Gen 1 Snorlax (Ubers) [QC 2/2] [GP 2/2]

[OVERVIEW]
Thanks to its incredible bulk, offensive prowess, and varied movepool, Snorlax is a near-mandatory Pokemon for every RBY Ubers team. Its Body Slam is incredibly powerful, and few Pokemon can consistently handle it. However, Body Slam isn’t the only weapon Snorlax has in its arsenal. Earthquake and its Ice-type coverage allows Snorlax to deal with Normal-resistant Pokemon such as Gengar, Rhydon, and Golem. Snorlax also has access to STAB Self-Destruct, which, paired with its base 110 Attack, is the strongest unboosted move in the game. With Self-Destruct, Snorlax is one of the best Pokemon to deal with the kings of RBY Ubers: Mewtwo, Mew and Chansey. Moreover, in order to increase its physical bulk and longevity, Snorlax can sometimes bring Reflect and Rest, allowing it to consistently check opposing Snorlax and Tauros.

However, Snorlax is incredibly slow. With a base 30 Speed, it’s slower than every other fully evolved Pokemon except Slowbro. Therefore, Snorlax has to take a hit before acting, meaning it will be easier to KO, especially if Snorlax doesn’t bring Rest. Rest is the only option Snorlax has to heal. Once Rest is used, Snorlax becomes passive, giving the opponent the chance to send anything in against it, especially special attackers like Exeggutor, Alakazam, and Mewtwo, which can effectively pressure it with the nuclear Psychic.

[SET]
name: PhysLax (All-Out Attacker)
move 1: Body Slam
move 2: Self-Destruct
move 3: Hyper Beam / Counter
move 4: Earthquake / Counter

[SET COMMENTS]
Set Description
=========

This set, often abbreviated as "PhysLax," is the most popular set in RBY Ubers. With this combination of moves, Snorlax is one of the most difficult Pokemon to switch in on. Body Slam is the main STAB move; in addition to the terrifying power of Snorlax's Body Slam, foes must be wary of its paralysis chance on non-Normal-types. With the most powerful Self-Destruct in the game, Snorlax can take down almost any opposing Pokemon other than Rhydon, Golem, and the Normal-type immune Gengar, creating a favorable situation; the threat of Self-Destruct forces out high-value Pokemon like Mew and Mewtwo, letting Snorlax make further use of its powerful Body Slam while spreading paralysis. Also, note that Body Slam immediately followed by Self-Destruct KOes Mewtwo and nearly KOes Mew. Hyper Beam has incredible wallbreaking potential after Body Slam, letting Snorlax score 2HKOs against Jolteon and paralyzed Chansey; after two Body Slams, Hyper Beam can even KO Mewtwo. Earthquake allows Snorlax to hit Gengar and Rhydon, which may switch in to resist Snorlax's Normal-type moves. Against opposing Normal-types, Snorlax can use Counter on their very likely Body Slams. This will put Tauros into Body Slam KO range, or KO in return if Tauros lands a critical hit. Counter also allows you to pressure your opponent if they switch Tauros out after using Body Slam, doing good damage thanks to Snorlax’s massive HP stat. Unfortunately, you have to drop Earthquake or Hyper Beam to fit Counter in its moveset. If you choose to drop Earthquake, Snorlax is helpless against Gengar and Rock-types, whereas by choosing to drop Hyper Beam, Snorlax loses a great part of its offensive potential.

This Snorlax mainly acts as a wall breaker. Send your Snorlax on the field tear holes in the opposing team with Body Slam. Providing support to Snorlax is quite easy because once on the field, Snorlax is pretty self-sufficient. However, you still have to be able to send it in safely. At first glance, Snorlax eats low-damaging moves, and can easily switch on them. However, you have to be attentive to chip damage. Even though it takes low damage from many attacks, this Snorlax can't recover HP, and chip damage may be enough to wear it down. Paralysis support benefits Snorlax greatly, as switching in on a paralyzed Pokemon often gives Snorlax the opportunity to threaten the now-slower Pokemon — and by extension, the opposing team that may want to protect it — with heavy damage. One of the most appreciated switch-in opportunities is a paralyzed Chansey, as it lacks the firepower to contest Snorlax and is physically frail, being OHKOed by Self-Destruct and 2HKOed by Body Slam + Hyper Beam. Because many RBY Ubers teams rely on Chansey to duel Mewtwo, it's often not worth it to risk fighting Snorlax, forcing it out. Another common way to safely bring in Snorlax is to force a paralyzed Pokemon to heal; this lets Snorlax come in safely on moves like Recover, Soft-Boiled, and Rest, granting immense momentum. In your RBY Ubers travel, you might face specific Snorlax checks, such as Porygon and Cloyster, which trouble the common paralysis gameplan. Cloyster is very bulky, but is susceptible to Body Slam paralysis, so you might want to capitalize on it to limit Cloyster's actions; with some luck, you will break Cloyster with your Snorlax, though there are alternative solutions such as having Mewtwo or Mew use it as setup fodder while it is Resting. Ways to play around opposing Porygon are similar: it's super passive, so you can send almost anything else in and usually force it out. Finally, a Reflect Snorlax might attempt to switch on your PhysLax, trying to curb its action. If you can force it to Rest, you can then pressure it with your strong special attackers, such as Mewtwo, while also creating opportunities to switch in later.

Self-Destruct is one of the most important moves on this set and has many uses in RBY Ubers. Self-Destruct can take down a very useful opposing Pokemon, opening doors for the rest of your team while bringing strong allies in with impunity. Self-Destruct is one way to deal with a paralyzed threat. For example, Snorlax can explode on a paralyzed Mewtwo, inflicting between 78% and 93%, which may KO it or allow you to revenge kill it with a faster Pokemon like Tauros or Mew. The threat of Self-Destruct may force out the opposing Pokemon, creating favorable momentum for Snorlax’s user. Finally, at low HP Snorlax can also use Self-Destruct, hoping to take down an opposing Pokemon with it. Keep in mind that Self-Destruct is very predictable, and an experienced player will try to predict it by sending in Pokemon like Gengar, Golem, or Rhydon, or they may opt to sacrifice a sleeping, frozen, or heavily weakened Pokemon. Moreover, be careful not to use Self-Destruct too early, as you might need your Snorlax later.

[SET]
name: Reflect
move 1: Body Slam
move 2: Reflect
move 3: Rest
move 4: Earthquake / Self-Destruct

[SET COMMENTS]
Set Description
=========

Since it is still one of the most pressuring attacks to switch into in the tier due to its mere power and paralysis chance, Body Slam is mandatory on this set. Reflect increases Snorlax’s physical bulk, giving it the ability to check opposing physical attackers like Rhydon, Golem, Tauros, and opposing Snorlax. With Rest, Snorlax is able to stay active and hold its role throughout the game. You can fill the last moveslot with Earthquake or Self-Destruct. Earthquake gives Snorlax coverage to beat Rhydon, Golem, and Gengar. However, Snorlax might lack an offensive presence, especially against Mew and Mewtwo, which love to use it as setup fodder. In order to compensate this lack of power, you may opt for Self-Destruct instead of Earthquake. With Self-Destruct, Snorlax threatens almost every Pokemon in the game. However, with this set, Gengar and Rock-types totally wall Snorlax.

Unlike PhysLax, which needs precise HP management, Reflect Snorlax can repeatedly enter battle to sponge weaker moves. Since Snorlax still carries Body Slam and other physical moves, it's still able to put pressure on paralyzed Pokemon. With Reflect, Snorlax becomes the best answer to opposing Snorlax and Tauros, which inflict superficial damage while Reflect is active, while Snorlax strikes back with a nuclear Body Slam. Also note that Mew sets lacking Earthquake are also walled by this Snorlax set, since Mew’s Body Slam inflicts 30% to Snorlax at most. A huge drawback to this set is the passivity of Resting Snorlax. Like any sleeping Pokemon, Snorlax is fodder for both Amnesia Mewtwo and Swords Dance Mew.

[STRATEGY COMMENTS]
Others Options
=============

Snorlax’s movepool is garnished with a lot of interesting moves, butonly a few are really useful in a battle. Fire Blast, Thunderbolt, Surf, Psychic, Seismic Toss, Rock Slide, and even Solar Beam are usually useless moves. Even if these moves seem interesting, these moves lack useful coverage and Ice Beam is generally better in every situation, thanks to the freeze chance, wider neutral coverage, generally higher PP, and ability to hit Rhydon and Golem.

A set with Amnesia is conceivable. Paired with Reflect and Rest, Snorlax becomes nigh-unbreakable, but, in return, Snorlax has only one slot for an attacking move, severely limiting its offensive potential. Ice Beam and Blizzard are terrible against Ice-type Pokemon and only pressure Chansey and Mewtwo with the threat of a freeze. This is quite notable, as it will essentially KO them and free up your own Mewtwo, but this can be easily played around. On the other hand, opting for Body Slam leaves Snorlax helpless against common bulky answers like Cloyster, Mew, Slowbro, Mewtwo, Gengar and Rhydon. You can also choose to pair Amnesia with Rest, Body Slam and Blizzard, but this set has trouble with opposing physical attackers, which can exploit the fact that Snorlax is not an immediate danger. Unfortunately, this Snorlax combines both PhysLax and ReflectLax's problems, since it is weak to physical attacks and very passive once Rest is used. Finally, every Amnesia Snorlax can realistically lose against Mewtwo, due to its very high critical hit ratio.

Snorlax has access to plenty of Normal-type moves. Double-Edge and Mega Kick are stronger than Body Slam, but due to their negative aspects—namely, Double-Edge's recoil and Mega Kick's low accuracy—Body Slam remains a better option. Headbutt lets Snorlax fish for flinches against paralyzed foes, which can be useful in some situations; however, it’s hard to find the space for this move in Snorlax's moveset without compromising its offensive prowess.

