Tournaments SPL XVI - ORAS OU Discussion

MrAldo

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layout stolen from gsc spl discussion by vani which then has been stolen from Sylvi

Hello my fellow ORAS Fans. I hope everyone is excited for the 16th iteration of SPL and is looking forward to see how this pool will perform in this tournament! This thread is for general dicussion regarding players, metagame trends, matches, predictions and anything related to ORAS in SPL really.

Auction
1736234612664.png

Projected ORAS Starter Prices
Poek - 5000
RufflesPro - 18500
erz - 3000
Garay Oak - 22000
lighthouses - 3000
BluBirD - 3000
Axel - 6500
Santu - 19000
MichaelDerBeste2 - 16000
pj - 10000

ORAS Cores
Assumed Starters
Likely Support and/or Substitue Players
Manager Support

Dragonspiral Tyrants :tyrantrum:- Poek, Metallica126, temp; blunderr
Circus Maximus Tigers :raikou:-
RufflesPro, c0mp, devin; z0mog
Alpha Ruiners :entei:- erz, London Beats; Gondra
Indie Scooters :Alakazam-Mega:- Garay Oak, Chiharu, robjr; SuperEpicAmpharos
Stark Sharks :Garchomp:- lighthouses, Niko; starmaster
Wi-Fi Wolfpack :Lycanroc:- BluBirD, fade
Cryonicles :Suicune:- Axel, ACR1, Vileman; Spitfire Arcanine
Ever Grande Bigs :Snorlax:- Santu, Charmflash; ABR
Team Raiders :Marowak-alola:- MichaelDerBeste2, Paprikaflow
Congregation of the Classiest :Gardevoir-Mega:- pj, LpZ; starry
Overall a year with some expected faces to return, legends missing, and exciting new prospects given a chance as a first or second option. RufflesPro showing as a very expensive first timer thanks to a 2024 that can only be described as phenomenal, hopefully the pressure of such a high price tag doesnt get to him.

Overall what I like about this spl in particular besides notable drafting is how the pool of managers is surprisingly fresh with a lot of new faces. Thats pretty great!


Stay tuned for this season. Doing game analyses from my side is OUT of the question, too much to write, so hopefully someone is willing to do it. Have fun yapping!
 
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In order to bring some activity into this lets play a little game, shall we? We all love to do unbiased, or biased, rankings for something so lets do this:

Assuming these are going to be the 10 ORAS Starters for SPL:


lighthouses, pj, Santu, BlubirD, MichaelDerBeste2, Garay Oak, Axel, RufflesPro, erz, Poek


How would you rank them? 1 to 10 of course

You can be as objective as you want, or you can use the classic "cause I said so", thats valid too!
 
Peace be upon you,

1. Rufflespro: I believe Rufflespro has the best team-building skills by far, which would help him achieve the best record.
2. Michaelderbeste2: The champion of the first edition of the ORAS Invitational.
3. Santu: Has an excellent record in SPL and the ORAS Circuit.
4. Lighthouse: I admire his builds, and he made significant progress in this year's ORAS Invitational.
5. PJ: The champion of the second edition of the ORAS Invitational.
6. Erz: I've used his team dump, so I feel obligated to rank him in the top six.
7. Blubird: I like his teams, so I'm placing him here.

As for the other three players, I don’t know them well enough to rank them, so I’ve decided to leave them out.
 
4 groups (no order within those groups):

1. Santu - undisputed #1 in this pool, especially cause of strongest play

2. - 5. Michael, Ruffles, pj, Poek - strong contenders with (maybe) small questionmarks - michael: dedication and general knowledge in the tier, ruffles: how will he handle the pressure?, poek: not many results in the tier recently, pj: probably the most consistent one, but his 2023 was better than his 2024... generally I do have a lot of faith in these guys though

6. - 8. Garay Oak, lighthouses, erz - underdogs, I don't expect them to be amazing, but they can win a couple games. Not impossible one of them can pull off a great run

9. - 10. BluBirD, Axel - now I think BluBirD is a strong builder in the tier, but whenever I saw him play he rushed things and did not play up to the standard he sets in the teambuilder. Whenever I saw Axel play lately he seemed out of touch with the tier, but hopefully I'm wrong. If they can improve on their weak spots (BluBirD: playing, Axel: teams), they can move up the ladder
 
BluBirD vs Axel - BluBirD vs the Sheriff. Axel definitely has more history within the tournament and the experience on how to handle being in the spotlight can be important. It has been said BluBirD ORAS OU builds are absolute fuego, and I have seen he is a more than capable with his EV spreads and concepts so this is probably the best matchup to show he can start with the right foot. History tells me to bold for the sheriff tho, he has been kind of shaky lately but we shall see.

lighthouses vs Poek - Diogo has been more used to competitive play with his recent invitational run imo. That rhythm can definitely be handy since Poek doesnt have much recent ORAS activity from what I recall? Poek experience and the big support in blunderr can play a big part into this matchup but I feel Diogo has been more on the frontline recently (this is also an objectively bias prediction).

MichaelderBeste2 vs Garay oak - No doubt Garay Oak is spectacular but this is MDB2 we are talking about here. Winner of the 1st ORAS OU invitational and just an outstanding player in pretty everything he touches, hard to bold against him tbh, here is no exception. SEA support can be nice but have to make a decision. There is always a chance for an upset but MDB2 level in general is crazy.

erz vs Santu - this is honestly lowkey the closest call in this week, lol. Santu is arguably the best in the pool due to his consistency but I dont anyone who is a fan of facing erz. A bag of trickery as deep as the ocean can prove to be a pain to prep for but Santu extremely solid fundamental play does have a slight edge despite erz being no slouch. This one is definitely gonna be interesting to watch. A master scientist vs the equivalent of a very consistent athlete. We shall see how it goes.

pj vs RufflesPro - This one has the potential to be the most fire matchup of the week. Both really solid on the builder and play, proven by how RufflesPro has been perfect on the recent invitational, and both can make very fun and varied choices when it comes about teams. I give the slight edge to pj due to previous history and success in this tournament, but RufflesPro can prove to be a menace. Hopefully the weight of the price tag doesnt affect him.


yada yada
 
BluBirD vs Axel wont predict my own teammate
Lighthouse vs Poek Diogo should get some edge on the builder but is quite close
Michaelderbeste2 vs Garay Oak I think Michael is more in touch w the tier, but ngl i expect some spikes balance mirror
Erz vs Santu Santussi the best player in the pool)
PJ vs Ruffles I think Ruffles is in better form but imo this is the closest MU of the week but i still go w Ruffles. ily praj the n1 Messi supporter
 
(yes this is a tiktok famous song or w/e but it makes me proud that an Arabic song is trending worldwide. It's good af!)​

I'm posting my ORAS Invitational winpost here, sorry to intrude.

