[SET]
Spikes Lead (Froslass) @ Focus Sash
Ability: Cursed Body
EVs: 248 HP / 8 Def / 252 Spe
Tera Type: Dark / Steel
Timid Nature
IVs: 0 Atk
- Spikes
- Taunt
- Destiny Bond
- Thunder Wave
[SET COMMENTS]
Froslass is an effective entry hazard lead for hyper offense teams, as it can both block Rapid Spin without Terastallizing and deny hazards from opposing leads such as Glimmora, Iron Treads, and Great Tusk via Taunt. In addition to keeping hazards away, Taunt prevents setup attempts from slower Pokemon such as Great Tusk and Annihilape, and it thwarts Corviknight attempting to Defog away Froslass's Spikes. Destiny Bond can potentially take a slower Pokemon down with Froslass or force a switch, buying time to lay more layers of Spikes. Thunder Wave cripples faster leads, particularly Flame Charge Koraidon, and slows them down for Destiny Bond. Cursed Body can be situationally useful to disable attacks from foes holding Choice items, forcing them to switch. Tera Dark makes Froslass immune to Grimmsnarl's Prankster Taunt, whereas Tera Steel blocks Glimmora's Mortal Spin. Froslass should be used on hyper offense teams to support dangerous setup sweepers such as Calm Mind + Agility Miraidon, Swords Dance + Flame Charge Koraidon, and Swords Dance Chien-Pao by weakening opposing Pokemon with Spikes. Gholdengo can notably block Rapid Spin, Defog, and Mortal Spin, ensuring hazards stay up. Grimmsnarl is another good teammate, as it can support the aforementioned setup sweepers via Light Screen and Reflect.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
Quality checked by:
https://www.smogon.com/forums/members/guard.360582/
https://www.smogon.com/forums/members/geysers.426798/
Grammar checked by:
https://www.smogon.com/forums/members/adeleine.517429/
Spikes Lead (Froslass) @ Focus Sash
Ability: Cursed Body
EVs: 248 HP / 8 Def / 252 Spe
Tera Type: Dark / Steel
Timid Nature
IVs: 0 Atk
- Spikes
- Taunt
- Destiny Bond
- Thunder Wave
[SET COMMENTS]
Froslass is an effective entry hazard lead for hyper offense teams, as it can both block Rapid Spin without Terastallizing and deny hazards from opposing leads such as Glimmora, Iron Treads, and Great Tusk via Taunt. In addition to keeping hazards away, Taunt prevents setup attempts from slower Pokemon such as Great Tusk and Annihilape, and it thwarts Corviknight attempting to Defog away Froslass's Spikes. Destiny Bond can potentially take a slower Pokemon down with Froslass or force a switch, buying time to lay more layers of Spikes. Thunder Wave cripples faster leads, particularly Flame Charge Koraidon, and slows them down for Destiny Bond. Cursed Body can be situationally useful to disable attacks from foes holding Choice items, forcing them to switch. Tera Dark makes Froslass immune to Grimmsnarl's Prankster Taunt, whereas Tera Steel blocks Glimmora's Mortal Spin. Froslass should be used on hyper offense teams to support dangerous setup sweepers such as Calm Mind + Agility Miraidon, Swords Dance + Flame Charge Koraidon, and Swords Dance Chien-Pao by weakening opposing Pokemon with Spikes. Gholdengo can notably block Rapid Spin, Defog, and Mortal Spin, ensuring hazards stay up. Grimmsnarl is another good teammate, as it can support the aforementioned setup sweepers via Light Screen and Reflect.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
Quality checked by:
https://www.smogon.com/forums/members/guard.360582/
https://www.smogon.com/forums/members/geysers.426798/
Grammar checked by:
https://www.smogon.com/forums/members/adeleine.517429/
Last edited: