Specially Defensive Zapdos (OU) [QC 2/2] [GP 2/2]

Emeral

toward new horizons
is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Past SPL Champion

[SET]
name: Specially Defensive
move 1: Thunderbolt / Discharge
move 2: Hidden Power Ice
move 3: Heat Wave / Roar
move 4: Roost
item: Leftovers
ability: Pressure
nature: Calm
evs: 248 HP / 228 SpD / 32 Spe

[SET COMMENTS]
Moves
========

Zapdos can run a specially defensive set thanks to its fantastic defensive typing, allowing it to take special attacks that would usually force it out. Therefore, Zapdos is able to put pressure on the opposing team with its special bulk that allows it to survive the most powerful special attacks of the tier including Draco Meteor from Dragonite, Kingdra, Latias, and Flygon, Overheat from Choice Specs Heatran, and other strong special attacks from Starmie, Gengar, Empoleon, and Infernape. Then, Zapdos is able to retaliate quite hard, since most special attackers are frail or can heal off the damage depending on the situation. On the other hand, if Zapdos is healthy enough, its natural physical bulk with HP investment is sufficient to let it act as a decent switch-in to Fighting- and Steel-type Pokemon, giving it the ability to reasonably check a great portion of the metagame including foes like Jirachi, Scizor, Metagross, Lucario, and Breloom.

Thunderbolt is the standard option for a primary attack, especially if Zapdos is coupled with status inducers, mainly those with access to Toxic Spikes, and the move's higher power compared to Discharge can be valuable if you are scared to fail to finish off a weakened Kingdra or Machamp. However, Discharge remains a very nice option thanks to its 30% paralysis rate, which can potentially cripple threats that can check bulky Zapdos such as Tyranitar, Latias, and Heatran. Hidden Power Ice and an Electric-type coverage move create a pseudo-BoltBeam combo that hits almost every Pokemon in the metagame for neutral damage. Hidden Power Ice also allows Zapdos to better handle Gliscor and Dragon-types, which would otherwise benefit from its lack of coverage. Also, specially defensive Zapdos does extremely well versus mixed Dragon-types, which is why it makes such great use of the move. Heat Wave is useful to hit Steel- and Grass-type foes such as Metagross, Jirachi, Lucario, Celebi, and Breloom for a more consequential portion of damage than Hidden Power Ice or neutral Thunderbolt would. Roost allows Zapdos to restore 50% of its health in one turn, which helps on such a defensive Pokemon. Alternatively, Roar deals with Calm Mind users, such as Suicune and Jirachi, which can easily handle Zapdos's uninvested Thunderbolts.

Status-inducing moves such as Toxic and Thunder Wave are also great options to consider. Toxic is viable if you decide not to run this set alongside Toxic Spikes, as it can cripple Tyranitar and common Ground-types switch-ins like Swampert or Hippowdon, while Thunder Wave works decently well on paralysis centric archetypes.


Set Details
=======

The given EVs maximize Zapdos's HP and Special Defense, helping Zapdos switch into weak special moves like non-STAB Ice Beam, uninvested Thunderbolt, or and Surf after Stealth Rock damage with much more ease. On top of that, it allows Zapdos to decently check threats like Gengar, Starmie, and mixed Infernape. Also, Zapdos can survive the most powerful special attacks of the tier such as Choice Specs Heatran's Overheat, Latias's Draco Meteor, and Torrent, rain, or Calm Mind-boosted Hydro Pump or Ice Beam from Empoleon, Kingdra, and Suicune. It is important to remember that using 248 HP EVs is more beneficial than fully maximizing HP, since that allows Zapdos to switch into Stealth Rock five times instead of four. 32 Speed EVs let Zapdos outrun maximum Speed non-Choice Scarf Tyranitar. Leftovers is the item of choice for a defensive Pokemon like Zapdos, making it match up significantly better versus Iron Head Jirachi, which may otherwise have an easier time chipping down Zapdos and causing it to flinch.

Usage Tips
=======

Bring Zapdos onto the field against a foe it can threaten, heal off the damage with Roost until it's at full HP, and repeat. Because of Discharge's nice paralysis chance, it's often a good idea to spam the move; Pokemon that can otherwise absorb Zapdos's uninvested special attacks like Latias, Heatran, and Tyranitar have a harder time when paralyzed. Remember to take advantage of Pressure when possible. Zapdos's ability to just use Roost over and over in the face of attacks makes it much easier to PP stall foes that use moves like Focus Blast, Hydro Pump, Fire Blast, and Draco Meteor.

Specially defensive Zapdos can be played as a lead thanks to its dual typing, which provides it with a good matchup against special attacking leads such as Empoleon, Heatran, Dragonite, and even opposing Zapdos while doing a great job against leads that have type disadvantages like Metagross and Jirachi, even if the EV spread is not meant to beat them. If Zapdos is played as a lead, consider running U-turn, as it can potentially keep momentum against leads that Zapdos naturally scares out such as Gyarados, Gliscor, and Starmie and frail Choice Scarf users like Infernape and Flygon. Also, you should probably run Heat Wave instead of Hidden Power Ice, as it is able to land a clean 2HKO on lead non-Occa Berry Metagross, which is important in preventing it from getting off a free Explosion after it sets up Stealth Rock. Also, Discharge has a small chance of not damaging Empoleon enough to where it would be boosted by Torrent. Keep in mind that specially defensive Zapdos can have trouble switching into popular, primarily physical types like Fighting, Bug, and Steel, whereas it hardly has any resistances to the common special types such as Dragon, Water, Fire, and Electric.

Team Options
=======

Specially defensive Zapdos fits well on both balanced and stall teams alike, coveted for its fairly useful set of targets that it can shut down. In terms of teammates, Starmie can provide useful Rapid Spin support. It can also act as a secondary switch-in to Fighting-types and absorb status aimed at Zapdos thanks to Natural Cure. Clefable and Tyranitar wall this set; therefore, Machamp, Scizor, Tyranitar, and Jirachi are very good partners to help cover Zapdos's weakness to those Pokemon. The same goes for Dugtrio because it supports Zapdos by eliminating some grounded Pokemon. When paired with Dugtrio, Zapdos can capitalize on its U-turn to pivot into Dugtrio freely on threats such as faster Heatran. Great partners to run with Zapdos alongside Dugtrio include Heatran, Starmie, Celebi, and Clefable, as they all benefit from having Tyranitar and Steel-types taken down. Celebi can run U-turn, to form a devastating U-turn core to pressure the aforementioned foes. Breloom is helpful to break through stall reliant archetypes, which give this set trouble. Toxic Spikes support is a great complement to this set, since Zapdos's counters are usually grounded. Roserade and Nidoqueen are great partners for this reason. Roserade can also handle status ailments aimed at Zapdos, while Nidoqueen can decently check Tyranitar. It is also important to note that this set will have difficulty checking powerful physical threats due to Zapdos's lower Defense stat, so make sure to back it up appropriately with additional Fighting-resistant and physically bulky Pokemon as teammates. Gliscor and Latias are both great Fighting-resistant Pokemon that can help Zapdos in the long term. Latias does well at supporting teams that have trouble against Breloom, especially if coupled with Dugtrio, while Gliscor can stallbreak archetypes that contain Skarmory and Clefable and check Tyranitar. Physically defensive Swampert can set up Stealth Rock and do very well versus Tyranitar, while Zapdos can switch into most Grass-type attacks aimed at Swampert. Physically defensive Skarmory also has great defensive synergy with specially defensive Zapdos and Spikes to compensate for Zapdos's minimal investment in Special Attack.

