bring Skarmory into Grass-types. However, Swampert lacks reliable recovery and gets easily worn down by status and hazards, making Hippowdon the superior choice in most cases. Grass-types like Amoonguss and Tangrowth can deal with problematic Water- and Electric-types like Primarina, Rotom-W, and Zeraora. Slowking, Rotom-W, and Moltres can deal with Fire-types that force Skarmory out like Volcanion and opposing Moltres. Melmetal can cripple Skarmory with Thunder Wave and proceed to flinch it down with Double Iron Bash, so additional checks to it like Rotom-W, Gligar, and Rotom-H make for solid partners. Since Skarmory has a poor matchup against common Defoggers such as Rotom-W and Rotom-H, Pokemon that can lure in and cripple them like Melmetal and Zeraora are appreciated. Melmetal can poison them with Toxic, while Zeraora can use Knock Off to remove Leftovers from Rotom-W and Heavy-Duty Boots from Rotom-H. Stallbreakers like Deoxys-D and Hatterene completely shut down Skarmory, denying its Spikes, so Dark-types that can pressure them like Bisharp are appreciated. Finally, late-game sweepers and strong wallbreakers like Urshifu-R, Primarina, and Zeraora enjoy Skarmory's Spikes constantly weakening defensive answers like Swampert, Scizor, Tangrowth, and Amoonguss, putting them in range of their attacks late-game.

[STRATEGY COMMENTS]
Other Options
=============
Skarmory has access to a variety of utility moves. Iron Defense + Body Press can let it be a bulky wincon and better handle Melmetal, Bisharp, and Scizor, but it's very vulnerable to special attackers and gives Aegislash a free switch in. If the team lacks a user, Stealth Rock can be used alongside Spikes, compressing both entry hazards in one Pokemon. Safety Goggles can be used to block powder moves like Spore from Amoonguss and Sleep Powder from Roserade to easily set Spikes against them.

Checks and Counters
===================

**Fire-type Pokemon and Coverage**: Moltres and Rotom-H can easily switch in and KO Skarmory with their Fire-type STAB moves. However, said Pokemon don't appreciate Toxic. Fire-type coverage from Pokemon that Skarmory is supposed to check like Mega Altaria and Salamence also threatens it greatly due to its low Special Defense.

**Electric-types**: Rotom-W, Rotom-H, Zeraora, and Mega Manectric can force out Skarmory with their STAB moves or generate momentum with Volt Switch. The former two can even remove Skarmory's Spikes with Defog or cripple it with Will-O-Wisp, negating its Sturdy.

**Special Attackers**: Due to Skarmory's low Special Defense, powerful special attackers like Primarina, Aegislash, and Volcanion can force it out or even KO it with ease.

**Taunt and Magic Bounce Users**: Taunt users such as Deoxys-D and Krookodile and Magic Bounce Hatterene completely deny Skarmory's Spikes. The former two can even set their own entry hazards, while Hatterene can use it as setup fodder. However, Krookodile should be aware of Body Press and Deoxys-D hates getting poisoned. Protective Pads Urshifu-R can use also use Taunt to prevent Skarmory from using Roost, potentially securing a win late-game.

[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[Niadev, 282732], [Arishem, 546157]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
:ss/skarmory:

[SET]
name: Defensive
move 1: Spikes
move 2: Whirlwind
move 3: Body Press / Brave Bird
move 4: Roost
item: Rocky Helmet
ability: Sturdy
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Skarmory's great Defense stat, access to reliable recovery in Roost, and amazing defensive typing let it consistently check physical attackers like Scizor, Melmetal, and Mega Altaria. Since Skarmory often forces out a lot of common threats, it can easily take advantage of this and set Spikes to wear down defensive Pokemon such as Aegislash, Scizor, Amoonguss, and Tangrowth, paving the way for a late-game sweeper like Alakazam. Whirlwind forces out setup sweepers like Mega Altaria, Scizor, and Dragonite Salamence mence is preferred as a dragon dancer due to being able to run a boosting item without making its ability useless because both mons hit like a pack of wet noodles without one, but LO Fire Blast does OHKO Skarm after rocks so idk, might be worth just replacing it with another sweeper Skarm checks, maybe like BU Zarude or smth. It also synergizes well with Spikes by forcing chip damage on switch-ins like Mega Manectric and Aegislash. Body Press makes use of Skarmory's excellent Defense by threatening Melmetal, Zarude, and Bisharp. Alternatively, Brave Bird is an option to immediately threaten Pokemon like Infernape, Amoonguss, and Urshifu-R. Rocky Helmet punishes U-turn attempts from Urshifu-R, Scizor, and Zarude, and especially punishing the former's Surging Strikes.

