OU Snorlax

dragonuser

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Overview
########

Once a fearsome metagame-defining threat, Snorlax has had quite a fall from grace in recent generations. However, with the introduction of XY, Snorlax finally has a chance to regain its former glory. For one, its monstrous special bulk lets it check nearly any special attacker in the tier. Second, it is one of the best Pokemon to check Ghost-types, being immune to their STAB and taking a pittance from coverage moves such as Focus Blast. Similar to other Normal-type special walls such as Chansey, Snorlax can easily check threats such as Mega Charizard Y; however, unlike them, Snorlax trades team support capabilities for a notable offensive presence. But Snorlax's fall from grace was not without reason, as it has very lackluster physical bulk and terrible Speed, meaning that many threats can KO it before it even has a chance to attack. Also, while it has wonderful coverage, it is much too weak to defeat dedicated physical walls. Overall, while Snorlax excels amazingly at a few niche roles, there are many things holding it back from truly succeeding in the current metagame.

Assault Vest
########
name: Assault Vest
move 1: Body Slam / Return
move 2: Earthquake
move 3: Fire Punch / Crunch
move 4: Self-Destruct
ability: Thick Fat
item: Assault Vest
evs: 252 Atk / 252 SpD / 4 Spe
nature: Adamant

Moves
========

Body Slam is Snorlax's most reliable attack. Not only does it get a STAB boost, but it boasts a paralysis chance as well, which helps offset Snorlax's low Speed stat. Return boasts a higher damage output, but the lack of paralysis chance makes it a generally inferior option. Earthquake gets very good neutral coverage with Body Slam, hitting notable Pokemon that resist it, such as Heatran and Tyranitar, super effectively. Fire Punch is useful for otherwise troublesome threats such as Scizor and Ferrothorn; however, Crunch completes Snorlax's coverage by hitting troublesome Ghost-type Pokemon that are immune to its STAB. Self-Destruct is serves as a powerful last resort attack, serving as a good way to take out a notable sweeper or weaken a wall for a partner.

Pursuit can also be used, allowing Snorlax to trap popular Psychic- and Ghost-type Pokemon such as Latios and Gengar in order to aid teammates. Superpower is also an option to get super effective coverage on popular threats such as Tyranitar, Heatran, and Ferrothorn—all with one coverage move—but it is noticeably weaker than both Fire Punch and Earthquake against said threats.

Set Details
========

Snorlax's already spectacular special bulk is boosted more by the use of an Assault Vest. This lets it take on many notable special attackers in the tier, rarely being 2HKO'd. Due to the offensive nature of this set, Snorlax's Attack is fully invested in to allow it as much damage output as possible. In order to maximize Assault Vest's utility, Snorlax also has full investment in Special Defense.

Usage Tips
========

Due to Snorlax's lack of recovery, every percentage point matters, so be very careful about letting it take too much entry hazard or chip damage. Early game, it is often best to begin by using Body Slam, in an attempt to spread paralysis so that Snorlax's low Speed stat becomes less of an issue. This also quickly lures Ghost- and Steel-types out, so that they can be damaged by the appropriate coverage move, letting Snorlax Self-Destruct later once Pokemon that resist it have been weakened or removed.

Team Options
========

Wish and cleric support are very useful, as Snorlax lacks any recovery and is very prone to status. For this reason, Fairy-types that can provide said support such as Togekiss and Clefable pair phenomenally with Snorlax, as they also resist its Fighting-type weakness. Togekiss in particular can also aid Snorlax by spreading paralysis. Given its lack of recovery, Snorlax greatly appreciates Rapid Spin or Defog support, which prevent it from taking additional chip damage. Snorlax also pairs well with common physical walls such as Skarmory and Hippowdon, covering their weakness to special attackers. With access to its wide range of coverage moves and Self-Destruct, common physical attackers such as Mega Pinsir and Mega Scizor also greatly appreciate Snorlax as a partner, with it being able to wear down their common checks.

Other Options
########

While a Curse set is usable, there is an abundance of natural checks in the metagame, making it fairly difficult to use successfully. A RestTalk + Whirlwind set struggles against teams with Defog support, as Snorlax is generally unable to defeat most Defog users in the metagame. A Choice Band set can be used; however, the loss of Assault Vest severely limits what threats it can threaten.

