Project SS OU Lure That Threat!

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reserving power herb tran

BY THE POWER OF THE SUN, I SMITE YOU!
:ss/heatran:


Heatran @ Power Herb
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Solar Beam
- Magma Storm
- Earth Power
- Stealth Rock / Taunt / Toxic / Flash Cannon / Whatever you want lol

Urshifu switches into Tran because usually Tran can't hurt it too badly,
0 SpA Heatran Magma Storm vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 102-120 (29.9 - 35.1%)
solar beam on the switch,
252 SpA Heatran Solar Beam vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 396-466 (116.1 - 136.6%)
dead bear.

Also works for other waters like Fini, Gastro, Etc after chip.
252+ SpA Heatran Solar Beam vs. 252 HP / 0 SpD Tapu Fini: 230-272 (66.8 - 79%)
252+ SpA Heatran Solar Beam vs. 252 HP / 252+ SpD Gastrodon: 472-556 (110.7 - 130.5%)
252+ SpA Heatran Solar Beam vs. 252 HP / 4 SpD Slowbro: 344-406 (87.3 - 103%)
252+ SpA Heatran Solar Beam vs. 252 HP / 0 SpD Rotom-Wash: 272-320 (89.4 - 105.2%)
 
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Blissey @ Chople Berry
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Teleport
- Soft-Boiled
- Seismic Toss
- Counter


252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 252+ Def Chople Berry Blissey: 534-628 (74.7 - 87.9%) -- 6.3% chance to OHKO after Stealth Rock

They just want to click close combat, they are so eagre to till u pull out chople berry and ohko them with counter getting rid of it which frees up a lot for the teams blissey may be on and gets rid of a huge threat for the team
 
:ss/blacephalon:
Blacephalon @ Passho Berry
Ability: Beast Boost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Flamethrower / Fire Blast
- Shadow Ball
- Psychic

When you expect a switch to Urshifu-R, click Calm Mind. If you are correct, use Psychic ASAP. Since Blacephalon is faster than this Urshifu-R set, your opponent should click Aqua Jet. Passho berry reduces Aqua Jet Damage and Blacephalon retaliates with Psychic. I guess you could say that your mind... has been blown.

:blacephalon: 252 SpA Blacephalon Psychic vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 332-392 (97.3 - 114.9%) -- 81.3% chance to OHKO :urshifu:
:blacephalon: +1 252 SpA Blacephalon Psychic vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 498-586 (146 - 171.8%) -- guaranteed OHKO :urshifu:
:urshifu: 252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 4 Def Passho Berry Blacephalon: 162-192 (65.5 - 77.7%) -- guaranteed 2HKO :blacephalon:
 
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Blaziken @ Passho Berry
Ability: Speed Boost
EVs: 252 Atk / 252 Spe / 4 SpD
Jolly Nature
- Flare Blitz
- Close Combat
- Thunder Punch
- Swords Dance

It looks memey, but I've been toying with Passho KFC for a while and it's lowkey good. Most notably, it lets Blaziken stay in on bulky Waters and 2HKO them with TPunch without being forced out by Scald, but it also happens to dunk on the kung fu bear:

252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Passho Berry Blaziken: 132-156 (43.8 - 51.8%) -- 9% chance to 2HKO
252+ Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Passho Berry Blaziken in Rain: 217-256 (72 - 85%) -- guaranteed 2HKO after Stealth Rock <-- Even in a worst-case situation.

+2 252 Atk Blaziken Close Combat vs. 0 HP / 4 Def Urshifu-Rapid-Strike: 369-435 (108.2 - 127.5%) -- guaranteed OHKO
 
Nature Power Heatran.

Heatran (M) @ Air Balloon
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Toxic
- Magma Storm
- Earth Power
- Nature Power

Smogon's page on Nature Power:
"Thunderbolt during Electric Terrain, Moonblast during Misty Terrain, Energy Ball during Grassy Terrain, and Psychic during Psychic Terrain."

You'll need to run your own terrain to reliably use Nature Power, but no matter what it changes to, it will OHKO offensive Urshifu-R.

With Electric or Grassy terrain also lures Slowbro and Slowking.
With Electric Terrain, also lures Torn-t, Toxapex, Pelipper, Moltres.
 
