Completed Square Dancing with YAS and かたわれ時!

Mowtom

I'm truly still meta, enjoy this acronym!
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The Rules said:
3v3 3* Singles
24-Hour DQ
3 Substitutions
Items: OFF
1 Recovery / 2 Chills per mon
ASB Arena
Team かたわれ時
:sm/Gardevoir: :sm/Gardevoir-Mega:

Rara [♀] Gardevoir [Stage: 3]
Type: Psychic / Fairy
Hidden Power Type: Ice

[Abilities]
Synchronise
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions

Telepathy
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Originally rather quiet (I was going to say, quite quiet, but I rather avoid the reference), Rara has learnt over the course of my travels to be a bit more outspoken. Her incredible skills (which includes, but is not limited to, limited mind reading, detecting the presence of Pokemon, and long-range telephathy with Pokemon and humans alike) makes her a valuable member, as well as a good head for battles!

Birthplace: Petalburg Woods
Caught at: Petalburg Woods

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 3
SpA: 6
SpD: 5
Speed: 80

Size Class: 3
Weight Class: 3

[Moves]
View attachment 220399
Body Slam
Draining Kiss
Facade

Fire Punch
Fling
Frustration
Giga Impact
Ice Punch
Knock Off
Mega Kick
Mega Punch
Return
Shadow Sneak
Snatch
Thief
Thunder Punch
Zen Headbutt

View attachment 220398
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power

Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Mystical Fire

Natural Gift
Psybeam
Psychic
Psyshock
Round
Secret Power
Shadow Ball
Shock Wave
Snore
Stored Power
Swift
Synchronize
Thunderbolt

View attachment 220402
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Double Team
Destiny Bond
Disable
Endure
Encore

Flash
Growl
Grudge
Guard Swap
Healing Wish
Heal Pulse
Helping Hand
Hypnosis
Imprison
Life Dew
Light Screen
Lucky Chant

Magic Room
Mean Look
Memento
Misty Terrain

Power Swap
Protect
Psychic Terrain

Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish

Wonder Room
:sm/Lucario: :sm/Lucario-Mega:

Lulu [♂] Lucario [Stage: 3]
Type: Steel / Fighting
Hidden Power Type: Water

[Abilities] (note: Adaptability is only for Lucario-Mega)
Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus
This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.

Justified
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Lulu was a hotheaded Pokemon from the moment he hatched, immediately challenging Rara to a battle (and also leaving Tini appalled by his bloodthirstiness). However, with so little experience, it was no wonder he lost to her. After traveling with me for so long, he has changed drastically, becoming less hotheaded and thinking more, his battling skills have improved and he is more willing to learn. He still fights Rara at every opportunity, hoping to increase his prowess!

Birthplace: Unknown
Caught at: N.A. (Hatched from egg gifted by a trainer)

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 5
Def: 3
SpA: 5
SpD: 3
Speed: 90

Size Class: 3
Weight Class: 4

[Moves]
View attachment 220399
Blaze Kick
Bite
Bone Rush
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Counter
Cross Chop
Crunch
Dig
Drain Punch
Earthquake
Extreme Speed
Facade

Feint
Fling
Focus Punch
Force Palm
Frustration
Giga Impact
High Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Claw
Meteor Mash
Payback
Poison Jab
Power-Up-Punch
Quick Attack

Retaliate
Return
Revenge
Reversal
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Shadow Claw

Sky Uppercut
Stone Edge
Strength
Thunder Punch
Zen Headbutt

View attachment 220398
Aura Sphere
Dark Pulse
Dragon Pulse

Final Gambit
Flash Cannon
Focus Blast
Hidden Power

Hyper Beam
Natural Gift
Psychic
Round
Secret Power
Shadow Ball
Snore
Swift
Vacuum Wave
Water Pulse

View attachment 220402
Agility
Attract
Bulk Up
Calm Mind

Captivate
Confide
Copycat
Detect
Double Team
Endure

Focus Energy
Follow Me
Foresight
Heal Pulse
Helping Hand
Hone Claws

Howl
Iron Defense
Laser Focus
Life Dew
Me First
Metal Sound
Mind Reader
Nasty Plot
Protect

Quick Guard
Rain Dance
Rest
Roar
Scary Face
Screech
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Toxic

Work Up
:sm/Kitsunoh:
Shun [♀] Kitsunoh [Stage: 3]
Type: Ghost/Steel
Hidden Power Type: Water

[Abilities]
Frisk
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Limber
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

Iron Fist
The Base Attack Power of this Pokemon's moves tagged as #Punch is increased by one (1).