Checks & Counters
########

**Physical Attackers**: Physical attackers such as Lucario, Scizor, and Terrakion are easily able to prey on Snorlax's weaker and likely uninvested Defense; however, they must be wary of getting hit by its possible coverage moves.

**Physical Walls**: While Snorlax has excellent coverage, it lacks the power to really damage dedicated physical walls. As such, it becomes entry hazard setup bait for popular physical walls such as Skarmory and Hippowdon; however, walls such as Hippowdon and Gliscor must be wary of a well timed Self-Destruct.

**Status**: Due to its low Speed and lack of healing, Snorlax becomes vulnerable to status, especially Will-O-Wisp. Common status users such as Rotom-W and Gourgeist are able to outspeed Snorlax and threaten it with crippling status moves.

**Knock Off and Trick Users**: Because of its heavy reliance on Assault Vest, Snorlax struggles against many popular threats it is removed. As such, popular Knock Off users, such as Bisharp, and popular Trick users, such as Gothitelle, make for dangerous threats.
 
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how about the classic curselax set? since the sleep mechanic is reverted back to 4th gen that set should be useable again to some degree.

Also why would u put a av on a poke who already has really good spc def? I know people do this it just doesn't make any sense to me, this poke already is hard to hurt on its special side, all this does is make it so he cant heal and can't buff his bad physical defense.
 
TheDoctor1 Assult Vest Snorlax can tank any special hit in the current metagame right now for offensive teams. You go from "tanking" to "taking a pittance" from the most powerful special attacks in the tier with Assault Vest.

IMO the fourth slot should be Selfdestruct first. It makes a fantastic option to dent the opponent once the special threats on an opponent's team have been eliminated. Late game when everything has chip damage, you can be assured that you will have a trade. Here are some calc's indicating its power:

252+ Atk Snorlax Selfdestruct vs. 248 HP / 232+ Def Rotom-W: 222-262 (73.26 - 86.46%) -- guaranteed 2HKO
-1 252+ Atk Snorlax Selfdestruct vs. 248 HP / 172 Def Landorus-T: 195-229 (51.18 - 60.1%)

I wouldn't recommend Selfdestruct without Crunch though, which would preferably go in the third slot. I had been using Pursuit on AV Snorlax and I found it to be a worse option than Crunch / Fire Punch. It can't trap Ghost-types other than Gengar because it does not have the power to trap bulkier ones if they stay in / is slow enough to get burned. I really found myself only using Pursuit against Latios and Latias. Without Fire Punch / Crunch, you become complete deadweight if the opponent has a Trevrant, Gourgeist, Skarmory, or Jellicent on the opposing team.

move 1: Body Slam
move 2: Earthquake
move 3: Crunch / Fire Punch
move 4: Self-Destruct

The third move slot makes sure you can hit Aegislash in some capacity, so you could run Superpower in the second slot if you really wanted to.

120 Def EV's prevents the OHKO from Life Orb Aegislash after SR. Although that is probably unnecessary, there should some defense investment to cushion against softer physical hits and psyshock.
 
so just checking if I understand, pretty much it makes it so it can take focus blasts and not care therefore its able to fight any spc attacker without much worry?
 
Overview

For point one, mention that Snorlax is probably one of the best Ghost immune Pokemon to use now with that special bulk as well.

Despite its good coverage, it's still easily walled by almost every relevant physical wall.

I wouldn't really say it has really poor physical bulk, since it definitely can survive at least one moderately powerful physical attack. I would rather say it has lackluster physical bulk, making it prone to strong physical attacks.

Along with its vulnerability to status, you should say Leech Seed as well. The opponent restores tons of HP.

Set Details

For point one, you can say that it's not even 2HKOed by Mega Lucario's Aura Sphere as a testament to its special bulk.

The latter part of the last point doesn't make sense. You can just say Superpower is generally inferior to Earthquake/Fire Punch since they hit much the same targets.

Team Options

Mention Clefable/Togekiss as specific Fairy-types that work well with Snorlax. Togekiss can spread paralysis too so they both make a neat paralyzing core.

Checks & Counters

Definitely mention Knock Off/Trick, as those make Snorlax less of a special tank.

MVenu is a good one to mention with physical walls. Dat Leech Seed.

QC 1/3
 

Jukain

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OO CB, it's pretty decent thanks to Thick Fat and is plenty powerful. The souped-up Pursuit is especially nice.
 
