GG Slowking [DONE]

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Wes8888

Goon of the OM variety
is a Pre-Contributor
[SET]
name: Defensive Pivot (Defense)
move 1: Scald
move 2: Future Sight
move 3: Slack Off
move 4: Teleport
item: Heavy Duty Boots / Leftovers
ability: Regenerator
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Spe

[SET COMMENTS]
With a Defense donation to its name, Slowking possesses great mixed bulk. With superb durability, reliable recovery, and access to Teleport, Slowking cements itself as one of the best defensive pivots in the tier. Scald is the preferred STAB move, as its burn chance can chip down defensive Pokemon like Tangrowth and Ferrothorn and cripple physical attackers like Zeraora, Rillaboom, and Weavile that may try to switch in. Future Sight can force many Pokemon out to disrupt an opponent's momentum and also deals significant chunks of damage to neutral targets if it lands. It also allows Slowking to aid physical wallbreaking teammates by setting up Future Sight, slow pivoting them onto the field safely, and forcing the opposing physical wall to take Future Sight damage the same turn it switches in. Slack Off is necessary to keep Slowking healthy, as Regenerator is often not enough to keep it fully healthy. Teleport is an excellent way to bring in frail teammates safely, as Slowking has good matchups versus common Pokemon like Necrozma-DM, Heatran, Ho-Oh, and Calyrex-I and can switch into them and stomach a hit before pivoting out. Heavy-Duty Boots lets Slowking pivot around more freely, but Leftovers can be run if reliable entry hazard removal is present. Regenerator allows Slowking to still recover HP while pivoting out. A Relaxed nature alongside minimum Speed IVs ensure that Slowking will move last as often as possible and speed tie with Slowbro and opposing Slowking when pivoting.

Slowking should receive its Defense stat from bulky gods like Necrozma-DM, Zamazenta-C, and Calyrex-I. Frail Pokemon like Zeraora and Weavile, as well as setup sweepers like Necrozma-DM, Kartana, and Mimikyu, love to be brought in by Teleport. Those same Pokemon also love Slowking's ability to spread burns, chipping walls and crippling physical attackers. Slowking pairs especially well with physical wallbreakers, as their checks are more significantly pressured by Future Sight. Slowking can force out Fire-types like Heatran and Victini locked into V-create, which is appreciated by Steel-type teammates like Ferrothorn and Skarmory. Slowking is vulnerable to Electric-types like Zeraora and Tapu Koko, so Ground-types like Landorus-T and Garchomp are good teammates. Slowking's Psychic typing makes it weak to Knock Off, teammates that resist Dark like Buzzwole, Clefable, and Tapu Fini are useful to have around. Slowking pairs well with other Regenerator users like Tornadus-T, Ho-Oh, and Tangrowth, as they can form infamous Regenerator cores and soft check a wide range of threats.

[STRATEGY COMMENTS]
Other Options
=============

An EV spread of 252 HP / 124 Def / 132 SpD makes sure that Slowking is not 2HKOed by Kyogre's Water Spout after Leftovers recovery, but makes it harder for it to check physical attackers. Trick Room can be ran over Future Sight, as Slowking is able to reliably set it and pivot to a wallbreaker. Ice Beam is also an option to pressure Zygarde-10% and Garchomp, but they are already pressured well by Scald. Dragon Tail can deter setup sweepers, but a slow pivot to a revenge killer is often just as good.

Checks and Counters
===================

**Electric-types**: Electric-types like Zeraora and Tapu Koko threaten Slowking with powerful, super effective STAB moves. However, Zeraora is crippled by burns from Scald.

**Dark-types**: Dark-types like Weavile and Galarian Moltres are immune to Future Sight and are capable of OHKOing Slowking.

**Offensive Grass-types**: Many Grass-types like Dhelmise, Kartana, and Rillaboom threaten Slowking with strong super effective STAB moves. The latter two also have access to Knock Off.

