Project SS OU Lure That Threat!

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Abhi

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Helo,

Natures Madness Tapu Koko by Katy :tapu-koko:
Assault Vest Slowbro by ironwater :slowbro:
Taunt Arctozolt by TailGlowVM :arctozolt:
Flamethrower Clefable by Plushietran :clefable:
Focus Punch Swampert by SLDR :swampert:
Sub + BU Landorus-T by D5405 :landorus-therian:
Flamethrower Blissey by 126 :blissey:
Focus Punch Seismitoad by H momento :seismitoad:
Choice Band Superpower Azumarill by ralts_boy :azumarill:
Crawdaunt by RaikouLover :crawdaunt:
Fire Punch Dragonite by iceblazer :dragonite:
Bandorus by Sagdiyev :landorus-therian:
Mean Look Withdraw Tapu Koko by Da stall masta 999 :tapu-koko:
Incinerate Thundurus-T by Nickit with hat :thundurus-therian:
Superpower Scarf Landorus-T by HydreigonTheChild :hydreigon:

You have 2 days to vote, Have fun
 

Gray

stop ballcapping
is a Tiering Contributor Alumnusis a Past WCoP Champion
Don’t have to include this one but I wanted to add that I love special ttar for this
:tyranitar:
Tyranitar @ Heavy-Duty Boots
Ability: Sand Stream
EVs: 252 SpA / 8 SpD / 248 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Ice Beam
- Thunderbolt
- Stealth Rock

Voting for Fire Punch dnite
 
Helo,

Natures Madness Tapu Koko by Katy :tapu-koko:
Assault Vest Slowbro by ironwater :slowbro:
Taunt Arctozolt by TailGlowVM :arctozolt:
Flamethrower Clefable by Plushietran :clefable:
Focus Punch Swampert by SLDR :swampert:
Sub + BU Landorus-T by D5405 :landorus-therian:
Flamethrower Blissey by 126 :blissey:
Focus Punch Seismitoad by H momento :seismitoad:
Choice Band Superpower Azumarill by ralts_boy :azumarill:
Crawdaunt by RaikouLover :crawdaunt:
Fire Punch Dragonite by iceblazer :dragonite:
Bandorus by Sagdiyev :landorus-therian:
Mean Look Withdraw Tapu Koko by Da stall masta 999 :tapu-koko:
Incinerate Thundurus-T by Nickit with hat :thundurus-therian:
Superpower Scarf Landorus-T by HydreigonTheChild :hydreigon:

You have 2 days to vote, Have fun
You included scarf lando-t and crawdaunt but not my Dhelmise set? I mean it eliminates both ferrothorn and pex if they get hit by anchor shot and clears their hazards. Most of the lures here don’t eliminate or OHKO ferro in one move.
 
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You included scarf lando-t and crawdaunt but not my Dhelmise set? I mean it eliminates both ferrothorn and pex if they get hit by anchor shot and clears their hazards. Most of the lures here don’t eliminate or OHKO ferro in one move.
Ur Dhelmise was rejected because Dhelmise is not ranked in the SS OU Viability rankings and in the rules it explicitly states that pokemon that are unviable or not ranked in ss ou vr will be rejected on that basis and also pls read the rules that Abhi posted in the first page of this thread before posting a lure
 
For non-spite toxapex, ferrothorn, and some others,

Dhelmise @ Leftovers
Ability: Steelworker
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 1 Spe
- Rapid Spin
- Anchor Shot
- Knock Off
- Rest

Anchor shot traps.

Defensive Ferrothorn knock off does about 20% to itemless Dhelmise. The Ivs are to reduce gyro ball damage while still outspeeding standard ferro.

Even if this set is known, it still has a lot of utility.

Unlike fire attack lures, it isn’t hindered by rain.
This does not lure in ferrothorn, standard dhelmise on TR which asuming its max attack life orb. This has a 65% chance to straight up get 2hko'ed to offensive dhelmise which on TR most likely is. No ferrothorn is risking their entire life to that

252+ Atk Life Orb Dhelmise Poltergeist vs. 252 HP / 184+ Def Ferrothorn: 164-192 (46.5 - 54.5%) -- 64.5% chance to 2HKO after Stealth Rock and Leftovers recovery
 
This does not lure in ferrothorn, standard dhelmise on TR which asuming its max attack life orb. This has a 65% chance to straight up get 2hko'ed to offensive dhelmise which on TR most likely is. No ferrothorn is risking their entire life to that