Checks and Counters
===================

**Opposing Snorlax**: With Reflect and Rest, Snorlax is able to nullify the action of opposing Snorlax, without losing its offensive potential. However, it will eventually be forced to Rest, leaving it open for set-up sweepers like Mewtwo, Slowbro, or Mew to break it. To some extent, PhysLax can come in to wear down opposing PhysLax with Body Slam and Self-Destruct.

**Slowbro**: Thanks to its natural bulk, Slowbro stomachs everything Snorlax can do, repeatedly using Rest to PP stall Body Slam. In addition, Slowbro can threaten Snorlax and the opposing team with Thunder Wave and Amnesia before it threatens to sweep. Slowbro will usually win one-on-one through sheer brute force, often forcing PhysLax sets to Self-Destruct in a desperate bid to stop it.

**Strong Special Attackers**: Many special attackers are able to inflict a lot of damage to Snorlax. However, these Pokemon, namely Mewtwo, Exeggutor, Alakazam, Zapdos, and Starmie, hate to eat a Body Slam due to high damage and paralysis chance, the latter of which can completely flip the situation and possibly allow Snorlax to win outright. However, they can effectively pressure a Snorlax that just used Rest, usually forcing it out. In the case of Mewtwo, this forces you to switch in a Pokemon against a potential +2 Mewtwo thereafter, which can be monumentally difficult.

**Cloyster**: With its base 180 Defense and Rest, Cloyster is able to handle Snorlax in the long term, staving off its Body Slam. Its Blizzard deals a large amount of damage to Snorlax, 3HKOing it if even slightly chipped, all while backed by a small freeze chance. However, freezing Snorlax is often detrimental in RBY Ubers, as freezing Chansey or Mewtwo is often a priority. Cloyster's unique access to Clamp allows it to easily chip Snorlax into Blizzard 3HKO range or pivot to a more effective Pokemon for the situation. Snorlax can situationally win against Cloyster if it lands Body Slam paralysis or gets lucky with critical hits, but this is often ill-advised, as it leaves Snorlax vulnerable to being PP stalled by opposing Reflect Snorlax or Chansey in the long-run.

**Rhydon**: Rhydon is faster than Snorlax, and its Earthquake 3HKOes Snorlax in 97% of cases. On the other side, Snorlax’s Earthquake also 3HKOes Rhydon. Rhydon resists Normal-type moves, which gives many opportunities for Rhydon to come on to the field. However, Rhydon should be careful of paralysis from Body Slam, which can tip the outcome of the duel in Snorlax's favor. Finally, Rhydon with Rest totally walls a Snorlax without Earthquake, Ice Beam or Blizzard, but these Snorlax sets remain uncommon.

**Gengar**: Thanks to its Normal immunity, Gengar can easily switch on Snorlax, trying to absorb Body Slam or Self-Destruct and threatening it with Hypnosis or Explosion. Unfortunately, in most cases, Snorlax brings Earthquake in its moveset, making the task harder to complete for Gengar.

**Porygon**: Surprisingly, Snorlax is unable to beat Porygon without clicking Self-Destruct or having it paralyzed prior. Indeed, Porygon is faster and can repeatedly Recover, waiting for Snorlax to run out of Body Slam PP. However, Porygon is very passive and totaly useless against every other Pokemon, meaning Snorlax can just switch out without fear, although Thunder Wave can be irksome. However, the tables are turned if Snorlax uses Amnesia, which lets it muscle past Porygon completely. Snorlax shouldn't Self-Destruct, freeze or really interact with Porygon at all, as its low value outside of checking Snorlax means every move spent trying to beat it is batter spent on anything else outside of forcing it to Recover.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/oiseau-bleu.431020/
Quality checked by:
https://www.smogon.com/forums/members/ctown6.509438/
https://www.smogon.com/forums/members/plague-von-karma.236353/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
 
Last edited by a moderator:

Plague von Karma

Banned deucer.
Giving some feedback here alongside a grammar check to help whoever else goes through it.
Add
Remove
Comments
(AC) = Add comma
(AP) = Add full stop / period
(ASC) = Add semi-colon
(AH) = Hyphenate

(RC) = Remove comma
(RA) = Remove apostrophe


To implement easily, use this video.

Sometimes you seem to articulate thoughts directly from French, which while not bad, tends to transliterate poorly here. Hopefully these corrections can help you a bit! You also seem to have trouble merging sentences which tends to unnecessarily lengthen simple points, this may be helpful! Finally, you tend to use "but" in places where "however" is appropriate.

Overall a very good effort, the facts are solid.

[OVERVIEW]

Due Thanks (tone shift, "due" is often used somewhat negatively and this engages the reader more) to its incredible bulk, its strike force offensive prowess, (AC) and a varied movepool, Snorlax is a near-mandatory (I've seen a couple of decent teams without it, I would see this as an optional change though) Pokemon for every RBY Ubers team. Its Body Slam is incredibly powerful, and few Pokemon can consistently handle it. are the Pokemons that can consistantly handle it. But, However, Body Slam isn’t the only weapon Snorlax has in its arsenal. Earthquake, (RC) and the rare Ice-type coverage allows Snorlax to deals with Normal-resistant Pokemon such as Gengar, Rhydon, (AC) and Golem. Snorlax also has access to Self-Destruct, which, paired with the STAB and its base 110 base stat in Attack, becomes the strongest unboosted move in the game. With Self-Destruct, Snorlax is one of the best Pokemon to deal with kings of RBY Ubers: (colon) named Mewtwo, Mew, (AC) and Chansey. Moreover, in order to increase its physical bulk and longevity, Snorlax can sometimes bring Reflect and Rest. Thus, it will be able to consistantly check opposing Snorlax and Tauros. Finally, Amnesia is also an option to increase Snorlax’s special presence. (Is this necessary for the overview? I'd say it may be better to list off examples of broken moves Snorlax has access to near the beginning rather than here. AmneLax is rare in Ubers and doesn't even have a main set here, so I'd even say to remove it and let Other Options do the legwork)

However, Snorlax is incredibly slow. With a 30 base stat in speed base 30 Speed, it’s slower than every other decent fully evolved (the only Pokemon slower than Snorlax is Slowpoke) Pokemon except Slowbro. Therefore, Snorlax has to take a hit before acting, meaning it will be easier to send to the graveyard KO, (ygo reference is very much appreciated but best to keep it simple haha) especially if Snorlax doesn’t bring Rest. Talking about Speaking of Rest, it is the only option Snorlax has to heal. Once Rest is used, Snorlax become suddently becomes passive, giving to the opponent the occasion chance to send anything in on it, especially special attackers like Exeggutor, Alakazam, and Mewtwo, that can effectively pressure it with the nuclear Psychic.

[SET]
name: PhysLax (All-Out Physical Attacker) (Since you use these names to refer to the sets within the content, I think it's best we're direct here.)
move 1: Body Slam
move 2: Self-Destruct
move 3: Hyper Beam / Counter
move 4: Earthquake / Counter

[SET COMMENTS]
Set Description
=========

This set, often abbreviated by as "PhysLax", (quotation marks) is the most popular set in RBY Ubers. With this combinaistion of moves, Snorlax is one of the most difficult Pokemon to switch in on. (AP) it. Body Slam is the main STAB move; in (ASC)addition to the terrifying power of a Snorlax's Body Slam, foes must be careful with its paralysis chances before sending without thinking any Pokemon. (Note some XHKOs, or something like 2x BSlam -> HB or 1x BSlam -> SD VS Mewtwo. Right now it's just info you can find by clicking on the move.) Self-Destruct is a very powerful move. (Redundant with the second line) With the powerful Self-Destruct, Snorlax can take down almost any opposing Pokemon, creating a favorable situation; the threat of Self-Destruct forces out high-valued Pokemon like Mew and Mewtwo, letting Snorlax make further use of its powerful Body Slam while spreading paralysis. Hyper Beam has an incredible wallbreaking (we spell it like this) potiential after Body Slam, letting Snorlax score 2HKOs against Jolteon and paralyzed Chansey; after two Body Slams, Hyper Beam can even KO Mewtwo. of wall breaking. after a Snorlax's Body Slam, a lot of Pokemons may fear Hyper Beam. Hyper Beam also finishes low life Pokemon that will survive to Body Slam. Earthquake allows Snorlax to hit Gengar and Rhydon, two Pokemons that resists to which may switch in to resist Snorlax's Normal-type moves. If you retain choose Counter, (AC) Snorlax in Snorlax's moveset, it will have a better matchup against Tauros, in particular, particularly when Snorlax attempts to switch on it. Unfortunately, you have to drop Earthquake or Hyper Beam to fit Counter in its moveset. If you choose to drop Earthquake, Snorlax is weaponless versus helpless against Gengar and Rock-types, whereas, (RC) by choosing to drop Hyper Beam, Snorlax loses a great part of its offensive potential.

