Hey, this is my first team, infact, my first post! Yay!
Anyways, I always loved TTar, and when he was made availiable in D/P, I wanted to harness his sandstream ability. The team is not at all focused around him, but rather the sandstorm itself.
I have poor originality, so most pokes here are standards or close to them. So, if you would be so kind as to reccomend movesets, items, pokemon and EV changes, I would greatly appreciate it!
Without further ado.... My First SS Team!
Hippowdon @ Leftovers
Impish, 252 HP, 240 Def, 16 Spd
Moveset:
Stealth Rock
Earthquake
Toxic
Slack Off
The idea here is fairly simple: get those rocks up, and destroy as much as possible. I always SR first turn. From there I analyze my options. If the poke is not steal and I have health to survive, Toxic. From there, Slack Off and EQ as needed. If they switch, toxic some more! EQ is good for those steels that cant be toxiced (word?) except for Skarmory and Bronzong. Hippo just causes as much damage to sweeper counters as possible, but i will switch out to save for later if needed.

Salamence @ Leftovers
Jolly, 252 HP, 180 Def, 76 Spe
- ???????
- Dragon Claw
- Earthquake
- Roost
Salamence is a great addition to the team, resists all the popular SS weaknesses (grass, fighting, ground) while delivering a nasty punch of its own. I really need a move to replace DD with that will assist in tanking, as that is this guys main role: Switch in on a NVE hit, set up or attack on the switch or whatever, rinse and repeat. Was thinking AA..?

Lucario @ Choice Specs
Timid, 252 SpA, 252 Spd, 6 HP
Inner Focus
Moveset:
Aura Sphere
HP Electric
Shadow Ball
Vaccum Wave
Lucario is my Special Sweeper, and he works! I can make the switch-in on any Blissey, Clefable, or other blobby pokes, and they switch to a physical wall or sweeper, fearing the ever-rampant SD Luke, giving me the upper hand in 1-on-1. This works especially well when I have done some scouting beforehand with other pokes or roar from Swamp, allowing me to better predict what move will be most effective. HP Electric is for Gyrados and Skarmory, because my team hates them with a vengeance. Vaccum is for picking off weakened and frail poke, but is the most replaceable in this set.

Tyranitar @ Focus Sash
Jolly, 252 Atk, 252 Spd, 6 HP
Moveset:
Dragon Dance
Earthquake
Crunch
Rock Slide
Standard DDTar, but extremely effective. Main physical sweeper of the team, with Sash ensuring I get 1 DD unless SR, spikes or hail exists. Rock Slide for reliability and that little extra flinch. If the enemy gets set up and goes on a sweep while Swampert is dead, TTar gets in safely to try and revenge kill or do something, surviving with 1 HP with the Sash. I love his dark typing, as I get a free switch in from a lot of common moves dark and psychic moves, DDing on the switch. Takes some hits aimed at Luke.

Heatran @ Choice Scarf
Naive, 252 SpA, 252 Spd, 6 HP
Moveset:
Flamethrower
Earth Power
HP Grass
Explosion
Standard Scarftran, revenge killing and sweeping as neccesary. I rarely find the chance to Explode, so that may go, and I might switch to Modest. Flash Fire is oh-so-usefull, allowing a switch-in on fire attacks aimed at Luke and Scizor. Hit and run tactics really suit his style, but there probably isn't much to explain here, just a Sp. Revenger and backup sweeper... like always, haha...

Scizor @ Life Orb
Adamant, 252 Atk, 224 Spd, 32 HP
Moveset:
Swords Dance
Bullet Punch
Super Power
X-Scizor
Ah, the ever-popular, infamous Scizor. Another standard, revenge killing and backup sweeping as neccesary. SD is rarely used, but I love to have it on the switch. I may replace with something else and go choice band, but I like being able to switch moves. 32 HP lets Scizor attack 11 times with life orb, but it rarely comes down to that. Ive either won or Scizor is dead by then, but better safe than sorry. Combines with Heatran to have extra sweeps and Phys and Spec revenge killers.
So Hippo tries clearing any real threats, or cripples if possible. Luke and Ttar sweep whenever possible, with Tran and Scizor revenge killing if one sweeper dies. Fairly straightfoward strat that is probably being put to better use by someone else, but I enjoy it a lot.
This team has some major flaws: First, any bulky water (GYRADOS!!!) sweeps my team fairly easily. It usually take 2 or 3 pokes to take the water down. Considering Magnezone,but it has many of the same weaknesses as the team.
Secondly, leads that avoid Hippo's EQ and/or Toxic, such as Cleffable and Ninjask. These can be greatly annoying (the latter fatal after a batton pass), but can be taken down with sacrifice. Seeing as Hippo can normally just spam slack off while SS and toxic whitle away, Cleff can = serious pain.
Thirdly, stallers. I REALLY hate Skarmory with spikes and WW, it just ruins my day. Magnezone would also help with this, but I still dlnt know if it would help more than it would hurt (losing probably Swamp).
I will take any advice and suggestions from ppl with a valid point, seeing as NOTHING ON MY TEAM HAS TO STAY. I will mix up leads or sweepers or whatever, just help me please!!
ANY LINKS TO SUCCESFUL SANDSTORM TEAMS WOULD BE AWESOME!!
Thanks guys, look foward to some comments!
Aero
Anyways, I always loved TTar, and when he was made availiable in D/P, I wanted to harness his sandstream ability. The team is not at all focused around him, but rather the sandstorm itself.
I have poor originality, so most pokes here are standards or close to them. So, if you would be so kind as to reccomend movesets, items, pokemon and EV changes, I would greatly appreciate it!
Without further ado.... My First SS Team!