252+ Atk Life Orb Dhelmise Poltergeist vs. 252 HP / 184+ Def Ferrothorn: 164-192 (46.5 - 54.5%) -- 64.5% chance to 2HKO after Stealth Rock and Leftovers recovery
LO or Choice Band Dhelmise is not listed as a Smogon set. If Dhelmise is not a lure because it has a set that can do massive damage to Ferrothorn, then Landorus and Clefable are not lures because the Landorus could be banded and do massive damage with EQ, and the Clef could be flamethrower. Flamethrower is listed on a Clef set on Smogon, so it's not really a surprise. Also, if you are concerned with your opponent expecting a "standard TR" set, then use Dhelmise on a non-Trick Room team.

  • Please focus on only posting viable Pokemon as lures. As a general rule of thumb, only nominating Pokemon found in the OU Viability Rankings is a good idea. Nominations can be rejected on the basis of the Pokemon being unviable.

Nickit with hat, the OU Viability rankings bullet point is a "general rule of thumb", not a requirement. Posting a lure not on the rankings does not mean that I did not read the rules. It means that I believe it is viable. Why don't you explain how it isn't?

The Dhelmise set I posted spins, spinblocks, has knock off to cover ghost types, and traps with anchor shot. Dhelmise eliminates both ferro and pex if they are hit with anchor shot (knock off first for shed shell pex) and gets rid of their hazards.
 
LO or Choice Band Dhelmise is not listed as a Smogon set. If Dhelmise is not a lure because it has a set that can do massive damage to Ferrothorn, then Landorus and Clefable are not lures because the Landorus could be banded and do massive damage with EQ, and the Clef could be flamethrower. Flamethrower is listed on a Clef set on Smogon, so it's not really a surprise. Also, if you are concerned with your opponent expecting a "standard TR" set, then use Dhelmise on a non-Trick Room team.

  • Please focus on only posting viable Pokemon as lures. As a general rule of thumb, only nominating Pokemon found in the OU Viability Rankings is a good idea. Nominations can be rejected on the basis of the Pokemon being unviable.

Nickit with hat, the OU Viability rankings bullet point is a "general rule of thumb", not a requirement. Posting a lure not on the rankings does not mean that I did not read the rules. It means that I believe it is viable. Why don't you explain how it isn't?

The Dhelmise set I posted spins, spinblocks, has knock off to cover ghost types, and traps with anchor shot. Dhelmise eliminates both ferro and pex if they are hit with anchor shot (knock off first for shed shell pex) and gets rid of their hazards.
1) landorus is rarely CB and ferrothorn usually is a safe bet vs a landorus-t sinc it runs it ~2.5% of the time if you want to scout the set. Clefable runs flamethrower 12% of the time, supportive sets do not run it and its exclusive to CM.

2) Then provide replays and submit dhelmise as a C/C- pokemon that can do that. It is not on the VR, so at least provide replays. I can say "guzzlord is a tankier hydreigon and can beat heatran with rest talk and knock which gives it the C ranking" vrej
 

ausma

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You included scarf lando-t and crawdaunt but not my Dhelmise set? I mean it eliminates both ferrothorn and pex if they get hit by anchor shot and clears their hazards. Most of the lures here don’t eliminate or OHKO ferro in one move.
No matter how we slice it, the simple fact of the matter is that projects such as these operate to the discretion of the hosts. Perhaps the parameters of what's viable enough to be submitted or not could be made more clear. However, if your submission was not included, there was likely a reason for it.

Please instead message the project hosts to ask about the removal of your submission instead of posting it in-thread during the voting phase, so everything remains clean and easy for the hosts to tally votes. Further posts regarding this matter will be deleted.

Have a good rest of your day!
Focus Punch Swampert > Taunt + Nature's Madness Tapu Koko > Taunt Arctozolt
 

Abhi

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Alright, The voting is over.

And the winner is... Natures Madness Tapu Koko by Katy!! Congratulations

:ss/tornadus-therian:
Tornadus-Therian @ Assault Vest

Ability: Regenerator
EVs: 248 HP / 92 SpD / 168 Spe
Timid Nature
- Hurricane
- Heat Wave
- Knock Off
- U-turn


Assault Vest Tornadus-T has been trending as of late being a great pivot over all being able to pressure special attackers with Knock off and also switching into most of them with relative ease, while being able to regenerator off the damage. It is currently ruining Dragapults mood since Tornadus-T can be a very solid check to it, so to improve it, I am requesting Lures to it.