A very cheeky Nohface from birth, Kitsunoh has still retained her characteristic mischievousness when she evolved. She has a giant bag full of tricks up her (figurative) sleeve, and this applies to battle as well.

Birthplace: N.A.
Caught At: Hack

Stats and Nature:
Nature: Serious
HP: 90
Atk: 5
Def: 4
SpA: 3
SpD: 4
Spe: 110

Size class: 3
Weight class: 4

Moves:
View attachment 227972
Aerial Ace
Bulldoze
Bullet Punch

Cut
Dig
Earthquake

Facade
Fake Out
False Swipe
Feint Attack
Flail
Fling
Foul Play
Frustration
Giga Impact
Gyro Ball
Iron Head
Iron Tail
Lick
Metal Burst
Metal Claw
Meteor Mash
Payback
Phantom Force
Play Rough

Retaliate
Return
Revenge
Rock Slide
Rock Smash
Scratch
Shadow Claw
Shadow Sneak
Shadow Strike

Snatch
Strength
Tail Whip
Thief
U-Turn

View attachment 227971
Dark Pulse
Dream Eater
Flash Cannon
Hex
Hidden Power [Water]

Hyper Beam
Psychic
Round
Secret Power
Shadow Ball

View attachment 227969
Attract
Captivate
Confide
Copycat
Curse
Defog
Double Team
Embargo
Endure
Feather Dance
Flash
Hone Claws
Iron Defense
Imprison
Memento
Metal Sound
Natural Gift
Odor Sleuth
Perish Song
Protect

Psycho Shift
Psych Up
Rain Dance
Rest
Roar
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick Room
Wish
Will-O-Wisp
Yawn
Team YellowAdminSilver
Belladonna is the first--and so far only--Pokémon that Silver has caught. Silver only did this because Belladonna was scaring Zelda, and he thought that if he caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her teammate. The fact that it took an inordinately long time for Belladonna to speak her first words did nothing to soothe Zelda's nerves, although her lack of words could be explained by the fact that the small Nohface didn't have a face at the time.

After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.

Zelda still wishes B would stop staring at her.

Belladonna - Kitsunoh (F).
Stage: 3
Type: Ghost / Steel
Ghost STAB; cannot be prevented from switching.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.

Abilities: Frisk / Limber / Iron Fist (U)
Nature: Bashful (+1 SpA / -1 SpA)

Stats:
HP - 90
Atk - 5
Def - 4
SpA - 3
SpD - 4
Spe - 110
Size class - 3
Weight class - 4

Attacks (87)
Level up:
Scratch
Tail Whip
Iron Defense
Lick
Imprison
Bullet Punch
Odor Sleuth
Metal Burst
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Memento
Fake Out
Shadow Claw
Iron Head
Hex
Revenge
ShadowStrike
Perish Song

Egg:
Feather Dance
Flail
Foul Play
Metal Sound
Meteor Mash
Phantom Force
Play Rough
Psycho Shift
Wish
Yawn

TM:
Roar
Toxic
Hidden Power [Water]
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Safeguard
Frustration
Earthquake
Return
Psychic
Shadow Ball
Double Team
Aerial Ace
Torment
Facade
Rest
Attract
Thief
Round
False Swipe
Fling
Will-O-Wisp
Embargo
Payback
Giga Impact
Gyro Ball
Psych Up
Bulldoze
Rock Slide
Dream Eater
Swagger
Sleep Talk
U-turn
Substitute
Flash Cannon
Trick Room
Dark Pulse
Confide
Hone Claws
Dig
Retaliate
Flash
Rock Smash
Secret Power
Cut
Strength
Telekinesis
Iron Tail
Snatch
Endure
Captivate
Natural Gift
Defog

Miso - Cyclohm (F)
Stage: 3
Type: Electric/Dragon
Electric STAB; immune to paralysis status.
Dragon STAB.