Skarmory fits best on balance and bulky offense teams that need a solid check to physical attackers like Scizor, Mega Altaria, and Melmetal and a Pokemon that can easily wear down the opposing team with Spikes and Whirlwind to further improve walbreaking capabilities from other Pokemon. Hippowdon is an amazing partner, as together they can perform a great hazard stacking core might be a good idea to elaborate on why this is. You explain some of the ways they compliment each other defensively but not what makes them so great at hazard stacking (like the fact Hippowdon's sand further wears down things and the fact they check most Defoggers between the two aside from Rotom-Wash). Hippowdon can also check Electric-types such as Mega Manectric for Skarmory, while the latter can easily check Grass-types like Zarude and Tapu Bulu. I think Swampert should be mentioned somewhere here on account of being a bulky offense equivalent to Hippowdon, though ofc mention its drawbacks like no recovery and being more dependent on Skarmory to deal with grass types and how Hippowdon generally works better with Skarmory, though if you don't want to mention Swampert in comparison to Hippowdon, Swampert should still be mentioned somewhere. Grass-types like Amoonguss and Tangrowth are appreciated since they can deal with problematic Water- and Electric-types like Primarina, Rotom-W, and Zeraora. Slowking, Rotom-W, and Moltres can deal with Fire-types that force Skarmory out like Infernape, Rotom-H and opposing Moltres. Melmetal can cripple Skarmory with Thunder Wave and proceed with Double Iron Bash to paraflinch it, so additional checks to it like Rotom-W, Moltres, and Rotom-H make for solid partners. Since Skarmory has a poor matchup against common Defoggers such as Rotom-W, Rotom-H, and Moltres, Pokemon that can lure and cripple them like Melmetal and Zeraora are appreciated. Melmetal can use Toxic to poison the aforementioned Pokemon while Zeraora can use Knock Off to remove Leftovers from Rotom-W and Heavy-Duty Boots from Rotom-H. Stallbreakers like Deoxys-D and Hatterene completely shut down Skarmory, denying its Spikes, so Dark-types that can pressure them like Bisharp are appreciated. Finally, late-game sweepers and strong wallbreakers like Zeraora, Alakazam, Primarina, and Urshifu-R enjoy Skarmory's Spikes constantly weakening defensive answers like Swampert, Scizor, Tangrowth, and Amoonguss, putting them in range of their attacks.

[STRATEGY COMMENTS]
Other Options
=============
Skarmory has access to a variety of utility moves to support its team. Toxic is a solid alternative to Whirlwind in order to put on a timer Defoggers like Rotom-W, Moltres, and Salamence, reducing the times they can use Defog. Iron Defense + Body Press can act as a bulky wincon and better handle Melmetal, Bisharp, and Scizor, but it's very vulnerable to special attackers and gives to Aegislash a free switch in. If the team lacks a user, Stealth Rock can be used to compress both entry hazards in one Pokemon.

Checks and Counters
===================

**Fire-type Pokemon and Coverage**: Moltres, Rotom-H, and Infernape can easily switch in and KO Skarmory with their Fire-type STABs. However, Infernape must be aware of Brave Bird, while the former two doesn't appreciate being poisoned. Fire-type coverage from Pokemon that Skarmory is supposed to check like Mega Altaria and Salamence threaten it greatly due to Skarmory's low Special Defense.

**Electric-types**: Rotom-W, Rotom-H, Zeraora, and Mega Manectric can force out Skarmory with Thunderbolt their STABs Thunderbolt gives the false impression the Rotoms or Zeraora ever run it or generate momentum with Volt Switch. The former two can even remove Skarmory's Spikes with Defog or cripple it with Will-O-Wisp, denying its Sturdy.

**Special Attackers**: Due to Skarmory's low Special Defense, powerful special attackers like Primarina. Alakazam, and Aegislash can force it out or even KO it with ease.

