Pokémon Snorlax

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Is counter Viable? Or does Snorlax take to little damage from physical attacks, rendering Counter useless?
High HP and low defense is technically the perfect recipe for good Counter damage. It's very reliant on prediction though and it's probably better to mitigate damage and stay in the fight then go for a Counter. Plus most people would go to Fighting moves on Snorlax which are still really common and often very high BP so unless you actually do invest in his Df then they'll likely outright kill you.
 
High HP and low defense is technically the perfect recipe for good Counter damage. It's very reliant on prediction though and it's probably better to mitigate damage and stay in the fight then go for a Counter. Plus most people would go to Fighting moves on Snorlax which are still really common and often very high BP so unless you actually do invest in his Df then they'll likely outright kill you.
Then maybe 100 ev's defence, 152 hp, 252 sp defence and 4 attack....
I dont know the natures by heart so the +def -speed one

If it has leach seed support, with a Focus sash maybe, I could see this working sometimes. Tho yeah, I guess it's not that great for him.
Focus sash, then counter. If you could switch it out for something with Healing wish and switch him in again, It could work. Tho it seems unrealalistic I guess. I just thought it would be cool.
 
I'm going to do it. I'm going to breed and train a perfect Snorlax. I want to believe.

I want to be wrong about the fallen king. He deserves a second chance, even if all he gets is an item. Yay Assault Vest. Shame it cancels out status moves. All Snorlax needs to be decisively OU forever is Slack Off and Assault Vest that doesn't cancel out status moves, but that'd be OP I guess. But he deserves to be OP, damn it! Hell, why doesn't the laziest pokemon ever get Slack Off?

Wanted to run Selfdestruct but that move sucks now. It's a shame normal is such a crap attacking type, his Return is still beefy.
 
I've been using a classic careful CurseLax w/Leftovers in Rating Battles and the guy is doing just fine. Even though Snorlax itself didn't change much, he seems to be benefiting from the new tendencies in the metagame. It's great to lure out the fighting attacks in order to switch in a ghost type. After a couple of curses he can wall most things, either physical or special. As someone else noted, status ailments don't really mean much if you are going to rest afterwards and the chance to paralyze something with Body Slam really cripples some teams or allows you to set up even more easily.
 
Do you think Heavy Slam is viable this gen with Steel being super effective against Fairy pokemons? And do you think the Curse set is going to loose popularity due to Assault Vest?
 
Do you think Heavy Slam is viable this gen with Steel being super effective against Fairy pokemons? And do you think the Curse set is going to loose popularity due to Assault Vest?
I think Gunk Shot is a better option having a consistent BP and hitting far more types neutrally.

Assault Vest has better coverage and more immediacy in benefit. You are simply an astounding good switch into Fire and Ice moves with Thick Fat, and lots of Ghosts are still specially based. AV Snorlax has no trouble taking a Focus Blast from Gengar, if it even connects, and killing it with Pursuit/Crunch.

Curse would be so much better if Snorlax could use Slack Off. Curse is the greater risk/reward set. You'll be overwhelmed by anything with Swords Dance unfortunately, particularly with Fighting moves. You'll have better overall bulk and better attack for sure, but less coverage and instead have to rely on Normal/Dark. Curse/Rest/Body Slam/Crunch is probably his best bet there with either Chesto or Leftovers, but you're probably better off simply using Belly Drum if you're going to Chesto Rest.
 
I think Gunk Shot is a better option having a consistent BP and hitting far more types neutrally.

Assault Vest has better coverage and more immediacy in benefit. You are simply an astounding good switch into Fire and Ice moves with Thick Fat, and lots of Ghosts are still specially based. AV Snorlax has no trouble taking a Focus Blast from Gengar, if it even connects, and killing it with Pursuit/Crunch.

Curse would be so much better if Snorlax could use Slack Off. Curse is the greater risk/reward set. You'll be overwhelmed by anything with Swords Dance unfortunately, particularly with Fighting moves. You'll have better overall bulk and better attack for sure, but less coverage and instead have to rely on Normal/Dark. Curse/Rest/Body Slam/Crunch is probably his best bet there with either Chesto or Leftovers, but you're probably better off simply using Belly Drum if you're going to Chesto Rest.
That 70% accuracy tho. I do feel AV is going to outclass Curse Snorlax aswell, but that leaves Snorlax very weak on the physical defensive end. Do you think an Impish max Defense max HP with Power Up Punch as one of the moves be more effective? Power Up Punch, EQ, Crunch and Body Slam?
 
That 70% accuracy tho. I do feel AV is going to outclass Curse Snorlax aswell, but that leaves Snorlax very weak on the physical defensive end. Do you think an Impish max Defense max HP with Power Up Punch as one of the moves be more effective? Power Up Punch, EQ, Crunch and Body Slam?
Gunk Shot has increased accuracy by 10% this Generation, just to point it out. It's somewhat ok 80% now.

BTW I wouldn't really recommend it anyway without STAB to back it up. Even if you hit Fairies (which aren't that common anyway outside of few, giving it even less reason to be used) coverage which poison attacks provide is still just bad. Just stick to neutral Return and Earthquake (for Klefki/Mawile) which will allow you to hit them hard enough, especially when pretty much all of them are weak on physical side of defense.
 
Gunk Shot has increased accuracy by 10% this Generation, just to point it out. It's somewhat ok 80% now.