**Strong Special Attackers**: Slowking may have good mixed bulk, but it can still be overwhelmed by exceptionally strong special attackers like Kyogre, Tornadus-T, and Nidoking.

[CREDITS]
- Written by: [[Wes8888, 584907]]
- Quality checked by: [[DuckeryDoodle, 525446], [UT, 523866]]
- Grammar checked by: [[UT, 523866]]
 
Last edited:

Ducky

Aw Phooey
is a Contributor to Smogon
add remove comment
[SET]
name: Defensive (Defense)
move 1: Scald
move 2: Future Sight
move 3: Slack Off
move 4: Teleport
item: Heavy Duty Boots / Leftovers
ability: Regenerator
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
With a Defense donation to it's its name, Slowking posses possesses great mixed bulk. With superb durability, reliable recovery, and access to teleport Teleport, Slowking Clements cements itself as one of the best defensive pivots in the tier. Scald is a useful move, as the burns it spreads chip down defensive Pokemon and cripple physical attackers that may try to switch in. Future Sight can force many Pokemon out to kill an opponent's momentum and deals significant chunks of damage to neutral targets if it lands. Slack Off is necessary to keep Slowking healthy, as it often takes a lot of hits as it pivots. Teleport is an excellent way to bring in frail teammates safely. Heavy Duty Boots lets Slowking pivot around more freely, but Leftovers can be ran run if reliable entry hazard removal is present. Regenerator is the preferred ability so that Slowking can heal itself as it pivots out. A Relaxed nature alongside minimum Speed IVs ensure that Slowking will move last as often as possible and speed tie with Slowbro and opposing Slowking. This paragraph needs to mention matchups vs common Pokemon, explain why Slowking is an effective pivot by talking about other things than what can be seen on paper.

Slowking should receive it's defense its Defense stat from bulky gods like Necrozma-DM or Giratina IMO Giratina should only be used on full stall teams, where Slowking doesn't really fit. Frail Pokemon like Zeraora and Weavile, as well as setup sweepers like Necrozma-DM, Kartana, and Mimikyu, love to be brought in by Teleport. Those same Pokemon also love Slowking's ability to spread burns, putting passive chip on walls and crippling physical attackers. Slowking is vulnerable to Electric-types like Zeraora and Tapu Koko, so Ground-types like Landorus-T and Garchomp are good teammates. Slowking's Psychic typing makes it weak to Knock Off, so Dark resistant Pokemon like Buzzwole, Clefable, and Tapu Fini are good teammates. I would change one of these sentences, as it is repetitive otherwise

[STRATEGY COMMENTS]
Other Options
=============

An EV spread of 252 HP / 124 Def / 132 SpD makes sure that Slowking is not 2HKOed by Kyogre's Water Spout after Leftovers recovery, but makes it harder for it to check physical attackers. Trick Room cam can be ran over Future Sight, as Slowking is able to reliably set it and pivot to an abuser. Unaware is an option to wall setup sweepers, but losing Regenerator hurts Slowking's longevity. Slowking does not get Unaware

Checks and Counters
===================

**Electric-types**: Electric-types like Zeraora and Tapu Koko threaten Slowking with powerful, super effective STAB moves. However, Zeraora is crippled by burns from Scald.

**Dark-types**: Dark-types like Weavile and Galarian Moltres are immune to future sight Future Sight and are capable of OHKOing Slowking. Weavile doesn't like being burned, but can still annoy Slowking by removing it's item irrelevant IMO, also its ability to remove Sloking's item is not why Weavile is threatening

**Strong Special Attackers**: Slowking's Special Defense is good, but not incredible, You said above that it has "great mixed bulk" so one of these should be changed and it can be overwhelmed by various powerful Special Attackers in the tier such as Nidoking, Tapu Lele, and Tornadus-T.

[CREDITS]
- Written by: [[Wes8888, 584907]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Not ready to give this a stamp, both paragraphs should be expanded on, and there were quite a few spelling/grammatical errors, in addition to a few incorrect statements.
 