I would say that despite great special bulk you will want something for Scald because while it won't hurt much the burns can help wear you down and you'll be offensively neutered. Natural Cure Starmie can absorb status and spin hazards and doesn't mind Scald at all. HP Fire still wrecks Scizor and Ferrothorn too.
 

Jukain

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I would say that despite great special bulk you will want something for Scald because while it won't hurt much the burns can help wear you down and you'll be offensively neutered. Natural Cure Starmie can absorb status and spin hazards and doesn't mind Scald at all. HP Fire still wrecks Scizor and Ferrothorn too.
Assault Vest Conkeldurr is a cool choice for the status absorber too.
 

PK Gaming

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I think Fire Punch might be a better option than Crunch. Fire Punch prevents Ferrothorn & Forretress from freely setting up on Snorlax, and it completely destroys Scizor (A solid Snorlax check), in addition to one-shotting Genesect. Fire Punch can also target Gourgheist & Trevenant, so Crunch is only more useful against Gengar and Jellicent (You won't be able to 2HKO the latter because of Will-o-Wisp anyway)

I wouldn't mention Mega Venusaur in checks & counters.
 
Who is Earthquake for besides Aegeslash again? Because EQ can't OHKO Shield Form anyway and it can always OHKO with Sacred Sword. Heatran I guess, but only Toxic stall sets can do anything to him. Meanwhile Crunch is at least capable of a OHKO on Gengar. It might be better to slash Fire Punch over Earthquake for the majority of Steels and Crunch is still good for Slowbro, Jellicent and Reuniclus on top of the other Ghosts.
 

dragonuser

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Ok i made changes

I agree with Fire Punch slashed before Crunch, however I disagree with slashing EQ. EQ just gets such good neutral coverage in the metagame, also taking out otherwise worrisome threats such as Heatran / Tyranitar
 

Plus

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I'd mention somewhere in the overview how Snorlax can beat Zard Y, something that only a few Pokemon can do in OU even with an Assault Vest; that seems to be one of the main selling points of Snorlax as a specially defensive tank. And unlike another specially defensive Normal-type like Chansey, it has some offensive presence, it trades the support Chansey brings to a team for instant power and coverage in attacks.

Mention in checks/counters section where you discuss physical walls that things like Hippow and Gliscor have to be careful of switching into Snorlax just in case you want to explode on them.

Speaking of which, selfdestruct helps clear the way of a lot of walls in the metagame that it might be worth mentioning a few clean-up sweepers in team options. Off the top of my head things like Mega Pinsir and Mega Luke really do enjoy weakened physical walls, or even if you choose to Selfdestruct on Rotom while it chooses to burn you, it's still going to do 50-60% to a Rotom-W, so if you factor chip damage like SR, that's in range for Pinsir to kill. Of course I may be missing some other clean up sweepers but some mentions of teammates that aren't completely talking about supporting lax would be cool, because there are definitely mons that benefit from lax as well.

qc 3/3
 

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Overview
########

Once a fearsome metagame defining threat, Snorlax has had quite a fall from grace in recent generations. However, with the introduction of XY, Snorlax finally has a chance to regain its former glory. Its monstrous special bulk lets it check nearly any special attacker in the tier, with it also serving as one of the best Ghost-type immunes, taking pittance from coverage moves such as Focus Blast. Similar to other Normal-type Special walls, such as Chansey, Snorlax can easily check threats such as Mega Charizard Y; however, the difference is that unlike them, Snorlax trades team support for a notable offensive presence. Although, But Snorlax's fall from grace was not without reason, it has very lackluster physical bulk and terrible Speed, meaning that many threats can KO it before it even has a chance to attack. Also(comma) while it has wonderful coverage, it is much to too weak to defeat dedicated physical walls. Overall, while Snorlax excels amazingly at a few niche roles, there are many things holding it back from truly succeeding in the current metagame.