This Snorlax mainly acts as a wallbreaker. Send your Snorlax on the field, and just watch it make tear holes in opposing team with Body Slam. Providing support to Snorlax is quite easy, mostly because, once on the field, Snorlax is pretty self-sufficient. However, you still have to be able to send it in safely. (AP) on the field. At first glance, Snorlax eats low-damaging moves, and can easily switch on it. But, However, you have to be attentive to these chip damage. Even it takes low damage to from a lot of attacks, this Snorlax can't recover HPs, and, in the medium-term, (AH) chip damages may be enough to wear it down. (AP) it. Paralysis support avoids this pitfall. This support provides to Snorlax more occasion to switch on. A Snorlax switching on a paralyzed Pokemon directly applies pressure on the opposing Pokemon, which is slower than Snorlax and may be unable to move on the next turn, and undirectly on the opposing team, which may have to absorb a Snorlax's Body Slam. Paralysis support benefits Snorlax greatly, as switching in on a paralyzed Pokemon often gives Snorlax the opportunity to threaten the now-slower Pokemon — and by extension, the opposing team that may want to protect it — with heavy damage. (rewrote this in a more coherent form; you weren't necessarily incorrect, the language barrier just got in the way) One of the most appreciatated fodder switch-in opportunities is a paralyzed Chansey, as it lacks the firepower to contest Snorlax and is physically frail, being OHKOed by Self-Destruct and 2HKOed by Body Slam + Hyper Beam. Because many RBY Ubers teams rely on Chansey for duel Mewtwo, it's often too much to risk fighting Snorlax, forcing it out. Firstly, because Chansey can't really do anything threatening against Snorlax, Ice Beam and Seismic Toss, inflicting less than 20%. Secondly because Chansey is physically very frail, being unable to survive to Self-Destruct and Body Slam followed by Hyper Beam. Thirdly, because Chansey is a key Pokemon for every RBY Ubers' team that don't want to take the risk to lose the duel, being central in Mewtwo's damage controls. (rewrote this as well) Another common way to safely bring in the battle Snorlax is to force a paralyzed Pokemon forced to heal; (ASC) this lets Snorlax come in safely on moves like Recover, Soft-Boiled, and Rest, granting immense momentum. Then, you can safely send your Snorlax on the predictate Recover, Rest or Soft-Boiled. In your RBY Ubers' (RA) travel, you might face specific Snorlax's checks such as Porygon and Cloyster, that will which give trouble to common paralysis gameplan. Cloyster and Porygon are part of these specific checks. Cloyster is very bulky, but is sensible susceptible to Body Slam paralysis, (AC) so you might want to capitalize on it to limits Cloyster's actions; (ASC) and sometimes with some luck, you will break Cloyster with your Snorlax, though alternative solutions such as having Mewtwo or Mew use it as setup fodder while resting. Cloyster is kinda passive agaisnt RBY Ubers' king, named Sword Dance Mew and Amnesia, since its Blizzard deals superfical damges, and its Explosion isn't enought to be worth it. Ways to play around opposing Porygon are similiar: (colon) it's Porygon is super passive, and so you can litterally send almost anything else than Snorlax on it, without fear. in and usually force it out. Finally, a Reflect Snorlax might attempt to switch in on your PhysLax, trying to curb its action. You have to force it to Rest in order to pressure it with your strong special attacker, in particular with notably Mewtwo.

Self-Destruct is one of the most important moves on this set, (RC) and has many uses in RBY Ubers. Self-Destruct could take down a very useful opposing Pokemon, opening doors for the rest of your team while bringing strong allies in with impunity. Self-Destruct is an way to deal with a paralyzed threat. For exemple, Snorlax can explode on a paralyzed Mewtwo, inflicting between 78% and 93%, in order to kill KO it, or to revenge kill it with a faster Pokemon like Tauros, or Mew. The threat of Self-Destruct may force out the opposing Pokemon, creating favorable momentum for Snorlax’s user. Finally, a low-HPlife Snorlax can also use Self-Destruct, hoping to take down an opposing Pokemon with it. Keep in mind that Self-Destruct is very predictable, and an experienced player would try to predict it by sending a Ghost-type, a Rock-type Pokemon in resists like Gengar, Golem, or Rhydon, or an useless incapacitated Pokemon, like a frozen Pokemon, a sleeping Pokemon or a low life low-HP Pokemon. Moreover, be careful not to use Self-Destruct too early, as you might need your Snorlax later.

[SET]
name: ReflectLax (Reflect)
move 1: Body Slam
move 2: Reflect
move 3: Rest
move 4: Earthquake / Self-Destruct

[SET COMMENTS]
Set Description
=========

Since it is still one of the most pressuring attacks to switch into in the tier due to its mere power and its paralysis chance, Body Slam is mandatory on this set. Reflect increases Snorlax’s physical bulk, giving it the ability to check opposing physical attackers like Rhydon, Golem, Tauros, and opposing Snorlax. With Rest, Snorlax is able to stay alive active and hold its role throughout the game. You can fill the last moveslot with Earthquake or Self-Destruct. Earthquake gives Snorlax coverage to beat Rhydon, Golem, (AC) and Gengar. However, Snorlax might lack an offensive presence, especially against RBY Ubers’ king named Mew and Mewtwo, which love to use it as setup fodder. In order to compensate this lack of power, you may opt for Self-Destruct instead of Earthquake. With Self-Destruct, Snorlax threats almost every Pokemon in the game, especially Mewtwo, Mew, (AC) and Chansey. However, with Self-Destruct, Gengar and Rock-types totally walls Snorlax.

Unlike PhysLax, which needs precise HP management, Reflect Snorlax can repetitively come on the field, handling repeatedly enter battle to sponge weaker moves. Since Snorlax still carries Body Slam and other physical moves, it's still able to put the pressure on paralyzed Pokemons. With Reflect, Snorlax becomes the best answer to opposing Snorlax and Tauros, that which inflict superficial damage while Reflect is active, while Snorlax strikes back with a nuclear Body Slam. Also note that Mew, (RC) carrying Sword Dance, Body Slam, (AC) and Reflect is also walled by this Snorlax set, since Mew’s Body Slam inflicts at most 30% to Snorlax at most. A huge drawback to this set is the passivity of this asleep resting Snorlax. An asleep Like any sleeping Pokemon, Snorlax is an appreciated setup fodder for both Amnesia Mewtwo and Sword Dance Mew. This is why you might be careful when you use Rest, so to not to instantly lose. (AP) agaisnt RBY Ubers’ kings.

[STRATEGY COMMENTS]
Others Options
=============

Snorlax’s movepool is garnished with a lot of interesting moves, but, (RC) only a fistful is are really useful in a battle. Fire Blast, Thunderbolt, Surf, Psychic, Seismic Toss, Rock Slide, and even Solar Beam are part of these useless move. Even if Fire Blast, Thunder Bolt, Surf, Rock Slide and Psychic these seems interesting with our new-gens glasses put on our nose, (This feels like a subtle jab. The metaphor is nice, but I think this may rub newgenners the wrong way.) these moves lacks of useful coverage and Ice Beam is genarally better in every situations, due thanks to freezes chances and extra neutral coverage. the freeze chance, neutral coverage, generally higher PP, and the ability to hit Rhydon and Golem. (you should really sell this to the reader when you're going over so many options)

A set with Amnesia is conceivable. Paired with Reflect and Rest, Snorlax becomes just nigh-unbreakable, but, in return, Snorlax has only one slot for an attacking move, severely limiting its offensive potential. Special converage, like Ice Beam or Blizzard, is terrible against Ice-type Pokemons, as well as Chansey and Mewtwo. On the other hand, opting for Body Slam leaves Snorlax helpless against common bulky answers like Cloyster, Mew, Slowbro, Mewtwo, Gengar and Rhydon. You can also choose to pair Amnesia with Rest, Body Slam and Blizzard, but this set has trouble with opposing physical attackers, which can abuse the fact that Snorlax is not an immediate danger. Unfortunately, this Snorlax combines both PhysLax and ReflectLax's problem, since it is weak to physical attacks and very passive once Rest is used. Finally, every AmnesiaL Snorlax might lose can realistically lose against Mewtwo, (RC) due to its very high critical hit ratio.

Snorlax has access to a plenty of Normal-type moves. Double Edge and Mega Kick are stronger than Body Slam, but, (RC) in regards to their negative aspects, respectively, the recoil and the low precision accuracy, make Body Slam a better option. Headbutt lets Snorlax fishes for flinches against paralyzed foes, which can be useful in some situations; (ASC) however, it’s hard to find the space for this move in Snorlax's moveset without compromising its offensive prowess.

Checks and Counters
===================
(This is extremely bare and can be much longer.)
- Snorlax: **Opposing Snorlax**: With Reflect and Rest, Snorlax is able to nullify the action of opposing Snorlax, all without loosing its offensive potential. However, it will eventually be forced to Rest, leaving it open for set-up sweepers like Mewtwo, Slowbro, or Mew to break it. To some extent, PhysLax can come on field in order to wear down opposing PhysLax with Body Slam and Self-Destruct.

Note how rare Amnesia variants can dumpster Reflect Snorlax, among the other nuances. This should be way longer.

- Slowbro: **Slowbro**: Thanks to its natural bulk, Slowbro swallow stomach everything Snorlax could can do, repeatedly using Rest to PP stall Body Slam. In addition, Slowbro can threaten Snorlax and the opposing team with Thunder Wave and Amnesia before it threatens to sweep. Slowbro will usually win one-on-one through sheer brute force, often forcing PhysLax sets to Self-Destruct in a desperate bid to stop it.

- Other strong special attackers: **Strong Special Attackers**: Many special attackers are able to inflict a lot of damage to Snorlax. However, these Pokemon, namely Mewtwo, Exeggutor, Alakazam, Zapdos and Starmie, (AC) hate to eat a Body Slam due to high damages and the paralysis chance, (AC) the latter of which can completely flip the situation and possibly allow Snorlax to win outright. But However, they can effectively pressure a Snorlax that just used Rest, usually forcing it out. (AP) and still sleeps. In the case of Mewtwo, this forces you to switch in a Pokemon against what can and will be a +2 Mewtwo thereafter, which can be monumentally difficult.