[CREDITS]
- Written by: [[Emeral,72767]]
- Quality checked by: [[Excal,456373], [H.M.N.I.P.,291057]]
- Grammar checked by: [[deetah,297659], [Empress,175616]]
 
Last edited by a moderator:

[SET]
name: Specially Defensive
move 1: Discharge / Thunderbolt
move 2: Hidden Power Ice
move 3: Heat Wave
move 4: Roost
item: Leftovers
ability: Pressure
nature: Calm
Evs: 252 HP / 228 SpD / 32 Spe

- I think Thunderbolt should be the main move with Discharge slashed. While Discharge is amazing and fits quite well here, it's always been the case that Thunderbolt is a bit more popular, and then you use Discharge if you want to paraspread, which a team may not always want to do. Thunderbolt's extra power is nice for Pokemon like Starmie, Wacan Gyarados, SpD Skarmory, etc. Not to say that Thunderbolt is necessarily better, but fundamentally it makes more sense for it to be the first move choice.
- Use 248 HP instead of 252 HP, you have an extra EV there.


[SET COMMENTS]
Moves
========

Zapdos can run a specially defensive set thanks to its fantastic defensive typing. When most of Zapdos's set will have hard trouble dealing with strong special attackers, this variant is able to eat relatively well moves that should usually force him out. Thereby, Zapdos is able to launch pressure on the opponent by having unexpected awesome special bulk that allows him to survive the most powerful special attacks of the tier including Draco-Meteor from Dragonite, Kingdra, Latias and Flygon, Overheat from Specs Heatran or life orb users like Starmie, Gengar, Empoleon and Mixed Ape to recite nobody else but them. (I think I'd try to reword this section a tiny bit, because Life Orb Starmie and Empoleon aren't really a thing anymore.) Then, Zapdos is able to retaliate quite hard since most of them are frail or just roost of the damage according to the situation. On the other hand, if Zapdos is healthy enough, his natural physical bulk with HP investment is sufficient to act as a decent Fight and Steel-type resist giving him the faculty to check reasonably a great portion of the metagame including foes like Jirachi, Scizor, Metagross, Lucario or Breloom.

Discharge and Thunderbolt are both great moves as a primary damaging attack. Discharge usually fits better on this set thanks to the 30% paralysis rate which can potentially cripple threats that tend to abuse bulky Zapdos such as Tyranitar, Latias or Heatran (I would add a mention of threatening Gengar with paralysis here, maybe say it like "as well as Gengar"). However, Thunderbolt remains a viable alternative move if Zapdos is coupled with status users, mainly Toxic Spikes, while the boost of power can be valuable if you are scared to fail to finish off a Kingdra or a Machamp. Hidden Power Ice and Electric-type coverage create a pseudo-BoltBeam combo that together hit almost everyone in the game for neutral damage. Also, that allows Zapdos not to stand disarmed against Gliscor and dragons which would otherwise take benefit from his lack of coverage. Heat Wave is useful to hit Steel and Grass-types foes such as Metagross, Jirachi, Lucario, Celebi or Breloom for a more consequent portion of damage than Hidden Power Ice or neutral Thunderbolt would do. Roost allows Zapdos to restore 50% of its health in one turn, which helps on such a defensive Pokemon.

Since Zapdos has many viable options lefts in his move-pool, Hidden Power Ice and Heat Wave can both be replaced for anything else that fits your team better. As an alternative, Roar is a fantastic choice for a move since it deals with Calm Mind users, such as Suicune or Jirachi, who laugh at Zapdos's uninvested Thunderbolts. Status utility moves, such as Toxic and Thunder Wave are also great options to consider. Toxic is viable if you decide to not run this set alongside Toxic Spikes as it can cripple common Ground-types switch in like Swampert or Hippowdon while Thunder Wave works decently well on paralysis centric archetypes. Spe Def Zapdos can be played as a lead thanks to his double typing which provides a good start against plenty of them. Also, the extra special bulk allows him to be way more comfortable against special attacking lead such as Empolen, Heatran, Dragonite, or even another Zapdos while doing a great job against leads that have typing disadvantage like Metagross, and Jirachi mostly even if the spread is not meant to beat them. If Zapdos is played as a lead, you should consider running U-turn in your move-slot as it can potentially break a Focus Sash on Azelf and keep momentum against leads that Zapdos naturally scares out such as Gyarados or Starmie and frail Choice Scarf users like Infernape or Flygon. Also for this set, you should probably keep Heat Wave instead of Hidden Power Ice as it is able to land a clean 2HKO on most types of Metagross lead which is important to not let him use Explosion freely after landing Stealth Rock. Also, Discharge on the lead has a small chance of not putting Empoleon in Torrent range.

- Because Thunderbolt should be the first choice on the main set, you should change the wording a bit in the Discharge vs Thunderbolt section to reflect that. Something like "Thunderbolt is the standard option, but Discharge..."
- When discussing Hidden Power Ice, highlight how good SpD Zap is vs Mixed Dragons, which is why it makes such great use of the move.
- Mention that Toxic can also cripple Tyranitar
- Move the lead discussion to Usage Tips
- I don't like U-turn much on SpD zap, mention that it is a decent alternative option but it's a bit worse at taking physical hits from Tyranitar, so it's a bit difficult to, for example, underspeed ttar like phys def zap can and get Dug in safely. SpD zap also really wants its coverage. U-turn is best either to get dug in on tar, get momentum on tar, or for faster Zapdos to use against slower targets on balanced teams.
- Not sure about U-turn breaking the sash on Azelf. Thunderbolt/Discharge should do better there.
- Include Gliscor in leads Zapdos scares out


Set Details
=======

The given EVs maximize Zapdos's special bulk as you need to push to the limit to have the most ease possible to switch correctly in frail special moves like non-STAB Ice Beam, uninvested Thunderbolts or Surf after Stealth Rocks damage. On top of that, it allows him to check decently threats like Gengar, Starmie and Mixed Ape. Also, Zapdos can survive the most powerful special attacks of the tier such as Specs Heatran's Overheat, Latias's Draco-Meteor, Torrent, rain or Calm Mind Boosted Hydro pump / Ice beam from Empoleon and the like of Suicune or Kingdra. The 32 Speed EVs let Zapdos outrun max Speed non-Scarf Tyranitar but feel free to invest a bit more speed if you wish to as it could be potentially useful to speed creep opposing bulky Zapdos in order to switch in them with much more ease after Stealth Rock damage since you can pull off the Roost before he lands another Thunderbolt and proceed to cripple it with Discharge or Toxic. Leftovers is the item of choice for a defensive Pokemon like Zapdos.