Assault Vest
########
name: Assault Vest
move 1: Body Slam / Return
move 2: Earthquake
move 3: Fire Punch / Crunch
move 4: Self-Destruct
ability: Thick Fat
item: Assault Vest
evs: 252 Atk / 252 SpD / 4 Spe
nature: Adamant

Moves
========

Body Slam is Snorlax's most reliable attack. Not only does it get a STAB boost, but it boasts a paralysis chance, helping to offset Snorlax's low Speed stat. Return serves as a stronger damage output, but the lack of paralysis chance makes it a generally inferior option. Earthquake gets very good neutral coverage with Body Slam, hitting notable resists such as Heatran and Tyranitar super effectively. Fire Punch is useful for otherwise troublesome threats such as Genesect, Scizor, and Ferrothorn; however, Crunch completes Snorlax's coverage by hitting troublesome Ghost-type Pokemon that are immune to its STAB. Self-Destruct serves as is (Didn't want you to use serve twice. If you have a better synonym, go for it) a powerful last resort attack, serving as a good way to take out a notable sweeper or weaken a wall for a partner.

Pursuit can also be used, allowing Snorlax to trap popular Psychic- and Ghost-type Pokemon such as Latios and Gengar for teammates. Superpower can be used to get super effective coverage on popular threats such as Tyranitar, Heatran, and Ferrothorn, all within one coverage option, however it is notably weaker than both Fire Punch and Earthquake against said threats.

Set Details
========

Snorlax's already spectacular special bulk is boosted more by use of an Assault Vest. An Assault Vest lets it take on many notable special attackers in the tier; for example, with an Assault Vest attached, Snorlax is not 2HKOd by Mega Lucario's Aura Sphere. Due to the offensive nature of this set, Snorlax's Attack is fully invested as to allow it as much damage output as possible. In order to maximize Assault Vest's utility, Snorlax's special defense is also fully invested.

Usage Tips
========

With its lack of recovery, every percentage point matters, so be very careful about letting Snorlax take too much entry hazards or chip damage. Early game, it is often best to begin by using Body Slam, in an attempt to spread paralysis so that Snorlax's low Speed stat becomes less of an issue. This also quickly lures Ghost- and Steel-types out, so that they can be damaged by the appropriate coverage move, letting Snorlax Self-Destruct later once its resists have been weakened or removed.

Team Options
========

Wish and cleric support is very useful, as Snorlax lacks any recovery and is very prone to status. For this reason, Fairy-types such as Togekiss and Clefable pair phenomenally with Snorlax. Not only do they resist its Fighting-type weakness, but they also carry Wish and cleric support. Togekiss, in particular, can also aid Snorlax by spreading paralysis. Given its lack of recovery, Snorlax also greatly appreciates Rapid Spin or Defog support, preventing Snorlax from taking additional chip damage. Snorlax also pairs well with common physical walls such as Skarmory and Hippowdon, covering their weakness to special attackers. With access to its wide range of coverage and Self-Destruct, common physical attackers such as Mega Pinsir and Mega Lucario also greatly appreciate Snorlax as a partner, with it being able to wear down their common checks in the metagame.

Other Options
########

While a Curse set is usable, there is an abundance of natural checks in the metagame, making it fairly difficult to use successfully. A RestTalk + Whirlwind set struggles against teams with Defog support, as Snorlax is generally unable to defeat most Defog users in the metagame. A Choice Band set can be used, however the loss of Assault Vest severely limits what threats it can threaten.

Checks & Counters
########

**Physical Attackers**: Physical attackers such as Lucario, Scizor, and Terrakion are able to threaten Snorlax with their STAB Fighting-type attacks, however they must be wary of possible coverage moves.

**Physical Walls**: While Snorlax has excellent coverage, it lacks the power to really damage dedicated physical walls. As such, it becomes entry hazard set up bait for popular physical walls such as Skarmory and Hippowdon; however, walls such as Hippowdon and Gliscor must be wary of a well timed Self-Destruct.

**Status**: Due to its low Speed and lack of healing, Snorlax becomes vulnerable to status, especially Will-O-Wisp. Common status users such as Rotom-W and Trevenant are able to outspeed Snorlax and threaten it with crippling status moves.

**Knock Off and Trick users**: Because of Snorlax's its heavy reliance on Assault Vest, if it is removed it Snorlax begins to struggle against many popular threats it is removed. As such, popular Knock Off users, such as Bisharp, and popular Trick users, such as Latios, make for dangerous threats.