- Cloyster:
**Cloyster**: With its base 180 base stats in Defense and Rest, Cloyster is able to handle Snorlax in long term, staving off its Body Slam. Its Blizzard deals a large amount of damage to Snorlax, 3HKOing it even if slightly chipped, all while backed by a small freeze chance. However, freezing Snorlax is often detrimental in RBY Ubers, as freezing Chansey or Mewtwo is often a priority. and has a chance to freeze. Also, its Cloyster's unique access to Clamp, (RC) allows Cloyster it to easily chip Snorlax into Blizzard 3HKO range or pivot on the upcoming to a more effective Pokemon for the situation. Snorlax can situationally win against Cloyster if it lands Body Slam paralysis or gets lucky with critical hits, but this is often ill-advised, as it leaves Snorlax vulnerable to being PP stalled by opposing Reflect Snorlax or Chansey in the long-run.

- Rhydon: **Rhydon**: Rhydon is faster than Snorlax, and its Earthquake 3HKOes Snorlax in 97% of cases. On the other side, Snorlax’s Earthquake also 3HKOes Rhydon. Rhydon resists to Normal-type moves, which gives many opportunities to for Rhydon to come on the field. However, like every previous counter, (none of the previous Pokemon are "counters", and we shouldn't refer like that anyway tbh) Rhydon should be careful about paralysis from Body Slam, which would tip the outcome of the duel in the camp of Snorlax. Finally, Rhydon with Rest totally walls a Snorlax without Earthquake, Ice Beam or Blizzard, but these Snorlax remain uncommon.

- Gengar: **Gengar**: Thanks to its Normal immunity, Gengar can easily switch on Snorlax, trying to absorb Body Slam or Self-Destruct and threatening it with Hypnosis or Explosion. Unfortunately, in most of cases, Snorlax brings Earthquake in its moveset, making the task harder to complete for Gengar, risking taking a massive chunk of damage.

- Porygon: **Porygon**: Surprisingly, Snorlax is unable to beat Porygon, (RC) without clicking Self-Destruct or landing a ton of critical hits or having it paralyzed prior. Indeed, Porygon is faster, (RC) and can just spam repeatedly Recover, waiting for Snorlax to run out of Body Slam’s PP. However, Porygon is very passive and totaly useless against every other Pokemon, meaning Snorlax can just switch out without fear, although Thunder Wave can be irksome. However, the tables are turned if Snorlax uses Amnesia, which lets it muscle past Porygon completely. Snorlax shouldn't Self-Destruct, freeze, or really interact with Porygon at all, as its sheer low value outside of checking Snorlax means every move spent trying to beat it is better spent on anything else outside of forcing it to Recover.

[CREDITS]
- Written by: [[Oiseau Bleu, 431020]]
- Quality checked by: [[, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Qcqcqc1


phys*


Snorlax's Body Slam, foes must be careful with its paralysis chance before
“foes must be careful with its paralysis chance on non Normal types”

With the powerful Self-Destruct, Snorlax can take down almost any opposing Pokemon,
With the most powerful Self-Destruct in the game, Snorlax can take down almost any Pokemon other than Rhydon, Golem, and the Normal immune Gengar.

Added some more emphasis to how powerful this boom really is, and with that I thought mentioning the very few Pokemon that take it well was important.


If you choose Counter, Snorlax will have a better match up against Tauros, particularly when Snorlax attempts to switch on it.
I would add something about the Counter damage.
“Snorlax can use counter on the very likely Body Slam. This will put Tauros into Body Slam KO range, or KO in return if Tauros lands a critical hit.

Also might be worth mentioning that if you switch into Body Slam and then Tauros switches out, you will still do good damage.

“Counter also allows you to pressure your opponent if they switch Tauros out after using Body Slam, doing good damage thanks to Snorlax’s massive HP stat”




Send your Snorlax on the field tear holes in opposing team
In the opposing team

Because many RBY Ubers teams rely on Chansey for duel Mewtwo, it's often too much to risk fighting Snorlax, forcing it out.
Rely on Chansey to duel Mewtwo, it’s often not worth it to risk fighting Snorlax, forcing it out.


Finally, a Reflect Snorlax might attempt to switch on your PhysLax, trying to curb its action. You have to force it to Rest in order to pressure it with your strong Special attacker, notably Mewtwo.
I would add after this that forcing Snorlax to rest can also give your Lax an opportunity to switch in later
“notably Mewtwo, while also gaining a Pokemon to switch in on later in the game”


is terrible against Ice-type Pokemon, as well as Chansey and Mewtwo.
“As well as only pressuring Chansey and Mewtwo with the threat of a freeze. This is quite notable as it will essentially KO them and free up your own Mewtwo, but this can be easily played around”

Checks and Counters
===================
I think this section is incredibly well written.

implement and Qc 1/2!
Hit me up on discord if you have any questions!
Well done:)
 

Sabelette

from the river to the sea
is a Site Content Manageris a Community Contributoris a Top Contributoris a Forum Moderator Alumnus
Amchecking this, I'll see if a GP team member might follow up on this! Obviously as an amcheck this is all purely suggestion.

Add Remove Comment
AC
= Add Comma, RC = Remove Comma

[OVERVIEW]

Thanks to its incredible bulk, its offense prowess, and a varied movepool, Snorlax is a near-mandatory Pokemon for every RBY Ubers team (streamlined sentence slightly). Its Body Slam is incredibly powerful, and few Pokemon can consistently handle it. However, Body Slam isn’t the only weapon Snorlax has in its arsenal. Earthquake and the its (reads awkwardly) Ice-type coverage allows Snorlax to deal with Normal-resistant Pokemon such as Gengar, Rhydon, and Golem. Snorlax also has access to STAB Self-Destruct, which, paired with STAB and its base 110 stat in Attack, becomes the strongest unboosted move in the game (conforming to GP standard on base stats + streamlining). With Self-Destruct, Snorlax is one of the best Pokemon to deal with the kings of RBY Ubers: Mewtwo, Mew and Chansey. Moreover, in order to increase its physical bulk and longevity, Snorlax can sometimes bring Reflect and Rest. Thus, allowing it will be able to consistaently check opposing Snorlax and Tauros (flow).

However, Snorlax is incredibly slow. With a base 30 Speed, it’s slower than every other fully evolved Pokemon except Slowbro. Therefore, Snorlax has to take a hit before acting, meaning it will be easier to KO, especially if Snorlax doesn’t bring Rest. Speaking of Rest (note the accidental double space before "Rest" - I removed it), it is the only option Snorlax has to heal. Once Rest is used, Snorlax suddently becomes passive, giving to the opponent the chance to send anything in on against (trying to make it a little clearer but your call) it, especially special attackers like Exeggutor, Alakazam, and Mewtwo, (RC) that can effectively pressure it with the nuclear Psychic.

[SET]
name: PhysLax (All-Out Attacker)
move 1: Body Slam
move 2: Self-Destruct
move 3: Hyper Beam / Counter
move 4: Earthquake / Counter

[SET COMMENTS]
Set Description
=========

This set, often abbreviated as "PhysLax"," (move parentheses outside comma, grammar) is the most popular set in RBY Ubers. With this combination of moves, Snorlax is one of the most difficult Pokemon to switch in on. Body Slam is the main STAB move; in addition to the terrifying power of Snorlax's Body Slam, foes must be careful with wary of its paralysis chance on non-Normal-types (add hyphens) before sending without thinking any Pokemon (doesn't work grammatically, I'd just remove). With the most powerful Self-Destruct in the game, Snorlax can take down almost any opposing Pokemon other than Rhydon, Golem, and the Normal-type immune Gengar, creating a favorable situation; the threat of Self-Destruct forceds out high-value Pokemon like Mew and Mewtwo, letting Snorlax make further use of its powerful Body Slam while spreading paralysis. Also, note that Body Slam immediately followed by Self-Destruct KOs Mewtwo and nearly-KOs Mew. Hyper Beam has incredible wallbreaking incredible (order changed for grammar) potiential (spelling) after Body Slam, letting Snorlax score 2HKOs against Jolteon and paralyzed Chansey; after two Body Slams, Hyper Beam can even KO Mewtwo. Earthquake allows Snorlax to hit Gengar and Rhydon, which may switch in to resist Snorlax's Normal-type moves. Against opposing Normal-types, Snorlax can use cCounter on their very likely Body Slams (needed this extra clarity IMO, also capitalize move names). This will put Tauros into Body Slam KO range, or KO in return if Tauros lands a critical hit. Counter also allows you to pressure your opponent if they switch Tauros out after using Body Slam, doing good damage thanks to Snorlax’s massive HP stat. Unfortunately, you have to drop Earthquake or Hyper Beam to fit Counter in its moveset. If you choose to drop Earthquake, Snorlax is helpless against Gengar and Rock-types, whereas by choosing to drop Hyper Beam, Snorlax loses a great part of its offensive potential.