Last year in this very tour I got knocked out in play-ins the very first round by Devin 2-0. I used a bad team, twice. I was getting hyped up by people too and It was one of the more embarrassing things. I took a break for 2 weeks cuz I could not handle people talking about the game since they will say how trash and overhyped I am. And the worst part is they were right. They weren't even that harsh it was just that embarrassing. I had way higher expectations for myself and reality crushed them.

What brought me back is xray telling me to support him in SPL. This was a great moment for me to see in the inside of a real tour. My whole life I'd oscillate between taking breaks from mons and never really doing anything outside of ladder, so team tours in particular were out of my reach. Xray not only gave me a step in this world, but also building with him for 3 months accelerated my growth tremendously. So huge thank you to Jonas, my smogon bestie

Xray gave me an astounding recommendation to z0mOG and that put me in WCOP, another exciting moment for me. My first big sheets tour and I did quite well (4-1, very happy w/ it for a 1st) thanks to everyone's support.

For the past year I have been motivated more than ever, but my real life been eating me alive. For example yesterday I stayed up until 2 AM doing assignments then I had to wake up 5:30 AM to get ready for clinic. I barely got home 3:45 PM to get ready for my game at 4:00 PM, then had to go run errands. Just came home around 8:00 PM and just changed out of my scrubs. And I still have some studying I got to do on the weekend. There's no doubt this has been the busiest I've ever been in my life, and although it is fulfulling, it's been difficult.

In this period I have been building and testing like crazy. Joined almost every ORAS tour concievable, tested the shit out of my wacky ideas anywhere from AV Crawdaunt to Terrakion to fucking Jolteon and even Bouffalant. And every one of these has a tour win somewhere. I formed a team around me of people that I coach and made my own clique of ORASers that was very fun to hang out with and kept me motivated, and helped me test ideas at a much faster pace. It was hella fun and I will continue to do so. Huge s/o to Noname, Paprikaflow, c0mp, kingofking, Typical_bastard, Nor, my SM friends, and many more too long to count. Noname and Paprikaflow in particular for being the main two people helping me prep for this tour. Paprika for those who are reading this has huge potential. Man is very organized and motivated, and it's only a matter of time.

Overall the past year I have put in a lot of work on this and I'm proud of myself. It's kind of stupid to say since it's only a fucking video game and some pixels, but it makes me fulfilled so who cares. The busy life gave me a challenge but also a chance to improve. I've always been a player that relies heavily on his prep, but I think over the past couple months in particular I have improved in that quite a bit, loading stuff blindly with little to no prep and just winning.

Thank you for everyone who cheered me on, particularly z0mOG and blarghlfarghl since they are my US West teammates, and many more. Glad to make friends along the way as well.

From losing round 1 and not winning a single game, to winning the entire tournament without dropping a single set and only dropping 4 games. 4/17 that is ... That is a 75.5% win rate against some of the best current ORAS players. I know some great ORASers like Santu, Lusa, Fade, and Xray were not in this tour, but still I'm very proud of my journey and my growth. I hope to dispel any and all illusions that I'm only a great builder and an okay player. Nothing could be further than the truth. I'm the double threat babyyyy

Ideally I would go through all my teams/games/replays, but with SPL and how fucking tired I am rn, I just wanna go through the teams I brought in finals.

(Click on pic for replay)

1737169050471.png
Manaphy Rain
I'm not really sure why, but I get so much dopamine from taking something that is thought of as unviable and making it viable. Rain has been deemed unviable in ORAS for so long, including by myself. Mega Swampert not having instant fast speed, and no immediately obvious broken abusers such as Greninja in SM or Urshifu/Barraskewda in SS. Also not many Pokemon have access to Hurricane or Weather Ball. Finally, Rotom-Wash, Serperior, Amoonguss, Volcanion, and Tyranitar are all very common Pokemon in ORAS. I think another factor is that Protect and Fake Out are more common in ORAS than other gens. All of these facts objectively make rain not great in ORAS. However there is one major thing that keeps it in the game: Manaphy. I think any serious attempt at making rain viable has to start with a conversation that includes Manaphy. That shit is already busted, but in rain its fucking Ubers. It's ridiculously hard to revenge kill or wall already and with rain and rest it's just almost impossible sometimes. This will easily trade 2-3 mons on its own or 6-0 teams outright.

Kingdra is surprisingly good too. Mainly because it's bulk is quite useful in ORAS, as it is harder to chip from repeated Fake Outs and other priority. Mega Swampert will always hit hard but it's gotta be played well. I often lead it to mega it turn 1 to use it later, or use it as a bot to get rocks up and weaken water/grass types. Ferrothorn is needed as always, but I made it Eject Button cuz the extra momentum is very needed. Finally, Latias rounds the team as it provides a pivot on Mega Medicham (very needed) and surprisingly good offensive presence with Rain-boosted Surf & Thunder.

Rain is particularly great at countering offense, which is why I brought it vs. Enzo who spammed offense for the majority of the tour. With Manaphy it also doubles as a great tool vs. fat. It's not great vs. well made BO/Balanced, so it's really great vs. opponents who spam HO + Fat mostly.

1737169056925.png
Young Merchant - A Modern Look at Trade Offense in ORAS
ORAS is a trade heavy tier. The old 2020-ish teams of Chomp/Specs Latios or Keldeo/Thundy/Mtgross/Azu or Crawdaunt etc. are not as good anymore for many reasons. Here I attempt something kind of funny. Triple SD w/ pursuit support I think is a really good way to approach this, overloading common physically defensive pivots together. Volt Switch + Pursuit is always a great combo, and manaphy is the chosen glue here because it provides U-turn + Heal Bell which I don't think any other mon can do. In practice Heal Bell Manaphy was always preferred over Tail Glow and with Beat Up Weavile it had a nice synergy.

This was in fact this team's first tour loss unfortunately. I really like this team but I did not play great and the mu was meh. It usually excels vs. other offenses, since you are trying to out-trade the opponent. Once again I brought this predicting offense but Enzo out prepped me and brought something unexpected.

1737169061706.png
Triple Regen Terrakion Sand
I remember in SPL I tried convincing Xray to use Terrakion cuz it randomly looked good vs. a particular player. He refused profusely and laughed at my face (joking). But I really thought this mon is cool and I think obsessed over it for 2 months making 20+ teams only to get 2 good teams out of them. Eventually Xray himself used this team a couple times in tour and fell in love with it. Basically Terrakion really sucks tbh, but I think if you let it carry rocks and combo it with sand it's actually quite good. I won't go into my spread specifically but you can do many cool things such as living Giga Drain from +1 Moth or living a Moonblast from Mega Diancie, in sand of course. So it becomes a cool pivot mon that can get rocks on the two most common removal options (Drill & Zapdos) and also threaten breaking after eating a Knock Off.

Sand is yet another tool that is pretty good into offense thanks to Mega Tyranar's insane bulk and Sand Rush Excadrill. I like to play this team in a way to bluff Mega Slowbro as CB tyrantar is very concievable. I pivoted to this team because I realized Enzo was simply refusing to bring offense throwing a wrench in my plans, so I decided I pick something that also has better tools into fat. Triple Regen is always a fun way to outlast fat and be mad annoying and funny.