- With the 248 HP EVs, mention that it enables Zapdos to come in on Stealth Rock one extra time.
- I think it's worth mentioning that Leftovers makes Zapdos significantly better vs Iron Head Jirachi, which may otherwise have an easier time flinching down SpD Zapdos.


Usage Tips
=======

SpDef Zapdos's usage is pretty straightforward. Bring him in the field against something it can threaten, Roost off the damage until full, and repeat. Because of Discharge's nice paralysis chance, it's often a good idea to spam the move; Pokemon that can otherwise absorb Zapdos's uninvested special attacks like Latias, Heatran or Tyranitar have harder times under the paralysis. Remember to take advantage of Pressure when possible. Zapdos's ability to just use Roost over and over in the face of attacks drains them of PP hyper-fast when it comes to tank moves like Focus Blast, Hydro Pump, Fire Blast or Draco-Meteor.

Keep in mind that Zapdos’s typing is more suited for a physical wall because SpDef Zapdos can have hard trouble switching in popular attack types like Fighting / Ground / Bug / Steel, whereas it hardly has any resistances to the common special type attacks since most of the special attacks are like Fire Blast / Hydro Pump / Draco-Meteor or Dragon Pulse, which makes it harder for Zapdos to switch into them since it relies on tanking those hits 1v1. When it comes to special attacks that it resists, like Energy Ball, it can be tanked quite easily by any other set.

- Change "Energy Ball" to "Grass-type attacks". If you wanna include specific examples there, mention Leaf Storm and Grass Knot.
- Remember to move the lead discussion to this section.


Team Options
=======

Specially Defensive Zapdos fits well on both balanced and stall teams alike, coveted for its fairly useful set of targets that it can shut down. In terms of team support, Rapid Spin is always useful, and the three candidates for that job are Starmie, Forretress, and Tentacruel. Starmie is the most reliable overall, as it can act as a secondary Fighting-type resist and absorb Toxic or Will-O-Wisp aimed at Zapdos with Natural Cure. Clefable and Tyranitar still wall this set. Machamp, Scizor, Tyranitar, and Jirachi are very good partners to this set to help cover Zapdos's weakness to the aforementioned Pokemon. For that same reason, Dugtrio is also a great partner to run with as it supports Zapdos by killing some grounded pokemon. When paired with Dugtrio, Zapdos can capitalize on using U-turn to enter Dugtrio freely on a switch. Great partners to run with Zapdos alongside Dugtrio are the like of Heatran, Starmie, Celebi or Clefable that all take benefit from having Tyranitar and Steels down. Celebi can even run U-turn, which could make a devastating U-turn core to pressure the aforementioned foes. Breloom can break through stallish archetypes which give some trouble to this set. Swampert and Celebi are also good switch-ins against this set, although they will struggle to beat Zapdos one-on-one. Toxic Spikes are a great complement to this set since Zapdos's counters are usually grounded. Roserade or Nidoqueen are great partners for this reason. While both can land Toxic Spikes, Roserade can handle status aimed at Zapdos while Nidoqueen can check decently Tyranitar. It is also important to note that this set will have more difficulty countering powerful physical threats due to its lower Defense stat, so make sure to back Zapdos up appropriately with additionnal Fighting resist like Gliscor, Latias or a Skarmory.

- Skarmory doesn't resist Fighting
- Phys Def Skarmory has great defensive synergy with SpD Zapdos and Spikes help to compensate for Zapdos's minimal investment in Special Attack
- Phys Def Swampert can set up Stealth Rock and do very well versus Tyranitar, another Pokemon with great defensive synergy
- Remove mention of Forretress, Tenta actually is ok with Zap.
QC 1/2

ExcalQC.gif
 

Emeral

toward new horizons
is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Past SPL Champion
All implemented, and according to the discussion we had in QC team I didn't implement that: it's a bit worse at taking physical hits from Tyranitar, so it's a bit difficult to, for example, underspeed ttar like phys def zap can and get Dug in safely.

Ty bro, ready for QC 2
 

H.M.N.I.P

https://youtu.be/pIr6TjG7Rko
is a Past SPL Championis a Past WCoP Champion
Dang, second one is my favourite mon in DPPt. :heart:



[SET]
name: Specially Defensive
move 1: Thunderbolt / Discharge
move 2: Hidden Power Ice / Toxic
move 3: Heat Wave / Roar
move 4: Roost
item: Leftovers
ability: Pressure
nature: Calm
Evs: 248 HP / 228 SpD / 32 Spe

- Only thing I would add here are the Moveset options you could run on this set, which in this case are Roar and Toxic. Hidden Power Ice + Roar or Heat Wave + Toxic are both amazing versions of this set, that's why slashing them here should be done.

[SET COMMENTS]
Moves
========

Zapdos can run a specially defensive set thanks to its fantastic defensive typing. When most of Zapdos's set will have hard trouble dealing with strong special attackers, this variant is able to eat relatively well moves that should usually force him out. Thereby, Zapdos is able to launch pressure on the opponent by having unexpected awesome special bulk that allows him to survive the most powerful special attacks of the tier including Draco-Meteor from Dragonite, Kingdra, Latias and Flygon, Overheat from Specs Heatranand strong special attackers like Starmie, Gengar, Empoleon and Mixed Ape to recite nobody else but them. Then, Zapdos is able to retaliate quite hard since most of them are frail or just roost of the damage according to the situation. On the other hand, if Zapdos is healthy enough, his natural physical bulk with HP investment is sufficient to act as a decent Fight and Steel-type resist giving him the faculty to check reasonably a great portion of the metagame including foes like Jirachi, Scizor, Metagross, Lucario or Breloom.

Discharge and Thunderbolt are both great moves as a primary damaging attack. Thunderbolt is the standard option especially if Zapdos is coupled with status users, mainly Toxic Spikes, while the boost of power compared to Discharge can be valuable if you are scared to fail to finish off a Kingdra or a Machamp. However, Discharge remains a very nice option thanks to the 30% paralysis rate which can potentially cripple threats that tend to abuse bulky Zapdos such as Tyranitar, Latias, Heatran or Gengar. Hidden Power Ice and Electric-type coverage create a pseudo-BoltBeam combo that together hit almost everyone in the game for neutral damage. Also, that allows Zapdos not to stand disarmed against Gliscor and dragons, which would otherwise take benefit from his lack of coverage. Also, SpeDef Zapdos does extremely well versus Mixed Dragons, which is why it makes such great use of the move. Heat Wave is useful to hit Steel and Grass-types foes such as Metagross, Jirachi, Lucario, Celebi or Breloom for a more consequent portion of damage than Hidden Power Ice or neutral Thunderbolt would do. Roost allows Zapdos to restore 50% of its health in one turn, which helps on such a defensive Pokemon.

