why is it wearing a skirt. why is it trying to politely bow to trainer-senpai but failing.
A better angle means hind limbs + tail don't look like a skirt anymore! Color palette is washed out, but I like that better here. Crawdaunt is a rough scrapper fiercely clinging to its probably polluted territory, and the sprite's colors look spray-painted. Shoutouts to the cheerily-menacing rocking, his claws are ready to party after/while they're tearing through your Pokemon's flesh.
body construction and pose/animation say "im an overweight dog with metal spikes"
angle makes a big difference again. here we have a snout with the penetrating force of a steam drill + a metaphorical (and literal?) mountain of raw power in the trunk ready to power it. please sign me up.
why do the legs pulsate in and out like the mon is doing horizontal squats. the sequence of feet stepping is admittedly cool but also a bit cheesy. the main body looks awkwardly squat.
Its leg construction echoes the horrifying cross between an enormous spider and support beams for a rocket launch site. Like Blaziken, the larger space to work with helps a lot, but probably even more here, giving a novel and terrifying sense of identity to the mon that lets its "computeriness" shine. Don't think this mon "ought" to move, it's already calculated your guaranteed and painful death, its just waiting for you (yes, you) to step forward like the bumbling idiot you are, you bumbling idiot.
Yo, I couldn't decide whether it should rear up for a headbutt or not, so I went with the worst middle option. Also I gave it a smile and a little arm dance because it's happy :)
Wish they did some more here, but the smile is fixed, the silliness of the arms looks like purposeful uselessness now, and the tail mercifully goes side-to-side like tails do. The left knee spike bothers me, but I look back at the sprite and its stomach between the knee spikes looks just awkwardly distended, so I'll give the model a pass here.