Oh hi, again. So all I've been doing since Mence got banned was test things constantly. I was one day just browsing the site and decided to try TyraniBoah since I never played with that set. Then I attempted to create a team around it, but I fail in this department, but the team I've made had some success. To me it's one of the best teams I've made, but it's recently been starting to slip up. So me not wanting to just completely trash this team I come to your for advice on how, if maybe, I could make it better? I appreciate any comments or criticism.
Well here's the team:
Roserade@Focus Sash
HP 4/SPATK 252/SPE 252
Timid | Natural Cure
~ Hidden Power [Fire]
~ Leaf Storm
~ Sleep Powder
~ Toxic Spikes
So just the standard Roserade lead. I went with it because I can put, or at least attempt...fucking accuracy, the other lead to sleep and then set up Toxic Spikes which could rack up amazing damage. Hidden Power Fire is for Scizor, because to this day I cannot understand why people switch it into Roserade. Leaf Storm is quite a powerful move and with STAB it will do a great deal of damage to a lot of Pokemon. Basically even though sleep is nice, my priority is for it to just set up Toxic Spikes.
Flygon@Choice Scarf
HP 4/ATK 252/SPE 252
Jolly | -
~ Earthquake
~ Outrage
~ Stone Edge
~ U-Turn
OR
Dragonite@Choice Band
HP 4/ATK 252/SPE 252
Adamant | -
~ Earthquake
~ Extremespeed
~ Fire Punch
~ Outrage
OK I'm still testing these two out. Both of them work well and in my opinion replace Tyranitar well. With Flygon I'm still unsure whether I want to go with Jolly or Adamant because I wont lose as much speed as I thought if I go Adamant, and if I do go Adamant I will hit things harder. I also chose Stone Edge over Fire Blast because I can deal with Steel types(STAB EQ) but if something like Gyarados wants to switch in, it's goodnight for it. Other moves are basic; U-Turn is to scout, EQ is for STAB and to kill non-scarfed Ape's(they pose a big problem to this team), as well as most Steels(like Rachi or Tran), and Outrage is for STAB and to put on a little sweep. Now for Dragonite I feel the most conformable with the Choice Band set. What it also gives me is the priority move which can help me clean up some things late game. EQ is for Steel coverage if they want to switch in predicting a Outrage(or if Tran thinks a Fire Punch is coming), Fire Punch is for mainly Scizor and Celebi, and Outrage is same as for Flygon. I still can't decide between these two. They both work really well, and also allow me to switch into Earthquakes which Tyranitar wouldn't have taken well.
Tyranitar@Leftovers
HP 252/SPE 52/SPATK 204
Quiet | -
~ Dark Pulse
~ Flamethrower
~ Focus Punch
~ Substitute
So I went with TyraniBoah because well it seemed interesting and I never had a chance to try it out. I put 52 EVs in Speed because I still want to out-speed Blissey, and I just put the rest in SpAtk because that way both my attacking stats even out and that just means stronger hits on the special side if I get, let's say Intimidated or something. Dark Pulse is for STAB of course and getting rid of the pesky Ghosts that switch into Focus Punch. Flamethrower is for Scizor and Metagross. And Focus Punch CAN 2HKO most things, but things like let's say Bronzong and Gyarados give me trouble.
Heatran@Chople Berry
SPE 252/SPATK 252/SPDEF 4
Timid | -
~ Earth Power
~ Fire Blast
~ Stealth Rock
~ Taunt
I think Tran is a nice addition to this team over Skarm. He mostly comes in right after Roserade to set up, which are necessary. I also might sometimes switch him into a Fire Blast/Flamethrower from Azelf or a HP Fire from another Roserade. Fire Blast is for STAB and just to hit things hard with, Earth Power is for those other Trans or anything weak to Ground. Finally I picked Taunt over HP Grass and Explosion. So far it has saved my ass countless times from getting swept by something like Gyarados. With these EVs BulkyGyara is out-sped, and if I can predict right I can also Taunt a LO Gyara. Now I lose my ability to Explode right on Blissey, BUT I can pretty much cripple it and force it to show me it's offensive moves...and it also allows me to cripple Wish Passers. Also I chose Chople Berry over Shuca because so far this thing has ALWAYS died from a fighting-type move and I can always switch out if Pert wants to EQ.
Skarmory@Leftovers
HP 252/DEF 4/SPDEF 252
Impish | Keen Eye
~ Roost
~ Spikes
~ Stealth Rock
~ Whirlwind
Okay so this is just my pHazer and basically sets up the remainder of entry hazards. It's VERY wonerable to taunt but I know when to switch out, and it also let's me know if my opponent is running the Bulky Gyara set or not. I also chose the SpDef set since that's what people usually bring in, a special attacker. It's able to live most special hits and Roost them off. I try to bring this in right after Roserade goes away so that way I can leave the entry hazards there and start whirlwinding. If my opponent can't scare it away, doesn't have taunt or trick...they're basically looking at a ton of damage done.
Starmie@Life Orb
SPE 252/SPATK 252/SPDEF 4
Timid | Natural Cure
~ Ice BeamGrass Knot
~ Hydro Pump
~ Rapid Spin
~ Thunderbolt
So with the rise in stall teams I noticed that my previous teams had a big Toxic Spikes and Spikes weakness. Then I tried the Bulky Starmie set but that just fails. I can scare off the other guy and Rapid Spin, but when it comes to fighting back it sucks. So I went with the Life Orb set, and that way people also almost never see the Rapid Spin coming. I chose Hydro Pump over Surf because it will just end up hitting things harder, but I'm thinking of going back to Surf. Also with both Thunderbolt AND Grass Knot, which I need, I'm missing Ice Beam which makes things like Dragonite and Zapdos a bit hard to kill. Basically if Roserade isn't alive Grass Knot is my Pert killer, and Thunderbolt is my Starmie, Gyarados, Suicune and Vaporeon killer.
Gengar@Life OrbLeftovers
HP 4/SPE 252/SPATK 252
Timid | -
~ Focus Blast
~ Pain SplitHypnosis
~ Shadow Ball
~ Substitute
With so many entry hazards I'm trying to set up I knew I was going to run into a Rapid Spinner so I decided to pack a ghost. I originally had Rotom-W with Specs but since I also use this team on WiFi I chose Gengar. But after some testing it seemed right, especially since most things like Foretress or Starmie switch out, which gives me the chance to set up a Sub. Then I TRY to put the incoming threat to sleep or I just go straight for the kill. Scizor CAN be a problem but I can just leave to Skarm to wall it. As a Spin blocker he does his job quite nicely.
Jirachi@Leftovers
HP 252/DEF 220/SPE 36
Bold | -
~ Calm Mind
~ Psychic
~ Thunderbolt
~ Wish
This replaced Machamp. So far testing it I love it. It's very wonerable to status moves (because I'm used to using SubCM Rachi) but it takes hits pretty well. What I love the most about this is that I'm actually able to beat Blissey with it. Serene Grace + Psychic will drop Blissey's SpDef, and I can shuffle CM, Wish and Thunderbolt as I please. This has actually become my Blissey killer, as strange as that sounds. Other than that it's able to take out a Gyarados if Starmie or Flygon/Dragonite are out, and if I play it correctly I can sweep late game, and Toxic Spikes are also a big help.
Machamp@Leftovers
HP 252/ATK 128/SPE 128
Adamant | No Guard
~ Bulk Up
~ Dynamicpunch
~ Payback
~ Stone Edge
I really had no idea what to put in the last slot, so I just went with Bulk Up Machamp. I figured this guy can come in on things like Scizor's Bullet Punch or just come in on something and scare it away and then Bulk Up on the switch and just DynamicPunch away on anything that isn't a ghost type. Stone Edge is for flying types like gyarados and dragonite, Payback is for ghosts or psychics. Although this thing can't really take hits as well as I want it to and that's kind of this teams problem...it really sometimes just has no safe switch and Pokemon end up being picked off. So I'm willing to replace some Pokemon if they're worth it...I'd like to keep at least gengar and tyranitar because they've worked the best.
Well here's the team:

