Spike abuse team
Cloyster (M) @ Leftovers ** Dekzeh
Trait: Shell Armor
EVs: 252 HP / 56 Def / 64 SAtk / 136 SDef
Bold Nature (+Def, -Atk)
- Rapid Spin
- Rest
- Spikes
- Surf
sets the spikes, spins the other spikes. Surf works better to beat forry's.
Skarmory (M) @ Leftovers ** JUGGERNAUT
Trait: Sturdy
EVs: 252 HP / 96 Def / 56 Spd / 104 SDef
Impish Nature (+Def, -SAtk)
- Rest
- Substitute
- Toxic
- Whirlwind
Pure spike abuser, needs spikes support to truly work well, but with spikes its amazing.
Zapdos @ Leftovers ** DennyHL
Trait: Pressure
EVs: 252 HP / 40 Def / 32 Spd / 184 SDef
Calm Nature (+SDef, -Atk)
- Metal Sound
- Rest
- Roar
- Thunderbolt
what a beast with 3 layers out, don't diss it until you've tried it. Also beats last poke whatever, forces blisses out etc.
Dusclops (M) @ Leftovers ** CheckDown
Trait: Pressure
EVs: 252 HP / 92 Def / 164 SDef
Careful Nature (+SDef, -SAtk)
- Rest
- Shadow Ball
- Sleep Talk
- Will-O-Wisp
kinda necessary here, not a big fan of clops, but gar wouldnt work as well on this team, and it really needs a ghost.
Blissey (F) @ Leftovers ** Imperium
Trait: Natural Cure
EVs: 20 HP / 252 Def / 16 Spd / 220 SAtk
Modest Nature (+SAtk, -Atk)
- Aromatherapy
- Ice Beam
- Seismic Toss
- Softboiled
tried wish with ice beam over rest on cloyster for awhile, then decided to go towards aroma instead to help zappy/skarm and other restalkers a bit more.
Swampert (M) @ Leftovers ** Taylor
Trait: Torrent
EVs: 252 HP / 176 Def / 4 Spd / 52 SAtk / 24 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Rest
- Sleep Talk
Helps with weaks, and a very solid poke all around.
Cloyster (M) @ Leftovers ** Dekzeh
Trait: Shell Armor
EVs: 252 HP / 56 Def / 64 SAtk / 136 SDef
Bold Nature (+Def, -Atk)
- Rapid Spin
- Rest
- Spikes
- Surf
sets the spikes, spins the other spikes. Surf works better to beat forry's.
Skarmory (M) @ Leftovers ** JUGGERNAUT
Trait: Sturdy
EVs: 252 HP / 96 Def / 56 Spd / 104 SDef
Impish Nature (+Def, -SAtk)
- Rest
- Substitute
- Toxic
- Whirlwind
Pure spike abuser, needs spikes support to truly work well, but with spikes its amazing.
Zapdos @ Leftovers ** DennyHL
Trait: Pressure
EVs: 252 HP / 40 Def / 32 Spd / 184 SDef
Calm Nature (+SDef, -Atk)
- Metal Sound
- Rest
- Roar
- Thunderbolt
what a beast with 3 layers out, don't diss it until you've tried it. Also beats last poke whatever, forces blisses out etc.
Dusclops (M) @ Leftovers ** CheckDown
Trait: Pressure
EVs: 252 HP / 92 Def / 164 SDef
Careful Nature (+SDef, -SAtk)
- Rest
- Shadow Ball
- Sleep Talk
- Will-O-Wisp
kinda necessary here, not a big fan of clops, but gar wouldnt work as well on this team, and it really needs a ghost.
Blissey (F) @ Leftovers ** Imperium
Trait: Natural Cure
EVs: 20 HP / 252 Def / 16 Spd / 220 SAtk
Modest Nature (+SAtk, -Atk)
- Aromatherapy
- Ice Beam
- Seismic Toss
- Softboiled
tried wish with ice beam over rest on cloyster for awhile, then decided to go towards aroma instead to help zappy/skarm and other restalkers a bit more.
Swampert (M) @ Leftovers ** Taylor
Trait: Torrent
EVs: 252 HP / 176 Def / 4 Spd / 52 SAtk / 24 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Rest
- Sleep Talk
Helps with weaks, and a very solid poke all around.