Since Zapdos has some viable options lefts in his move-pool, Hidden Power Ice and Heat Wave can both be replaced for anything else that fits your team better. As an alternative, Roar is a fantastic choice for a move since it deals with Calm Mind users, such as Suicune or Jirachi, who laugh at Zapdos's uninvested Thunderbolts. Status utility moves, such as Toxic and Thunder Wave are also great options to consider. Toxic is viable if you decide not to run this set alongside Toxic Spikes as it can cripple Tyranitar and common Ground-types switch in like Swampert or Hippowdon while Thunder Wave works decently well on paralysis centric archetypes.


Set Details
=======

The given EVs maximize Zapdos's HP and special bulk as you need to push it to the limit to have the most ease possible to switch correctly in frail special moves like non-STAB Ice Beam, uninvested Thunderbolts or Surf after Stealth Rocks damage. On top of that, it allows him to check decently threats like Gengar, Starmie and Mixed Ape. Also, Zapdos can survive the most powerful special attacks of the tier such as Specs Heatran's Overheat, Latias's Draco-Meteor, Torrent, rain or Calm Mind Boosted Hydro pump / Ice beam from Empoleon and the like of Suicune or Kingdra. It is important to remember that using 248 HP EVs is more beneficial than fully maximizing HP since it allows you to switch into Stealth Rock five times instead of four. The 32 Speed EVs let Zapdos outrun max Speed non-Scarf Tyranitar but feel free to invest a bit more speed if you wish to as it could be potentially useful to speed creep opposing bulky Zapdos in order to switch in them with much more ease after Stealth Rock damage since you can pull off the Roost before he lands another Thunderbolt and proceed to cripple it with Discharge or Toxic. Leftovers is the item of choice for a defensive Pokemon like Zapdos. Also, it makes Zapdos significantly better versus Iron Head Jirachi, which may otherwise have an easier time flinching down SpD Zapdos.

Usage Tips
=======

SpDef Zapdos's usage is pretty straightforward. Bring him in the field against something it can threaten, Roost off the damage until full, and repeat. Because of Discharge's nice paralysis chance, it's often a good idea to spam the move; Pokemon that can otherwise absorb Zapdos's uninvested special attacks like Latias, Heatran or Tyranitar have harder times under the paralysis. Remember to take advantage of Pressure when possible. Zapdos's ability to just use Roost over and over in the face of attacks drains them of PP hyper-fast when it comes to tank moves like Focus Blast, Hydro Pump, Fire Blast or Draco-Meteor.

Spe Def Zapdos can be played as a lead thanks to his double typing which provides a good start against plenty of them. Also, the extra special bulk allows him to be way more comfortable against special attacking lead such as Empolen, Heatran, Dragonite, or even another Zapdos while doing a great job against leads that have typing disadvantage like Metagross, and Jirachi mostly even if the spread is not meant to beat them. If Zapdos is played as a lead, you should consider running U-turn in your move-slot as it can potentially keep momentum against leads that Zapdos naturally scares out such as Gyarados, Gliscor or Starmie and frail Choice Scarf users like Infernape or Flygon. Also for this set, you should probably keep Heat Wave instead of Hidden Power Ice as it is able to land a clean 2HKO on most types of Metagross lead which is important not to let him use Explosion freely after landing Stealth Rock. Also, Discharge on the lead has a small chance of not putting Empoleon in Torrent range.

Keep in mind that Zapdos’s typing is more suited for a physical wall because SpDef Zapdos can have hard trouble switching in popular attack types like Fighting / Ground / Bug / Steel, whereas it hardly has any resistances to the common special type attacks since most of the special attacks are like Fire Blast / Hydro Pump / Draco-Meteor or Dragon Pulse, which makes it harder for Zapdos to switch into them since it relies on tanking those hits 1v1. When it comes to special attacks that it resists, like Grass-type attacks, it can be tanked quite easily by any other set.

Team Options
=======

Specially Defensive Zapdos fits well on both balanced and stall teams alike, coveted for its fairly useful set of targets that it can shut down. In terms of team support, Rapid Spin is always useful and Starmie is the most reliable spinner overall, as it can act as a secondary Fighting-type resist and absorb Toxic or Will-O-Wisp aimed at Zapdos with Natural Cure. Clefable and Tyranitar wall this set. Machamp, Scizor, Tyranitar, and Jirachi are very good partners to this set to help cover Zapdos's weakness to the aforementioned Pokemon. For that same reason, Dugtrio is also a great partner to run with as it supports Zapdos by killing some grounded pokemon. When paired with Dugtrio, Zapdos can capitalize on using U-turn to enter Dugtrio freely on a switch on threats such as faster Heatran. Great partners to run with Zapdos alongside Dugtrio are the like of Heatran, Starmie, Celebi or Clefable that all take benefit from having Tyranitar and Steels down. Celebi can even run U-turn, which could make a devastating U-turn core to pressure the aforementioned foes. Breloom can break through stallish archetypes which give some trouble to this set. Swampert and Celebi are also good switch-ins against this set, although they will struggle to beat Zapdos one-on-one. Toxic Spikes are a great complement to this set since Zapdos's counters are usually grounded. Roserade or Nidoqueen are great partners for this reason. While both can land Toxic Spikes, Roserade can handle status aimed at Zapdos when Nidoqueen can check decently Tyranitar. It is also important to note that this set will have more difficulty countering powerful physical threats due to its lower Defense stat, so make sure to back Zapdos up appropriately with additional Fighting resist and physically bulky pokemon. Gliscor and Latias are both great Fighting resist to help Zapdos in the long term. Latias does great at supporting teams that have trouble against Breloom especially if coupled with Dugtrio while Gliscor can stall break NidoClef archetypes and check Tyranitar decently. Physically defensive Swampert can set up Stealth Rock and do very well versus Tyranitar while Zapdos can switch in most Grass-type attacks aimed at Swampert. Physically defensive Skarmory has also great defensive synergy with SpD Zapdos and Spikes help to compensate for Zapdos's minimal investment in Special Attack.