Roserade@Focus Sash
HP 4/SPATK 252/SPE 252
Timid | Natural Cure
~ Hidden Power [Fire]
~ Leaf Storm
~ Sleep Powder
~ Toxic Spikes
So just the standard Roserade lead. I went with it because I can put, or at least attempt...fucking accuracy, the other lead to sleep and then set up Toxic Spikes which could rack up amazing damage. Hidden Power Fire is for Scizor, because to this day I cannot understand why people switch it into Roserade. Leaf Storm is quite a powerful move and with STAB it will do a great deal of damage to a lot of Pokemon. Basically even though sleep is nice, my priority is for it to just set up Toxic Spikes.

Flygon@Choice Scarf
HP 4/ATK 252/SPE 252
Jolly | -
~ Earthquake
~ Outrage
~ Stone Edge
~ U-Turn
OR

Dragonite@Choice Band
HP 4/ATK 252/SPE 252
Adamant | -
~ Earthquake
~ Extremespeed
~ Fire Punch
~ Outrage
OK I'm still testing these two out. Both of them work well and in my opinion replace Tyranitar well. With Flygon I'm still unsure whether I want to go with Jolly or Adamant because I wont lose as much speed as I thought if I go Adamant, and if I do go Adamant I will hit things harder. I also chose Stone Edge over Fire Blast because I can deal with Steel types(STAB EQ) but if something like Gyarados wants to switch in, it's goodnight for it. Other moves are basic; U-Turn is to scout, EQ is for STAB and to kill non-scarfed Ape's(they pose a big problem to this team), as well as most Steels(like Rachi or Tran), and Outrage is for STAB and to put on a little sweep. Now for Dragonite I feel the most conformable with the Choice Band set. What it also gives me is the priority move which can help me clean up some things late game. EQ is for Steel coverage if they want to switch in predicting a Outrage(or if Tran thinks a Fire Punch is coming), Fire Punch is for mainly Scizor and Celebi, and Outrage is same as for Flygon. I still can't decide between these two. They both work really well, and also allow me to switch into Earthquakes which Tyranitar wouldn't have taken well.

Tyranitar@Leftovers
HP 252/SPE 52/SPATK 204
Quiet | -
~ Dark Pulse
~ Flamethrower
~ Focus Punch
~ Substitute
So I went with TyraniBoah because well it seemed interesting and I never had a chance to try it out. I put 52 EVs in Speed because I still want to out-speed Blissey, and I just put the rest in SpAtk because that way both my attacking stats even out and that just means stronger hits on the special side if I get, let's say Intimidated or something. Dark Pulse is for STAB of course and getting rid of the pesky Ghosts that switch into Focus Punch. Flamethrower is for Scizor and Metagross. And Focus Punch CAN 2HKO most things, but things like let's say Bronzong and Gyarados give me trouble.

Heatran@Chople Berry
SPE 252/SPATK 252/SPDEF 4
Timid | -
~ Earth Power
~ Fire Blast
~ Stealth Rock
~ Taunt
I think Tran is a nice addition to this team over Skarm. He mostly comes in right after Roserade to set up, which are necessary. I also might sometimes switch him into a Fire Blast/Flamethrower from Azelf or a HP Fire from another Roserade. Fire Blast is for STAB and just to hit things hard with, Earth Power is for those other Trans or anything weak to Ground. Finally I picked Taunt over HP Grass and Explosion. So far it has saved my ass countless times from getting swept by something like Gyarados. With these EVs BulkyGyara is out-sped, and if I can predict right I can also Taunt a LO Gyara. Now I lose my ability to Explode right on Blissey, BUT I can pretty much cripple it and force it to show me it's offensive moves...and it also allows me to cripple Wish Passers. Also I chose Chople Berry over Shuca because so far this thing has ALWAYS died from a fighting-type move and I can always switch out if Pert wants to EQ.