1737169065909.png
Stall + Threat LOL
Contrary to popular belief, I'm not actually a huge fan of stall. I just think many people refuse to account for it in the builder and it makes for easy Ws. However, this has lead to some insane cteaming against me. When in reality im not fucking santu or fade loading stall in 80% of my games bro look at my scout its like 20% stall at most. My biggest gripe with stall is that most of them are passive af and basically rely on the fact that "I hope my opponent doesn't bring stall or a stallbreaker and I win!" such as the sample stalls. I like having more oomph or a wincon. It mainly makes stall significantly less boring and also give me some way to outplay hard matchups such as taunt spam or thunder punch mega medicham (fuck this guy). Most importantly, it makes stall vs. stall not an automatic tie. Many oras stalls are just do-nothing like I previously mentioned and versus other stalls its just mainly hoping for a tie. My game versus Niko in Winners Finals was a perfect example of that. I had like a 70% chance to win, and a 30% chance to tie. There was practically near-zero chances of me losing so it puts me in a favorable position and also lets me demand some things in game and make it callouts with more ease.

Of course the team Enzo brought, courtesy of Lighthouses, is an insane anti-fat boner that makes no sense tbh except at dismantling fat. I mean like double toxic, spore, tpunch mega medicham, sd + rocks garchomp, AND taunt tornauds?? WTF LMAO you only need like half of these to win vs. stall you just gotta play a bit better. Anyways some good positioning + luck allowed me to win this horrendous mu.

Conclusion: I worked hard this year, I made some great friends, and I brought some fucking heat in the finals no questions asked. Not dropping a single set really makes a statement. Excited for SPL :D. Thanks for everyone who is following my story. Even if I flop in SPL I think this is something I can be proud of. Either way, what I suggest to everyone is to keep trying and not be embarassed by failure or get an ego from winning games. It's just mons lmao
 
(yes this is a tiktok famous song or w/e but it makes me proud that an Arabic song is trending worldwide. It's good af!)​

I'm posting my ORAS Invitational winpost here, sorry to intrude.

Last year in this very tour I got knocked out in play-ins the very first round by Devin 2-0. I used a bad team, twice. I was getting hyped up by people too and It was one of the more embarrassing things. I took a break for 2 weeks cuz I could not handle people talking about the game since they will say how trash and overhyped I am. And the worst part is they were right. They weren't even that harsh it was just that embarrassing. I had way higher expectations for myself and reality crushed them.

What brought me back is xray telling me to support him in SPL. This was a great moment for me to see in the inside of a real tour. My whole life I'd oscillate between taking breaks from mons and never really doing anything outside of ladder, so team tours in particular were out of my reach. Xray not only gave me a step in this world, but also building with him for 3 months accelerated my growth tremendously. So huge thank you to Jonas, my smogon bestie

Xray gave me an astounding recommendation to z0mOG and that put me in WCOP, another exciting moment for me. My first big sheets tour and I did quite well (4-1, very happy w/ it for a 1st) thanks to everyone's support.

For the past year I have been motivated more than ever, but my real life been eating me alive. For example yesterday I stayed up until 2 AM doing assignments then I had to wake up 5:30 AM to get ready for clinic. I barely got home 3:45 PM to get ready for my game at 4:00 PM, then had to go run errands. Just came home around 8:00 PM and just changed out of my scrubs. And I still have some studying I got to do on the weekend. There's no doubt this has been the busiest I've ever been in my life, and although it is fulfulling, it's been difficult.

In this period I have been building and testing like crazy. Joined almost every ORAS tour concievable, tested the shit out of my wacky ideas anywhere from AV Crawdaunt to Terrakion to fucking Jolteon and even Bouffalant. And every one of these has a tour win somewhere. I formed a team around me of people that I coach and made my own clique of ORASers that was very fun to hang out with and kept me motivated, and helped me test ideas at a much faster pace. It was hella fun and I will continue to do so. Huge s/o to Noname, Paprikaflow, c0mp, kingofking, Typical_bastard, Nor, my SM friends, and many more too long to count. Noname and Paprikaflow in particular for being the main two people helping me prep for this tour. Paprika for those who are reading this has huge potential. Man is very organized and motivated, and it's only a matter of time.

Overall the past year I have put in a lot of work on this and I'm proud of myself. It's kind of stupid to say since it's only a fucking video game and some pixels, but it makes me fulfilled so who cares. The busy life gave me a challenge but also a chance to improve. I've always been a player that relies heavily on his prep, but I think over the past couple months in particular I have improved in that quite a bit, loading stuff blindly with little to no prep and just winning.

Thank you for everyone who cheered me on, particularly z0mOG and blarghlfarghl since they are my US West teammates, and many more. Glad to make friends along the way as well.

From losing round 1 and not winning a single game, to winning the entire tournament without dropping a single set and only dropping 4 games. 4/17 that is ... That is a 75.5% win rate against some of the best current ORAS players. I know some great ORASers like Santu, Lusa, Fade, and Xray were not in this tour, but still I'm very proud of my journey and my growth. I hope to dispel any and all illusions that I'm only a great builder and an okay player. Nothing could be further than the truth. I'm the double threat babyyyy

Ideally I would go through all my teams/games/replays, but with SPL and how fucking tired I am rn, I just wanna go through the teams I brought in finals.

(Click on pic for replay)

View attachment 705551
Manaphy Rain
I'm not really sure why, but I get so much dopamine from taking something that is thought of as unviable and making it viable. Rain has been deemed unviable in ORAS for so long, including by myself. Mega Swampert not having instant fast speed, and no immediately obvious broken abusers such as Greninja in SM or Urshifu/Barraskewda in SS. Also not many Pokemon have access to Hurricane or Weather Ball. Finally, Rotom-Wash, Serperior, Amoonguss, Volcanion, and Tyranitar are all very common Pokemon in ORAS. I think another factor is that Protect and Fake Out are more common in ORAS than other gens. All of these facts objectively make rain not great in ORAS. However there is one major thing that keeps it in the game: Manaphy. I think any serious attempt at making rain viable has to start with a conversation that includes Manaphy. That shit is already busted, but in rain its fucking Ubers. It's ridiculously hard to revenge kill or wall already and with rain and rest it's just almost impossible sometimes. This will easily trade 2-3 mons on its own or 6-0 teams outright.

Kingdra is surprisingly good too. Mainly because it's bulk is quite useful in ORAS, as it is harder to chip from repeated Fake Outs and other priority. Mega Swampert will always hit hard but it's gotta be played well. I often lead it to mega it turn 1 to use it later, or use it as a bot to get rocks up and weaken water/grass types. Ferrothorn is needed as always, but I made it Eject Button cuz the extra momentum is very needed. Finally, Latias rounds the team as it provides a pivot on Mega Medicham (very needed) and surprisingly good offensive presence with Rain-boosted Surf & Thunder.