Hippowdon @ Leftovers
Impish, 252 HP, 240 Def, 16 Spd
Moveset:
Stealth Rock
Earthquake
Toxic
Slack Off
The idea here is fairly simple: get those rocks up, and destroy as much as possible. I always SR first turn. From there I analyze my options. If the poke is not steal and I have health to survive, Toxic. From there, Slack Off and EQ as needed. If they switch, toxic some more! EQ is good for those steels that cant be toxiced (word?) except for Skarmory and Bronzong. Hippo just causes as much damage to sweeper counters as possible, but i will switch out to save for later if needed.

Salamence @ Leftovers
Jolly, 252 HP, 180 Def, 76 Spe
- ???????
- Dragon Claw
- Earthquake
- Roost
Salamence is a great addition to the team, resists all the popular SS weaknesses (grass, fighting, ground) while delivering a nasty punch of its own. I really need a move to replace DD with that will assist in tanking, as that is this guys main role: Switch in on a NVE hit, set up or attack on the switch or whatever, rinse and repeat. Was thinking AA..?

Lucario @ Choice Specs
Timid, 252 SpA, 252 Spd, 6 HP
Inner Focus
Moveset:
Aura Sphere
HP Electric
Shadow Ball
Vaccum Wave
Lucario is my Special Sweeper, and he works! I can make the switch-in on any Blissey, Clefable, or other blobby pokes, and they switch to a physical wall or sweeper, fearing the ever-rampant SD Luke, giving me the upper hand in 1-on-1. This works especially well when I have done some scouting beforehand with other pokes or roar from Swamp, allowing me to better predict what move will be most effective. HP Electric is for Gyrados and Skarmory, because my team hates them with a vengeance. Vaccum is for picking off weakened and frail poke, but is the most replaceable in this set.

Tyranitar @ Focus Sash
Jolly, 252 Atk, 252 Spd, 6 HP
Moveset:
Dragon Dance
Earthquake
Crunch
Rock Slide
Standard DDTar, but extremely effective. Main physical sweeper of the team, with Sash ensuring I get 1 DD unless SR, spikes or hail exists. Rock Slide for reliability and that little extra flinch. If the enemy gets set up and goes on a sweep while Swampert is dead, TTar gets in safely to try and revenge kill or do something, surviving with 1 HP with the Sash. I love his dark typing, as I get a free switch in from a lot of common moves dark and psychic moves, DDing on the switch. Takes some hits aimed at Luke.

Heatran @ Choice Scarf
Naive, 252 SpA, 252 Spd, 6 HP
Moveset:
Flamethrower
Earth Power
HP Grass
Explosion
Standard Scarftran, revenge killing and sweeping as neccesary. I rarely find the chance to Explode, so that may go, and I might switch to Modest. Flash Fire is oh-so-usefull, allowing a switch-in on fire attacks aimed at Luke and Scizor. Hit and run tactics really suit his style, but there probably isn't much to explain here, just a Sp. Revenger and backup sweeper... like always, haha...

Scizor @ Life Orb
Adamant, 252 Atk, 224 Spd, 32 HP
Moveset:
Swords Dance
Bullet Punch
Super Power
X-Scizor
Ah, the ever-popular, infamous Scizor. Another standard, revenge killing and backup sweeping as neccesary. SD is rarely used, but I love to have it on the switch. I may replace with something else and go choice band, but I like being able to switch moves. 32 HP lets Scizor attack 11 times with life orb, but it rarely comes down to that. Ive either won or Scizor is dead by then, but better safe than sorry. Combines with Heatran to have extra sweeps and Phys and Spec revenge killers.
So Hippo tries clearing any real threats, or cripples if possible. Luke and Ttar sweep whenever possible, with Tran and Scizor revenge killing if one sweeper dies. Fairly straightfoward strat that is probably being put to better use by someone else, but I enjoy it a lot.
This team has some major flaws: First, any bulky water (GYRADOS!!!) sweeps my team fairly easily. It usually take 2 or 3 pokes to take the water down. Considering Magnezone,but it has many of the same weaknesses as the team.
Secondly, leads that avoid Hippo's EQ and/or Toxic, such as Cleffable and Ninjask. These can be greatly annoying (the latter fatal after a batton pass), but can be taken down with sacrifice. Seeing as Hippo can normally just spam slack off while SS and toxic whitle away, Cleff can = serious pain.
Thirdly, stallers. I REALLY hate Skarmory with spikes and WW, it just ruins my day. Magnezone would also help with this, but I still dlnt know if it would help more than it would hurt (losing probably Swamp).
I will take any advice and suggestions from ppl with a valid point, seeing as NOTHING ON MY TEAM HAS TO STAY. I will mix up leads or sweepers or whatever, just help me please!!
ANY LINKS TO SUCCESFUL SANDSTORM TEAMS WOULD BE AWESOME!!
Thanks guys, look foward to some comments!
Aero