This Snorlax mainly acts as a wall breaker. Send your Snorlax on the field tear holes in the opposing team with Body Slam. Providing support to Snorlax is quite easy, mostly because, (RC) once on the field, Snorlax is pretty self-sufficient. However, you still have to be able to send it in safely. At first glance, Snorlax eats low-damaging moves (like what?), and can easily switch on it them. However, you have to be attentive to chip damage. Even though it takes low damage from a lot of many attacks (word choice, "a lot of" makes it sound like Snorlax is taking 10 different hits), this Snorlax can't recover HP, and, in the medium-term, chip damage may be enough to wear it down. (Add period) Paralysis support benefits Snorlax greatly, as switching in on a paralyzed Pokemon often gives Snorlax the opportunity to threaten the now-slower Pokemon — and by extension, the opposing team that may want to protect it — with heavy damage. One of the most appreciatated (spelling) switch-in opportunities is a paralyzed Chansey, as it lacks the firepower to contest Snorlax and is physically frail, being OHKOed by Self-Destruct and 2HKOed by Body Slam + Hyper Beam. Because many RBY Ubers teams rely on Chansey to duel Mewtwo, it's often not worth it to risk fighting Snorlax, forcing it out. Another (removed space, "another" rather than "an other") common way to safely bring in Snorlax is to force a paralyzed Pokemon forced to heal (redundant wording); this lets Snorlax come in safely on moves like Recover, Soft-Boiled, and Rest, granting immense momentum. In your RBY Ubers travel (I get the idea but don't think "travel" works, maybe "journey?"), you might face specific Snorlax's checks, such as Porygon and Cloyster, which give trouble to the common paralysis gameplan. Cloyster is very bulky, but is susceptible to Body Slam paralysis, so you might want to capitalize on it to limits Cloyster's actions; with some luck, you will break Cloyster with your Snorlax, though there are alternative solutions such as having Mewtwo or Mew use it as setup fodder while it is rResting (capitalization + grammar/flow). Ways to play around opposing Porygon are similiar (spelling): it's super passive, so you can send almost anything else in and usually force it out. Finally, a Reflect Snorlax might attempt to switch on your PhysLax, trying to curb its action (maybe "trying to halt its momentum" might be better). You have to If you can force it to Rest, (AC) in order to you can then pressure it with your strong Special attackers, notably such as Mewtwo, notably Mewtwo, while also gaining a Pokemon to creating opportunities to switch in on later in the game (flow changes to suggest a course of action and the benefits of this action + fix some grammar).

Self-Destruct is one of the most important moves on this set and has many uses in RBY Ubers. Self-Destruct could can take down a very useful opposing Pokemon, opening doors for the rest of your team while bringing strong allies in with impunity. Self-Destruct is a one way to deal with a paralyzed threat. For exeample (spelling), Snorlax can explode on a paralyzed Mewtwo, inflicting between 78% and 93%, which may in order to KO it, (RC) or allow you to revenge kill it with a faster Pokemon like Tauros or Mew. The threat of Self-Destruct may force out the opposing Pokemon, creating favorable momentum for Snorlax’s user. Finally, at low-HP (remove hyphen) Snorlax can also use Self-Destruct, hoping to take down an opposing Pokemon with it. Keep in mind that Self-Destruct is very predictable, and an experienced player would will try to predict it by sending in resists Pokemon (per GP, no using "resists" as a noun) like Gengar, Golem, or Rhydon, (AC) an incapacitated Pokemon, like a frozen Pokemon, a sleeping Pokemon or a low-HP Pokemon or may opt to sacrifice a sleeping, frozen, or heavily weakened Pokemon (flow/repetition of "Pokemon" a lot). Moreover, be careful not to use Self-Destruct too early, as you might need your Snorlax later.

[SET]
name: Reflect
move 1: Body Slam
move 2: Reflect
move 3: Rest
move 4: Earthquake / Self-Destruct

[SET COMMENTS]
Set Description
=========

Since it is still one of the most pressuring attacks to switch into in the tier due to its mere power and paralysis chance, Body Slam is mandatory on this set. Reflect increases Snorlax’s physical bulk, giving it the ability to check opposing physical attackers like Rhydon, Golem, Tauros, and opposing Snorlax. With Rest, Snorlax is able to stay active and hold its role throughout the game. You can fill the last moveslot with Earthquake or Self-Destruct. Earthquake gives Snorlax coverage to beat Rhydon, Golem, and Gengar. However, Snorlax might lack an offensive presence, especially against Mew and Mewtwo, which love to use it as setup fodder. In order to compensate this lack of power, you may opt for Self-Destruct instead of Earthquake. With Self-Destruct, Snorlax threatens almost every Pokemon in the game, especially Mewtwo, Mew, and Chansey (what is "especially" about it if almost every Pokemon is threatened? I'd cut this personally or explain how this might catch them by surprise coming from ReflectLax). However, with Self-Destruct this set, Gengar and Rock-types totally wall Snorlax (changed due to repetitive use of "with Self-Destruct").

Unlike PhysLax, which needs precise HP management, Reflect Snorlax can repeatedly enter battle to sponge weaker moves. Since Snorlax still carries Body Slam and other physical moves, it's still able to put the pressure on paralyzed Pokemon. With Reflect, Snorlax becomes the best answer to opposing Snorlax and Tauros, which inflict superficial damage while Reflect is active, while Snorlax strikes back with a nuclear Body Slam (I feel like this was covered above when Reflect was initially mentioned, consider removing). Also note that Mew carrying Sword Dance, Body Slam, and Reflect is sets lacking Earthquake are also walled by this Snorlax set, since Mew’s Body Slam inflicts 30% to Snorlax at most. A huge drawback to this set is the passivity of rResting Snorlax. Like any sleeping Pokemon, Snorlax is an apreciate fodder for both Amnesia Mewtwo and Swords Dance Mew. This is why you might be careful when you use Rest, so to not instantly lose. (I'd cut this for redundancy)

[STRATEGY COMMENTS]
Others Options
=============

Snorlax’s movepool is garnished with a lot of interesting moves, but, (RC) only a fistful is few are really useful in a battle. Fire Blast, Thunderbolt Bolt, Surf, Psychic, Seismic Toss, Rock Slide, and even Solar Beam are part of these usually useless moves. Even if these moves seem interesting, these moves lack useful coverage and Ice Beam is genaerally (spelling) better in every situations, thanks to the freeze chance, wider neutral coverage, generally higher PP, and the ability to hit Rhydon and Golem.

A set with Amnesia is conceivable. Paired with Reflect and Rest, Snorlax becomes nigh-unbreakable, but, in return, Snorlax has only one slot for an attacking move, severely limiting its offensive potential. Special coverage, like Ice Beam or Blizzard, is terrible against Ice-type Pokemon, as well as only pressuring Chansey and Mewtwo with the threat of a freeze. This is quite notable as it will essentially KO them and free up your own Mewtwo, but this can be easily played around. On the other hand, opting for Body Slam leaves Snorlax helpless against common bulky answers like Cloyster, Mew, Slowbro, Mewtwo, Gengar and Rhydon. You can also choose to pair Amnesia with Rest, Body Slam and Blizzard, but this set has trouble with opposing physical attackers, which can abuse exploit (per GP incorrect use of the word "abuse") the fact that Snorlax is not an immediate danger. Unfortunately, this Snorlax combines both PhysLax and ReflectLax's problems, since it is weak to physical attacks and very passive once Rest is used. Finally, every Amnesia Snorlax can realistically lose against Mewtwo, due to its very high critical hit ratio.

Snorlax has access to a plenty of Normal-type moves. Double-Edge (hyphen) and Mega Kick are stronger than Body Slam, but in regards to due to their negative aspects, respectively, namely, Double-Edge's the recoil and Mega Kick's low accuracy make Body Slam remains a better option (used an em dash to help organize this thought a little more). Headbutt lets Snorlax fish for flinches against paralyzed foes, which can be useful in some situations; however, it’s hard to find the space for this move in Snorlax's moveset without compromising its offensive prowess.

Checks and Counters
===================

**Opposing Snorlax**: With Reflect and Rest, Snorlax is able to nullify the action of opposing Snorlax, without loosing (spelling) its offensive potential. However, it will eventually be forced to Rest, leaving it open for set-up sweepers like Mewtwo, Slowbro, or Mew to break it. To some extendt, PhysLax can come in to wear down opposing PhysLax with Body Slam and Self-Destruct.

**Slowbro**: Thanks to its natural bulk, Slowbro stomachs everything (removed space in "everything") Snorlax can do, repeatedly using Rest to PP stall Body Slam. In addition, Slowbro can threaten Snorlax and the opposing team with Thunder Wave and Amnesia before it threatens to sweep. Slowbro will usually win one-on-one through sheer brute force, often forcing PhysLax sets to Self-Destruct in a desperate bid to stop it.

**Strong Special Attackers**: Many special attackers are able to inflict a lot of damage to Snorlax. However, these Pokemon, namely Mewtwo, Exeggutor, Alakazam, Zapdos, and Starmie, hate to eat a Body Slam due to high damage and the paralysis chances, the latter of which can completely flip the situation and possibly allow Snorlax to win outright. However, they can effectively pressure a Snorlax that just used Rest, usually forcing it out. In the case of Mewtwo, this forces you to switch in a Pokemon against what can and will be a potential +2 Mewtwo thereafter, which can be monumentally difficult.

**Cloyster**: With its base 180 Defense and Rest, Cloyster is able to handle Snorlax in the long term, staving off its Body Slam. Its Blizzard deals a large amount of damage to Snorlax, 3HKOing it even if even (I think this is what you were going for) slightly chipped, all while backed by a small freeze chance. However, freezing Snorlax is often detrimental in RBY Ubers, as freezing Chansey or Mewtwo is often a priority. Cloyster's unique access to Clamp allows it to easily chip Snorlax into Blizzard 3HKO range or pivot to a more effective Pokemon for the situation. Snorlax can situationally win against Cloyster if it lands Body Slam paralysis or gets lucky with critical hits, but this is often ill-advised, as it leaves Snorlax vulnerable to being PP stalled by opposing Reflect Snorlax or Chansey in the long-run.

**Rhydon**: Rhydon is faster than Snorlax, and its Earthquake 3HKOes Snorlax in 97% of cases. On the other side, Snorlax’s Earthquake also 3HKOes Rhydon. Rhydon resists to Normal-type moves, which gives many opportunities for Rhydon to come on to the field. However, Rhydon should be careful about of paralysis from Body Slam, which would can tip the outcome of the duel in the camp of Snorlax's favor. Finally, Rhydon with Rest totally walls a Snorlax without Earthquake, Ice Beam or Blizzard, but these Snorlax sets remain uncommon.