**Taunt and Magic Bounce Users**: Taunt users such as Deoxys-D, Krookodile and Magic Bounce users like Hatterene completey denies Skarmory's Spikes. The former two can even set their own entry hazards, while Hatterene can use it as setup foddder. However, Krookodile should be aware of Body Press and Deoxys-D hates getting poisoned.

With the amount of times Toxic is mentioned here, maybe it should be slashed with Whirl on the main set?

[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

add / remove / notes

Couldn't find much that needed changing, good stuff. Most of the things that did need changing were minor or just a need for some clarification.

QC 1/2
 
skarmory.gif

Add / Remove / Comments
[SET]
name: Defensive
move 1: Spikes
move 2: Whirlwind / Toxic
move 3: Body Press / Brave Bird
move 4: Roost
item: Rocky Helmet
ability: Sturdy
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Skarmory's great Defense stat, access to reliable recovery in Roost, and amazing defensive typing lets it consistently check physical attackers like Scizor, Melmetal, and Mega Altaria. Since Skarmory often forces out a lot of common threats, it can easily take advantage of this and set Spikes to wear down defensive Pokemon such as Aegislash, Scizor, Amoonguss, and Tangrowth, paving the way for a late-game sweeper like Alakazam. rip bozo Whirlwind forces out setup sweepers like Mega Altaria, Scizor, and Bulk Up Zarude. It also synergizes well with Spikes by forcing chip damage on switch-ins like Mega Manectric and Aegislash. Toxic is a solid alternative to Whirlwind, in order to put on a timer Defoggers like putting Defoggers such as Rotom-W, Moltres, and Salamence on a timer, reducing the amount of times they can safely use Defog Rewording. Body Press makes use of Skarmory's excellent Defense by threatening Melmetal, Zarude, and Bisharp. Alternatively, Brave Bird is an option to immediately threaten Pokemon like Amoonguss and Urshifu-R. Rocky Helmet punishes U-turn attempts from Urshifu-R lacking Protective Pads, Scizor, and Zarude, and being especially useful at deterring the former's Surging Strikes.

Skarmory fits best on balance and bulky offense teams that need a solid check to physical attackers like Scizor, Mega Altaria, and Melmetal and a Pokemon that can easily wear down the opposing team with Spikes and Whirlwind to further improve walbreaking capabilities from other Pokemon such as?. Hippowdon is an amazing partner, as together they can perform a great hazard stacking core since Hippowdon can consistenly deal and wear down Defoggers that threaten Skarmory like Rotom-H and Moltres with the combination of sand + Toxic. Hippowdon can also check Electric-types such as Mega Manectric for Skarmory, while the latter can easily check Grass-types like Zarude and Tapu Bulu. While On on more offensive structures, Swampert can perform a similar role by setting Stealth Rock and checking Fire-types while also possesing Flip Turn to safely bring Skarmory into Grass-types, but although it should be noted that Swampert lacks reliable recovery and get easily worn down by status and hazards, making Hippowdon the superior choice in most cases. Grass-types like Amoonguss and Tangrowth are appreciated since they can deal with problematic Water- and Electric-types like Primarina, Rotom-W, and Zeraora. Slowking, Rotom-W, and Moltres can deal with Fire-types that force Skarmory out like Rotom-H Volcanion Said mons don't reliably check NP sets so I wouldn't mention that as an example and opposing Moltres. Melmetal can cripple Skarmory with Thunder Wave and proceed with to Double Iron Bash to paraflinch flinch it down with Double Iron Bash, so additional checks to it like Rotom-W, Moltres, and Stick to examples immune to TWave since Skarm blocks Tox for them Rotom-H, and Gligar make for solid partners. Since Skarmory has a poor matchup against common Defoggers such as Rotom-W, Rotom-H, and Moltres, Pokemon that can lure and cripple them like Melmetal and Zeraora are appreciated. Melmetal can use Toxic to poison the aforementioned Pokemon while Zeraora can use Knock Off to remove Leftovers from Rotom-W and Heavy-Duty Boots from Rotom-H. Stallbreakers like Deoxys-D and Hatterene completely shut down Skarmory, denying its Spikes, so Dark-types that can pressure them like Bisharp are appreciated. Finally, late-game sweepers and strong wallbreakers like Urshifu-R, Primarina, and Reordering Zeraora, Alakazam, Primarina, and Urshifu-R enjoy Skarmory's Spikes constantly weakening defensive answers like Swampert, Scizor, Tangrowth, and Amoonguss, putting them in range of their attacks late-game.