[CREDITS]
- Written by: [[Emeral,72767]]
- Quality checked by: [[Excal,456373], [, ]]
- Grammar checked by: [[, ], [, ]]

Then again

 
Last edited:

deetah

Bright like a diamond
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Add Remove Comments (AC) = Add Comma (RP) = Remove Period (AH) = Add Hyphen
A lot of changes here, be sure to implement them all carefully.
Emeral No longer WIP, you can implement now. :blobthumbsup:

GP 1/2

shinxstamp.gif



[SET]
name: Specially Defensive
move 1: Thunderbolt / Discharge
move 2: Hidden Power Ice
move 3: Heat Wave / Roar
move 4: Roost
item: Leftovers
ability: Pressure
nature: Calm
evs: 248 HP / 228 SpD / 32 Spe

[SET COMMENTS]
Moves
========

Zapdos can run a specially defensive set thanks to its fantastic defensive typing. (RP) (AC), When most of Zapdos's set will have hard trouble dealing with strong special attackers, this variant is able to eat relatively well moves allowing it to take special attacks that should would usually force him it out. Thereby, Therefore, Zapdos is able to launch put pressure on the opponent by having unexpected awesome with its special bulk that allows him it to survive the most powerful special attacks of the tier including Draco-Meteor Draco Meteor from Dragonite, Kingdra, Latias, (AC) and Flygon, Overheat from Choice Specs Heatran, (AC) and other strong special attackers like attacks from Starmie, Gengar, Empoleon, (AC) and Infernape Mixed Ape to recite nobody else but them. (Not sure what that last part is saying) Then, Zapdos is able to retaliate quite hard, (AC) since most of them are frail or just roost of can heal off the damage according to depending on the situation. On the other hand, if Zapdos is healthy enough, his its natural physical bulk with HP investment is sufficient to act as a decent switch-in to Fighting- and Steel-type resist Pokemon, giving him the faculty it the ability to reasonably check reasonably a great portion of the metagame including foes like Jirachi, Scizor, Metagross, Lucario, (AC) or and Breloom.

Discharge and Thunderbolt are both great moves as a primary damaging attacks. Thunderbolt is the standard option especially if Zapdos is coupled with status users, mainly those with access to Toxic Spikes, while the boost of power compared to Discharge can be valuable if you are scared to fail to finish off a Kingdra or a Machamp. However, Discharge remains a very nice option thanks to the 30% paralysis rate, (AC) which can potentially cripple threats that tend to abuse can check bulky Zapdos such as Tyranitar, Latias, Heatran, (AC) or and Gengar. Hidden Power Ice and Electric-type coverage moves create a pseudo-BoltBeam combo that together hit almost everyone every Pokemon in the metagame for neutral damage. Also, that Hidden Power Ice also allows Zapdos not to stand disarmed against to better handle Gliscor and dragons Dragon-types, which would otherwise take benefit from his its lack of coverage. Also, SpeDef specially defensive Zapdos does extremely well versus mixed Dragons Dragon-types, which is why it makes such great use of the move. Heat Wave is useful to hit Steel-(AH) and Grass-types foes such as Metagross, Jirachi, Lucario, Celebi, (AC) or and Breloom for a more consequent portion of damage than Hidden Power Ice or neutral Thunderbolt would do. Roost allows Zapdos to restore 50% of its health in one turn, which helps on such a defensive Pokemon. Alternatively, Roar is a fantastic choice for a move, (AC) since it deals with Calm Mind users, such as Suicune or Jirachi, who laugh at which can easily handle Zapdos's uninvested Thunderbolts.

Status utility moves such as Toxic and Thunder Wave are also great options to consider. Toxic is viable if you decide not to run this set alongside Toxic Spikes, (AC) as it can cripple Tyranitar and common Ground-types switch-(AH)ins like Swampert or Hippowdon, (AC) while Thunder Wave works decently well on paralysis centric archetypes.


Set Details
=======

The given EVs maximize Zapdos's HP and special bulk, (AC) as you need to push it to the limit to switch correctly in helping Zapdos switch into frail special moves like non-STAB Ice Beam, uninvested Thunderbolts Thunderbolt, (AC) or Surf after Stealth Rocks damage with much more ease. On top of that, it allows him Zapdos to decently check decently threats like Gengar, Starmie, (AC) and mixed Ape Infernape. Also, Zapdos can survive the most powerful special attacks of the tier such as Choice Specs Heatran's Overheat, Latias's Draco-Meteor Draco Meteor, and Torrent, rain, (AC) or Calm Mind-(AH)boosted Hydro Pump / or Ice Beam from Empoleon, Suicune, and Kingdra and the like of Suicune or Kingdra. It is important to remember that using 248 HP EVs is more beneficial than fully maximizing HP, (AC) since it allows you Zapdos to switch into Stealth Rock five times instead of four. The 32 Speed EVs let Zapdos outrun maximum Speed non-Choice Scarf Tyranitar but feel free to invest a bit more speed if you wish to speed creep opposing bulky Zapdos in order to switch in them and pull off a Roost which halves Thunderbolt's damage. (How necessary is this...?) Leftovers is the item of choice for a defensive Pokemon like Zapdos. (RP) (AC), Also, it makes Zapdos making it significantly better versus Iron Head Jirachi, which may otherwise have an easier time flinching down SpD chipping down and causing Zapdos to flinch.

Usage Tips
=======

SpDef Specially defensive Zapdos's usage is pretty straightforward. Bring him in it onto the field against something it can threaten, Roost off the damage until full, and repeat. Because of Discharge's nice paralysis chance, it's often a good idea to spam the move; Pokemon that can otherwise absorb Zapdos's uninvested special attacks like Latias, Heatran, (AC) or and Tyranitar have a harder times under the paralysis when paralyzed. Remember to take advantage of Pressure when possible. Zapdos's ability to just use Roost over and over in the face of attacks drains them of PP hyper-fast makes it much easier to PP stall the foe when it comes to tank moves like Focus Blast, Hydro Pump, Fire Blast, (AC) or Draco-Meteor and Draco Meteor.

Spe Def Specially defensive Zapdos can be played as a lead thanks to his double typing its dual typing, which provides a good start against plenty of them. The extra special bulk allows him to be way more comfortable against special attacking leads such as Empolen Empoleon, Heatran, Dragonite, or even another an opposing Zapdos while doing a great job against leads that have typing disadvantage like Metagross, and Jirachi mostly even if the spread is not meant to beat them. If Zapdos is played as a lead, consider running U-turn, (AC) in your move-slot as it can potentially keep momentum against leads that Zapdos naturally scares out such as Gyarados, Gliscor, (AC) or and Starmie and frail Choice Scarf users like Infernape or Flygon. Also, you should probably keep Heat Wave instead of Hidden Power Ice, (AC) as it is able to land a clean 2HKO on lead non-Occa Berry of Metagross, (AC) lead which is important not to let him use in preventing it from getting off a free Explosion freely after landing it sets up Stealth Rock. Also, Discharge has a small chance of not putting damaging Empoleon in Torrent range enough to where it would be boosted by Torrent. Keep in mind that Zapdos’s Zapdos's (Change curly apostrophes to ASCII apostrophes) typing is more suited for a physical wall because SpDef specially defensive Zapdos can have hard trouble switching into popular attack primarily physical types like Fighting / Ground / Bug / Steel Fighting, Bug, and Steel, whereas it hardly has any resistances to the common special types such as Dragon, Water, Fire, and Electric. attacks since most of the special attacks are like Fire Blast / Hydro Pump / Draco-Meteor or Dragon Pulse, which makes it harder for Zapdos to switch into them since it relies on tanking those hits 1v1. When it comes to special attacks that it resists, like Grass-type attacks, it can be tanked quite easily by any other set. (Spoke to Excal about this change, also merged with the paragraph because it was just a sentence)