**Gengar**: Thanks to its Normal-type immunity, Gengar can easily switch on Snorlax, trying to absorb Body Slam or Self-Destruct and threatening it with Hypnosis or Explosion. Unfortunately, in most cases, Snorlax brings Earthquake in its moveset, making the task harder to complete for Gengar, risking taking a massive chunk of damage (recommend replacing this with a brief sentence about how EQ 2HKOs Gengar).

**Porygon**: Surprisingly, Snorlax is unable to beat Porygon without clicking Self-Destruct or having it paralyzed prior. Indeed, Porygon is faster and can repeatedly Recover, waiting for Snorlax to run out of Body Slam’s PP. However, Porygon is very passive and totaly useless against every other Pokemon, meaning Snorlax can just switch out without fear, although Thunder Wave can be irksome. However, the tables are turned if Snorlax uses Amnesia, which lets it muscle past Porygon completely. Snorlax shouldn't Self-Destruct, freeze or really interact with Porygon at all, as its sheer low value outside of checking Snorlax means every move spent trying to beat it is batter spent on anything else outside of forcing it to Recover.


[CREDITS]
- Written by: [[Oiseau Bleu, 431020]]
- Quality checked by: [[ctown6, 509438], [May, 236353]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

autumn

after midnight
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Dedicated Tournament Hostis a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done your amcheck did a lot here
[OVERVIEW]
Thanks to its incredible bulk, offensive prowess, and varied movepool, Snorlax is a near-mandatory Pokemon for every RBY Ubers team. Its Body Slam is incredibly powerful, and few Pokemon can consistently handle it. However, Body Slam isn’t the only weapon Snorlax has in its arsenal. Earthquake and its Ice-type coverage allows Snorlax to deal with Normal-resistant or -immune Pokemon such as Gengar, Rhydon, and Golem, and Gengar. Snorlax also has access to STAB Self-Destruct, which, paired with its base 110 Attack, is the strongest unboosted move in the game. With Self-Destruct, Snorlax is one of the best Pokemon to deal with the kings of RBY Ubers: Mewtwo, Mew, (AC) and Chansey. Moreover, in order to increase its physical bulk and longevity, Snorlax can sometimes bring run Reflect and Rest, allowing it to consistently check opposing Snorlax and Tauros.

However, Snorlax is incredibly slow. With a base 30 Speed, it’s slower than every other fully evolved Pokemon except Slowbro. Therefore, Snorlax has to take a hit before acting, meaning it will be easier to KO, especially if Snorlax doesn’t bring run Rest. Rest is the only option Snorlax has to heal. Once Rest is used, Snorlax becomes passive, giving the opponent the chance to send anything in against it, especially special attackers like Exeggutor, Alakazam, and Mewtwo, which can effectively pressure it with the nuclear Psychic.

[SET]
name: PhysLax (All-Out All-out Attacker)
move 1: Body Slam
move 2: Self-Destruct
move 3: Hyper Beam / Counter
move 4: Earthquake / Counter

[SET COMMENTS]
Set Description
=========

This set, often abbreviated as "PhysLax," is the most popular set in RBY Ubers. With this combination of moves, Snorlax is one of the most difficult Pokemon to switch in on. Body Slam is the main STAB move; in (fluff thats basically repeated in next sentence anyway) In addition to the terrifying power of Snorlax's Body Slam, foes must be wary of its paralysis chance on non-Normal-types. With the most powerful Self-Destruct in the game, Snorlax can take down almost any opposing Pokemon other than Rhydon, Golem, and the Normal-type immune Normal-immune Gengar, creating a favorable situation; the threat of Self-Destruct forces out high-value Pokemon like Mew and Mewtwo, letting Snorlax make further use of its powerful Body Slam while spreading paralysis. Also, note that Body Slam immediately followed by Self-Destruct KOes Mewtwo and nearly KOes Mew. Hyper Beam has incredible wallbreaking potential after Body Slam, letting Snorlax score 2HKOs against Jolteon and paralyzed Chansey; after two Body Slams, Hyper Beam can even KO Mewtwo. Earthquake allows Snorlax to hit Gengar and Rhydon, which may switch in to resist into Snorlax's Normal-type moves. Against opposing Normal-types, Snorlax can use Counter on their very likely Body Slams Slam. This will put Tauros into Body Slam KO range (RC) or KO it in return if Tauros lands a critical hit. Counter also allows you to pressure your opponent if they switch Tauros out after using Body Slam, doing good damage thanks to Snorlax’s massive HP stat. Unfortunately, you have Snorlax has to drop Earthquake or Hyper Beam to fit Counter in its moveset. If you choose to drop Snorlax is not running Earthquake, Snorlax it is helpless against Gengar and Rock-types, whereas by choosing to drop Hyper Beam, Snorlax loses a great part of its offensive potential.

This Snorlax mainly acts as a wall breaker wallbreaker, whch can tear holes in the opposing team with Body Slam. Send your Snorlax on the field tear holes in the opposing team with Body Slam. (both senetnces basically say the same thing so i combined them) Providing support to Snorlax is quite easy because once on the field, Snorlax is pretty self-sufficient. (would 'Once on the field, Snorlax is pretty self-sufficient, so it requires little support' work too? bc this says providing support is easy - it doesnt need any) However, you still have to be able to send it in safely it needs to switch in safely. At first glance, Snorlax eats low-damaging moves (RC) and can easily switch on them. However, you have to be attentive to chip damage. Even though it takes low damage from many attacks, this Snorlax can't recover HP, and chip damage may be enough to wear it down, so be attentive to any damage taken. Paralysis support benefits Snorlax greatly, as switching in on a paralyzed Pokemon often gives Snorlax the opportunity to threaten the now-slower Pokemon—and by extension, the opposing team that may want to protect it—with heavy damage. One of the most appreciated switch-in opportunities is a paralyzed Chansey, as it lacks the firepower to contest Snorlax and is physically frail, being OHKOed by Self-Destruct and 2HKOed by Body Slam + Hyper Beam. Because many RBY Ubers teams rely on Chansey to duel Mewtwo, it's often not worth it to risk fighting stay in on Snorlax, forcing it out. (feel like 'risk fighting' implies that chansey can win the 1v1 if lucky or whatever and youve said it can't) Another common way to safely bring in Snorlax is to force a paralyzed Pokemon to heal; this lets Snorlax come in safely on moves like Recover, Soft-Boiled, and Rest, granting immense momentum. In your RBY Ubers travel, you might face specific (keep this if you really want to but it doesnt rly fit in an analysis) Snorlax checks, such as Porygon and Cloyster, which trouble the common paralysis gameplan. Cloyster is very bulky (RC) but is susceptible to Body Slam paralysis, so you might want to capitalize on it to limit Cloyster's actions (this is super unclear and it feels like its clarified in the next sentence but if its relevant keep and explain what this means); with some luck, you will break Cloyster with your Snorlax can break through Cloyster, though there are alternative solutions such as having Mewtwo or Mew use it as setup fodder while it is Resting asleep. Ways to play around opposing Porygon are similar: it's super very passive, so you can send almost anything else in and usually force it out. Finally, a Reflect Snorlax might attempt to switch on your PhysLax into Sborlax, trying to curb its action. If you can force it to Rest, you can then pressure it with your strong special attackers, such as Mewtwo, while also creating opportunities to switch in later. (by weakening it?)

Self-Destruct is one of the most important moves on this set and has many uses in RBY Ubers.
Self-Destruct can take down a very useful opposing Pokemon, opening doors for the rest of your team while bringing strong allies in with impunity. Self-Destruct is one way to deal with a paralyzed threat. For example, Snorlax can explode on threat, such as a paralyzed Mewtwo, inflicting between 78% and 93% damage, which may KO it or allow you to revenge kill it with a faster Pokemon like Tauros or Mew. The threat of Self-Destruct may force out the opposing Pokemon, creating favorable momentum for Snorlax’s user. Finally, at low HP, (AC) Snorlax can also use Self-Destruct, hoping to take down an opposing Pokemon with it. Keep in mind that Self-Destruct is very predictable, and an experienced player will try to predict it by sending in Pokemon like Gengar, Golem, or and Rhydon, or they may opt to sacrifice a sleeping, frozen, or heavily weakened Pokemon. Moreover, be careful not to use Self-Destruct too early, as you might need your Snorlax later.

[SET]
name: Reflect
move 1: Body Slam
move 2: Reflect
move 3: Rest
move 4: Earthquake / Self-Destruct

[SET COMMENTS]
Set Description
=========

Since it is still one of the most pressuring attacks to switch into in the tier due to its mere power and paralysis chance, Body Slam is mandatory on this set. Body Slam is mandatory, being one of the most difficult attacks to switch into due to its power and paralysis chance. (removed cross set reference) Reflect increases Snorlax’s physical bulk, giving it the ability to check opposing physical attackers like Rhydon, Golem, Tauros, and opposing Snorlax. With Rest, Snorlax is able to stay active and hold its role healthy to maintain its role throughout the game. You can fill the last moveslot with Earthquake or Self-Destruct. Snorlax can either run Earthquake ro Self-Destruct in its last moveslot. Earthquake gives Snorlax coverage to beat Rhydon, Golem, and Gengar. However, Snorlax might lack an offensive presence, especially against Mew and Mewtwo, which love to use it as setup fodder. In order to compensate this lack of power, you may opt for Snorlax can run Self-Destruct instead of Earthquake. With Self-Destruct, Snorlax threatens almost every Pokemon in the game. However, with this set, Gengar and Rock-types totally wall Snorlax.