BTW I wouldn't really recommend it anyway without STAB to back it up. Even if you hit Fairies (which aren't that common anyway outside of few, giving it even less reason to be used) coverage which poison attacks provide is still just bad. Just stick to neutral Return and Earthquake (for Klefki/Mawile) which will allow you to hit them hard enough, especially when pretty much all of them are weak on physical side of defense.
Impish
252 HP 252 DEF 4 ATK
@Assault Vest

Power Up Punch
EQ
Crunch
Body Slam/Return

Thoughts?
 
Impish
252 HP 252 DEF 4 ATK
@Assault Vest

Power Up Punch
EQ
Crunch
Body Slam/Return

Thoughts?
Personally I prefer a set with 252 EVs in Attack rather than Defense, that way you can use Snorlax to consistently come in and sponge special attacks and retaliate with more power. I'd rather have Superpower for that matter than PuP, but even with PuP: investing in Atk makes it more worthwile I think. Wish support helps a lot (as with all Assault Vest users).
 
Personally I prefer a set with 252 EVs in Attack rather than Defense, that way you can use Snorlax to consistently come in and sponge special attacks and retaliate with more power. I'd rather have Superpower for that matter than PuP, but even with PuP: investing in Atk makes it more worthwile I think. Wish support helps a lot (as with all Assault Vest users).
Interesting thanks for the advice!
 
Impish
252 HP 252 DEF 4 ATK
@Assault Vest

Power Up Punch
EQ
Crunch
Body Slam/Return

Thoughts?
I've tried a variant. Snorlax's HP is so high it isn't required you invest in it. He really really needs Attack EVs though, I'd honestly recommend Careful or Adamant and something like 252 At, at least 100 in Df with the rest in SpD. There's no point in putting so much into defenses and HP when you have no Leftovers or recovery options. You need to hit as strong as possible, especially when your STAB has no super effective coverage. The set can work as long as you primarily Body Slam on the switch to go for that paralysis shot. Snorlax's speed is the problem with trying to "sweep" with PuP. He'll play best if you think of him as a Ghost counter and special pivot. You're probably better off using Ice Punch to hit the numerous 4x weak mons to it.

And I was saying Gunk Shot is superior to Heavy Bomber in terms of hitting Fairies, but still not something you'd want to choose. Thunderpunch is fine for Azumarill and Togekiss, and EQ hits Klefki. Fire Punch is nice for Ferrothorn though and any Scizor that tries to SD on you. You won't be taking +2 Bullet Punches well I assure you.
 
I think I want a sleep talking set

252Att/108def/144Spd
Adamant
Rest
ST
Crunch
Body Slam

He has really high HP anyway, so dont feel the need to add to it.
Defenses should help his HP stay high and Normal/Dark has pretty good coverage on it.

Yes no?
 
I think I want a sleep talking set

252Att/108def/144Spd
Adamant
Rest
ST
Crunch
Body Slam

He has really high HP anyway, so dont feel the need to add to it.
Defenses should help his HP stay high and Normal/Dark has pretty good coverage on it.

Yes no?
That's the set I run but I went with earthquake over crunch for Aegislash and King's shield.
 
how about unusual belly drum snorlax with:

252 Atk+ @ Sitrus Berry
- Belly Drum
- Covet
fillers (possibly EQ and crunch)

switch in to specialists, start up belly drum, use covet to regain item (hopefully it's lefties), lax is already at +6 anyway, so the BP isn't important.
other moves are optional, usually eq or crunch/pursuit to hit ghosties.
 
Assault vest snorlax is where it's at, that thing is so god damned tanky
It's Tanky and shields Special Attacks like a Chansey/Blissey. It's like an Offensive Blissey. But like Blissey. Just a hit from a Super Effective Physical Attack could be fatal.
Let's do some Calc,
252+ Atk Aegislash-Blade Sacred Sword vs. 252 HP / 0 Def Snorlax: 340-402 (64.8 - 76.7%) -- guaranteed 2HKO after Leftovers recovery


252+ Atk Conkeldurr Drain Punch vs. 252 HP / 0 Def Snorlax: 404-476 (77 - 90.8%) -- guaranteed 2HKO after Leftovers recovery


252+ Atk Choice Band Talonflame Brave Bird vs. 252 HP / 0 Def Snorlax: 334-394 (63.7 - 75.1%) -- guaranteed 2HKO after Leftovers recovery




Most likely, it's really hard to OHKO a 252 HP EV-invested Snorlax without any boost. But by putting an Assault Vest on Snorlax, it misses its chance to use Curse to boost its Physical Defensive side and attack stats for sweeping.
 
I have had significant problems with mixed attackers, as well as Latios. (Switched into +2 LO Latios like an idiot, got merced by psyshock because I forgot about it... Felt like a dope.)

Conkledurr does give it problems, most of the time he'll force me to switch, but I don't really have issues with the other two.

I've been using this set:
Snorlax @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 4 HP / 252 SpD
Nature: Adamant
- Body Slam
- Earthquake
- Crunch
- Rock Slide

Rock Slide OHKOs Talonflame with ease

Crunch or earthquake both OHKO blade form Aegislash, so if it attacks me it's gone, assuming Lax is ~80% HP

I can OHKO both of these, then get a wish from Vaporeon for around 44% and Lax is back in action!

Admittedly Crunch is superfluous, I'll probably trade it for pursuit.
 
I've always liked Belly Drum, Rest + Chesto Berry, Return for STAB, and Crunch for Type Coverage against Ghosts. I'd really like to see Snorlax be able to learn Slack Off, though.
 
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