Ducky

Aw Phooey
is a Contributor to Smogon
add remove comment
[SET]
name: Defensive (Defense)
move 1: Scald
move 2: Future Sight
move 3: Slack Off
move 4: Teleport
item: Heavy Duty Boots / Leftovers
ability: Regenerator
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
With a Defense donation to its name, Slowking possesses great mixed bulk. With superb durability, reliable recovery, and access to Teleport, Slowking cements itself as one of the best defensive pivots in the tier. Scald is a useful move, as the burns it spreads chip down defensive Pokemon and cripple physical attackers like Zeraora, Rillaboom, and Weavile that may try to switch in. Future Sight can force many Pokemon out to kill an opponent's momentum and also deals significant chunks of damage to neutral targets if it lands. Slack Off is necessary to keep Slowking healthy, as it often takes a lot of hits as it pivots. Teleport is an excellent way to bring in frail teammates safely, as Slowking has good matchups versus common Pokemon like Necrozma-DM and Heatran and can stomach a hit before switching out. Heavy Duty Boots lets Slowking pivot around more freely, but Leftovers can be run if reliable entry hazard removal is present. Regenerator is the preferred ability so that Slowking can heal itself as it pivots out. A Relaxed nature alongside minimum Speed IVs ensure that Slowking will move last as often as possible and speed tie with Slowbro and opposing Slowking. would like to see more mentions of pokemon that Slowking can switch into, and just in general mention more Pokemon instead of general statements.

Slowking should receive its Defense stat from bulky gods like Necrozma-DM, Zamazenta-C, or Calyrex-I. Frail Pokemon like Zeraora and Weavile, as well as setup sweepers like Necrozma-DM, Kartana, and Mimikyu, love to be brought in by Teleport. Those same Pokemon also love Slowking's ability to spread burns, putting passive chip on walls and crippling physical attackers. Slowking can force out Fire-types like Heatran and Victini locked into V-create, which is appreciated by Steel-type teammates like Ferrothorn and Skarmory. Slowking is vulnerable to Electric-types like Zeraora and Tapu Koko, so Ground-types like Landorus-T and Garchomp are good teammates. Slowking's Psychic typing makes it weak to Knock Off, so Dark resistant Pokemon like Buzzwole, Clefable, and Tapu Fini are useful to have around.

[STRATEGY COMMENTS]
Other Options
=============

An EV spread of 252 HP / 124 Def / 132 SpD makes sure that Slowking is not 2HKOed by Kyogre's Water Spout after Leftovers recovery, but makes it harder for it to check physical attackers. Trick Room cam be ran over Future Sight, as Slowking is able to reliably set it and pivot to an abuser.

Checks and Counters
===================

**Electric-types**: Electric-types like Zeraora and Tapu Koko threaten Slowking with powerful, super effective STAB moves. However, Zeraora is crippled by burns from Scald.

**Dark-types**: Dark-types like Weavile and Galarian Moltres are immune to Future Sight and are capable of OHKOing Slowking.

**Offensive Grass-types**: Many Grass-types like Dhelmise, Kartana, and Rillaboom threaten Slowking with strong super effective STAB moves. The latter two also have access to Knock Off.

add a section about special attackers

[CREDITS]
- Written by: [[Wes8888, 584907]]
- Quality checked by: [DuckeryDoodle, 525446], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

looks good, QC 1/2
DuckeryDoodle.gif
 

UT

No, I’m not coming to my senses
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Physically Defensive (Defense)
move 1: Scald
move 2: Future Sight
move 3: Slack Off
move 4: Teleport
item: Heavy Duty Boots / Leftovers
ability: Regenerator
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Spe