Skarmory@Leftovers
HP 252/DEF 4/SPDEF 252
Impish | Keen Eye
~ Roost
~ Spikes
~ Stealth Rock
~ Whirlwind
Okay so this is just my pHazer and basically sets up the remainder of entry hazards. It's VERY wonerable to taunt but I know when to switch out, and it also let's me know if my opponent is running the Bulky Gyara set or not. I also chose the SpDef set since that's what people usually bring in, a special attacker. It's able to live most special hits and Roost them off. I try to bring this in right after Roserade goes away so that way I can leave the entry hazards there and start whirlwinding. If my opponent can't scare it away, doesn't have taunt or trick...they're basically looking at a ton of damage done.

Starmie@Life Orb
SPE 252/SPATK 252/SPDEF 4
Timid | Natural Cure
~ Ice Beam
~ Hydro Pump
~ Rapid Spin
~ Thunderbolt
So with the rise in stall teams I noticed that my previous teams had a big Toxic Spikes and Spikes weakness. Then I tried the Bulky Starmie set but that just fails. I can scare off the other guy and Rapid Spin, but when it comes to fighting back it sucks. So I went with the Life Orb set, and that way people also almost never see the Rapid Spin coming. I chose Hydro Pump over Surf because it will just end up hitting things harder, but I'm thinking of going back to Surf. Also with both Thunderbolt AND Grass Knot, which I need, I'm missing Ice Beam which makes things like Dragonite and Zapdos a bit hard to kill. Basically if Roserade isn't alive Grass Knot is my Pert killer, and Thunderbolt is my Starmie, Gyarados, Suicune and Vaporeon killer.

Gengar@Life Orb
HP 4/SPE 252/SPATK 252
Timid | -
~ Focus Blast
~ Pain Split
~ Shadow Ball
~ Substitute
With so many entry hazards I'm trying to set up I knew I was going to run into a Rapid Spinner so I decided to pack a ghost. I originally had Rotom-W with Specs but since I also use this team on WiFi I chose Gengar. But after some testing it seemed right, especially since most things like Foretress or Starmie switch out, which gives me the chance to set up a Sub. Then I TRY to put the incoming threat to sleep or I just go straight for the kill. Scizor CAN be a problem but I can just leave to Skarm to wall it. As a Spin blocker he does his job quite nicely.

Jirachi@Leftovers
HP 252/DEF 220/SPE 36
Bold | -
~ Calm Mind
~ Psychic
~ Thunderbolt
~ Wish
This replaced Machamp. So far testing it I love it. It's very wonerable to status moves (because I'm used to using SubCM Rachi) but it takes hits pretty well. What I love the most about this is that I'm actually able to beat Blissey with it. Serene Grace + Psychic will drop Blissey's SpDef, and I can shuffle CM, Wish and Thunderbolt as I please. This has actually become my Blissey killer, as strange as that sounds. Other than that it's able to take out a Gyarados if Starmie or Flygon/Dragonite are out, and if I play it correctly I can sweep late game, and Toxic Spikes are also a big help.

Machamp@Leftovers
HP 252/ATK 128/SPE 128
Adamant | No Guard
~ Bulk Up
~ Dynamicpunch
~ Payback
~ Stone Edge
I really had no idea what to put in the last slot, so I just went with Bulk Up Machamp. I figured this guy can come in on things like Scizor's Bullet Punch or just come in on something and scare it away and then Bulk Up on the switch and just DynamicPunch away on anything that isn't a ghost type. Stone Edge is for flying types like gyarados and dragonite, Payback is for ghosts or psychics. Although this thing can't really take hits as well as I want it to and that's kind of this teams problem...it really sometimes just has no safe switch and Pokemon end up being picked off. So I'm willing to replace some Pokemon if they're worth it...I'd like to keep at least gengar and tyranitar because they've worked the best.