GP 1/2 dragonuser
 
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Amateur check. I think the biggest issues were that a lot of phrases were repeated, making some rewording necessary so it read less awkwardly.
Additions
Removals
(Comments)
Overview
########

Once a fearsome metagame defining threat, Snorlax has had quite a fall from grace in recent generations. However, with the introduction of XY, Snorlax finally has a chance to regain its former glory. Its monstrous special bulk lets it check nearly any special attacker in the tier, with it also serving as one of the best Ghost-type immunes, taking pittance from coverage moves such as Focus Blast. Similar to other Normal-type Special special walls, such as Chansey, Snorlax can easily check threats such as Mega Charizard Y; however, unlike them, Snorlax trades team support for a notable offensive presence. But Snorlax's fall from grace was not without reason, as it has very lackluster physical bulk and terrible Speed, meaning that many threats can KO it before it even has a chance to attack. Also, while it has wonderful coverage, it is much too weak to defeat dedicated physical walls. Overall, while Snorlax excels amazingly at a few niche roles, there are many things holding it back from truly succeeding in the current metagame.

Assault Vest
########
name: Assault Vest
move 1: Body Slam / Return
move 2: Earthquake
move 3: Fire Punch / Crunch
move 4: Self-Destruct
ability: Thick Fat
item: Assault Vest
evs: 252 Atk / 252 SpD / 4 Spe
nature: Adamant

Moves
========

Body Slam is Snorlax's most reliable attack. Not only does it get a STAB boost, but it boasts a paralysis chance as well, helping to offset Snorlax's low Speed stat. Return serves as boasts a stronger higher damage output, but the lack of paralysis chance makes it a generally inferior option. Earthquake gets very good neutral coverage with Body Slam, hitting notable resists such as Heatran and Tyranitar super effectively. Fire Punch is useful for otherwise troublesome threats such as Genesect, Scizor, and Ferrothorn; however, Crunch completes Snorlax's coverage by hitting troublesome Ghost-type Pokemon that are immune to its STAB. Self-Destruct is serves as (I feel like "serves as" fit better here than in the previous location) a powerful last resort attack, serving as a good way to take out a notable sweeper or weaken a wall for a partner.

Pursuit can also be used, allowing Snorlax to trap popular Psychic- and Ghost-type Pokemon such as Latios and Gengar for in order to aid teammates. Superpower can be used is also an option to get super effective coverage on popular threats such as Tyranitar, Heatran, and Ferrothorn, all within with one coverage option move, however but it is notably noticeably weaker than both Fire Punch and Earthquake against said threats.

Set Details
========

Snorlax's already spectacular special bulk is boosted more by the use of an Assault Vest. An Assault Vest This lets it take on many notable special attackers in the tier; for example, with an Assault Vest attached thanks to the Special Defense boost (yeah you might be saying "Assault Vest" a bit too often), Snorlax is not 2HKOd by Mega Lucario's Aura Sphere. Due to the offensive nature of this set, Snorlax's Attack is fully invested in as to allow it as much damage output as possible. In order to maximize Assault Vest's utility, Snorlax's special defense Special Defense is also has fully invested full investment.

Usage Tips
========

With its Due to Snorlax's lack of recovery, every percentage point matters, so be very careful about letting Snorlax it take too much entry hazards hazard or chip damage. Early game, it is often best to begin by using Body Slam, in an attempt to spread paralysis so that Snorlax's low Speed stat becomes less of an issue. This also quickly lures Ghost- and Steel-types out, so that they can be damaged by the appropriate coverage move, letting Snorlax Self-Destruct later once its resists have been weakened or removed.

Team Options
========

Wish and cleric support is are very useful, as Snorlax lacks any recovery and is very prone to status. For this reason, Fairy-types that can provide said support such as Togekiss and Clefable pair phenomenally with Snorlax, as . Not only do they also resist its Fighting-type weakness, but they also carry Wish and cleric support. Togekiss, in particular, can also aid Snorlax by spreading paralysis. Given its lack of recovery, Snorlax also greatly appreciates Rapid Spin or Defog support, preventing Snorlax it from taking additional chip damage. Snorlax also pairs well with common physical walls such as Skarmory and Hippowdon, covering their weakness to special attackers. With access to its wide range of coverage moves and Self-Destruct, common physical attackers such as Mega Pinsir and Mega Lucario also greatly appreciate Snorlax as a partner, with it being able to wear down their common checks in the metagame.

Other Options
########

While a Curse set is usable, there is an abundance of natural checks in the metagame, making it fairly difficult to use successfully. A RestTalk + Whirlwind set struggles against teams with Defog support, as Snorlax is generally unable to defeat most Defog users in the metagame. A Choice Band set can be used, however the loss of Assault Vest severely limits what threats it can threaten.