Abilities:
Shield Dust / Static / Damp (U)
Nature: Hardy

Stats:
HP - 100
Atk - 3
Def - 5
SpA - 5
SpD - 3
Spe - 80
Size class - 4
Weight class - 4

Attacks (86)
Level up:
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Double Hit
Sonic Boom
Dragon Tail
Discharge
Slack Off
Thrash
Dragon Pulse
Lock-On
Hurricane
Zap Cannon
Outrage

Egg:
Dragon Breath
Dragon Dance
Dragon Rush
Electric Terrain
Gust
Heal Bell
Hydro Pump
Magnet Rise
Mud-Slap
Powder Snow
Power Gem
Shock Wave
Spark
Water Pulse

TM:
Hone Claws
Dragon Claw
Roar
Toxic
Hail
Hidden Power [Grass]
Sunny Day
Ice Beam
Blizzard
Hyper Beam
Light Screen
Protect
Frustration
Thunderbolt
Thunder
Earthquake
Return
Double Team
Flamethrower
Sandstorm
Fire Blast
Aerial Ace
Torment
Facade
Secret Power
Rest
Attract
Round
Charge Beam
Endure
Incinerate
Giga Impact
Flash
Volt Switch
Thunder Wave
Bulldoze
Captivate
Sleep Talk
Natural Gift
Swagger
Substitute
Trick Room
Wild Charge
Surf
Nature Power
Waterfall
Confide
Strength
.

Grima - Yveltal (-)
Stage: 3
Type: Dark /Flying
Dark STAB; immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity.

Abilities: Dark Aura
Nature: Docile (+1 Def / -1 Def)

Stats:
HP: 110
Atk: 6
Def: 4
SpA: 6
SpD: 4
Spe: 99
Size Class: 6
Weight Class: 6

Attacks (50)
Level up:
Hurricane
Razor Wind
Taunt
Roost
Double Team
Air Slash
Snarl
Oblivion Wing
Disable
Dark Pulse
Foul Play
Phantom Force
Psychic
Focus Blast
Sucker Punch
Hyper Beam
Sky Attack
Dragon Rush

Egg:
Yveltal says Ace Rights

TM:
Toxic
Protect
Torment
Substitute
Fly
Steel Wing
Giga Impact
Thief
U-Turn
Rock Slide
Hidden Power [Ground]
Sky Drop
Rest
Sleep Talk
Embargo
Façade
Shadow Ball
Aerial Ace
Acrobatics
Shadow Claw
Dream Eater
Swagger
Sunny Day
Hone Claws
Dragon Claw
Confide
Cut
Frustration
Rain Dance
Return
Round
Secret Power

Tutor:

SCREEE

Does anyone actually want to see my flavor here, in this ordinary Battle Tower battle? No? Didn't think so. Coinflip time! Heads to the left, tails to the right.


かたわれ時 sends out
YellowAdminSilver sends out and orders
かたわれ時 orders
I ref​
 
I might be flavorful tomorrow


Sending out Miso the Cyclohm!
Flamethrower - Fire Blast - Flamethrower

[IF] Lulu is underground when you would act, use Earthquake on the first instance, Bulldoze on the second, Earthquake on the third
[IF] Earthquake is to be used on the following action [AND] you are not under the effects of Magnet Rise when you would act, use Magnet Rise that action instead
[IF] the weather is Rain when you would act, use Thunder that action instead​
 
1588149346543.png

“Somehow I was reserving Lucario for Cyclohm. Maybe it’s because I’m a madman. A sadist? I don’t know.”

:lucario:
“I’m technically supposed to be the bloodthirsty one here.”


:sm/lucario:
Rain Dance ~ Bulldoze ~ Ice Punch
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
ROUND ONE
Team かたわれ時

HP: 80
EN: 100
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: None
Field Effects: None​
Team YellowAdminSilver

HP: 100
EN: 100
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: None​

Up against a sentient storm cloud, Lulu decides it's a good idea to have this battle in the rain. Miso takes full advantage of this, unleashing three devastating lightning strikes, one of which hits critically! Lulu does what he can in response, but even the super effective attacks he uses don't seem to be hurting Miso much.
Action 1

Lucario used Rain Dance! (-10 EN)
It started to rain! (4r)

Cyclohm used Thunder! (-7 EN)
Crits? (1/24): Yes
Effect? (92/100): No
Damage: 11+3+3+5-3=19

Action 2

Lucario used Bulldoze! (-5 EN)
Crits? (6/24): No
Damage: (6+5-5)*1.5=9
Cyclohm's Spe fell!