Unlike PhysLax, which needs precise HP management, Reflect Snorlax can repeatedly enter the battle to sponge weaker moves. Since Snorlax still carries Body Slam and other physical moves, it's still able to put pressure on paralyzed Pokemon. With Reflect, Snorlax becomes the best answer to opposing Snorlax and Tauros, which inflict superficial damage while Reflect is active, while and (repetition of while with 2 diff meanings in the space of a few words) Snorlax strikes them back with a nuclear Body Slam. Also note that Mew sets lacking Earthquake are also walled by this Snorlax set, since Mew’s Body Slam inflicts 30% to Snorlax at most. A huge drawback to this set is the passivity of Resting Snorlax once it has used Rest. Like any sleeping Pokemon, Snorlax is fodder for both Amnesia Mewtwo and Swords Dance Mew.

[STRATEGY COMMENTS]
Others Options
=============

Snorlax’s movepool is garnished with a lot of interesting moves, but (space) only a few are really useful in a battle. Fire Blast, Thunderbolt, Surf, Psychic, Seismic Toss, Rock Slide, and even Solar Beam are usually useless moves. Even if these moves seem interesting, these moves lack useful coverage and Ice Beam is generally better in every situation, thanks to the freeze chance, wider neutral coverage, generally higher PP, and ability to hit Rhydon and Golem. (this entire part can go honestly it's fluff that doesnt add anything apart from saying snorlax has a wide moveool but dont use it, which isnt what other options is for. you mention ice beam as usable here but thats also mentioned in the next paragraph so this one adds nothing of value)

A set with Amnesia is conceivable. Paired with Reflect and Rest, Snorlax becomes nigh (remove hyphen) unbreakable, but, in return, Snorlax has only one slot for an attacking move, severely limiting its offensive potential. Ice Beam and Blizzard are terrible against Ice-type Pokemon and only pressure Chansey and Mewtwo with the threat of a freeze. This is quite notable, as it will essentially KO them and free up your own Mewtwo, but this can be easily played around. On the other hand, opting for Body Slam leaves Snorlax helpless against common bulky answers like Cloyster, Mew, Slowbro, Mewtwo, Gengar, (AC) and Rhydon. You can also choose to pair Amnesia with Rest, Body Slam, (AC) and Blizzard, but this set has trouble with opposing physical attackers, which can exploit the fact that Snorlax is not an immediate danger. Unfortunately, this Snorlax combines both PhysLax and ReflectLax's problems, since it is weak to physical attacks and very passive once Rest is used. Finally, every Amnesia Snorlax can realistically lose against Mewtwo (RC) due to its very high critical hit ratio.

Snorlax has access to plenty of Normal-type moves. Double-Edge and Mega Kick are stronger than Body Slam, but due to their negative aspects—namely, Double-Edge's recoil and Mega Kick's low accuracy—Body Slam remains a better option. Headbutt lets Snorlax fish for flinches against paralyzed foes, which can be useful in some situations; however, it’s hard to find the space for this move in Snorlax's moveset without compromising its offensive prowess.

Checks and Counters
===================

**Opposing Snorlax**: With Reflect and Rest, Snorlax is able to nullify the action of opposing Snorlax (RC) without losing its offensive potential. However, it will eventually be forced to use Rest, leaving it open for set-up setup sweepers like Mewtwo, Slowbro, or and Mew to break it. To some extent, PhysLax can come in to wear down opposing PhysLax with Body Slam and Self-Destruct.

**Slowbro**: Thanks to its natural bulk, Slowbro stomachs everything Snorlax can do, repeatedly using Rest to PP stall Body Slam. In addition, Slowbro can threaten Snorlax and the opposing team with Thunder Wave and Amnesia before it threatens to sweep. Slowbro will usually win one-on-one through sheer brute force, often forcing PhysLax sets to use Self-Destruct in a desperate bid to stop it.

**Strong Special Attackers**: Many special attackers are able to inflict a lot of damage to Snorlax. However, these Pokemon, namely Mewtwo, Exeggutor, Alakazam, Zapdos, and Starmie, hate to eat take a Body Slam due to high damage and paralysis chance, the latter of which can completely flip the situation and possibly allow Snorlax to win outright. However, they can effectively pressure a Snorlax that has just used Rest, usually forcing it out. In the case of Mewtwo, this forces you to switch in a Pokemon against a potential +2 Mewtwo thereafter, which can be monumentally difficult. (it's probably worth making this sentence clearer that mewtwo sets up on the switch - it's just implied rn)

**Cloyster**: With its base 180 Defense and Rest, Cloyster is able to handle Snorlax in the long term long-term, staving off its Body Slam. Its Blizzard deals a large amount of damage to Snorlax, 3HKOing it if even slightly chipped, all while backed by a small freeze chance. However, freezing Snorlax is often detrimental in RBY Ubers, as freezing Chansey or Mewtwo is often a priority. Cloyster's unique access to Clamp allows it to easily chip Snorlax into Blizzard 3HKO range or pivot to a more effective Pokemon for the situation to check Snorlax. (for the situation is kinda vague) Snorlax can situationally win against Cloyster if it lands Body Slam paralysis or gets lucky with critical hits, but this is often ill-advised, as it leaves Snorlax vulnerable to being PP stalled by opposing Reflect Snorlax or Chansey in the long-run.

**Rhydon**: Rhydon is faster than Snorlax, and its Earthquake 3HKOes Snorlax in 97% of cases. On the other side, Snorlax’s Earthquake also 3HKOes Rhydon. Rhydon resists Normal-type moves, which gives Rhydon's Normal resistance gives it many opportunities for Rhydon to come on to onto the field. However, Rhydon should be careful of paralysis from Body Slam, which can tip the outcome of the duel in Snorlax's favor. Finally, Rhydon with Rest totally walls a Snorlax without Earthquake, Ice Beam, (AC) or Blizzard, but these Snorlax sets remain uncommon.

**Gengar**: Thanks to its Normal immunity, Gengar can easily switch on Snorlax, trying to absorb Body Slam or Self-Destruct and threatening it with Hypnosis or Explosion. Unfortunately, in most cases, Snorlax brings runs Earthquake in its moveset, making the task harder to complete for Gengar.

**Porygon**: Surprisingly, Snorlax is unable to beat Porygon without clicking using Self-Destruct or having it paralyzed prior. Indeed, Porygon is faster and can repeatedly use Recover, waiting for Snorlax to run out of Body Slam PP. However, Porygon is very passive and totaly totally useless against every other Pokemon, meaning Snorlax can just switch out without fear, although Thunder Wave can be irksome. However, the tables are turned if Snorlax uses Amnesia, which lets it muscle past Porygon completely. Snorlax shouldn't Self-Destruct, freeze, (AC) or really interact with Porygon at all, as its low value outside of checking Snorlax means every move spent trying to beat it is batter spent on anything else outside of forcing it to use Recover.

[CREDITS]
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Quality checked by:
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Grammar checked by:
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[OVERVIEW]
Thanks to its incredible bulk, offensive prowess, and varied movepool, Snorlax is a near-mandatory Pokemon for every RBY Ubers team. Its Body Slam is incredibly powerful, and few Pokemon can consistently handle it. However, Body Slam isn’t the only weapon Snorlax has in its arsenal. Earthquake and its Ice-type coverage allows Snorlax to deal with Normal-resistant or -immune Pokemon such as Rhydon, Golem, and Gengar. Snorlax also has access to STAB Self-Destruct, which, paired with its base 110 Attack, is the strongest unboosted move in the game. With Self-Destruct, Snorlax is one of the best Pokemon to deal with the kings of RBY Ubers: Mewtwo, Mew, and Chansey. Moreover, in order to increase its physical bulk and longevity, Snorlax can sometimes run Reflect and Rest, allowing it to consistently check opposing Snorlax and Tauros.

However, Snorlax is incredibly slow. With base 30 Speed, it’s slower than every other fully evolved Pokemon except Slowbro. Therefore, Snorlax has to take a hit before acting, meaning it will be easier to KO, especially if Snorlax doesn’t run Rest. Rest is the only option Snorlax has to heal. Once Rest is used, Snorlax becomes passive, giving the opponent the chance to send anything in against it, especially special attackers like Exeggutor, Alakazam, and Mewtwo, which can effectively pressure it with the nuclear Psychic.

[SET]
name: PhysLax (All-out Attacker)
move 1: Body Slam
move 2: Self-Destruct
move 3: Hyper Beam / Counter
move 4: Earthquake / Counter

[SET COMMENTS]
Set Description
=========

This set, often abbreviated as "PhysLax," is the most popular set in RBY Ubers. With this combination of moves, Snorlax is one of the most difficult Pokemon to switch in on. In addition to the terrifying power of Snorlax's Body Slam, foes must be wary of its paralysis chance on non-Normal-types. With the most powerful Self-Destruct in the game, Snorlax can take down almost any opposing Pokemon other than Rhydon, Golem, and the Normal-immune Gengar, creating a favorable situation; the threat of Self-Destruct forces out high-value Pokemon like Mew and Mewtwo, letting Snorlax make further use of its powerful Body Slam while spreading paralysis. Also, note that Body Slam immediately followed by Self-Destruct KOes Mewtwo and nearly KOes Mew. Hyper Beam has incredible wallbreaking potential after Body Slam, letting Snorlax score 2HKOs against Jolteon and paralyzed Chansey; after two Body Slams, Hyper Beam can even KO Mewtwo. Earthquake allows Snorlax to hit Gengar and Rhydon, which may switch into Snorlax's Normal-type moves. Against opposing Normal-types, Snorlax can use Counter on their very likely Body Slam. This will put Tauros into Body Slam KO range or KO it if Tauros lands a critical hit. Counter also allows you to pressure your opponent if they switch Tauros out after using Body Slam, doing good damage thanks to Snorlax’s massive HP stat. Unfortunately, Snorlax has to drop Earthquake or Hyper Beam to fit Counter in its moveset. If Snorlax is not running Earthquake, it is helpless against Gengar and Rock-types, whereas by choosing to drop Hyper Beam, Snorlax loses a great part of its offensive potential.