Checks & Counters
########

**Physical Attackers**: Physical attackers such as Lucario, Scizor, and Terrakion are able to threaten Snorlax with their STAB Fighting-type attacks, however they must be wary of getting hit by its possible coverage moves.

**Physical Walls**: While Snorlax has excellent coverage, it lacks the power to really damage dedicated physical walls. As such, it becomes entry hazard set up bait for popular physical walls such as Skarmory and Hippowdon; however, walls such as Hippowdon and Gliscor must be wary of a well timed Self-Destruct.

**Status**: Due to its low Speed and lack of healing, Snorlax becomes vulnerable to status, especially Will-O-Wisp. Common status users such as Rotom-W and Trevenant are able to outspeed Snorlax and threaten it with crippling status moves.

**Knock Off and Trick users**: Because of its heavy reliance on Assault Vest, Snorlax begins to struggle struggles against many popular threats it is removed. As such, popular Knock Off users, such as Bisharp, and popular Trick users, such as Latios, make for dangerous threats.
Overview
########

Once a fearsome metagame defining threat, Snorlax has had quite a fall from grace in recent generations. However, with the introduction of XY, Snorlax finally has a chance to regain its former glory. Its monstrous special bulk lets it check nearly any special attacker in the tier, with it also serving as one of the best Ghost-type immunes, taking pittance from coverage moves such as Focus Blast. Similar to other Normal-type special walls, such as Chansey, Snorlax can easily check threats such as Mega Charizard Y; however, unlike them, Snorlax trades team support for a notable offensive presence. But Snorlax's fall from grace was not without reason, as it has very lackluster physical bulk and terrible Speed, meaning that many threats can KO it before it even has a chance to attack. Also, while it has wonderful coverage, it is much too weak to defeat dedicated physical walls. Overall, while Snorlax excels amazingly at a few niche roles, there are many things holding it back from truly succeeding in the current metagame.

Assault Vest
########
name: Assault Vest
move 1: Body Slam / Return
move 2: Earthquake
move 3: Fire Punch / Crunch
move 4: Self-Destruct
ability: Thick Fat
item: Assault Vest
evs: 252 Atk / 252 SpD / 4 Spe
nature: Adamant

Moves
========

Body Slam is Snorlax's most reliable attack. Not only does it get a STAB boost, but it boasts a paralysis chance as well, helping to offset Snorlax's low Speed stat. Return boasts a higher damage output, but the lack of paralysis chance makes it a generally inferior option. Earthquake gets very good neutral coverage with Body Slam, hitting notable resists such as Heatran and Tyranitar super effectively. Fire Punch is useful for otherwise troublesome threats such as Genesect, Scizor, and Ferrothorn; however, Crunch completes Snorlax's coverage by hitting troublesome Ghost-type Pokemon that are immune to its STAB. Self-Destruct is serves as a powerful last resort attack, serving as a good way to take out a notable sweeper or weaken a wall for a partner.

Pursuit can also be used, allowing Snorlax to trap popular Psychic- and Ghost-type Pokemon such as Latios and Gengar in order to aid teammates. Superpower is also an option to get super effective coverage on popular threats such as Tyranitar, Heatran, and Ferrothorn, all with one coverage move, but it is noticeably weaker than both Fire Punch and Earthquake against said threats.

Set Details
========

Snorlax's already spectacular special bulk is boosted more by the use of an Assault Vest. This lets it take on many notable special attackers in the tier; for example, thanks to the Special Defense boost, Snorlax is not 2HKOd by Mega Lucario's Aura Sphere. Due to the offensive nature of this set, Snorlax's Attack is fully invested in as to allow it as much damage output as possible. In order to maximize Assault Vest's utility, Snorlax's Special Defense also has full investment.

Usage Tips
========

Due to Snorlax's lack of recovery, every percentage point matters, so be very careful about letting it take too much entry hazard or chip damage. Early game, it is often best to begin by using Body Slam, in an attempt to spread paralysis so that Snorlax's low Speed stat becomes less of an issue. This also quickly lures Ghost- and Steel-types out, so that they can be damaged by the appropriate coverage move, letting Snorlax Self-Destruct later once its resists have been weakened or removed.