You have 5 days to post lures, Have fun!
 

Katy

Banned deucer.
reserving toxic kartana

:ss/kartana:
Kartana @ Life Orb
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

- Leaf Blade
- Knock Off
- Swords Dance

- Toxic

this kartana can lure in tornadus-t in TWO ways, first off, it can knock its item in assault vest and second it can put it on a timer with toxic means, that tornadus-t will be hindered heavily in performing its role as a pivot, as knock off removes its assault vest meaning tornadus-t will be less useful as a pivot and toxic can heavily hinder the regenerator recovery, due to tornadus-t getting heavily crippled down.
 
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ironwater

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Reserving Choice band Dragapult

Subtmitting Choice Band Dragapult as an Assault Vest Tornadus-T lure because it easily baits it in and deals massive damage while being not as bad as what people think overall.

dragapult.gif

Dragapult (M) @ Choice Band
Ability: Infiltrator / Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Darts
- Phantom Force
- U-turn
- Steel Wing / Flamethrower​

Dragapult most common set is without any doubts the Choice Specs one due to its great special movepool and its very spammable STAB move in Shadow Ball. Assault Vest Tornadus-T is one of the premier checks to Specs Dragapult as it can easily come in and scout for what Dragapult chose to do. Thanks to Regenerator, it can’t really chip you down if Rocks aren’t up and you can force him out easily, as it doesn’t want to stay on a potential Knock Off. Thus, most of the time, Tornadus-T will come against Dragapult (except from Pult in Screen HO teams, as you can except a Dragon Dance set in this kind of teams) without scouting for its set. That’s the first reason why Choice Band Dragapult is a good lure for this Tornadus-T set. The second reason is that it does massive damage, enough to OHKO it after Rocks with Dragon Darts and even when Rocks aren’t up, you do enough damage to leave it in range of most things it’s supposed to check (Calcs are at the end).

Now, is Choice Band Dragapult a bad option that just lure Assault Vest Tornadus-T? I don’t think so. Choice Band Dragapult is of course less popular than its Choice Specs counterpart, mainly because Phantom Force is a bad move and you rather be able to spam Shadow Ball (and fish for SpD drops). However, Choice Band Dragapult hits significantly harder with a way better Dragon STAB in Dragon Darts and is able to catch off-guard a lot of persons that will never scout for a Banded set and will mindlessly switch-in their special wall or ghost resistance. You can catch things like Blissey, Assault Vest Slowking-Galar, Tyranitar, SpD Landorus-T (especially with Clear Body) and of course, Assault Vest Tornadus-T. Also, your pivoting option in U-turn hits significantly harder which allow it to be better at chipping down things while pivoting and keeping momentum. You can’t really pressure much Heatran unfortunately, as Banded Dragon Darts deal a bit less damage than Specs Shadow Ball (to a SpD Heatran). However, Heatran is still prone to chip damage and won’t come-in repeatedly. Once you’ve revealed your set, some Steel types like Ferrothorn and Corviknight can be hard to pressure as you can’t even efficiently chip them down with U-turn, but is that really a problem when you can have a Magnezone in the back?

Choice Specs Dragapult is not a big threat:

252 SpA Choice Specs Dragapult Shadow Ball vs. 248 HP / 92 SpD Assault Vest Tornadus-Therian: 109-129 (30.1 - 35.7%) -- 31.2% chance to 3HKO

252 SpA Choice Specs Dragapult Draco Meteor vs. 248 HP / 92 SpD Assault Vest Tornadus-Therian: 175-207 (48.4 - 57.3%) -- 93.4% chance to 2HKO


Choice Band Dragapult is one:

252 Atk Choice Band Dragapult Dragon Darts (2 hits) vs. 248 HP / 0 Def Tornadus-Therian: 278-330 (77 - 91.4%) -- approx. 2HKO
 
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Reserving Knock-off Blacephalon
806.png
806b.png

:choice specs: You are cute (Blacephalon) @ Choice Specs :choice specs:
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Overheat
- Knock Off

Tornadus can switch into Blacephalon almost all the time, because it is faster and survives both Overheat and Flamethrower (Although it has a small chance to die to Overheat after rocks). But this particular Blacephalon has Knock-Off instead of Trick. Knock-Off can help Blacephalon get rid of Tornadus, because once its Assault Vest is gone Overheat can OHKO Tornadus. It can also be useful for Blacephalon's common teammates such as Dragapult so it can make progress against it aswell. Another great thing about Knock-Off is that it cripples Heatran and Swampert that would otherwise be a roadblock for Blacephalon and its ghost bro, Dragapult (Ghost Bros <3). It would help them overwhelm shared checks even further.