[STRATEGY COMMENTS]
Other Options
=============
Skarmory has access to a variety of utility moves to support its team. Iron Defense + Body Press can act as a bulky wincon and better handle Melmetal, Bisharp, and Scizor, but it's very vulnerable to special attackers and gives to Aegislash a free switch in. If the team lacks a user, Stealth Rock can be used to compress both entry hazards in one Pokemon. I'd also mention Safety Googles for certain teams to pivot into and spike on Amoonguss, but it's ultimately your choice

Checks and Counters
===================

**Fire-type Pokemon and Coverage**: Moltres, Blaziken, and Rotom-H can easily switch in and KO Skarmory with their Fire-type STABs moves. However, Blaziken must be aware of Brave Bird, while the former two doesn't said Pokemon don't appreciate being poisoned by Toxic. Fire-type coverage from Pokemon that Skarmory is supposed to check like Mega Altaria and Salamence also threaten it greatly due to Skarmory's low Special Defense.

**Electric-types**: Rotom-W, Rotom-H, Zeraora, and Mega Manectric can force out Skarmory with their STABs or generate momentum with Volt Switch. The former two can even remove Skarmory's Spikes with Defog or cripple it with Will-O-Wisp, denying its Sturdy.

**Special Attackers**: Due to Skarmory's low Special Defense, powerful special attackers like Primarina, Alakazam, and Aegislash, and Volcanion can force it out or even KO it with ease I'd recommend saying that because Skarm is forced to switch out of these mons no matter what, they can also use the free turn to setup with potentially different sets, eg: Sub or a boosting move.

**Taunt and Magic Bounce Users**: Taunt users such as Deoxys-D, Krookodile and Magic Bounce users like Hatterene completey denies Skarmory's Spikes. The former two can even set their own entry hazards, while Hatterene can use it as setup fodder. However, Krookodile should be aware of Body Press and Deoxys-D hates getting poisoned. Also mention how Taunt from Pads Shifu stops it from using Roost, meaning that Shifu just wins long-term

[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[Niadev, 282732], [Arishem, 546157]]
- Grammar checked by: [[username1, userid1]]

2/2 when implemented, couldn't spot much that needed changing content wise aside from a few additional mentions, so good job on this overall.
 
Add/Fix Remove Comment
(AC): Add Comma

[SET]
name: Defensive
move 1: Spikes
move 2: Whirlwind / Toxic
move 3: Body Press / Brave Bird
move 4: Roost
item: Rocky Helmet
ability: Sturdy
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Skarmory's great Defense stat, access to reliable recovery in Roost, and amazing defensive typing let it consistently check physical attackers like Scizor, Melmetal, and Mega Altaria. Since Skarmory often forces out a lot of common threats, it can easily take advantage of this and use those turns to set Spikes to wear down defensive Pokemon such as Aegislash, Scizor, Amoonguss, and Tangrowth, paving the way for a late-game sweeper like Mega Altaria. Whirlwind forces out setup sweepers like Mega Altaria, Scizor, and Bulk Up Zarude. It also synergizes well with Spikes by forcing chip damage on switch-ins like Mega Manectric and Aegislash. Toxic is a solid alternative to Whirlwind, putting reducing the amount of times Defoggers such as Rotom-W, Moltres, and Salamence on a timer, reducing the amount of times they can safely use Defog. Body Press makes use of Skarmory's excellent Defense by threatening Melmetal, Zarude, and Bisharp. Alternatively, Brave Bird is an option to immediately threaten Pokemon like Amoonguss and Urshifu-R. Rocky Helmet punishes U-turn attempts from Urshifu-R lacking Protective Pads, Scizor, and Zarude, being especially useful at deterring the former's Surging Strikes.