[SET COMMENTS]
With a Defense donation to its name, Slowking possesses great mixed bulk. With superb durability, reliable recovery, and access to Teleport, Slowking cements itself as one of the best defensive pivots in the tier. Scald is a useful move, as the burns it spreads chip its burn chance can chip down defensive Pokemon like Tangrowth and Ferrothorn and cripple physical attackers like Zeraora, Rillaboom, and Weavile that may try to switch in. Future Sight can force many Pokemon out to kill disrupt an opponent's momentum and also deals significant chunks of damage to neutral targets if it lands. It also allows Slowking to aid wallbreaking teammates by setting up Future Sight, slow pivoting to them safe, and forcing the opposing physical wall to take Future Sight damage the same turn it switches in. Slack Off is necessary to keep Slowking healthy, as it often takes a lot of hits as it pivots. Teleport is an excellent way to bring in frail teammates safely, as Slowking has good matchups versus common Pokemon like Necrozma-DM, Heatran, Ho-Oh, and Calyrex-I and can switch into them and stomach a hit before pivoting out. Heavy Duty Boots lets Slowking pivot around more freely, but Leftovers can be run if reliable entry hazard removal is present. Regenerator is the preferred ability so that Slowking can heal itself as it pivots out allows Slowking to still recover HP while pivoting out. A Relaxed nature alongside minimum Speed IVs ensure that Slowking will move last as often as possible and speed tie with Slowbro and opposing Slowking.

Slowking should receive its Defense stat from bulky gods like Necrozma-DM, Zamazenta-C, or and Calyrex-I. Frail Pokemon like Zeraora and Weavile, as well as setup sweepers like Necrozma-DM, Kartana, and Mimikyu, love to be brought in by Teleport. Those same Pokemon also love Slowking's ability to spread burns, putting passive chip on walls and crippling physical attackers. Slowking pairs especially well with physical wallbreakers, as their checks are more significantly pressured by Future Sight. Slowking can force out Fire-types like Heatran and Victini locked into V-create, which is appreciated by Steel-type teammates like Ferrothorn and Skarmory. Slowking is vulnerable to Electric-types like Zeraora and Tapu Koko, so Ground-types like Landorus-T and Garchomp are good teammates. Slowking's Psychic typing makes it weak to Knock Off, so Dark resistant Pokemon like Buzzwole, Clefable, and Tapu Fini are useful to have around. Slowking pairs well with other Regenerator users like Tornadus-T, Ho-Oh, and Tangrowth, as they can form infamous Regenerator cores and soft check a wide range of threats.

[STRATEGY COMMENTS]
Other Options
=============

An EV spread of 252 HP / 124 Def / 132 SpD makes sure that Slowking is not 2HKOed by Kyogre's Water Spout after Leftovers recovery, but makes it harder for it to check physical attackers. Trick Room can be ran over Future Sight, as Slowking is able to reliably set it and pivot to an abuser. Ice Beam is also an option to pressure Zygarde-10% and Garchomp, but they are already pressured well by Scald. Dragon Tail can deter setup sweepers, but a slow pivot to a revenge killer is often just as good.

Checks and Counters
===================

**Electric-types**: Electric-types like Zeraora and Tapu Koko threaten Slowking with powerful, super effective STAB moves. However, Zeraora is crippled by burns from Scald.

**Dark-types**: Dark-types like Weavile and Galarian Moltres are immune to Future Sight and are capable of OHKOing Slowking.

**Offensive Grass-types**: Many Grass-types like Dhelmise, Kartana, and Rillaboom threaten Slowking with strong super effective STAB moves. The latter two also have access to Knock Off.

**Strong Special Attackers**: Slowking may have good mixed bulk, but it can still be overwhelmed by exceptionally strong special attackers like Kyogre, Tornadus-T, and Nidoking.

[CREDITS]
- Written by: [[Wes8888, 584907]]
- Quality checked by: [[DuckeryDoodle, 525446], [UT, 523866]]
- Grammar checked by: [[username1, userid1]]

QC 2/2! Nice job.