(With AV, It still checks Blace because Tornadus is faster and can kill it with Knock-Off or regen off the damage)
252 SpA Choice Specs Blacephalon Overheat vs. 248 HP / 92 SpD Assault Vest Tornadus-Therian: 235-277 (65 - 76.7%) -- guaranteed 2HKO
252 SpA Choice Specs Blacephalon Flamethrower vs. 248 HP / 92 SpD Assault Vest Tornadus-Therian: 162-192 (44.8 - 53.1%) -- 30.5% chance to 2HKO

(W/o AV)
252 SpA Choice Specs Blacephalon Overheat vs. 248 HP / 92 SpD Tornadus-Therian: 351-414 (97.2 - 114.6%) -- 81.3% chance to OHKO

Thanks for reading, have a great day! :toast:
 
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Reserving Toxic Bulky Volcarona
:SS/Volcarona:
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 156 Def / 16 SpA / 88 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Quiver Dance
- Roost
- Toxic
Assault Vest Torn-T is usually a decent way to check Bulkier volcarona variants as it can take its Flamethrowers decently and can constantly force it to Roost or U-Turn into a teammate which can beat it. This isn’t the case for Toxic Volcarona, because it can cripple Torn when it attempts to switch in and can win the 1v1 vs Assault Vest Torn as long as it's at decently high health.

0 SpA Tornadus-Therian Hurricane vs. 248 HP / 0 SpD Volcarona: 248-294 (66.4 - 78.8%) -- guaranteed 2HKO
0 SpA Tornadus-Therian Hurricane vs. +1 248 HP / 0 SpD Volcarona: 168-198 (45 - 53%) -- 24.6% chance to 2HKO
 
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Slowking-Galar @ Iron Ball
Ability: Regenerator
EVs: 252 HP / 12 Def / 124 SpA / 120 SpD
Calm/ Sassy Nature
- Future Sight
- Sludge Bomb
- Flamethrower/ Earthquake
- Trick​

Often, a Glowking answer will be Assault Vest (Torn-T, Melmetal, even Tyranitar). With Trick, Slowking can get the item it wants, plus cripple the SpDef tank by permanently reducing the stat. Slowking's nature and last move are left to player discretion. As a side note, Iron Ball is used because not only will it destroy Torn-T (a fast mon with now half the speed + grounded with no boots, meaning it probably holds little offensive or defensive value anymore), but it also messes up Corviknight (if it decides to come in) and even Mandibuzz. Of course, mons like Blissey and Ferrothorn don't care about losing Speed, but they still probably won't appreciate losing the item they came in with.

This is more of a hit-and-run set (you probably shouldn't stay in on the next turn) but if the Torn-T has to tank a Future Sight later in the game, it will be taking 43-50% (plus rocks, plus whatever attack you go for) so even if it doesn't happen immediately, the Torn will eventually die on its knees, not on its feet.
 
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Hydreigon @ Life Orb
Ability: Levitate
EVs: 32 Atk / 224 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Earth Power
- Head Smash
- Roost

Normally Tornadus can freely switch in on hydreigon and threaten it with hurricane, knock, and u-turn. With Head smash while tornadus-t wants to switch into a hydreigon, it will absolutely get nuked by a head smash. 32 attack ev's with a hasty nature guarantee the ohko to make sure it will not wall dragapult

28 Atk Life Orb Hydreigon Head Smash vs. 248 HP / 0 Def Tornadus-Therian: 361-426 (100 - 118%) -- guaranteed OHKO
252 SpA Life Orb Hydreigon Dark Pulse vs. 248 HP / 92 SpD Assault Vest Tornadus-Therian: 109-130 (30.1 - 36%) -- 40.5% chance to 3HKO
 
“Tornadus T keeps clicking uturn”
“It’s so annoying how do I stop it”

Here’s how you stop it:

INTRODUCING

:ss/necrozma:
Bye bye (Necrozma) @ Weakness Policy
Ability: Prism Armor

EVs: 152 HP / 252 Def / 104 Spe
Bold Nature

IVs: 0 Atk
- Autotomize

- Moonlight
- Iron Defense/Heat wave

- Stored Power

This Necrozma set is going to SWEEP YOUR LIFE. Tornadus T users love to spam uturn and knock off. So you switch it in on a uturn or knock off and claim the game.