Cyclohm used Thunder! (-11 EN)
Crits? (22/24): No
Effect? (80/100): No
Damage: 11+3+5-3=16

Action 3

Lucario used Ice Punch! (-6 EN)
Crits? (10/24): No
Damage: (8+5-5)*1.5=12
Static? (95/100): No

Cyclohm used Thunder! (-15 EN)
Crits? (5/24): No
Effect? (84/100): No
Damage: 11+3+5-3=16

Rain -1r
Team かたわれ時

HP: 29
EN: 79
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: None
Field Effects: Rain (3r)​
Team YellowAdminSilver

HP: 79
EN: 67
Type: Electric/Dragon
Stats: 3/5/5/3/45
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: -1 Spe (decays to 0)​
かたわれ時 orders
YellowAdminSilver orders
I ref​
 
1588294109163.png

“...”
“Yay?”


:sm/lucario:
Earthquake ~ Dragon Pulse ~ Earthquake
IF
Cyclohm is under the effect of Magnet Rise when you are to act, THEN replace all instances of Earthquake with Bulldoze.
IF Bide, THEN initiate action string Substitute [15] ~ Life Dew ~ Swords Dance.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
ROUND TWO
Team かたわれ時

HP: 29
EN: 79
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: None
Field Effects: Rain (3r)​
Team YellowAdminSilver

HP: 79
EN: 67
Type: Electric/Dragon
Stats: 3/5/5/3/45
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: -1 Spe (decays to 0)​

The combatants trade two more pairs of attacks, ending in Lulu falling over, unable to battle! Miso stands strong, awaiting her next opponent.
Action 1

Lucario used Earthquake! (-7 EN)
Crits? (21/24): No
Damage: (10+5-5)*1.5=15

Cyclohm used Discharge! (-5 EN)
Crits? (16/24): No
Effect? (46/24): No
Damage: 8+3+5-3=13

Action 2

Lucario used Dragon Pulse! (-7 EN)
Crits? (6/24): No
Damage: (9+5-3)*1.5=16.5 --> 17

Cyclohm used Thunder! (-7 EN)
Crits? (20/24): No
Effect? (24/100): Yes
Damage: 11+3+5-3=16
Lucario fainted!

Rain -1r
Cyclohm +1 Spe
Team かたわれ時

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO
Field Effects: Rain (2r)​
Team YellowAdminSilver

HP: 47
EN: 55
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: None​
かたわれ時 sends out
YellowAdminSilver orders
かたわれ時 orders
I ref​
 
1588378870815.png

“Come to think of it, maybe I ought to have used Lucario for Yveltal.”

:Gardevoir:
“Or maybe, you ought to have been a smart trainer for once.”


:ss/Kitsunoh:
“I don’t like this, I don’t like this.”
Kitsunoh comes out!
 

"Summer belongs to youuu..."
Flamethrower - Fire Blast - Flamethrower
[IF] Shun is underground when you would act, use Bulldoze on the first instance, Earthquake on the second, Bulldoze on the third
[IF] Shun is in the evasive stage of a D/E move, use Slack Off on the first instance, Trick Room on the second, Sunny Day on the third
[IF] Imprison is used, use Sunny Day on the first instance, replacing any future instances of Flamethrower with Weather Ball​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
ROUND THREE
Team かたわれ時

HP: 90
EN: 100
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: Rain (2r)​
Team YellowAdminSilver

HP: 47
EN: 55
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: None​

Shun blocks off some of Miso's options, delivers a critical blow from underground, and lands a resisted hit that nonetheless boosts her attack. Miso send in return two dampened streams of fire, and takes time to heal off her earlier wounds. Not too much happened this round, though Miso does look to be getting more tired...
Action 1

Kitsunoh used Imprison! (-10 EN)
Kitsunoh is sealing moves! (6a)
Imprison -1a

Cyclohm used Flamethrower! (-7 EN)
Crits? (23/24): No
Effect? (51/100): No
Damage: (9-3+5-4)*1.5=10.5 --> 11

Action 2

Kitsunoh dug underground! (-6 EN)

Cyclohm used Slack Off! (-12 EN)
Cyclohm +20 HP

Kitsunoh used Dig! (-5 EN)
Crits? (1/24): Yes
Damage: (8+3+5-5)*1.5=16.5 --> 17
Imprison -1a

Action 3

Kitsunoh used Meteor Mash! (-6 EN)
Hits? (30/100): Yes
Crits? (5/24): No
Effect? (20/100): Yes
Damage: (9+3+1+5-5)/1.5=8.666 --> 9
Kitsunoh's Atk rose!
Imprison -1a