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Mixed Attacker Jirachi
:ss/jirachi:

Jirachi @ Expert Belt
Ability: Serene Grace
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Iron Head
- Thunderbolt / Expanding Force
- Icy Wind
- Aura Sphere

The goal of a mixed-attacker Jirachi is to lure in switchins to Iron Head, then hit them with super-effective coverage, which the chip damage from Iron Head may put them into KO range of. Against Urshifu, the move of choice is Thunderbolt, which can KO after hazards and Iron Head chip. Expanding Force is an alternative that 1HKOs Urshifu from full, with or without Psychic Terrain, but loses out on some important targets compared to Thunderbolt.

252 SpA Expert Belt Jirachi Thunderbolt vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 298-350 (87.3 - 102.6%) -- 18.8% chance to OHKO
252 SpA Expert Belt Jirachi Expanding Force vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 396-468 (116.1 - 137.2%) -- guaranteed OHKO
 
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Nidoking (M) @ Choice Scarf
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunder
- Sludge Wave
- Ice Beam
- Earth Power

252+ SpA Sheer Force Nidoking Thunder vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 388-458 (113.7 - 134.3%) -- guaranteed OHKO
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Nidoking: 246-290 (81.1 - 95.7%) -- guaranteed 2HKO
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Nidoking: 246-290 (81.1 - 95.7%) -- 12.5% chance to OHKO after Stealth Rock


you either live and fire back or take a 12% chance with rocks up. of course you could just miss thunder
 
:ss/Magnezone:

Magnezone @ Chople Berry :Chople Berry:
Ability: Analytic
EVs: 184 HP / 216 Def / 108 Spe
Bold Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Body Press​


Comfortably lives either CC or Surging while OHKO’ing back with either Tbolt or Volt switch. EV’d to outspeed some of the faster Skarms :skarmory:. Also OHKO’s Urshifu on the switch in, the CC defense drop isn’t necessary.
252 Atk Choice Band Urshifu-Rapid-Strike Surging Strikes (3 hits) vs. 184 HP / 0+ Def Magnezone on a critical hit: 228-270 (69.7 - 82.5%) -- approx. 2HKO
252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 184 HP / 0+ Def Chople Berry Magnezone: 237-280 (72.4 - 85.6%) -- guaranteed 2HKO
0 SpA Analytic Magnezone Thunderbolt vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 476-564 (139.5 - 165.3%) -- guaranteed OHKO
0 SpA Analytic Magnezone Volt Switch vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 372-440 (109 - 129%) -- guaranteed OHKO
 
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Milo

I'm Your Man
is a Community Contributor
Voting is up! Ends Sunday!

:bw/Ferrothorn:
Ferrothorn @ Chople Berry :Chople Berry:
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Power Whip
- Knock Off
- Leech Seed / Thunder Wave
- Spikes / Stealth Rock

CB Urshifu-Rapid-Strike usually OHKOs Ferrothorn with Close Combat and is able to bypass Protect so it's impossible to scout what Urshifu will do. Chople Berry allows Ferrothorn to survive a Close Combat and OHKO with Power Whip after Urshifu gets it's defenses dropped. You can Thunder Wave as well but it doesn't immediately disable Urshifu as a threat since it hits things just as hard when paralysed.

:Ferrothorn: -> :Urshifu-Rapid-Strike:
0 Atk Ferrothorn Power Whip vs. -1 0 HP / 4 Def Urshifu-Rapid-Strike: 366-432 (107.3 - 126.6%) -- guaranteed OHKO

0 Atk Ferrothorn Power Whip vs. 0 HP / 4 Def Urshifu-Rapid-Strike: 246-290 (72.1 - 85%) -- guaranteed 2HKO

:Urshifu-Rapid-Strike: -> :Ferrothorn:
252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 252+ Def Chople Berry Ferrothorn: 175-207 (49.7 - 58.8%) -- 99.6% chance to 2HKO

252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 252+ Def Ferrothorn: 350-414 (99.4 - 117.6%) -- 93.8% chance to OHKO
Reserving Explosion Landorus

Explosion Landorus

:ss/landorus-therian:

:landorus-therian:Landorus-Therian (M) @ Normal Gem:normal-gem:
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Explosion
- Stone Edge / Swords Dance
- Rock Polish

Rapid Strike Urshifu is the textbook example of an offensive switch in to Landorus. Surging strikes doesn't care about intimidate, it outspeeds and OHKOs Landorus easily, and the most the standard Landorus set can do is set up rocks or u turn out. It could knock off, but even without choice band, Urshifu still OHKOs spdef Lando and leaves physically defensive Lando with just a slither of hp. So Urshifu comes into Landorus while you set up a rock polish. The opponent just assumes it's a random gimmick before you retaliate with a normal gem boosted explosion. This lure works best in hyper offense teams that don't care about Landorus' defensive utility and just want a hard hitter to remove walls and priority users that would ruin your sweep.