Team Options
=======

Specially defensive Zapdos fits well on both balanced and stall teams alike, coveted for its fairly useful set of targets that it can shut down. In terms of team support, Rapid Spin is always useful and Starmie is the most reliable spinner overall can provide useful Rapid Spin support. It can act as a secondary switch-in to Fighting-types resist and absorb status aimed at Zapdos thanks to Natural Cure. Clefable and Tyranitar wall this set. (RP) (AC), therefore, Machamp, Scizor, Tyranitar, and Jirachi are very good partners to help cover Zapdos's weakness to the aforementioned those Pokemon. The same goes for Dugtrio because it supports Zapdos by killing eliminating (Kill is a banned phrase, except in revenge kill) some grounded pokemon. When paired with Dugtrio, Zapdos can capitalize on using its U-turn to enter pivot in Dugtrio freely on a switch on threats such as faster Heatran. Great partners to run with Zapdos alongside Dugtrio are the like of include Heatran, Starmie, Celebi, (AC) or and Clefable, (AC) that as they all take benefit from having Tyranitar and Steels Steel-types taken down. Celebi can run U-turn, which could makes a devastating U-turn core to pressure the aforementioned foes. Breloom is helpful to break through stallish stall-reliant archetypes, (AC) which give some trouble to this set trouble. Toxic Spikes are a great complement to this set, (AC) since Zapdos's counters are usually grounded. Roserade or Nidoqueen are great partners for this reason. While both can land Toxic Spikes, Roserade can also handle status aimed at Zapdos, (AC) when while Nidoqueen can decently check decently Tyranitar. It is also important to note that this set will have more difficulty countering powerful physical threats due to its Zapdos's lower Defense stat, so make sure to back Zapdos it up appropriately with additional Fighting resist Fighting-resistant and physically bulky Pokemon as teammates. Gliscor and Latias are both great Fighting resist to Fighting-resistant Pokemon that can help Zapdos in the long term. Latias does great at supporting teams that have trouble against Breloom, (AC) especially if coupled with Dugtrio, (AC) while Gliscor can stallbreak stall break SkarmClef archetypes that contain Skarmory and Clefairy and check Tyranitar. Physically defensive Swampert can set up Stealth Rock and do very well versus Tyranitar, (AC) while Zapdos can switch into most Grass-type attacks aimed at Swampert. Physically defensive Skarmory has also has great defensive synergy with SpD specially defensive Zapdos and Spikes help to compensate for Zapdos's minimal investment in Special Attack.

[CREDITS]
- Written by: [[Emeral,72767]]
- Quality checked by: [[Excal,456373], [H.M.N.I.P.,291057]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

Empress

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[SET]
name: Specially Defensive
move 1: Thunderbolt / Discharge
move 2: Hidden Power Ice
move 3: Heat Wave / Roar
move 4: Roost
item: Leftovers
ability: Pressure
nature: Calm
evs: 248 HP / 228 SpD / 32 Spe

[SET COMMENTS]
Moves
========

Zapdos can run a specially defensive set thanks to its fantastic defensive typing, allowing it to take special attacks that would usually force it out. Therefore, Zapdos is able to put pressure on the opponent opposing team with its special bulk that allows it to survive the most powerful special attacks of the tier including Draco Meteor from Dragonite, Kingdra, Latias, and Flygon, Overheat from Choice Specs Heatran, and other strong special attacks from Starmie, Gengar, Empoleon, and Infernape. Then, Zapdos is able to retaliate quite hard, since most of them special attackers are frail or can heal off the damage depending on the situation. (How does this help Zapdos retaliate? I don't understand.) On the other hand, if Zapdos is healthy enough, its natural physical bulk with HP investment is sufficient to let it act as a decent switch-in to Fighting- and Steel-type Pokemon, giving it the ability to reasonably check a great portion of the metagame including foes like Jirachi, Scizor, Metagross, Lucario, and Breloom.

Discharge and Thunderbolt are both great primary damaging attacks. (Do you need this?) Thunderbolt is the standard option for a primary attack, especially if Zapdos is coupled with status users inducers, mainly those with access to Toxic Spikes, while and the boost of move's higher power compared to Discharge can be valuable if you are scared to fail to finish off a weakened (Is this correct?) Kingdra or a Machamp. However, Discharge remains a very nice option thanks to the its 30% paralysis rate, which can potentially cripple threats that can check bulky Zapdos such as Tyranitar, Latias, Heatran, and can also catch Gengar. (If Gengar can't check bulky Zapdos, then please let me know, as that means that my change here is incorrect) Hidden Power Ice and an Electric-type coverage moves move (It only runs one Electric-type move) create a pseudo-BoltBeam combo that together hit hits almost every Pokemon in the metagame for neutral damage. Hidden Power Ice also allows Zapdos to better handle Gliscor and Dragon-types, which would otherwise benefit from its lack of coverage. Also, specially defensive Zapdos does extremely well versus mixed Dragon-types, which is why it makes such great use of the move. Heat Wave is useful to hit Steel- and Grass-type foes such as Metagross, Jirachi, Lucario, Celebi, and Breloom for a more consequent consequential portion of damage than Hidden Power Ice or neutral Thunderbolt would do. Roost allows Zapdos to restore 50% of its health in one turn, which helps on such a defensive Pokemon. Alternatively, Roar is a fantastic choice for a move, since it (Do you need this?) deals with Calm Mind users, such as Suicune or and Jirachi, which can easily handle Zapdos's uninvested Thunderbolts.

Status-inducing utility moves such as Toxic and Thunder Wave are also great options to consider. Toxic is viable if you decide not to run this set alongside Toxic Spikes, as it can cripple Tyranitar and common Ground-types switch-ins like Swampert or Hippowdon, while Thunder Wave works decently well on paralysis centric archetypes.


Set Details
=======

The given EVs maximize Zapdos's HP and special bulk Special Defense, helping Zapdos switch into frail weak (I'm not sure what the best word choice is here, but "frail" isn't it) special moves like non-STAB Ice Beam, uninvested Thunderbolt, or and Surf after Stealth Rock damage with much more ease. On top of that, it allows Zapdos to decently check threats like Gengar, Starmie, and mixed Infernape. Also, Zapdos can survive the most powerful special attacks of the tier such as Choice Specs Heatran's Overheat, Latias's Draco Meteor, and Torrent, rain, or Calm Mind-boosted Hydro Pump or Ice Beam from Empoleon, Suicune, and Kingdra, and Suicune. (Suicune gets Calm Mind, not Kingdra) It is important to remember that using 248 HP EVs is more beneficial than fully maximizing HP, since it that allows Zapdos to switch into Stealth Rock five times instead of four. The 32 Speed EVs let Zapdos outrun maximum Speed non-Choice Scarf Tyranitar.(period) Leftovers is the item of choice for a defensive Pokemon like Zapdos, making it match up significantly better versus Iron Head Jirachi, which may otherwise have an easier time chipping down Zapdos and causing Zapdos it to flinch.

