1 vs 1
Singles
2 Day DQ
1 Rest/Recover, 3 Chills
Arena: The Galvantula Nest
This arena is composed of a solid web of sticky spider silk, but with a small twist. Any contact with there fibers will cause an electrical shock! The Joltik and Galvantula who live here also love a good Pokemon battle, but they prefer the catch of the day, your Pokemon. The nest is located in the underbelly of Castelia City, so there's no light, and the ground, if it's not covered in spider silk, is hard concrete.
Summary: Walls, ceiling, and part of the floor are covered in electrical spider silk, so if contact is made there's a chance of both entanglement and shock. When vibrations are sent up the threads, there's a 50% chance of a Pokemon coming down and attacking (75% Joltik, 25% Galvantula), and then retreating. No weather, and no digging.
One Ability
No Items
Switch = KO
Solstice, start with your pokemon and its ability, and Deck knight can do the same as well as stating his first set of commands. Good luck!
Singles
2 Day DQ
1 Rest/Recover, 3 Chills
Arena: The Galvantula Nest
This arena is composed of a solid web of sticky spider silk, but with a small twist. Any contact with there fibers will cause an electrical shock! The Joltik and Galvantula who live here also love a good Pokemon battle, but they prefer the catch of the day, your Pokemon. The nest is located in the underbelly of Castelia City, so there's no light, and the ground, if it's not covered in spider silk, is hard concrete.
Summary: Walls, ceiling, and part of the floor are covered in electrical spider silk, so if contact is made there's a chance of both entanglement and shock. When vibrations are sent up the threads, there's a 50% chance of a Pokemon coming down and attacking (75% Joltik, 25% Galvantula), and then retreating. No weather, and no digging.
One Ability
No Items
Switch = KO
Solstice, start with your pokemon and its ability, and Deck knight can do the same as well as stating his first set of commands. Good luck!