Explanation of the moveset

So first on this set we have Weaknesss Policy, and lots of defense. This is so we can take uturns, piority, other breakers, and sweep off the opponent. It’s enough to take a Landorus T uturn, survive a banded Kartana knock off/leaf blade and win after an automize, and beat a Tornadus T uturn into a Dragapult shadow ball.

0 Atk Landorus-Therian U-turn vs. 152 HP / 252+ Def Prism Armor Necrozma: 75-88 (20.1 - 23.5%) -- guaranteed 5HKO
252 Atk Choice Band Kartana Knock Off vs. 152 HP / 252+ Def Prism Armor Necrozma: 145-172 (38.8 - 46.1%) -- guaranteed 3HKO
252 SpA Choice Specs Dragapult Shadow Ball vs. 152 HP / 24 SpD Prism Armor Necrozma: 262-310 (70.2 - 83.1%) -- guaranteed 2HKO

Impressive right? Well prepare to be more impressed. We even have a healing move on this set, iron defense to be more equipped against priority, and stored power WHICH HITS SUPER HARD. If you want to hit Weavile, don’t worry because you can just run heat wave instead of iron defense and be fine.

252+ Atk Weavile Knock Off vs. 152 HP / 252+ Def Prism Armor Necrozma: 118-141 (31.6 - 37.8%) -- 91% chance to 3HKO
+2 0 SpA Necrozma Heat Wave vs. 0 HP / 4 SpD Weavile: 382-450 (135.9 - 160.1%) -- guaranteed OHKO
252 SpA Choice Specs Dragapult Shadow Ball vs. 152 HP / 24 SpD Prism Armor Necrozma: 262-310 (70.2 - 83.1%) -- guaranteed 2HKO

The power of Necrozma

With this Necrozma set, after a dumb uturn from Tornadus T, you pretty much auto win unless your opponent has a Blissey. Lets calc it vs every mon in the tier.

Blue means 2HKO or worse

+2 0 SpA Necrozma Heat Wave vs. 0 HP / 0 SpD Bisharp: 448-528 (165.3 - 194.8%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 4 SpD Blissey: 285-336 (39.9 - 47%) -- guaranteed 3HKO sad :(
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 252+ SpD Clefable: 285-336 (72.3 - 85.2%) -- guaranteed 2HKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 0 SpD Unaware Clefable: 202-238 (51.2 - 60.4%) -- guaranteed 2HKO
+2 0 SpA Necrozma Heat Wave vs. 248 HP / 92 SpD Corviknight: 346-408 (86.7 - 102.2%) -- 12.5% chance to OHKO
+2 0 SpA Necrozma Stored Power (180 BP) vs. 248 HP / 92 SpD Corviknight: 244-288 (61.1 - 72.1%) -- guaranteed 2HKO after Leftovers recovery
+2 0 SpA Necrozma Stored Power (140 BP) vs. 0 HP / 0 SpD Dragapult: 468-552 (147.6 - 174.1%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 4 SpD Multiscale Dragonite: 183-216 (47.4 - 55.9%) -- 82.4% chance to 2HKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 0 HP / 252 SpD Excadrill: 190-224 (52.6 - 62%) -- 98.8% chance to 2HKO after Leftovers recovery
+2 0 SpA Necrozma Heat Wave vs. 252 HP / 252+ SpD Ferrothorn: 436-516 (123.8 - 146.5%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (220 BP) vs. 252 HP / 252+ SpD Ferrothorn: 188-222 (53.4 - 63%) -- guaranteed 2HKO after Leftovers recovery
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 0 SpD Garchomp: 424-499 (100.9 - 118.8%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 0 HP / 132 SpD Hawlucha: 894-1052 (301 - 354.2%) -- guaranteed OHKO