Cyclohm used Flamethrower! (-7 EN)
Crits? (23/24): No
Effect? (24/100): No
Damage: (9-3+5-4)*1.5=10.5 --> 11

Rain -1r
Team かたわれ時

HP: 68
EN: 73
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: Imprison (Sunny Day/Bulldoze/Trick Room) (3a), +1 Atk (decays to 0)

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: Rain (1r)​
Team YellowAdminSilver

HP: 41
EN: 31
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: 0 recoveries left​
かたわれ時 orders
YellowAdminSilver orders
I ref​
 
:ss/Kitsunoh:
“Here goes.”
Earthquake ~ Meteor Mash ~ Earthquake
IF
Fire-type move THEN Dig and push back.
IF Slack Off, THEN Copycat and push back.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
ROUND FOUR
Team かたわれ時

HP: 68
EN: 73
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: Imprison (Sunny Day/Bulldoze/Trick Room) (3a), +1 Atk (decays to 0)

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: Rain (1r)​
Team YellowAdminSilver

HP: 41
EN: 31
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: 0 recoveries left​

Shun keeps attacking, while Miso summons thunder down from the sky. On Miso's second attempt to do so, however, she finds she doesn't have enough energy left, and falls over from exhaustion without even finishing the attack! Quite a lucky break for Shun, I'd say, though I sense a large angry chicken waiting in the wings...
Action 1

Kitsunoh used Earthquake! (-7 EN)
Crits? (23/24): No
Damage: (10+5-5)*1.5+1*2=17
Imprison -1a

Cyclohm used Thunder! (-7 EN)
Crits? (20/24): No
Damage: 11+3+5-4=15

Action 2

Kitsunoh used Meteor Mash! (-6 EN)
Crits? (15/24): No
Effect? (35/100): No
Damage: (9+3+1+5-5)/1.5+1*2=10.666 --> 11
Imprison -1a

Cyclohm used Zeus' Master Bolt! (-49 EN)
Base EN cost: 11+15=26
Cyclohm doesn't have enough energy!
Cyclohm fainted!

Rain -1r
Kitsunoh -1 Atk
Team かたわれ時

HP: 53
EN: 60
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: Imprison (Sunny Day/Bulldoze/Trick Room) (1a)

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: None​
Team YellowAdminSilver

HP: KO
EN: KO
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: KO​
YellowAdminSilver sends out and orders
かたわれ時 orders
I ref​
 
Last edited:
Oop. I was gonna calc the base EN cost but I was like "why bother lol"
Also I order first whoops


Sending out Grima, Fell Dragon, Wings of Despair, Breath of Ruin!
Foul Play - Snarl - Foul Play

[IF] Foul Play is under the effects of Imprison when you would use it, use Oblivion Wing that action instead
[IF] a D/E move is used [AND] you would move second based on speed order, use Sucker Punch on the first instance, Phantom Force on the second, Sucker Punch on the third. Check at the start of the action.
[IF] a self-switching move is used, use U-Turn on the first instance.​
 
:Kitsunoh:
“Hrm... now what?”

1588571753144.png

“RUN! JUST, RUUUUUNN!!!”

:Kitsunoh:
“Wait wha—”

:Gardevoir:
“Just do it.”


:sm/Kitsunoh:
“O...k? I don’t like this, I don’t like this.
U-Turn ~ Rock Slide ~ Fake Out
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
ROUND FIVE
Team かたわれ時

HP: 53
EN: 60
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: Imprison (Sunny Day/Bulldoze/Trick Room) (1a)

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: None​
Team YellowAdminSilver

HP: 110
EN: 100
Type: Dark/Flying
Stats: 6/4/6/4/99
Ability: Dark Aura
SC/WC: 6/6
Other: None

HP: KO
EN: KO
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: KO

There was, in fact, a large angry chicken! Shun decides to leave the matchup immediately, with Grima following suit. Shun then tries twice to flinch the legendary foe, one of which succeeds, but still takes a strong attack in return! We're about to see an entirely new matchup, and not one that is any more favorable to かたわれ時 than this one was.
Action 1

Kitsunoh used U-turn! (-5 EN)
Crits? (14/24): No
Damage: 7+5-4=8
Kitsunoh is set to switch out!
Imprison -1a

Yveltal used U-turn! (-5 EN)
Crits? (15/24): No
Damage: (7+6-4)/2.25=4
Yveltal is set to switch out!

