https://pokepast.es/897afc2d7779dbc7
Hi
I'm looking for advices to improve this team ...
Objective is pretty simple : SPAM
to pressure the resists until you clean.
&
are pretty known for that.
gives some surprise factor X Rege-Core

Red Card
phase some stuff without the need of Roar
Eject-pack
help for precious momentum.
is Tera
so can hit

is Tera
for 
is Tera Destiny-Bond coupled to longevity of Rege-Core = easier endgame (
)
So, I doubt :
Do I play Psychic Fangs for Screens & 
Actually Iron-Treads isn't that usefull ... Have some places but
Whatever change could be productive ?
Changing Zamazenta & Iron-Treads for Tusk (hasard removal) and an other-one mate ?
| Mienshao @ Choice Scarf Ability: Regenerator Tera Type: Normal EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - U-turn - Ice Spinner - Double-Edge - Close Combat | Slowking-Galar @ Heavy-Duty Boots Ability: Regenerator Tera Type: Water EVs: 252 HP / 4 Def / 252 SpD Sassy Nature IVs: 0 Spe - Chilly Reception - Thunder Wave - Sludge Bomb / Ice Beam - Future Sight | ||
| Zamazenta @ Red Card Ability: Dauntless Shield Tera Type: Dark EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Crunch - Stone Edge - Heavy Slam / Psychic Fangs - Close Combat | Iron Treads @ Chople Berry Ability: Quark Drive Tera Type: Ghost EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Rapid Spin - Stealth Rock - Earthquake - Knock Off | ||
| Iron Valiant @ Booster Energy Ability: Quark Drive Tera Type: Steel EVs: 4 Atk / 252 SpA / 252 Spe Naive Nature - Knock Off - Moonblast - Close Combat - Destiny Bond | Deoxys-Speed @ Eject Pack Ability: Pressure Tera Type: Fighting EVs: 200 Atk / 252 SpA / 56 Spe Naive Nature - Ice Beam - Knock Off - Superpower - Psycho Boost |
Hi
I'm looking for advices to improve this team ...
Objective is pretty simple : SPAM
So, I doubt :
Actually Iron-Treads isn't that usefull ... Have some places but
Whatever change could be productive ?
Changing Zamazenta & Iron-Treads for Tusk (hasard removal) and an other-one mate ?