+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 252+ SpD Heatran: 127-150 (32.9 - 38.8%) -- 7% chance to 3HKO after Leftovers recovery Sucks but if Heatran didn’t beat Necrozma, Necrozma would be banned from ou.
+2 0 SpA Necrozma Stored Power (220 BP) vs. 252 HP / 248+ SpD Hippowdon: 514-606 (122.3 - 144.2%) -- guaranteed OHKO
+2 0 SpA Necrozma Heat Wave vs. 0 HP / 4 SpD Hydreigon: 91-107 (28 - 32.9%) -- 86.2% chance to 4HKO after Leftovers recovery No one uses Hydreigon and it will drop to uu
+2 0 SpA Necrozma Stored Power (220 BP) vs. 0 HP / 4 SpD Kartana: 690-813 (266.4 - 313.8%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 56 HP / 0 SpD Kyurem: 403-475 (99.5 - 117.2%) -- 93.8% chance to OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 252+ SpD Landorus-Therian: 307-363 (80.3 - 95%) -- guaranteed 2HKO after Leftovers recovery
+2 0 SpA Necrozma Stored Power (140 BP) vs. 4 HP / 0 SpD Magnezone: 201-237 (71.2 - 84%) -- guaranteed 2HKO after Leftovers recovery

+2 0 SpA Necrozma Heat Wave vs. 248 HP / 0 SpD Mandibuzz: 175-206 (41.3 - 48.6%) -- guaranteed 3HKO Just get a little bit of chip
+2 0 SpA Necrozma Heat Wave vs. 40 HP / 104 SpD Melmetal: 412-486 (97.8 - 115.4%) -- 87.5% chance to OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 248 HP / 148 SpD Mew: 159-188 (39.4 - 46.6%) -- guaranteed 3HKO Once again needs chip from something
+2 0 SpA Necrozma Heat Wave vs. 0 HP / 0 SpD Rillaboom: 448-528 (131.3 - 154.8%) -- guaranteed OHKO
+2 0 SpA Necrozma Heat Wave vs. 248 HP / 252+ SpD Scizor: 556-656 (162 - 191.2%) -- guaranteed OHKO
+2 0 SpA Necrozma Heat Wave vs. 252 HP / 4 SpD Skarmory: 446-526 (133.5 - 157.4%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (220 BP) vs. 252 HP / 252+ SpD Slowking: 195-231 (49.4 - 58.6%) -- 98.8% chance to 2HKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 4 SpD Slowbro: 221-261 (56 - 66.2%) -- guaranteed 2HKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 176+ SpD Assault Vest Slowking-Galar: 177-208 (44.9 - 52.7%) -- 25.8% chance to 2HKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 252+ SpD Swampert: 285-336 (70.5 - 83.1%) -- guaranteed 2HKO after Leftovers recovery
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 252 SpD Tapu Fini: 243-286 (70.6 - 83.1%) -- guaranteed 2HKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 0 HP / 4 SpD Tapu Koko: 466-549 (165.8 - 195.3%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 0 HP / 4 SpD Tapu Lele in Psychic Terrain: 212-250 (75.4 - 88.9%) -- guaranteed 2HKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 4 SpD Tornadus: 442-522 (122 - 144.1%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 252 HP / 252 SpD Toxapex: 458-540 (150.6 - 177.6%) -- guaranteed OHKO

+2 0 SpA Necrozma Heat Wave vs. 252 HP / 252+ SpD Tyranitar in Sand: 40-48 (9.9 - 11.8%) -- possibly the worst move ever
+2 0 SpA Necrozma Stored Power (140 BP) vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 1118-1316 (327.8 - 385.9%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 248 HP / 0 SpD Volcarona: 355-418 (95.1 - 112%) -- 68.8% chance to OHKO
+2 0 SpA Necrozma Heat Wave vs. 0 HP / 4 SpD Weavile: 382-450 (135.9 - 160.1%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 248 HP / 0 SpD Zapdos: 403-475 (105.2 - 124%) -- guaranteed OHKO
+2 0 SpA Necrozma Stored Power (140 BP) vs. 0 HP / 0 SpD Zeraora: 445-525 (140.3 - 165.6%) -- guaranteed OHKO


Mons your opponent needs to have in order to not lose: :Heatran: :Blissey: :Hydreigon: :mandibuzz: :mew: :tyranitar:
How many of your teams don’t have these mons?

Replays

https://replay.pokemonshowdown.com/gen8ou-1424350950
https://replay.pokemonshowdown.com/gen8ou-1424355366

TLDR: Switch Necrozma into uturn. Win
 
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