Team Options
========

Wish and cleric support are very useful, as Snorlax lacks any recovery and is very prone to status. For this reason, Fairy-types that can provide said support such as Togekiss and Clefable pair phenomenally with Snorlax, as they also resist its Fighting-type weakness. Togekiss in particular can also aid Snorlax by spreading paralysis. Given its lack of recovery, Snorlax greatly appreciates Rapid Spin or Defog support, preventing it from taking additional chip damage. Snorlax also pairs well with common physical walls such as Skarmory and Hippowdon, covering their weakness to special attackers. With access to its wide range of coverage moves and Self-Destruct, common physical attackers such as Mega Pinsir and Mega Lucario also greatly appreciate Snorlax as a partner, with it being able to wear down their common checks.

Other Options
########

While a Curse set is usable, there is an abundance of natural checks in the metagame, making it fairly difficult to use successfully. A RestTalk + Whirlwind set struggles against teams with Defog support, as Snorlax is generally unable to defeat most Defog users in the metagame. A Choice Band set can be used, however the loss of Assault Vest severely limits what threats it can threaten.

Checks & Counters
########

**Physical Attackers**: Physical attackers such as Lucario, Scizor, and Terrakion are able to threaten Snorlax with their STAB Fighting-type attacks, however they must be wary of getting hit by its possible coverage moves.

**Physical Walls**: While Snorlax has excellent coverage, it lacks the power to really damage dedicated physical walls. As such, it becomes entry hazard set up bait for popular physical walls such as Skarmory and Hippowdon; however, walls such as Hippowdon and Gliscor must be wary of a well timed Self-Destruct.

**Status**: Due to its low Speed and lack of healing, Snorlax becomes vulnerable to status, especially Will-O-Wisp. Common status users such as Rotom-W and Trevenant are able to outspeed Snorlax and threaten it with crippling status moves.

**Knock Off and Trick users**: Because of its heavy reliance on Assault Vest, Snorlax struggles against many popular threats it is removed. As such, popular Knock Off users, such as Bisharp, and popular Trick users, such as Latios, make for dangerous threats.
 
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just seeing if anything has been missed
3/3ing n_n
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Once a fearsome metagame defining threat, Snorlax has had quite a fall from grace in recent generations. However, with the introduction of XY, Snorlax finally has a chance to regain its former glory. Its monstrous special bulk lets it check nearly any special attacker in the tier, with it also serving as well as (clarity issues so i'm not sure if this is what you implied; otherwise ignore) as one of the best Ghost-type immunes, taking a (i looked this up and the general consensus wavers towards this) pittance from coverage moves such as Focus Blast. Similar to other Normal-type special walls,(RC) such as Chansey, Snorlax can easily check threats such as Mega Charizard Y; however, unlike them, Snorlax trades team support (do you mean the ability to support a team? what you have said can imply that it requires less team support 9.9) for a notable offensive presence. But Snorlax's fall from grace was not without reason, as it has very lackluster physical bulk and terrible Speed, meaning that many threats can KO it before it even has a chance to attack. Also, while it has wonderful coverage, it is much too weak to defeat dedicated physical walls. Overall, while Snorlax excels amazingly at a few niche roles, there are many things holding it back from truly succeeding in the current metagame.

Assault Vest
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name: Assault Vest
move 1: Body Slam / Return
move 2: Earthquake
move 3: Fire Punch / Crunch
move 4: Self-Destruct
ability: Thick Fat
item: Assault Vest
evs: 252 Atk / 252 SpD / 4 Spe
nature: Adamant

Moves
========

Body Slam is Snorlax's most reliable attack. Not only does it get a STAB boost, but it boasts a paralysis chance as well, helping to which helps offset Snorlax's low Speed stat. Return boasts a higher damage output, but the lack of paralysis chance makes it a generally inferior option. Earthquake gets very good neutral coverage with Body Slam, hitting notable resists Pokemon that resist it, such as Heatran and Tyranitar,(AC) super effectively. Fire Punch is useful for otherwise troublesome threats such as Genesect, Scizor, and Ferrothorn; however, Crunch completes Snorlax's coverage by hitting troublesome Ghost-type Pokemon that are immune to its STAB. Self-Destruct is serves as a powerful last resort attack, serving as a good way to take out a notable sweeper or weaken a wall for a partner.