Rain is particularly great at countering offense, which is why I brought it vs. Enzo who spammed offense for the majority of the tour. With Manaphy it also doubles as a great tool vs. fat. It's not great vs. well made BO/Balanced, so it's really great vs. opponents who spam HO + Fat mostly.

View attachment 705552
Young Merchant - A Modern Look at Trade Offense in ORAS
ORAS is a trade heavy tier. The old 2020-ish teams of Chomp/Specs Latios or Keldeo/Thundy/Mtgross/Azu or Crawdaunt etc. are not as good anymore for many reasons. Here I attempt something kind of funny. Triple SD w/ pursuit support I think is a really good way to approach this, overloading common physically defensive pivots together. Volt Switch + Pursuit is always a great combo, and manaphy is the chosen glue here because it provides U-turn + Heal Bell which I don't think any other mon can do. In practice Heal Bell Manaphy was always preferred over Tail Glow and with Beat Up Weavile it had a nice synergy.

This was in fact this team's first tour loss unfortunately. I really like this team but I did not play great and the mu was meh. It usually excels vs. other offenses, since you are trying to out-trade the opponent. Once again I brought this predicting offense but Enzo out prepped me and brought something unexpected.

View attachment 705553
Triple Regen Terrakion Sand
I remember in SPL I tried convincing Xray to use Terrakion cuz it randomly looked good vs. a particular player. He refused profusely and laughed at my face (joking). But I really thought this mon is cool and I think obsessed over it for 2 months making 20+ teams only to get 2 good teams out of them. Eventually Xray himself used this team a couple times in tour and fell in love with it. Basically Terrakion really sucks tbh, but I think if you let it carry rocks and combo it with sand it's actually quite good. I won't go into my spread specifically but you can do many cool things such as living Giga Drain from +1 Moth or living a Moonblast from Mega Diancie, in sand of course. So it becomes a cool pivot mon that can get rocks on the two most common removal options (Drill & Zapdos) and also threaten breaking after eating a Knock Off.

Sand is yet another tool that is pretty good into offense thanks to Mega Tyranar's insane bulk and Sand Rush Excadrill. I like to play this team in a way to bluff Mega Slowbro as CB tyrantar is very concievable. I pivoted to this team because I realized Enzo was simply refusing to bring offense throwing a wrench in my plans, so I decided I pick something that also has better tools into fat. Triple Regen is always a fun way to outlast fat and be mad annoying and funny.


View attachment 705554
Stall + Threat LOL
Contrary to popular belief, I'm not actually a huge fan of stall. I just think many people refuse to account for it in the builder and it makes for easy Ws. However, this has lead to some insane cteaming against me. When in reality im not fucking santu or fade loading stall in 80% of my games bro look at my scout its like 20% stall at most. My biggest gripe with stall is that most of them are passive af and basically rely on the fact that "I hope my opponent doesn't bring stall or a stallbreaker and I win!" such as the sample stalls. I like having more oomph or a wincon. It mainly makes stall significantly less boring and also give me some way to outplay hard matchups such as taunt spam or thunder punch mega medicham (fuck this guy). Most importantly, it makes stall vs. stall not an automatic tie. Many oras stalls are just do-nothing like I previously mentioned and versus other stalls its just mainly hoping for a tie. My game versus Niko in Winners Finals was a perfect example of that. I had like a 70% chance to win, and a 30% chance to tie. There was practically near-zero chances of me losing so it puts me in a favorable position and also lets me demand some things in game and make it callouts with more ease.

Of course the team Enzo brought, courtesy of Lighthouses, is an insane anti-fat boner that makes no sense tbh except at dismantling fat. I mean like double toxic, spore, tpunch mega medicham, sd + rocks garchomp, AND taunt tornauds?? WTF LMAO you only need like half of these to win vs. stall you just gotta play a bit better. Anyways some good positioning + luck allowed me to win this horrendous mu.

Conclusion: I worked hard this year, I made some great friends, and I brought some fucking heat in the finals no questions asked. Not dropping a single set really makes a statement. Excited for SPL :D. Thanks for everyone who is following my story. Even if I flop in SPL I think this is something I can be proud of. Either way, what I suggest to everyone is to keep trying and not be embarassed by failure or get an ego from winning games. It's just mons lmao
Can't underline enough how proud I am of the player you have become. Lots of time has passed since we met on ladder and started trashtalking each other (you used a team 6-0ed by Gliscor). I'm glad things turned out the way they did and we set the starting point for a great friendship. Back in the days you were a talent that was as raw as it gets, but I always had the confidence that some day you could perform at the highest level. I enjoyed building with you last SPL (and before and after too..), in fact it really pushed my own motivation once again.
I feel like by now you have found a way to maximize the impact of what has always been your greatest gift, creativity. Finding creative solutions to unique problems is what makes Mons a special game and you've gotten better and better at doing that instead of just being creative for the sake of it. Throughout that process your gameplay has also gotten a lot sharper. Anyway, congrats to you and also to Enzo and Niko! Stay humble and keep enjoying the game and everything it has to offer and GL in SPL!
 
Last edited:
Can't underline enough how proud I am of the player you have become. Lots of time has passed since we met on ladder and started trashtalking each other (you used a team 6-0ed by Gliscor). I'm glad things turned out the way they did and we set the starting point for a great friendship. Back in the days you were a talent that was as raw as it gets, but I always had the confidence that some day you could perform at the highest level. I enjoyed building with you last SPL (and before and after too..), in fact it really pushed my own motivation once again.
I feel like by now you have found a way to maximize the impact of what has always been your greatest gift, creativity. Finding creative solutions to unique problems is what makes Mons a special game and you've gotten better and better at doing that instead of just beint creative for the sake of it. Throughout that process your gameplay has also gotten a lot sharper. Anyway, congrats to you and also to Enzo and Niko! Stay humble and keep enjoying the game and everything it has to offer and GL in SPL!
Love you bro <3. You were essential to my journey, especially getting over nerves
 
Week 2 Predictions

Rufflespro vs. Lighthouses
This is my favorite matchup of the week. Both players are incredibly strong, possess excellent knowledge of the tier, and showcase a lot of creativity in their gameplay. The last time they faced off was during the ORAS Invitational, where Rufflespro narrowly won 2-1. However, it was a close battle, and Rufflespro benefited from some luck. This rematch promises to be exciting.

Santu vs. Blubird
Santu is arguably the strongest ORAS player of all time. It’s hard to predict anyone defeating him in this tier. That said, I’m rooting for Blubird because I enjoy the unique teams he brings to the table. This should be an interesting battle to watch.

Garay Oak vs. Erz
Both players showcased cool teams last week, making this matchup particularly exciting. I’m looking forward to seeing how their match would go for this week.

Poek vs. Michaelderbeste2
Despite his loss last week, Michaelderbeste2 is still arguably one of the top three players in the pool. I believe he has the skills and experience to take this matchup. Poek is a formidable opponent, but Michael’s consistency should give him the edge.