Not including urshifu's surging strikes damage because you'd rock polish on the switch anyways + we all know surging strikes OHKOs
:landorus-therian:->:urshifu-rapid-strike:252 Atk Normal Gem Landorus-Therian Explosion vs. 0 HP / 4 Def Urshifu-Rapid-Strike: 382-450 (112 - 131.9%) -- guaranteed OHKO
:urshifu-rapid-strike:->:landorus-therian:252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Landorus-Therian: 216-254 (67.7 - 79.6%) -- guaranteed 2HKO after Leftovers recovery
View attachment 430373
Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Triple Axel
- Low Kick​

Wanted to go Psycho Cut, but Low Kick is more useful outside of OHKOing Shifu. TL;DR, if they go into Shifu as you SD, it’ll eat a +2 LO boosted Low Kick and just die after rocks. 50/50 chance tho but wearing down Shifu slightly shouldn’t be too hard.

+2 252+ Atk Life Orb Weavile Low Kick (100 BP) vs. 0 HP / 4 Def Urshifu-Rapid-Strike: 292-344 (85.6 - 100.8%) -- 50% chance to OHKO after Stealth Rock
reserving power herb tran

BY THE POWER OF THE SUN, I SMITE YOU!
:ss/heatran:


Heatran @ Power Herb
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Solar Beam
- Magma Storm
- Earth Power
- Stealth Rock / Taunt / Toxic / Flash Cannon / Whatever you want lol

Urshifu switches into Tran because usually Tran can't hurt it too badly,
0 SpA Heatran Magma Storm vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 102-120 (29.9 - 35.1%)
solar beam on the switch,
252 SpA Heatran Solar Beam vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 396-466 (116.1 - 136.6%)
dead bear.

Also works for other waters like Fini, Gastro, Etc after chip.
252+ SpA Heatran Solar Beam vs. 252 HP / 0 SpD Tapu Fini: 230-272 (66.8 - 79%)
252+ SpA Heatran Solar Beam vs. 252 HP / 252+ SpD Gastrodon: 472-556 (110.7 - 130.5%)
252+ SpA Heatran Solar Beam vs. 252 HP / 4 SpD Slowbro: 344-406 (87.3 - 103%)
252+ SpA Heatran Solar Beam vs. 252 HP / 0 SpD Rotom-Wash: 272-320 (89.4 - 105.2%)
Blissey @ Chople Berry
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Teleport
- Soft-Boiled
- Seismic Toss
- Counter


252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 252+ Def Chople Berry Blissey: 534-628 (74.7 - 87.9%) -- 6.3% chance to OHKO after Stealth Rock

They just want to click close combat, they are so eagre to till u pull out chople berry and ohko them with counter getting rid of it which frees up a lot for the teams blissey may be on and gets rid of a huge threat for the team
:ss/blacephalon:
Blacephalon @ Passho Berry
Ability: Beast Boost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Flamethrower / Fire Blast
- Shadow Ball
- Psychic

When you expect a switch to Urshifu-R, click Calm Mind. If you are correct, use Psychic ASAP. Since Blacephalon is faster than this Urshifu-R set, your opponent should click Aqua Jet. Passho berry reduces Aqua Jet Damage and Blacephalon retaliates with Psychic. I guess you could say that your mind... has been blown.