Pursuit can also be used, allowing Snorlax to trap popular Psychic- and Ghost-type Pokemon such as Latios and Gengar in order to aid teammates. Superpower is also an option to get super effective coverage on popular threats such as Tyranitar, Heatran, and Ferrothorn, (change to emdash) all with one coverage move, (change to emdash) but it is noticeably weaker than both Fire Punch and Earthquake against said threats.

Set Details
========

Snorlax's already spectacular special bulk is boosted more by the use of an Assault Vest. This lets it take on many notable special attackers in the tier; for example, thanks to the Special Defense boost, Snorlax is not 2HKOd 2HKOed by Mega Lucario's Aura Sphere. Due to the offensive nature of this set, Snorlax's Attack is fully invested in as to allow it as much damage output as possible. In order to maximize Assault Vest's utility, Snorlax's Special Defense also has full investment in Special Defense.

Usage Tips
========

Due to Snorlax's lack of recovery, every percentage point matters, so be very careful about letting it take too much entry hazard or chip damage. Early game, it is often best to begin by using Body Slam, in an attempt to spread paralysis so that Snorlax's low Speed stat becomes less of an issue. This also quickly lures Ghost- and Steel-types out, so that they can be damaged by the appropriate coverage move, letting Snorlax Self-Destruct later once its resists Pokemon that resist it have been weakened or removed.

Team Options
========

Wish and cleric support are very useful, as Snorlax lacks any recovery and is very prone to status. For this reason, Fairy-types that can provide said support such as Togekiss and Clefable pair phenomenally with Snorlax, as they also resist its Fighting-type weakness. Togekiss in particular can also aid Snorlax by spreading paralysis. Given its lack of recovery, Snorlax greatly appreciates Rapid Spin or Defog support, preventing which prevent it from taking additional chip damage. Snorlax also pairs well with common physical walls such as Skarmory and Hippowdon, covering their weakness to special attackers. With access to its wide range of coverage moves and Self-Destruct, common physical attackers such as Mega Pinsir and Mega Lucario also greatly appreciate Snorlax as a partner, with it being able to wear down their common checks.

Other Options
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While a Curse set is usable, there is an abundance of natural checks in the metagame, making it fairly difficult to use successfully. A RestTalk + Whirlwind set struggles against teams with Defog support, as Snorlax is generally unable to defeat most Defog users in the metagame. A Choice Band set can be used, however ; however, the loss of Assault Vest severely limits what threats it can threaten.

Checks & Counters
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**Physical Attackers**: Physical attackers such as Lucario, Scizor, and Terrakion are able to threaten Snorlax with their STAB Fighting-type attacks, however ; however, they must be wary of getting hit by its possible coverage moves.

**Physical Walls**: While Snorlax has excellent coverage, it lacks the power to really damage dedicated physical walls. As such, it becomes entry hazard set(remove space)up bait for popular physical walls such as Skarmory and Hippowdon; however, walls such as Hippowdon and Gliscor must be wary of a well timed Self-Destruct.

**Status**: Due to its low Speed and lack of healing, Snorlax becomes vulnerable to status, especially Will-O-Wisp. Common status users such as Rotom-W and Trevenant are able to outspeed Snorlax and threaten it with crippling status moves.

**Knock Off and Trick users**: Because of its heavy reliance on Assault Vest, Snorlax struggles against many popular threats it is removed. As such, popular Knock Off users, such as Bisharp, and popular Trick users, such as Latios, make for dangerous threats.

3/3
 

Lemonade

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this sentence in particular needs fixing, working on it now, something like this should be better

Its monstrous special bulk lets it check nearly any special attacker in the tier, with it also serving as one of the best Ghost-type immunes, taking pittance from coverage moves such as Focus Blast.

For one, its monstrous special bulk lets it check nearly any special attacker in the tier. Second, it is one of the best Pokemon to check Ghost-types, being immune to their STAB and taking a pittance from coverage moves such as Focus Blast.

For one, "with it also serving as..." is very awkward, so we take that out. Second, "immunes" is not a word, nor a coined term. Also, Snorlax is immune to Ghost-types, it doesn't really serve as one. The next part also doesn't make sense; if it immune to Ghost-types (ie Pokemon), that doesn't make sense. If it is immune to Ghost-type attacks, then "coverage moves" doesn't make sense. Lastly, the change is organized so that the stuff about Ghost-types is in one sentence.
 
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