Axel vs. PJ
PJ is an exceptionally strong player and is favored to win this match. However, I hope to see him bring a fresh team this week. I’ve noticed he often recycles teams, which could backfire if his opponent prepare well for him.
 
Brief summary of the games from week 1:

- Garay Oak pulling through with some team looking like ORAS current gen, very vintage with things like Scarf Latios. Excellent and very close game altogether
-Erz vs Santu, very catastrophic freeze since the Cobalion being around to pivot was essential for erz victory since with Kyurem taking more damage Crawdaunt probably sealed the game in the end game.
-Poek vs lighthouses, lesson on how having something to prevent momentum is important, and how chansey as a catch all on some teams can be detrimental with a fast electric + breaker like keldeo. Lighthouses making the correct choices made it to a rather comfortable victory
-pj vs RufflesPro, it is clear Ruffles is a matchup pro, loaded the perfect pick to decimate pj and think pj loaded comfortable for week 1, which makes sense in the grand scheme of things but RufflesPro punished that heavily leading to a very dominant victory
-BluBird vs Axel, BluBirD loaded an insane squad and understood the assignment, excellent early game aggressive positioning to get a lead vs Axel, mans got plaid like shirts

Interesting week 1 trends:

-Keldeo made a showcase on 4 out of 5 games, in which it won 3 of those. Funny Water pony looking as strong as ever
-Hippowdon making an appearance on 3 out of 5 games, in which it won 2 of them, glue mon is back on the menu. Looking as useful as ever.
-Mega Metagross being the most common mega making an apperance on 4 out of 10 possible teams, only winning in 1 of the games cause it was an mirror. A very comfortable mega that acts as an all out glue and overall a sensible safe choice for week 1 but maybe seeing the pool has adapted to it with hippos and zaps there could be different mega choices in different weeks. We will see.
-Last but not least important, Zapdos showed up on ALL the ORAS games first week of SPL, and won 3 out of 5 of them. Definitely a top dog nowadays, effective, and teams will definitely have to account for it more consistently. I could see more special dragons in future weeks to pressure it more efficiently.

Week 2 predicts, only bolds cause too much yapping already:
RufflesPro vs lighthouses - this matchup goes hard, holy shit
Santu vs BluBirD
Garay Oak vs erz - I believe in the scientist
Poek vs MichaelDerBeste2
Axel vs pj


Cheers!



Edit: Mega Manectric 100% win rate, woo hoo! (it wont be used again)
 
Last edited:
I'd like to do at least one pulsar512b-esque recap of a week if time allows (rather enjoyable short reads last SPL for SS). Predicts for this week:

RufflesPro vs. lighthouses
Great performances last week, and an ORAS Invitation III rematch to boot. I really cannot bold either, but I'll take a guess and say lighthouses will manage to eke out a win here to even the score.

Santu vs. BluBirD
It does not matter who Santu faces in the coming weeks, nor what his record might be; I feel compelled to literally always bold him. This week is the exception; I believe that, out of the entire pool, BluBirD has the best odds of taking a week off of him.

Poek vs. MichaelDerBeste2
I saw MDB2's confidence and approach to playing in a forum PL once. Ignoring everything else about both him and Poek, I think that he'll win this week.

Axel vs. pj
I think Sheriff Axel will have a heightened motivation to win after last week.

Garay Oak vs. erz
I think erz will have the sauce this week.
 
Week 2 overview and thoughts

RufflesPro vs lighthouses

Both of these players are capable of bringing some of the most fire teams out there, that being said, Ruffles brought an interesting screens x sand hyper offense with Mega Garchomp. On the other hand, lighthouses also brought an interesting hazard stack featuring Crawdaunt which appreciates foes weakened by hazards. Ruffles was the first to lose a Pokemon, however that did not matter as towards the end Thundurus managed to seal the game with a Substitute + Nasty Plot set after some unfortunate Stone Edge misses. Heatran not carrying Roar also made this more hectic for lighthouses.

Santu vs BluBirD

In this game we see Santu bringing what I assume to be his take on a modernised version of the bird spam hyper offense from way back whereas BluBirD brings a Mega Metagross offense with the likes of Manaphy and Dragonite. Right off the bat we see a very unfortunate burn on Weavile by what I could assume was scarfed Mew. This burn ended up very costly as Weavile was short on ko'ing a low Manaphy as the rest of the game was a one sided Manaphy sweep to many viewer's disappointment.

Garay Oak vs erz

The first thing that will catch your eyes is that we see Mega Venusaur on a hyper offense structure brought by Garay Oak. On the flip side, we see erz bringing a fairly standard sand offense. Straight away we see Garay Oak leading off with M-Venu which was a great call as erz lead off with Serperior. An unfortunate para meant that M-Venu couldn't dish out much immediate damage as it was forced to switch out, although mid game Garay Oak was able to bring M-Venu back via Healing Wish. Towards the end we see Garay Oak's Weavile getting a crucial flinch on the opposing Mega Diancie, a few turns later we see Landorus-T cleaning up with Earthquake, completing the victory.

Poek vs MichaelderBeste2

From preview we see Poek loading a Mega Scizor sand team whilst MichaelderBeste2 brings a more bulkier Mega Venusaur team. It is also evident that MDB2's Manaphy is extremely threatening to Poek's team depending on its moveset. We see defog M-Scizor which could indicate that Excadrill is spinless, unfortunately MDB2's Weavile suffered a paralysis from Poek's Zapdos. A couple turns later Poek gets a really nice Thunder Wave off on the opposing Manaphy which was key as it lets Amoonguss outspeed and click Clear Smog, however MDB2 came prepared as he revealed Heal Bell Chansey. Reaching the end, Poek's Garchomp was revealed to be Sand Veil and was able to set up on Chansey after a Seismic Toss miss, firming the win.

Axel vs pj

On Axel's side we see an interesting team featuring Conkeldurr, on pj's side we see an offense featuring Mega Charizard X. Applying the pressure we see pj lead Zard X immediately whilst Axel started out with Tornadus-T. We then see a surprising Dragon Dance + Swords Dance display by pj's Zard X, thankfully we see Axel dispose of this threat with Mega Scizor + Weavile otherwise this would've gone messy really quickly. We also see pj's Serperior running Hp Fire compared to the more common Hp Rock which caught Axel's M-Scizor off guard. pj's Weavile gets a crit on incoming Conkeldurr which left it at a lowly 4%, forcing it to be sacrificed a few turns later. Unfortunately, this game did not end the way Axel wanted as an Icicle Crash flinch cost him the game.

Last few comments

The sand structure seems to be a fan favourite amongst these players as it was brought to 3/5 of the games, although this is not exactly surprising as sand is a very powerful structure. We also got to see Sand Veil Garchomp claiming a victory during this week which was a sight to behold. Another interesting trend this week was that every single match featured Manaphy and during the Santu vs BluBirD series, both players brought Manaphy. Furthermore, during this week we managed to see 8 different Megas being brought such as M-Latias, M-Chomp and M-Zard X to name a few. Compared to Week 1, there was not a single Keldeo shown which is a drastic difference and only 1 Clefable appearance considering it's one of the top mons in this tier. I enjoyed seeing Conkeldurr despite its much embarrassing display, although I hope with the coming weeks we can see more fascinating teams.
 