Usage Tips
=======

Specially defensive Zapdos's usage is pretty straightforward. (Again, do you need this?) Bring it Zapdos onto the field against something a foe it can threaten, Roost heal off the damage with Roost (using moves as verbs isn't banned, but it is discouraged) until it's at full HP, and repeat. Because of Discharge's nice paralysis chance, it's often a good idea to spam the move; Pokemon that can otherwise absorb Zapdos's uninvested special attacks like Latias, Heatran, and Tyranitar have a harder time when paralyzed. Remember to take advantage of Pressure when possible. Zapdos's ability to just use Roost over and over in the face of attacks makes it much easier to PP stall the foe when it comes to tank foes that use (phrasing; is this what you were trying to say?) moves like Focus Blast, Hydro Pump, Fire Blast, and Draco Meteor.

Specially defensive Zapdos can be played as a lead thanks to its dual typing, which provides it with a good start matchup against special attacking leads such as Empoleon, Heatran, Dragonite, or and even an opposing Zapdos while doing a great job against leads that have typing disadvantage type disadvantages like Metagross, (RC) and Jirachi, (AC) mostly even if the EV spread is not meant to beat them. If Zapdos is played as a lead, consider running U-turn, as it can potentially keep momentum against leads that Zapdos naturally scares out such as Gyarados, Gliscor, and Starmie and frail Choice Scarf users like Infernape or and Flygon. Also, you should probably keep run Heat Wave instead of Hidden Power Ice, as it is able to land a clean 2HKO on lead non-Occa Berry Metagross, which is important in preventing it from getting off a free Explosion after it sets up Stealth Rock. Also, Discharge has a small chance of not damaging Empoleon(space)enough to where it would be boosted by Torrent. (What do you mean here?) Keep in mind that Zapdos's typing is more suited for a physical wall because (I don't think this is needed, as this is not a set for physically defensive Zapdos) specially defensive Zapdos can have hard trouble switching into popular, (AC) primarily physical types like Fighting, Bug, and Steel, whereas it hardly has any resistances to the common special types such as Dragon, Water, Fire, and Electric.

Team Options
=======

Specially defensive Zapdos fits well on both balanced and stall teams alike, coveted for its fairly useful set of targets that it can shut down. In terms of team support teammates (repetition), Starmie can provide useful Rapid Spin support. It can also act as a secondary switch-in to Fighting-types and absorb status aimed at Zapdos thanks to Natural Cure. Clefable and Tyranitar wall this set,; (change to semi) therefore, Machamp, Scizor, Tyranitar, and Jirachi are very good partners to help cover Zapdos's weakness to the those Pokemon. The same goes for Dugtrio because it supports Zapdos by eliminating some grounded pokemon Pokemon. When paired with Dugtrio, Zapdos can capitalize on its U-turn to pivot in into Dugtrio freely on threats such as faster Heatran. Great partners to run with Zapdos alongside Dugtrio include Heatran, Starmie, Celebi, and Clefable, as they all benefit from having Tyranitar and Steel-types taken down. Celebi can run U-turn, which makes to form (Celebi, not U-turn itself, is what forms the core) a devastating U-turn core to pressure the aforementioned foes. Breloom is helpful to break through stall-(RH) reliant archetypes, which give this set trouble. Toxic Spikes are support is (I'm pretty sure Spikes and Toxic Spikes are singular nouns) a great complement to this set, since Zapdos's counters are usually grounded. Roserade or and Nidoqueen are great partners for this reason. Roserade can also handle status moves (If you meant "status ailments" and not status moves like Taunt and Encore, then don't make this change) aimed at Zapdos, while Nidoqueen can decently check Tyranitar. It is also important to note that this set will have more (You're not comparing this set to another) difficulty countering (Did you mean countering, or did you mean checking? They mean different things, so please let me know which one you meant.) powerful physical threats due to Zapdos's lower Defense stat, so make sure to back it up appropriately with additional Fighting-resistant and physically bulky Pokemon as teammates. Gliscor and Latias are both great Fighting-resistant Pokemon that can help Zapdos in the long term. Latias does great well at supporting teams that have trouble against Breloom, especially if coupled with Dugtrio, while Gliscor can stallbreak archetypes that contain Skarmory and Clefable and check Tyranitar. Physically defensive Swampert can set up Stealth Rock and do very well versus Tyranitar, while Zapdos can switch into most Grass-type attacks aimed at Swampert. Physically defensive Skarmory also has great defensive synergy with specially defensive Zapdos and Spikes to compensate for Zapdos's minimal investment in Special Attack.

GP 2/2
 
Last edited:

Emeral

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[SET]
name: Specially Defensive
move 1: Thunderbolt / Discharge
move 2: Hidden Power Ice
move 3: Heat Wave / Roar
move 4: Roost
item: Leftovers
ability: Pressure
nature: Calm
evs: 248 HP / 228 SpD / 32 Spe

[SET COMMENTS]
Moves
========

Zapdos can run a specially defensive set thanks to its fantastic defensive typing, allowing it to take special attacks that would usually force it out. Therefore, Zapdos is able to put pressure on the opponent opposing team with its special bulk that allows it to survive the most powerful special attacks of the tier including Draco Meteor from Dragonite, Kingdra, Latias, and Flygon, Overheat from Choice Specs Heatran, and other strong special attacks from Starmie, Gengar, Empoleon, and Infernape. Then, Zapdos is able to retaliate quite hard, since most of them special attackers are frail or can heal off the damage depending on the situation. (How does this help Zapdos retaliate? I don't understand.) retaliate with Thunderbolt. if they stay in, they take tons of dmg On the other hand, if Zapdos is healthy enough, its natural physical bulk with HP investment is sufficient to let it act as a decent switch-in to Fighting- and Steel-type Pokemon, giving it the ability to reasonably check a great portion of the metagame including foes like Jirachi, Scizor, Metagross, Lucario, and Breloom.

Discharge and Thunderbolt are both great primary damaging attacks. (Do you need this?) deleted Thunderbolt is the standard option for a primary attack, especially if Zapdos is coupled with status users inducers, mainly those with access to Toxic Spikes, while and the boost of move's higher power compared to Discharge can be valuable if you are scared to fail to finish off a weakened (Is this correct?) I guess it is Kingdra or a Machamp. However, Discharge remains a very nice option thanks to the its 30% paralysis rate, which can potentially cripple threats that can check bulky Zapdos such as Tyranitar, Latias, Heatran, and can also catch Gengar. (If Gengar can't check bulky Zapdos, then please let me know, as that means that my change here is incorrect) I just deleted Gengar here, it s not truly appropriate and I find it a bit redundant to add a sentence just for this Hidden Power Ice and an Electric-type coverage moves move (It only runs one Electric-type move) create a pseudo-BoltBeam combo that together hit hits almost every Pokemon in the metagame for neutral damage. Hidden Power Ice also allows Zapdos to better handle Gliscor and Dragon-types, which would otherwise benefit from its lack of coverage. Also, specially defensive Zapdos does extremely well versus mixed Dragon-types, which is why it makes such great use of the move. Heat Wave is useful to hit Steel- and Grass-type foes such as Metagross, Jirachi, Lucario, Celebi, and Breloom for a more consequent consequential portion of damage than Hidden Power Ice or neutral Thunderbolt would do. Roost allows Zapdos to restore 50% of its health in one turn, which helps on such a defensive Pokemon. Alternatively, Roar is a fantastic choice for a move, since it (Do you need this?) deleted deals with Calm Mind users, such as Suicune or and Jirachi, which can easily handle Zapdos's uninvested Thunderbolts.

