Hello and welcome to the seventh annual SM RU Cup. This tournament is one of three individual tournaments that make up the qualification stage of the RU Classic tournament. To earn points for the RU Circuit, you must qualify for the 8-person playoffs of the RU Classic or win one of the three Cups. You can qualify for playoffs by earning sufficient qualification points between the SM, ORAS, and BW Cups; a standings spreadsheet (courtesy of Expulso) will be updated weekly.
Sign up below to start your journey towards RU Classic playoffs and enjoy one of the most popular RU old generations!
This is a standard SM RU (Generation 7) tournament.
Matches are to be played on PS!, preferably on the Smogtours server.
All rounds will be a best of three, single elimination.
Standard Rules and Clauses:
General tournament rules and regulations can be found here
Species Clause: A player cannot have two Pokemon with the same PokeDex number on his team.
Sleep Clause: You cannot inflict sleep upon more than one member of the opposing team.
Evasion Clause: The moves Double Team and Minimize are banned.
OHKO Clause: The moves Horn Drill, Guillotine, Sheer Cold, and Fissure are banned.
Endless Battle Clause: Anything capable of intentionally creating an endless battle is banned.
General Tournament Rules:
Identity: I expect many battles to be completed under alts. This can be bad for tournament security, and thus I will make this clear: If I hear any whispers of identity theft (battling as someone you are not) or proxy battling (helping someone else battle through pm) I will not be pleased and I will take severe actions.
Scouting: Next, I do not want to hear anything about counterteaming, at all. Do not complain about it. I also don't want to hear about any blatant scouting. There is a difference between "[user] is known for using stall" and "let me follow [user] around all day to watch all his battles since I am his opponent". I expect a lot of the former and none of the latter. I give permission to all battlers to ask any person spectating their battle to leave if they do not want them watching.
Timer Clause: Play with the Battle Timer on. Battle Timeout is a rule for a reason; if you run out of time, you lose, simple as that. [Exceptions might be made for server-side problems such as a PS-wide server reset]. It does not matter what your opponent says. Do not battle if you think you will have to leave mid battle, and instead reschedule for a better time.
Disconnections: Finally, in the case of a disconnect, the decision is in the hands of the player who did not disconnect. The options are: redo the battle move for move, redo the battle with the same teams but different moves, or redo the battle with completely different teams. If the battle was without a doubt over, they may also take the win. Any suspicion that a disconnect was committed on purpose to redo a match may be appealed to me, and if I feel this happened there will be severe consequences, don't do it.
Use VMs to schedule with your opponent to make it easier for me to track activity calls when needed. If you use other methods to contact your opponent outside of VMs, then post in this thread confirming you're in contact with your opponent; otherwise, it's not necessary.
Extensions for those with time conflicts may not be granted if they are requested last-minute. I also expect extended matches to be completed as soon as possible, so stating the specific time you have scheduled for is important to get an extension.
Do not schedule last minute expecting to be compensated in case of timezone conflicts or be given an activity win over your opponent.