 

UT

No, I’m not coming to my senses
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Defensive Pivot (Defense)
move 1: Scald
move 2: Future Sight
move 3: Slack Off
move 4: Teleport
item: Heavy Duty Boots / Leftovers
ability: Regenerator
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
With a Defense donation to its name, Slowking possesses great mixed bulk. With superb durability, reliable recovery, and access to Teleport, Slowking cements itself as one of the best defensive pivots in the tier. Scald is a useful move the preferred STAB move, as its burn chance can chip down defensive Pokemon like Tangrowth and Ferrothorn and cripple physical attackers like Zeraora, Rillaboom, and Weavile that may try to switch in. Future Sight can force many Pokemon out to disrupt an opponent's momentum and also deals significant chunks of damage to neutral targets if it lands. It also allows Slowking to aid physical wallbreaking teammates by setting up Future Sight, slow pivoting to them safe them onto the field safely, and forcing the opposing physical wall to take Future Sight damage the same turn it switches in. Slack Off is necessary to keep Slowking healthy, as it often takes a lot of hits as it pivots Regenerator is often not enough to keep it fully healthy. Teleport is an excellent way to bring in frail teammates safely, as Slowking has good matchups versus common Pokemon like Necrozma-DM, Heatran, Ho-Oh, and Calyrex-I and can switch into them and stomach a hit before pivoting out. Heavy-Duty add hyphen Boots lets Slowking pivot around more freely, but Leftovers can be run if reliable entry hazard removal is present. Regenerator allows Slowking to still recover HP as while pivoting out. A Relaxed nature alongside minimum Speed IVs ensure that Slowking will move last as often as possible and speed tie with Slowbro and opposing Slowking when pivoting.

Slowking should receive its Defense stat from bulky gods like Necrozma-DM, Zamazenta-C, and Calyrex-I. Frail Pokemon like Zeraora and Weavile, as well as setup sweepers like Necrozma-DM, Kartana, and Mimikyu, love to be brought in by Teleport. Those same Pokemon also love Slowking's ability to spread burns, putting passive chip on walls chipping walls and crippling physical attackers. Slowking pairs especially well with physical wallbreakers, as their checks are more significantly pressured by Future Sight. Slowking can force out Fire-types like Heatran and Victini locked into V-create, which is appreciated by Steel-type teammates like Ferrothorn and Skarmory. Slowking is vulnerable to Electric-types like Zeraora and Tapu Koko, so Ground-types like Landorus-T and Garchomp are good teammates. Slowking's Psychic typing makes it weak to Knock Off, so Dark resistant Pokemon teammates that resist Dark like Buzzwole, Clefable, and Tapu Fini are useful to have around. Slowking pairs well with other Regenerator users like Tornadus-T, Ho-Oh, and Tangrowth, as they can form infamous Regenerator cores and soft check a wide range of threats.

[STRATEGY COMMENTS]
Other Options
=============

An EV spread of 252 HP / 124 Def / 132 SpD makes sure that Slowking is not 2HKOed by Kyogre's Water Spout after Leftovers recovery, but makes it harder for it to check physical attackers. Trick Room can be ran over Future Sight, as Slowking is able to reliably set it and pivot to an abuser a wallbreaker. Ice Beam is also an option to pressure Zygarde-10% and Garchomp, but they are already pressured well by Scald. Dragon Tail can deter setup sweepers, but a slow pivot to a revenge killer is often just as good.

Checks and Counters
===================

**Electric-types**: Electric-types like Zeraora and Tapu Koko threaten Slowking with powerful, super effective STAB moves. However, Zeraora is crippled by burns from Scald.

**Dark-types**: Dark-types like Weavile and Galarian Moltres are immune to Future Sight and are capable of OHKOing Slowking.

**Offensive Grass-types**: Many Grass-types like Dhelmise, Kartana, and Rillaboom threaten Slowking with strong super effective STAB moves. The latter two also have access to Knock Off.

**Strong Special Attackers**: Slowking may have good mixed bulk, but it can still be overwhelmed by exceptionally strong special attackers like Kyogre, Tornadus-T, and Nidoking.

[CREDITS]
- Written by: [[Wes8888, 584907]]
- Quality checked by: [[DuckeryDoodle, 525446], [UT, 523866]]
- Grammar checked by: [[UT, 523866]]

GP 1/1!



GP Team done
 
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