:blacephalon: 252 SpA Blacephalon Psychic vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 332-392 (97.3 - 114.9%) -- 81.3% chance to OHKO :urshifu:
:blacephalon: +1 252 SpA Blacephalon Psychic vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 498-586 (146 - 171.8%) -- guaranteed OHKO :urshifu:
:urshifu: 252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 4 Def Passho Berry Blacephalon: 162-192 (65.5 - 77.7%) -- guaranteed 2HKO :blacephalon:


Blaziken @ Passho Berry
Ability: Speed Boost
EVs: 252 Atk / 252 Spe / 4 SpD
Jolly Nature
- Flare Blitz
- Close Combat
- Thunder Punch
- Swords Dance

It looks memey, but I've been toying with Passho KFC for a while and it's lowkey good. Most notably, it lets Blaziken stay in on bulky Waters and 2HKO them with TPunch without being forced out by Scald, but it also happens to dunk on the kung fu bear:

252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Passho Berry Blaziken: 132-156 (43.8 - 51.8%) -- 9% chance to 2HKO
252+ Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Passho Berry Blaziken in Rain: 217-256 (72 - 85%) -- guaranteed 2HKO after Stealth Rock <-- Even in a worst-case situation.

+2 252 Atk Blaziken Close Combat vs. 0 HP / 4 Def Urshifu-Rapid-Strike: 369-435 (108.2 - 127.5%) -- guaranteed OHKO
Nature Power Heatran.

Heatran (M) @ Air Balloon
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Toxic
- Magma Storm
- Earth Power
- Nature Power

Smogon's page on Nature Power:
"Thunderbolt during Electric Terrain, Moonblast during Misty Terrain, Energy Ball during Grassy Terrain, and Psychic during Psychic Terrain."

You'll need to run your own terrain to reliably use Nature Power, but no matter what it changes to, it will OHKO offensive Urshifu-R.

With Electric or Grassy terrain also lures Slowbro and Slowking.
With Electric Terrain, also lures Torn-t, Toxapex, Pelipper, Moltres.
Mixed Attacker Jirachi
:ss/jirachi:

Jirachi @ Expert Belt
Ability: Serene Grace
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Iron Head
- Thunderbolt / Expanding Force
- Icy Wind
- Aura Sphere

The goal of a mixed-attacker Jirachi is to lure in switchins to Iron Head, then hit them with super-effective coverage, which the chip damage from Iron Head may put them into KO range of. Against Urshifu, the move of choice is Thunderbolt, which can KO after hazards and Iron Head chip. Expanding Force is an alternative that 1HKOs Urshifu from full, with or without Psychic Terrain, but loses out on some important targets compared to Thunderbolt.

252 SpA Expert Belt Jirachi Thunderbolt vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 298-350 (87.3 - 102.6%) -- 18.8% chance to OHKO
252 SpA Expert Belt Jirachi Expanding Force vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 396-468 (116.1 - 137.2%) -- guaranteed OHKO
Nidoking (M) @ Choice Scarf
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunder
- Sludge Wave
- Ice Beam
- Earth Power

252+ SpA Sheer Force Nidoking Thunder vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 388-458 (113.7 - 134.3%) -- guaranteed OHKO
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Nidoking: 246-290 (81.1 - 95.7%) -- guaranteed 2HKO
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Nidoking: 246-290 (81.1 - 95.7%) -- 12.5% chance to OHKO after Stealth Rock


you either live and fire back or take a 12% chance with rocks up. of course you could just miss thunder
:ss/Magnezone:

Magnezone @ Chople Berry :Chople Berry:
Ability: Analytic
EVs: 184 HP / 216 Def / 108 Spe
Bold Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Body Press​


Comfortably lives either CC or Surging while OHKO’ing back with either Tbolt or Volt switch. EV’d to outspeed some of the faster Skarms :skarmory:. Also OHKO’s Urshifu on the switch in, the CC defense drop isn’t necessary.
252 Atk Choice Band Urshifu-Rapid-Strike Surging Strikes (3 hits) vs. 184 HP / 0+ Def Magnezone on a critical hit: 228-270 (69.7 - 82.5%) -- approx. 2HKO
252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 184 HP / 0+ Def Chople Berry Magnezone: 237-280 (72.4 - 85.6%) -- guaranteed 2HKO
0 SpA Analytic Magnezone Thunderbolt vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 476-564 (139.5 - 165.3%) -- guaranteed OHKO
0 SpA Analytic Magnezone Thunderbolt vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 476-564 (139.5 - 165.3%) -- guaranteed OHKO
 
1655817099975.png
andorus :blobpex:

Landorus-Therian @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- U-Turn
- Knock Off / Explosion

zapdos switches in because lando usually can't hurt it
commit a murder
you can either stone edge or just boom if you reallly don't want to miss
252 Atk Choice Band Landorus-Therian Stone Edge vs. 0 HP / 4 Def Zapdos: 404-476 (125.8 - 148.2%)
252 Atk Choice Band Landorus-Therian Explosion vs. 0 HP / 4 Def Zapdos: 504-593 (157 - 184.7%)
 
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Reserving Wacan berry Volcanion

Anti-Rain Volcanion

:ss/volcanion:

:volcanion:Volcanion @ Wacan Berry :wacan-berry:
Ability: Water Absorb
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Steam Eruption
- Earth Power
- Sludge Wave / Fire Spin

Volcanion is a great rain check. It's immune to flip turn from Barraskewda, Ferrothorn can't switch in like it normally can with other Barraskewda switch-ins and it's not like rain's other mons can switch in either. Even Pelipper gets 2HKO'd by steam eruption. It's main flaw is if the opponent gets one good read, Zapdos and Thundurus just come in and murder it. Wacan Berry Volcanion can take a hit from both of them and OHKO it with steam eruption, using their own rain against them. Modest is able to OHKO Zapdos from full hp and obviously kill Thundurus as well. Fire Spin is for trapping walls like Galarian Slowking, Tapu Fini, Slowbro, etc while sludge wave is for fairy types like Clefable or Tapu Fini. Overall, Wacan berry makes Volcanion an even better rain check than it already was. Zapdos being gone makes grass types more confident in switching in to crumble the rest of rain's offensive mons.

:zapdos::heavy-duty-boots: ->:volcanion:252 SpA Zapdos Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 189-223 (52 - 61.4%) -- guaranteed 2HKO
:zapdos::choice-specs: ->:volcanion:252 SpA Choice Specs Zapdos Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 283-334 (77.9 - 92%) -- guaranteed 2HKO
:thundurus-therian:->:volcanion: 252 SpA Thundurus-Therian Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 211-249 (58.1 - 68.5%) -- guaranteed 2HKO
:tapu-lele::choice-specs:->:volcanion: 252 SpA Choice Specs Tapu Lele Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 195-230 (53.7 - 63.3%) -- guaranteed 2HKO
:regieleki::choice-specs:->:volcanion:252 SpA Choice Specs Transistor Regieleki Thunderbolt vs. 248 HP / 8 SpD Wacan Berry Volcanion: 298-352 (82 - 96.9%) -- guaranteed 2HKO
:tapu-koko::choice-specs:->:volcanion:252 SpA Choice Specs Tapu Koko Thunderbolt vs. 248 HP / 8 SpD Wacan Berry Volcanion in Electric Terrain: 250-295 (68.8 - 81.2%) -- guaranteed 2HKO
:zeraora::choice-band:->:volcanion:252 Atk Choice Band Zeraora Plasma Fists vs. 248 HP / 0 Def Wacan Berry Volcanion: 189-223 (52 - 61.4%) -- guaranteed 2HKO
:arctozolt::dracozolt:->:volcanion:252+ Atk Life Orb Dracozolt / Arctozolt Bolt Beak (170 BP) vs. 248 HP / 0 Def Wacan Berry Volcanion: 282-333 (77.6 - 91.7%) -- guaranteed 2HKO

:volcanion:->:zapdos:252+ SpA Volcanion Steam Eruption vs. 0 HP / 0 SpD Zapdos in Rain: 324-382 (100.9 - 119%) -- guaranteed OHKO
:volcanion:->:thundurus-therian:252+ SpA Volcanion Steam Eruption vs. 0 HP / 4 SpD Thundurus-Therian in Rain: 355-418 (118.7 - 139.7%) -- guaranteed OHKO
:volcanion:->:ferrothorn:252+ SpA Volcanion Flamethrower vs. 252 HP / 252+ SpD Ferrothorn in Rain: 204-244 (57.9 - 69.3%) -- 96.5% chance to 2HKO after Leftovers recovery and Leech Seed recovery (against ferro, watch out for knock off)
:volcanion:->:pelipper:252+ SpA Volcanion Steam Eruption vs. 248 HP / 8 SpD Pelipper in Rain: 196-231 (60.6 - 71.5%) -- guaranteed 2HKO
:volcanion:->:barraskewda:252+ SpA Volcanion Steam Eruption vs. 0 HP / 0 SpD Barraskewda in Rain: 256-302 (97.3 - 114.8%) -- 81.3% chance to OHKO
:volcanion:->:regieleki:252+ SpA Volcanion Earth Power vs. 0 HP / 4 SpD Regieleki: 372-438 (123.5 - 145.5%) -- guaranteed OHKO
:volcanion:->:tapu-koko:252+ SpA Volcanion Earth Power vs. 0 HP / 4 SpD Tapu Koko: 272-322 (96.7 - 114.5%) -- 81.3% chance to OHKO
:volcanion:->:zeraora:252+ SpA Volcanion Earth Power vs. 0 HP / 0 SpD Zeraora: 260-306 (82 - 96.5%) -- guaranteed 2HKO
 