Action 2

Kitsunoh used Rock Slide! (-6 EN)
Hits? (8/100): Yes
Crits? (23/24): No
Effect? (87/100): No
Damage: (8+5-4)*1.5=13.5 --> 14

Yveltal used Snarl! (-4 EN)
Hits? (93/100): Yes
Crits? (22/24): No
Damage: (6+3+1+6-4)*1.5=18
Kitsunoh's SpA fell!

Action 3

Kitsunoh used Fake Out! (-3 EN)
Crits? (8/24): No
Damage: 4+5-4=5

Yveltal flinched!
Team かたわれ時

HP: 31
EN: 46
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: Switching Out, -1 SpA (decays to 0)

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: None​
Team YellowAdminSilver

HP: 83
EN: 91
Type: Dark/Flying
Stats: 6/4/6/4/99
Ability: Dark Aura
SC/WC: 6/6
Other: Switching out

HP: KO
EN: KO
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: KO
かたわれ時 sends out Gardevoir (no post required)
YellowAdminSilver sends out Kitsunoh (no post required)
かたわれ時 chooses what to Trace
YellowAdminSilver orders
かたわれ時 orders
I ref​
 
Last edited:
Ordering as is, Trace doesn't affect my orders


"Another one of your kind! Another!"
Sending out Belladonna the Kitsunoh!
Phantom Force - Meteor Mash - ShadowStrike

[IF] Will-O-Wisp is used [AND] you would move first based on speed order, use Imprison [Will-O-Wisp / Imprison / Taunt] that action instead
[IF] Trick Room is used, use Taunt that action instead
[IF] Taunt is used [AND] you would move first based on speed order, use Taunt that action instead​
 
Trace = Limber

:Gardevoir:
“My good lady, I’m not a Kitsunoh. You are.”

:sm/Gardevoir:
“After watching SAO Abridged Ep 15’s trailer, I’m in a very sarcastic mood.”
Calm Mind ~ Imprison [Imprison, Taunt, Trick Room] ~ Shadow Ball
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
ROUND SIX
Team かたわれ時

HP: 80
EN: 100
Type: Psychic/Fairy
Stats: 3/3/6/5/80
Abilities: Synchronize/Trace/Telepathy
SC/WC: 3/3
Other: None

HP: 31
EN: 46
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: None​
Team YellowAdminSilver

HP: 90
EN: 100
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: 83
EN: 91
Type: Dark/Flying
Stats: 6/4/6/4/99
Ability: Dark Aura
SC/WC: 6/6
Other: None

HP: KO
EN: KO
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: KO

Well that looks painful. Belladonna wails away on Rara, who does very little damage in return and now has to order first. Let's see if she survives another round!
Gardevoir Traced Limber! (-6 EN)

Action 1

Kitsunoh vanished instantly! (-6 EN)

Gardevoir used Calm Mind! (-6 EN)
Gardevoir's SpA/SpD rose!
Trace -1a

Kitsunoh used Phantom Force! (-4 EN)
Crits? (15/24): No
Damage: (9+3+5-3)*1.5=21

Action 2

Kitsunoh used Meteor Mash! (-6 EN)
Hits? (80/100): Yes
Crits? (23/24): No
Effect? (48/100): No
Damage: (9+3+5-3)*1.5=21

Gardevoir used Imprison! (-9 EN)
Gardevoir is imprisoning moves! (6a)
Trace -1a
Imprison -1a

Action 3

Kitsunoh used Shadow Strike! (-5 EN)
Hits? (9/100): Yes
Crits? (13/24): No
Effect? (47/100): Yes
Damage: (8+3+5-3)*1.5=19.5 --> 20
Gardevoir's Def fell!

Gardevoir used Shadow Ball! (-6 EN)
Crits? (4/24): No
Effect? (41/100): No
Damage: (8+6-4)*1.5=15
Trace -1a
Imprison -1a
Team かたわれ時

HP: 18
EN: 73
Type: Psychic/Fairy
Stats: 3/3/6/5/80
Abilities: Synchronize/Limber/Telepathy
SC/WC: 3/3
Other: Trace (3a), Imprison (Imprison/Taunt/Trick Room) (4a), -1 Def, +1 SpA/SpD (decays to 0)

HP: 31
EN: 46
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: None​
Team YellowAdminSilver