Skarmory fits best on balance and bulky offense teams that need a solid check to physical attackers like Scizor, Mega Altaria, and Melmetal and a Pokemon that can easily wear down the opposing team with Spikes and Whirlwind to further improve walbreaking capabilities from other Pokemon such as Urshifu-R. as a solid check to physical attackers and a Spiker with Whirlwind to help Pokemon such as Urshifu-R wallbreak. Hippowdon is an amazing partner, as together they can perform a great hazard stacking core its Stealth Rock lets them form a great entry hazard-stacking core, especially since Hippowdon can consistenly deal consistently deal with and wear down Defoggers that threaten Skarmory like Rotom-H and Moltres with the combination of sand + sand and Toxic. Hippowdon can also check Electric-types such as Mega Manectric for Skarmory, while the latter can easily check Grass-types like Zarude and Tapu Bulu. While On more offensive structures, Swampert can perform a similar role by setting Stealth Rock and checking Fire-types, (AC) while also possesing Flip Turn to and Flip Turn also lets it safely bring Skarmory into Grass-types, although it should be noted that Grass-types. However, Swampert lacks reliable recovery and gets easily worn down by status and hazards, making Hippowdon the superior choice in most cases. Grass-types like Amoonguss and Tangrowth are appreciated since they can deal with problematic Water- and Electric-types like Primarina, Rotom-W, and Zeraora. Slowking, Rotom-W, and Moltres can deal with Fire-types that force Skarmory out like Volcanion and opposing Moltres. Melmetal can cripple Skarmory with Thunder Wave and proceed to flinch it down with Double Iron Bash, so additional checks to it like Rotom-W, Gligar, (removed extra comma) and Rotom-H make for solid partners. Since Skarmory has a poor matchup against common Defoggers such as Rotom-W, Rotom-H, and Moltres, Pokemon that can lure in and cripple them like Melmetal and Zeraora are appreciated. Melmetal can use Toxic to poison the aforementioned Pokemon poison them with Toxic, while Zeraora can use Knock Off to remove Leftovers from Rotom-W and Heavy-Duty Boots from Rotom-H and Moltres. (I assume?) Stallbreakers like Deoxys-D and Hatterene completely shut down Skarmory, denying its Spikes, so Dark-types that can pressure them like Bisharp are appreciated. Finally, late-game sweepers and strong wallbreakers like Urshifu-R, Primarina, and Zeraora enjoy Skarmory's Spikes constantly weakening defensive answers like Swampert, Scizor, Tangrowth, and Amoonguss, putting them in range of their attacks late-game.

[STRATEGY COMMENTS]
Other Options
=============
Skarmory has access to a variety of utility moves to support its team. Iron Defense + Body Press can act as let it be a bulky wincon and better handle Melmetal, Bisharp, and Scizor, but it's very vulnerable to special attackers and gives to Aegislash a free switch in. If the team lacks a user, Stealth Rock can be used to compress alongside Spikes, compressing both entry hazards in one Pokemon. Safety Goggles can be used to avoid block powder moves like Spore from Amoonguss and Sleep Powder from Roserade and easily set Spikes against these Pokemon. to easily set Spikes against them.

Checks and Counters
===================

**Fire-type Pokemon and Coverage**: Moltres and Rotom-H can easily switch in and KO Skarmory with their Fire-type STAB moves. However, said Pokemon don't appreciate being poisoned by Toxic. Fire-type coverage from Pokemon that Skarmory is supposed to check like Mega Altaria and Salamence also threatens it greatly due to Skarmory's its low Special Defense.

**Electric-types**: Rotom-W, Rotom-H, Zeraora, and Mega Manectric can force out Skarmory with their STAB moves or generate momentum with Volt Switch. The former two can even remove Skarmory's Spikes with Defog or cripple it with Will-O-Wisp, denying negating its Sturdy.

**Special Attackers**: Due to Skarmory's low Special Defense, powerful special attackers like Primarina, Aegislash, and Volcanion can force it out or even KO it with ease.

**Taunt and Magic Bounce Users**: Taunt users such as Deoxys-D and Krookodile and Magic Bounce users like (ignore if there's another viable one) Hatterene completey denies completely deny Skarmory's Spikes. The former two can even set their own entry hazards, while Hatterene can use it as setup fodder. However, Krookodile should be aware of Body Press and Deoxys-D hates getting poisoned. Protective Pads Urshifu-R can use also use Taunt to prevent Skarmory from using Roost, (AC) and potentially winning in the potentially securing a win (if you didn't mean this, please clarify) late-game.

[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[Niadev, 282732], [Arishem, 546157]]
- Grammar checked by: [[Finland, 517429]]
finland-GP.gif
1/1
 
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