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Red Raven

I COULD BE BANNED!
:ss/tornadus-therian:
Tornadus @ Boots
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Hurricane
- Hyper Beam
- Heat Wave

Saw this in a youtube video a while back. This set's sole purpose is to straight up remove Zapdos from the game and what better bait than the one pokemon who normally makes your life a living hell

+2 252 SpA Tornadus-Therian Hyper Beam vs. 0 HP / 0 SpD Zapdos: 317-374 (98.7 - 116.5%) -- 93.8% chance to OHKO

It's not a guaranteed one shot but the possible damage amounts has 317 as the lowest and Zapdos has 321 hp. This means that unless you have royally pissed off the rng gods, you should be able to kill Zapdos
 
:ss/tornadus-therian:
Tornadus @ Boots
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Hurricane
- Hyper Beam
- Heat Wave

Saw this in a youtube video a while back. This set's sole purpose is to straight up remove Zapdos from the game and what better bait than the one pokemon who normally makes your life a living hell

+2 252 SpA Tornadus-Therian Hyper Beam vs. 0 HP / 0 SpD Zapdos: 317-374 (98.7 - 116.5%) -- 93.8% chance to OHKO

It's not a guaranteed one shot but the possible damage amounts has 317 as the lowest and Zapdos has 321 hp. This means that unless you have royally pissed off the rng gods, you should be able to kill Zapdos

The sample utility Zapdos has more chance to survive.

+2 252 SpA Tornadus Hyper Beam vs. 248 HP / 0 SpD Zapdos: 347-409 (90.6 - 106.7%) -- 43.8% chance to OHKO

In the video Freeza used a life orb because he wanted to make sure it would kill.

Yours work with this round's set so it's fine
 

Giyu

formerly GiyuForPresident
:Buzzwole:
Buzzwole @ Choice Scarf :Choice Scarf:
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Leech Life
- Stone Edge
- Ice Punch

Literally any amount of chip will allow Buzzwole to OHKO Zapdos. If Zapdos switches into a Stone Edge, you're in a very good position and press it one more time because they don't suspect Choice Scarf.

252+ Atk Buzzwole Stone Edge vs. 0 HP / 4 Def Zapdos: 288-340 (89.7 - 105.9%) -- 37.5% chance to OHKO
 
Hopefully just in time. And since no one posted thus yet...

787.png

Tapu Bulu @ Coba Berry
Ability: Grassy Surge
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Close Combat
- Swords Dance
- Stone Edge / Rock Slide
- Horn Leech

A spin on classic SD Bulu. Boost as they switch to Zapdos, then laugh as their hurricane damage is halved (or it misses lol) and you blow it up with +2 rock coverage.

252 SpA Zapdos Hurricane vs. 252 HP / 0 SpD Coba Berry Tapu Bulu: 183-216 (53.1 - 62.7%) -- guaranteed 2HKO after Grassy Terrain recovery

+2 252+ Atk Tapu Bulu Stone Edge vs. 0 HP / 4 Def Zapdos: 544-642 (169.4 - 200%) -- guaranteed OHKO

+2 252+ Atk Tapu Bulu Rock Slide vs. 0 HP / 4 Def Zapdos: 408-482 (127.1 - 150.1%) -- guaranteed OHKO


bonus as this works against other flying types too.
 