Bored Pikachu's lukewarm analysis

Lighthouses vs Rufflespro
Based on the team previews, it looks like RufflesPro's squad is built around some strong offensive threats. I'm leaning toward a DD Mega Tyranitar or possibly a Choice Band Tyranitar. The Serperior could either be running a Screen set to support the team or a Resto-Chesto setup for more longevity. Garchomp could fill multiple roles: TankChomp for bulk, Mega Garchomp for raw power, or a Sand Veil SD set to take advantage of sand. Thundurus seems like a utility set, probably focused on spreading status and providing a pivot with Volt-Switch. Excadrill is almost certainly rocking Sand Rush to capitalize on the sandstorm, and Manaphy could go in several directions. I suspect it might have Hidden Power Fire, as it helps against Ferrothorn, and that makes sense with the Choice Band Tyranitar on the team.

On the other side, Lighthouses' team seems designed for Spikestack, featuring a Scarf Landorus to apply offensive pressure and potentially revenge-kill threats. Crawdaunt is likely either Choice Band or Swords Dance, built to clean up late-game once the opposing team has been softened up.

Turn 1: Landorus vs. Serperior. Landorus doesn't use U-turn, which suggests it might not be holding a Choice Scarf. Alternatively, it could be avoiding chip damage from Tank Chomp, which makes sense given the situation.
Turn 2: Serperior lands a key Glare on Heatran.
Turn 3: Tyranitar sets up Stealth Rock. This contradicts my initial analysis, as Tyranitar is neither DD Mega Tyranitar nor Choice Band, but rather a utility variant. This also implies that Garchomp must be the Mega on the team.
Turn 4: Crawdaunt claims a kill, further supporting the idea that Tyranitar is a utility set, as it's slower than Crawdaunt.
Turn 5: Serperior reveals its Screen set.
Turn 7: Garchomp reveals Substitute, which likely indicates a setup set designed to avoid status conditions and gain free turns.
Turn 8: Garchomp reveals Swords Dance. At this point, it's clear Garchomp is likely running Earthquake and Stone Edge as its final two moves, maximizing coverage and power.
Turn 9: Garchomp takes out Clefable.
Turn 10: Mega Latias attempts to revenge kill Mega Garchomp, but Excadrill comes in and removes all hazards.
Turn 11: This turn seems like a misstep to me—Lightghouses could have just eliminated Excadrill here.
Turn 22: This sequence feels odd to me—reducing Ferrothorn's HP here doesn’t seem ideal. Ferrothorn is a solid wall for most of the opposing team. Additionally, I would have opted for setting up Spikes, as the extra layer of hazards would be crucial against threats like Manaphy and Mega Garchomp.
Turn 25: The unfortunate paralysis here could have been a game-changing moment, especially with how much momentum RufflesPro was building.
Turn 26: Uh-oh, Thundurus is revealed to be running a Nasty Plot + Substitute set. Lava Plume can’t break the Substitute, which is a huge problem for Lighthouses' team.
Turn 28: Another unfortunate paralysis. The double paralysis is especially frustrating here, as it further hampers any chance of getting back into the game.
Turn 32-34: RufflesPro tries to fish for a Stone Edge miss by spamming Substitute, and eventually, he get the miss.
Turn 35: At this point, it’s effectively game over. Thundurus sweeps through Lighthouses’ remaining team, finishing off any chance of a comeback.

Santu vs. Blubird
Based on the team previews, it appears that Santu's team revolves around a Birdspam Hyper Offense strategy. Mew is likely the Stealth Rock setter, carrying Colbur Berry for Weavile. Excadrill may be running a Choice Scarf set for speed control. Talonflame could be either a Choice Band or Swords Dance set, likely using Flare Blitz as its offensive move. Dragonite, meanwhile, could go for either a Choice Band or Dragon Dance set.

On the other hand, Blubird's team seems to favor an offensive approach as well. Weavile is most likely running a Choice Band set to hit hard with its STAB moves. Zapdos seems to be speedy while Excadrill looks to be a utility variant. Dragonite could again be either a Choice Band or Dragon Dance set, similar to Santu's team. Manaphy is likely carrying Hidden Power Fire, possibly to deal with Ferrothorn, especially given the presence of Weavile to punish Mega Latias via Pursuit. Finally, Metagross could take on multiple roles, potentially acting as a Stealth Rock setter, an all-out attacker, or even a setup sweeper with a Power-Up Punch set.

Turn 1: This turn is exactly how I expect it to be. However, I do not expect a beatup on Weavile, and I also do not expect Mew to be Choice Scarf. Burned Weavile is terrible for Blubird because it makes revenge kills of threats such as Manaphy, Talonflame, Mega Pinsir, and Dragonite harder.
Turn 2: Blubird was forced to switch Weavile because it invites so many threats. Zapdos is a good call by Blubird because it can beat everything in Santu's team. Santu switched to Excadrill because getting Stealth Rocks up is crucial to beat Zapdos.
Turn 3: -
Turn 4: Santu switching his Mew into Zapdos is a good call because it could burn anything against Blubird, and it also could threaten to explode or trick the Choice Scarf to Zapdos. Blubird knew this would happen, and he switched into Weavile. I would say this is high-level play from both sides.
Turn 5: Santu switches his Pinsir into Weavile, expecting Weavile to click Knock Off; however, Blubird clicks Icicle Crash, which I think is a superb move because it covers everything but Manaphy.
Turn 6: Weavile continues to click Icicle Crash but it doesnt matter because Santu goes into his sole ice resist which is Manaphy.
Turn 7-14: At this point, it’s effectively game over. Manaphy sweeps through Blubird' remaining team, finishing off any chance of a comeback.

This game is really interesting because Scarf Mew is rarely used as a Stealth Rock setter, yet it works surprisingly well on BirdSpam hyper offense. It brings both a fast Stealth Rock and fast Defog, which is a really solid combo. I’m not a fan of Shadow Ball on Blubird’s Manaphy, though. If it had Energy Ball, it could’ve stopped Manaphy from sweeping so easily. Another thing I don’t like is how Blubird’s team lacks a status absorber or a support move like Healing Wish or Lunar Dance. That being said, I still think Blubird is a really solid teambuilder, and he is very capable of winning a lot of games still.

Garay Oak vs Erz
Based on the team previews, I’m going to assume that Erz’s team revolves around a Mega Diancie Sand core. Mega Diancie will likely run its standard set, while Tyranitar could be a Choice Band, Choice Scarf, or even a utility set—each option makes sense in this context. Excadrill might be running a utility set, a Sword Dance set, a Substitute set, or even a Life Orb + 3 Attacks set. Zapdos is probably a speedy variant with either a Rocky Helmet or Leftovers. Serperior is most likely the RestChesto set, although the Synthesis set is also a plausible choice. Finally, Volcanion is likely to run a Choice Scarf set to provide some extra speed control.