Snorlax mainly acts as a wallbreaker, whch can tear holes in the opposing team with Body Slam. Once on the field, Snorlax is pretty self-sufficient, so it requires little support. However, it needs to switch in safely. At first glance, Snorlax eats low-damaging moves and can easily switch on them. Even though it takes low damage from many attacks, this Snorlax can't recover HP, and chip damage may be enough to wear it down, so be attentive to any damage taken. Paralysis support benefits Snorlax greatly, as switching in on a paralyzed Pokemon often gives Snorlax the opportunity to threaten the now-slower Pokemon—and by extension, the opposing team that may want to protect it—with heavy damage. One of the most appreciated switch-in opportunities is a paralyzed Chansey, as it lacks the firepower to contest Snorlax and is physically frail, being OHKOed by Self-Destruct and 2HKOed by Body Slam + Hyper Beam. Because many RBY Ubers teams rely on Chansey to duel Mewtwo, it's often not worth it to stay in on Snorlax, forcing it out. Another common way to safely bring in Snorlax is to force a paralyzed Pokemon to heal; this lets Snorlax come in safely on moves like Recover, Soft-Boiled, and Rest, granting immense momentum. Snorlax checks, such as Porygon and Cloyster, trouble the common paralysis gameplan. Cloyster is very bulky but is susceptible to Body Slam paralysis; with some luck, Snorlax can break through Cloyster, though there are alternative solutions such as having Mewtwo or Mew use it as setup fodder while it is asleep. Ways to play around opposing Porygon are similar: it's very passive, so you can send almost anything else in and usually force it out. Finally, a Reflect Snorlax might attempt to switch into Snorlax, trying to curb its action. If you can force it to Rest, you can then pressure it with your strong special attackers, such as Mewtwo, while also creating opportunities to switch in later.

Self-Destruct can take down a very useful opposing Pokemon, opening doors for the rest of your team while bringing strong allies in with impunity. Self-Destruct is one way to deal with a paralyzed threat, such as a paralyzed Mewtwo, inflicting between 78% and 93% damage, which may KO it or allow you to revenge kill it with a faster Pokemon like Tauros or Mew. The threat of Self-Destruct may force out the opposing Pokemon, creating favorable momentum. Finally, at low HP, Snorlax can also use Self-Destruct, hoping to take down an opposing Pokemon with it. Keep in mind that Self-Destruct is very predictable, and an experienced player will try to predict it by sending in Pokemon like Gengar, Golem, and Rhydon, or they may opt to sacrifice a sleeping, frozen, or heavily weakened Pokemon. Moreover, be careful not to use Self-Destruct too early, as you might need Snorlax later.

[SET]
name: Reflect
move 1: Body Slam
move 2: Reflect
move 3: Rest
move 4: Earthquake / Self-Destruct

[SET COMMENTS]
Set Description
=========

Body Slam is mandatory, being one of the most difficult attacks to switch into due to its power and paralysis chance. Reflect increases Snorlax’s physical bulk, giving it the ability to check opposing physical attackers like Rhydon, Golem, Tauros, and opposing Snorlax. With Rest, Snorlax is able to stay healthy to maintain its role throughout the game. Snorlax can either run Earthquake ro Self-Destruct in its last moveslot. Earthquake gives Snorlax coverage to beat Rhydon, Golem, and Gengar. However, Snorlax might lack an offensive presence, especially against Mew and Mewtwo, which love to use it as setup fodder. In order to compensate this lack of power, Snorlax can run Self-Destruct instead of Earthquake. With Self-Destruct, Snorlax threatens almost every Pokemon in the game. However, with this set, Gengar and Rock-types totally wall Snorlax.

Reflect Snorlax can repeatedly enter the battle to sponge weaker moves. Since Snorlax carries Body Slam and other physical moves, it's able to put pressure on paralyzed Pokemon. With Reflect, Snorlax becomes the best answer to opposing Snorlax and Tauros, which inflict superficial damage while Reflect is active, and Snorlax strikes them back with a nuclear Body Slam. Mew sets lacking Earthquake are also walled by this Snorlax set, since Mew’s Body Slam inflicts 30% to Snorlax at most. A huge drawback to this set is the passivity of Snorlax once it has used Rest. Like any sleeping Pokemon, Snorlax is fodder for both Amnesia Mewtwo and Swords Dance Mew.

[STRATEGY COMMENTS]
Other Options
=============
A set with Amnesia is conceivable. Paired with Reflect and Rest, Snorlax becomes nigh unbreakable, but, in return, Snorlax has only one slot for an attacking move, severely limiting its offensive potential. Ice Beam and Blizzard are terrible against Ice-type Pokemon and only pressure Chansey and Mewtwo with the threat of a freeze. This is quite notable, as it will essentially KO them and free up your own Mewtwo, but this can be easily played around. On the other hand, opting for Body Slam leaves Snorlax helpless against common bulky answers like Cloyster, Mew, Slowbro, Mewtwo, Gengar, and Rhydon. You can also choose to pair Amnesia with Rest, Body Slam, and Blizzard, but this set has trouble with opposing physical attackers, which can exploit the fact that Snorlax is not an immediate danger. Unfortunately, this Snorlax combines both PhysLax and ReflectLax's problems, since it is weak to physical attacks and very passive once Rest is used. Finally, every Amnesia Snorlax can realistically lose against Mewtwo due to its very high critical hit ratio.

Snorlax has access to plenty of Normal-type moves. Double-Edge and Mega Kick are stronger than Body Slam, but due to their negative aspects—namely, Double-Edge's recoil and Mega Kick's low accuracy—Body Slam remains a better option. Headbutt lets Snorlax fish for flinches against paralyzed foes, which can be useful in some situations; however, it’s hard to find the space for this move in Snorlax's moveset without compromising its offensive prowess.

Checks and Counters
===================

**Opposing Snorlax**: With Reflect and Rest, Snorlax is able to nullify the action of opposing Snorlax without losing its offensive potential. However, it will eventually be forced to use Rest, leaving it open for setup sweepers like Mewtwo, Slowbro, and Mew to break it. To some extent, PhysLax can come in to wear down opposing PhysLax with Body Slam and Self-Destruct.

**Slowbro**: Thanks to its natural bulk, Slowbro stomachs everything Snorlax can do, repeatedly using Rest to PP stall Body Slam. In addition, Slowbro can threaten Snorlax and the opposing team with Thunder Wave and Amnesia before it threatens to sweep. Slowbro will usually win one-on-one through sheer brute force, often forcing PhysLax sets to use Self-Destruct in a desperate bid to stop it.

**Strong Special Attackers**: Many special attackers are able to inflict a lot of damage to Snorlax. However, these Pokemon, namely Mewtwo, Exeggutor, Alakazam, Zapdos, and Starmie, hate to eat take a Body Slam due to high damage and paralysis chance, the latter of which can completely flip the situation and possibly allow Snorlax to win outright. However, they can effectively pressure a Snorlax that has just used Rest, usually forcing it out. Mewtwo can also set up with Amnesia as Snorlax switches out, which can be monumentally difficult to check.

**Cloyster**: With its base 180 Defense and Rest, Cloyster is able to handle Snorlax long-term, staving off its Body Slam. Its Blizzard deals a large amount of damage to Snorlax, 3HKOing it if even slightly chipped, all while backed by a small freeze chance. However, freezing Snorlax is often detrimental in RBY Ubers, as freezing Chansey or Mewtwo is often a priority. Cloyster's unique access to Clamp allows it to easily chip Snorlax into Blizzard 3HKO range or pivot to a more effective Pokemon to check Snorlax. Snorlax can situationally win against Cloyster if it lands Body Slam paralysis or gets lucky with critical hits, but this is often ill-advised, as it leaves Snorlax vulnerable to being PP stalled by opposing Reflect Snorlax or Chansey in the long-run.

**Rhydon**: Rhydon is faster than Snorlax, and its Earthquake 3HKOes Snorlax in 97% of cases. On the other side, Snorlax’s Earthquake also 3HKOes Rhydon. Rhydon's Normal resistance gives it many opportunities to come onto the field. However, Rhydon should be careful of paralysis from Body Slam, which can tip the outcome of the duel in Snorlax's favor. Finally, Rhydon with Rest totally walls a Snorlax without Earthquake, Ice Beam, or Blizzard, but these Snorlax sets remain uncommon.

**Gengar**: Thanks to its Normal immunity, Gengar can easily switch on Snorlax, trying to absorb Body Slam or Self-Destruct and threatening it with Hypnosis or Explosion. Unfortunately, in most cases, Snorlax runs Earthquake in its moveset, making the task harder to complete for Gengar.

**Porygon**: Surprisingly, Snorlax is unable to beat Porygon without using Self-Destruct or having it paralyzed prior. Indeed, Porygon is faster and can repeatedly use Recover, waiting for Snorlax to run out of Body Slam PP. However, Porygon is very passive and totally useless against every other Pokemon, meaning Snorlax can just switch out without fear, although Thunder Wave can be irksome. However, the tables are turned if Snorlax uses Amnesia, which lets it muscle past Porygon completely. Snorlax shouldn't Self-Destruct, freeze, or really interact with Porygon at all, as its low value outside of checking Snorlax means every move spent trying to beat it is batter spent on anything else outside of forcing it to use Recover.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/oiseau-bleu.431020/
Quality checked by:
https://www.smogon.com/forums/members/ctown6.509438/
https://www.smogon.com/forums/members/plague-von-karma.236353/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
https://www.smogon.com/forums/members/autumn.384270/
 

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