HP: 75
EN: 84
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: 83
EN: 91
Type: Dark/Flying
Stats: 6/4/6/4/99
Ability: Dark Aura
SC/WC: 6/6
Other: None

HP: KO
EN: KO
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: KO
かたわれ時 orders
YellowAdminSilver orders
I ref​
 
GG YAS

:sm/Gardevoir:
“Let’s go out with a bang. Or at least, anything’s better than a fizzle.”
Shadow Sneak + Giga Impact
IF
you are to move first, THEN initiate action string Destiny Bond ~ Shadow Ball + Shadow Ball ~ cooldown
IF P/E, THEN Wish and push back.
IF D/E, THEN Destiny Bond first instance, and if you aren’t dead already by the second instance, Wish, pushing back each time.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
ROUND SEVEN
Team かたわれ時

HP: 18
EN: 73
Type: Psychic/Fairy
Stats: 3/3/6/5/80
Abilities: Synchronize/Limber/Telepathy
SC/WC: 3/3
Other: Trace (3a), Imprison (Imprison/Taunt/Trick Room) (4a), -1 Def, +1 SpA/SpD (decays to 0)

HP: 31
EN: 46
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: None​
Team YellowAdminSilver

HP: 75
EN: 84
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: 83
EN: 91
Type: Dark/Flying
Stats: 6/4/6/4/99
Ability: Dark Aura
SC/WC: 6/6
Other: None

HP: KO
EN: KO
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: KO

Rara prepares to use a powerful combo, but Belladonna stops her cold! Lacking any direction from her trainer, Rara flails about uselessly as Belladonna takes a moment to set up the next round before going in for the kill. Let this be a lesson to everyone - it's never a bad idea to fill in three actions, even if you don't expect to survive that long.
Action 1

Kitsunoh used Fake Out! (-4 EN)
Crits? (14/24): No
Damage: (4+5-3)+1*2=8

Gardevoir flinched!
Trace -1a
Imprison -1a

Action 2

Kitsunoh used Wish! (-13 EN)
Kitsunoh made a wish!

Gardevoir used Struggle! (-5 EN)
Crits? (19/24): No
Damage: 5+3-4=4
Recoil: 4*0.4=1.6 --> 2
Trace -1a
Imprison -1a

Action 3

Kitsunoh used Meteor Mash! (-6 EN)
Hits? (9/100): Yes
Crits? (14/24): No
Effect? (4/100): Yes
Damage: (9+3+5-3)*1.5=21 --> 8
Gardevoir fainted!
Kitsunoh's Atk rose!
Team かたわれ時

HP: KO
EN: KO
Type: Psychic/Fairy
Stats: 3/3/6/5/80
Abilities: Synchronize/Trace/Telepathy
SC/WC: 3/3
Other: KO

HP: 31
EN: 46
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: None

HP: KO
EN: KO
Type: Fighting/Steel
Stats: 5/3/5/3/90
Abilities: Steadfast/Inner Focus/Justified
SC/WC: 3/4
Other: KO

Field Effects: 22 HP Wish (YellowAdminSilver)​
Team YellowAdminSilver

HP: 71
EN: 67
Type: Ghost/Steel
Stats: 5/4/3/4/110
Abilities: Frisk/Limber/Iron Fist
SC/WC: 3/4
Other: +1 Atk (decays to 0)

HP: 83
EN: 91
Type: Dark/Flying
Stats: 6/4/6/4/99
Ability: Dark Aura
SC/WC: 6/6
Other: None

HP: KO
EN: KO
Type: Electric/Dragon
Stats: 3/5/5/3/80
Abilities: Shield Dust/Static/Damp
SC/WC: 4/4
Other: KO
かたわれ時 sends out Kitsunoh (no post required)
YellowAdminSilver orders
かたわれ時 orders
I ref​
 
Actually nvm I don't wanna deal with Imprison



Sending out Grima, Fell Dragon, Wings of Despair, Breath of Ruin!
Phantom Force + Phantom Force - (Phantom Force + Phantom Force) - Snarl

[IF] Imprison is used when you would use Phantom Force + Phantom Force [AND] Phantom Force is one of the sealed moves, initiate action string Snarl - Snarl - Hurricane
[IF] Pain Split is used when you would use Phantom Force + Phantom Force, use Protect on the first instance, Foul Play on the second, pushing actions back each time
[IF] a suspended D/E move is used, use Sucker Punch that action instead and push actions back​
 

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