On the other hand, Garay Oak's team is centered around Mega Venusaur Offense. His Mega Venusaur is most likely running a Growth set to maximize its offensive potential. Landorus could be using a defensive set with Explosion, which would provide a great way to gain momentum. Weavile might be running either the Swords Dance set or a Choice Band set, both of which make sense. Volcarona could be anything really, but I think the Life Orb set works best with this team. As for Manaphy, its set could go in several directions, but if Weavile is using a Choice Band, I’d lean toward Manaphy having Hidden Power Fire to help deal with Ferrothorn. Finally, Latias is likely a utility set with options like Colbur Berry, Rocky Helmet, Choice Scarf, or even Eject Button..

Turn 1: I was expecting Garay Oak to lead with Mega Venusaur since nothing on Erz's team really threatens it. Leading with Serperior, on the other hand, seems like a risky play, but at the same time, landing a Glare on Mega Venusaur could be huge. In hindsight, Erz's decision to go for Glare was the right call, especially after Garay Oak opts to set up with Growth. It really shows how well Erz anticipated the situation.
Turn 2: Erz's decision to switch Tyranitar in against Mega Venusaur is a smart play, as the sandstorm will chip away at Mega Venusaur's health and also limit its Synthesis recovery. This turn is unfortunate for Garay Oak, as Mega Venusaur gets fully paralyzed and can't make a move, putting him at a disadvantage.
Turn 3: Erz's choice to switch Zapdos into Mega Venusaur is another clever move, as Tyranitar’s sand is crucial for Excadrill's Sand Rush, chipping down Venusaur, and Zapdos is the only Pokémon on his team that resist Giga Drain.
Turn 4: Erz's decision to Volt Switch Zapdos into Excadrill is another excellent play, as Excadrill is the only Pokémon on his team immune to Sludge Bomb.
Turn 5: Erz's choice to click Iron Head is a smart move, as it gives him the chance to paraflinch Mega Venusaur while also threatening Landorus in case it switches in.
Turn 6: Garay Oak's choice to switch his Mega Venusaur into Landorus is also a great play because Mega Venusaur is really good against Erz's team.
Turn 7: Garay Oak's decision to set up Stealth Rock is a smart one, as it will heavily punish Volcanion and Zapdos.
Turn 8: Garay Oak's decision to switch out Landorus makes sense, as it's still a valuable asset to check Excadrill and Tyranitar, while also preventing Zapdos from using Volt Switch
Turn 9: Garay Oak's decision to use Thunder Wave is a solid one, as it can cripple most of Erz's team, except for Excadrill and Zapdos. I'm assuming his Latias is holding a Colbur Berry, given that Tyranitar is still in the back to threaten Latias.
Turn 10: Instead of using Pursuit on Latias, Erz opts to set up Stealth Rock, which is a great move. Latias is likely holding a Colbur Berry, so Pursuit wouldn't have been effective, and Stealth Rock is crucial for wearing down threats like Volcarona and Weavile. Garay Oak's decision to switch Latias into Manaphy is a smart one, as Tyranitar is simply setup bait, and even Serperior struggles to take down a full-health Manaphy.
Turn 11: Erz is forced to bring in Serperior, as it's the only Pokémon that can switch into Manaphy easily and weaken it, allowing either Mega Diancie or Excadrill to revenge kill.
Turn 12: -
Turn 13: Erz is opting to use Excadrill to revenge kill Manaphy, but I disagree with this choice. Mega Diancie could also take out Manaphy, and it would be much harder for Garay Oak’s team to switch into it. Mega Diancie brings more offensive pressure with its higher Speed and strong STAB moves, which could pose a bigger threat to the opposing team overall. Garay Oak's decision to preserve Manaphy and switch into Landorus is good choice because Manaphy still could be scary with Healing Wish support.
Turn 14-15: -
Turn 16: Garay Oak's decision to use Healing Wish On Mega Venusaur is good because as I said Mega Venusaur is really good against Erz's team.
Turn 17: Once again, solid play from Erz, as he anticipated Garay Oak would go for Growth that turn. He also got a bit lucky with the crit, which definitely helped secure the advantage.
Turn 18: -
Turn 19: Erz’s decision to use Excadrill to revenge kill Mega Venusaur was definitely the right call in that situation. However, if he had Mega Evolved his Diancie to revenge kill Manaphy on turn 13, he could have used it here to take down Mega Venusaur instead.
Turn 20: -
Turn 21: Volcanion revealed Leftovers, indicating it's not scarfed, so Garay Oak can safely eliminate Erz’s Volcanion without worrying about a potential speed disadvantage.
Turn 22: -
Turn 23: Garay Oak got lucky with the flinch on Erz’s Mega Diancie, but I’d say it was somewhat deserved, considering the bad luck Garay Oak experienced a few turns earlier in the game.
Turn 24-30: This is pretty much game over now, as Weavile can clean up against almost everything, and Garay Oak has enough remaining Pokémon to handle Excadrill with Sand Rush.

This game was really interesting because both players executed their strategies exceptionally well. I’m particularly impressed by Garay Oak’s team—Mega Venusaur on a Hyper Offense team is pretty unconventional and unheard of, yet he managed to build a strong, effective lineup and secure the win in SPL. Erz’s Sand team was also solid, and I really hope he gets his first win soon; he’s definitely capable of it.

Poek vs Michealderbeste2
For this week, it looks like both players are using well-known teams. Michealderbeste2 is likely running Lusa’s team, which includes SubPsychic Manaphy, Choice Band Weavile, Heal Bell Chansey, Impish Excadrill, Physically Defensive Zapdos, and Growth Mega Venusaur. On the other hand, Poek seems to be using Santu’s team, featuring SubSD Sand Veil Garchomp, Defog Mega Scizor, Utility Tyranitar with Thunder Wave, a standard Amoonguss set, Static Zapdos, and Swords Dance Excadrill.