Status-inducing utility moves such as Toxic and Thunder Wave are also great options to consider. Toxic is viable if you decide not to run this set alongside Toxic Spikes, as it can cripple Tyranitar and common Ground-types switch-ins like Swampert or Hippowdon, while Thunder Wave works decently well on paralysis centric archetypes.


Set Details
=======

The given EVs maximize Zapdos's HP and special bulk Special Defense, helping Zapdos switch into frail weak (I'm not sure what the best word choice is here, but "frail" isn't it) special moves like non-STAB Ice Beam, uninvested Thunderbolt, or and Surf after Stealth Rock damage with much more ease. On top of that, it allows Zapdos to decently check threats like Gengar, Starmie, and mixed Infernape. Also, Zapdos can survive the most powerful special attacks of the tier such as Choice Specs Heatran's Overheat, Latias's Draco Meteor, and Torrent, rain, or Calm Mind-boosted Hydro Pump or Ice Beam from Empoleon, Suicune, and Kingdra, and Suicune. (Suicune gets Calm Mind, not Kingdra) It is important to remember that using 248 HP EVs is more beneficial than fully maximizing HP, since it that allows Zapdos to switch into Stealth Rock five times instead of four. The 32 Speed EVs let Zapdos outrun maximum Speed non-Choice Scarf Tyranitar.(period) Leftovers is the item of choice for a defensive Pokemon like Zapdos, making it match up significantly better versus Iron Head Jirachi, which may otherwise have an easier time chipping down Zapdos and causing Zapdos it to flinch.

Usage Tips
=======

Specially defensive Zapdos's usage is pretty straightforward. (Again, do you need this?) deleted Bring it Zapdos onto the field against something a foe it can threaten, Roost heal off the damage with Roost (using moves as verbs isn't banned, but it is discouraged) until it's at full HP, and repeat. Because of Discharge's nice paralysis chance, it's often a good idea to spam the move; Pokemon that can otherwise absorb Zapdos's uninvested special attacks like Latias, Heatran, and Tyranitar have a harder time when paralyzed. Remember to take advantage of Pressure when possible. Zapdos's ability to just use Roost over and over in the face of attacks makes it much easier to PP stall the foe when it comes to tank foes that use (phrasing; is this what you were trying to say?) moves like Focus Blast, Hydro Pump, Fire Blast, and Draco Meteor.

Specially defensive Zapdos can be played as a lead thanks to its dual typing, which provides it with a good start matchup against special attacking leads such as Empoleon, Heatran, Dragonite, or and even an opposing Zapdos while doing a great job against leads that have typing disadvantage type disadvantages like Metagross, (RC) and Jirachi, (AC) mostly even if the EV spread is not meant to beat them. If Zapdos is played as a lead, consider running U-turn, as it can potentially keep momentum against leads that Zapdos naturally scares out such as Gyarados, Gliscor, and Starmie and frail Choice Scarf users like Infernape or and Flygon. Also, you should probably keep run Heat Wave instead of Hidden Power Ice, as it is able to land a clean 2HKO on lead non-Occa Berry Metagross, which is important in preventing it from getting off a free Explosion after it sets up Stealth Rock. Also, Discharge has a small chance of not damaging Empoleon(space)enough to where it would be boosted by Torrent. (What do you mean here?) Keep in mind that Zapdos's typing is more suited for a physical wall because (I don't think this is needed, as this is not a set for physically defensive Zapdos) specially defensive Zapdos can have hard trouble switching into popular, (AC) primarily physical types like Fighting, Bug, and Steel, whereas it hardly has any resistances to the common special types such as Dragon, Water, Fire, and Electric.

Team Options
=======

Specially defensive Zapdos fits well on both balanced and stall teams alike, coveted for its fairly useful set of targets that it can shut down. In terms of team support teammates (repetition), Starmie can provide useful Rapid Spin support. It can also act as a secondary switch-in to Fighting-types and absorb status aimed at Zapdos thanks to Natural Cure. Clefable and Tyranitar wall this set,; (change to semi) therefore, Machamp, Scizor, Tyranitar, and Jirachi are very good partners to help cover Zapdos's weakness to the those Pokemon. The same goes for Dugtrio because it supports Zapdos by eliminating some grounded pokemon Pokemon. When paired with Dugtrio, Zapdos can capitalize on its U-turn to pivot in into Dugtrio freely on threats such as faster Heatran. Great partners to run with Zapdos alongside Dugtrio include Heatran, Starmie, Celebi, and Clefable, as they all benefit from having Tyranitar and Steel-types taken down. Celebi can run U-turn, which makes to form (Celebi, not U-turn itself, is what forms the core) a devastating U-turn core to pressure the aforementioned foes. Breloom is helpful to break through stall-(RH) reliant archetypes, which give this set trouble. Toxic Spikes are support is (I'm pretty sure Spikes and Toxic Spikes are singular nouns) a great complement to this set, since Zapdos's counters are usually grounded. Roserade or and Nidoqueen are great partners for this reason. Roserade can also handle status moves (If you meant "status ailments" and not status moves like Taunt and Encore, then don't make this change) aimed at Zapdos, while Nidoqueen can decently check Tyranitar. It is also important to note that this set will have more (You're not comparing this set to another) difficulty countering (Did you mean countering, or did you mean checking? They mean different things, so please let me know which one you meant.) Checking is appropriate here, Zapdos isn t a counter since it strugles with coverage moves and rock dmg powerful physical threats due to Zapdos's lower Defense stat, so make sure to back it up appropriately with additional Fighting-resistant and physically bulky Pokemon as teammates. Gliscor and Latias are both great Fighting-resistant Pokemon that can help Zapdos in the long term. Latias does great well at supporting teams that have trouble against Breloom, especially if coupled with Dugtrio, while Gliscor can stallbreak archetypes that contain Skarmory and Clefable and check Tyranitar. Physically defensive Swampert can set up Stealth Rock and do very well versus Tyranitar, while Zapdos can switch into most Grass-type attacks aimed at Swampert. Physically defensive Skarmory also has great defensive synergy with specially defensive Zapdos and Spikes to compensate for Zapdos's minimal investment in Special Attack.

GP 2/2
Everything is implemented man, let me know if you have some comments to add. Thanks a lot.
 

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