Turn 1: I think Poek has a strong lead here, as Tyranitar can set up Stealth Rock and the sand, which is especially useful against Mega Venusaur—particularly if it's running Hidden Power Fire instead of the Growth set. On the other hand, MDB2’s lead is solid as well, with Zapdos providing great coverage and the ability to Volt Switch if Poek leads with Tyranitar.
Turn 2: MDB2 is forced to Rapid Spin here, as clicking Earthquake would put him at a huge disadvantage if Poek switched into Zapdos. Poek anticipates this and takes advantage of the situation by clicking Superpower to punish Excadrill. This turn works out really well for Poek, as Excadrill is now left with low health.
Turn 3: Poek is now forced to switch his Tyranitar because his Tyranitar is valuable in long run. MDB2 also anticipate this and set up Stealth Rock.
Turn 4-5: -
Turn 6: MDB2 clicks Pursuit on Zapdos, likely recognizing that Mega Scizor would wall Weavile for the rest of the game. However, I disagree with this decision, as there’s the risk of getting paralyzed by Zapdos’ Static. Manaphy would have been a better choice to punish Mega Scizor, since nothing on Poek’s team, aside from Sand Rush Excadrill, really threatens it.
Turn 7-8: -
Turn 9: I understand why MDB2 chose to use Tail Glow with Manaphy that turn, but honestly, using Substitute might have been a better option. If Tyranitar had decided to switch out, Manaphy could have still used Tail Glow later, and the Substitute would have provided an extra layer of protection.
Turn 10-11: -
Turn 12-13: MDB2 decides to switch into Chansey and use Heal Bell to support both Weavile and Manaphy, which is a great move.
Turn 14: Poek clicks Earthquake, knowing that nothing on MDB2’s team can take it well, except Zapdos. However, even Zapdos isn't completely safe, as it could still be hit hard by Rock Slide. It’s a smart move to apply pressure and force MDB2 into a tough position.
Turn 15-17: -
Turn 18: Poek decides to switch into Tyranitar, recognizing that only Excadrill can reliably revenge kill Manaphy. This move puts him in a good position to handle any threats while keeping his options open.
Turn 19: Poek switches into Garchomp, likely with the goal of weakening Manaphy so that Excadrill can revenge kill it later. This move sets up a solid plan for handling Manaphy while maintaining pressure on MDB2’s team.
Turn 20: Poek uses Substitute on Garchomp, anticipating that MDB2 might switch out Manaphy. It also gives him a chance to potentially dodge Manaphy’s move, thanks to Garchomp’s Sand Veil ability, adding an extra layer of unpredictability to his play.
Turn 21-22: Game over.

Axel vs PJ
Based on the team preview, I’m going to assume PJ’s team is built around either Mega Charizard Y or Mega Charizard X with Cresselia providing support. If it’s Charizard X, it could be either a Swords Dance set with Flame Charge or a standard Dragon Dance set. The Serperior might be running a RestChesto set or possibly a Screen set. The Weavile could be Choice Band or Swords Dance, and if it’s the former, I’d also guess Manaphy has Hidden Power Fire to hit Steel-types like Ferrothorn. Excadrill is likely an utility set, and Cresselia is probably the standard support set.

As for Axel's team, it's hard to predict given how unorthodox it is, but here’s my guess: His Tornadus is likely an Assault Vest set, which would help it tank special hits. Excadrill could be running a Choice Scarf to provide some speed control. Weavile is probably a Choice Band set to maximize its offensive presence. Seismitoad is likely a Stealth Rock setter, possibly with Refresh to check Rotom-Wash. Conkeldurr could be running a Flame Orb set for Guts or an Assault Vest to take hits more reliably. Finally, Scizor is probably a Swords Dance set, looking to sweep once it gets a boost.

Turn 1: It looks like PJ’s Charizard is Mega Charizard X. I think PJ’s lead is decent, as Charizard X can definitely cause chaos if the opponent misguesses its form. However, Axel makes an excellent lead with Tornadus, as it can pivot with U-turn, effectively covering both potential Charizard forms. This gives Axel a great way to scout and maintain momentum. PJ reveals that his Charizard has Dragon Dance, so it’s likely the standard Dragon Dance set, right?
Turn 2: Oh, it turns out PJ’s Charizard also has Swords Dance. Axel’s decision to Earthquake Charizard was definitely the right call, as he needed to weaken it. Without that, Charizard could easily sweep through his team.
Turn 3: -
Turn 4: Axel’s decision to use Mega Scizor is definitely the right call, as nothing else on his team could reliably revenge kill Charizard X. However, the fact that he's using U-turn suggests that his Scizor likely doesn't have a way to hit Charizard X hard. I’m going to assume his Scizor is running Swords Dance, Bullet Punch, Roost, and U-turn—focused on pivoting and maintaining pressure while setting up.
Turn 5: Axel’s decision to use Weavile is solid, but I feel like Conkeldurr might have been a better choice. Conkeldurr could have applied pressure to the rest of PJ's team, dealing with threats more effectively and potentially taking advantage of its bulk and offensive presence.
Turn 6: I feels like Manaphy is the better option here because it could threaten alot more.
Turn 7: -
Turn 8: Bringing in Excadrill here is definitely the right play, as getting Stealth Rock up is crucial for chipping away at threats like Tornadus and Weavile. The rocks will also put extra pressure on the opponent’s team, making it harder for them to switch around freely.
Turn 9: Uturning into Weavile is great because Weavile kills everything.
Turn 10: -
Turn 11: Switching into Serperior is a great play, as it can punish nearly everything with Glare, except for a potential Guts Conkeldurr.
Turn 12: I think switching into Mega Scizor was a questionable play, especially since PJ hasn't revealed his Hidden Power yet. It turns out to be Hidden Power Fire, PJ's Weavile is very scary now.
Turn 13: Switching into Tornadus was definitely the right play, as Weavile couldn’t afford to take more damage from Stealth Rock. PJ switches in Manaphy to take the Hurricane, activating Eject Button and allowing Weavile to revenge kill Tornadus. This is a brilliant play and an awesome piece of tech—managing to pivot effectively and turn the momentum in his favor.
Turn 14-15: PJ uses Icicle Crash, knowing that Axel’s team no longer has an Ice resist after Mega Scizor goes down. Axel isn’t ready to give up just yet, though, and switches in Conkeldurr, hoping to revenge kill with Mach Punch.
Turn 16-17: Axel switches in Tornadus, anticipating that PJ wouldn't risk losing Weavile, given how valuable it is. It turns out his Tornadus is running Taunt instead of the usual Assault Vest set, which is a huge play. Taunt can shut down Cresselia’s potential Lunar Dance, preventing PJ from using it to keep his team healthy.
Turn 18: Axel keeps the pressure on by swapping into Excadrill to remove the Stealth Rock, which is especially valuable for Weavile and Tornadus. Clearing the hazards helps maintain their longevity and gives Axel more opportunities to pivot and keep up the offensive pressure.
Turn 19-20: PJ swaps in his Manaphy to threaten Excadrill and clicks Surf to take it down. However, Axel maintains the pressure by bringing in Weavile. Notice how Axel’s decision to remove Stealth Rock and avoid using Weavile recklessly plays a key role in this exchange, allowing him to make a strong, strategic play without sacrificing his important assets.
Turn 21: -
Turn 22: Removing PJ's Weavile's Choice Band is crucial, as it significantly reduces its offensive power. This helps Axel's Excadrill survive potential Knock Off or Icicle Crash, giving it a better chance to continue applying pressure and contributing to Axel’s overall strategy.
Turn 23: Pj swap in his Serperior is once again a good play because he could threaten to glare everything.
Turn 24-35: -
Turn 36: Axel did a great job to preserve his Excadrill till the end but he got unlucky abit. Well played from both sides.

Last few comments
This week, we've seen a lot of offense in play, and Manaphy, in particular, has been a standout Pokémon. It’s been a real threat, and I hope players will adjust their preparation to handle Manaphy better in the coming weeks.
 
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