Kartana @ Life Orb
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Knock Off
- Giga Impact

GIGA IMPACT GO BRR. zapdos can usually check kart in a pinch and hurricane it into oblivion. Now you just giga impact after an SD and nuke zapdos
 
Drilly boi dies to Weather Ball under Rain
:excadrill: 252 SpA Zapdos Weather Ball (100 BP Water) vs. 0 HP / 4 SpD Excadrill in Rain: 450-530 (124.6 - 146.8%) -- guaranteed OHKO :zapdos:

However, with a Passho Berry...
:excadrill: 252 SpA Zapdos Weather Ball (100 BP Water) vs. 0 HP / 4 SpD Passho Berry Excadrill in Rain: 225-265 (62.3 - 73.4%) -- guaranteed 2HKO :zapdos:

Additionally, at +2 Atk (1 use of Swords Dance)
:excadrill: +2 252 Atk Mold Breaker Excadrill Rock Slide vs. 0 HP / 4 Def Zapdos: 384-452 (119.6 - 140.8%) -- guaranteed OHKO :zapdos:


Anti-Rain Excadrill
:ss/excadrill:
Excadrill @ Passho Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Rock Slide
- Rapid Spin​



Get Drilly boi in safely and click Swords Dance on an expected Zapdos switch. Even though Drill will take a lot of damage from Zapdos, Passho Berry reduces the damage done. Rock Slide is used over Stone Edge for maximum accuracy.
 

Milo

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View attachment 431993andorus :blobpex:

Landorus-Therian @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- U-Turn
- Knock Off / Explosion

zapdos switches in because lando usually can't hurt it
commit a murder
you can either stone edge or just boom if you reallly don't want to miss
252 Atk Choice Band Landorus-Therian Stone Edge vs. 0 HP / 4 Def Zapdos: 404-476 (125.8 - 148.2%)
252 Atk Choice Band Landorus-Therian Explosion vs. 0 HP / 4 Def Zapdos: 504-593 (157 - 184.7%)
Reserving Wacan berry Volcanion

Anti-Rain Volcanion

:ss/volcanion:

:volcanion:Volcanion @ Wacan Berry :wacan-berry:
Ability: Water Absorb
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Steam Eruption
- Earth Power
- Sludge Wave / Fire Spin

Volcanion is a great rain check. It's immune to flip turn from Barraskewda, Ferrothorn can't switch in like it normally can with other Barraskewda switch-ins and it's not like rain's other mons can switch in either. Even Pelipper gets 2HKO'd by steam eruption. It's main flaw is if the opponent gets one good read, Zapdos and Thundurus just come in and murder it. Wacan Berry Volcanion can take a hit from both of them and OHKO it with steam eruption, using their own rain against them. Modest is able to OHKO Zapdos from full hp and obviously kill Thundurus as well. Fire Spin is for trapping walls like Galarian Slowking, Tapu Fini, Slowbro, etc while sludge wave is for fairy types like Clefable or Tapu Fini. Overall, Wacan berry makes Volcanion an even better rain check than it already was. Zapdos being gone makes grass types more confident in switching in to crumble the rest of rain's offensive mons.

:zapdos::heavy-duty-boots: ->:volcanion:252 SpA Zapdos Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 189-223 (52 - 61.4%) -- guaranteed 2HKO
:zapdos::choice-specs: ->:volcanion:252 SpA Choice Specs Zapdos Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 283-334 (77.9 - 92%) -- guaranteed 2HKO
:thundurus-therian:->:volcanion: 252 SpA Thundurus-Therian Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 211-249 (58.1 - 68.5%) -- guaranteed 2HKO
:tapu-lele::choice-specs:->:volcanion: 252 SpA Choice Specs Tapu Lele Thunder vs. 248 HP / 8 SpD Wacan Berry Volcanion: 195-230 (53.7 - 63.3%) -- guaranteed 2HKO
:regieleki::choice-specs:->:volcanion:252 SpA Choice Specs Transistor Regieleki Thunderbolt vs. 248 HP / 8 SpD Wacan Berry Volcanion: 298-352 (82 - 96.9%) -- guaranteed 2HKO
:tapu-koko::choice-specs:->:volcanion:252 SpA Choice Specs Tapu Koko Thunderbolt vs. 248 HP / 8 SpD Wacan Berry Volcanion in Electric Terrain: 250-295 (68.8 - 81.2%) -- guaranteed 2HKO
:zeraora::choice-band:->:volcanion:252 Atk Choice Band Zeraora Plasma Fists vs. 248 HP / 0 Def Wacan Berry Volcanion: 189-223 (52 - 61.4%) -- guaranteed 2HKO
:arctozolt::dracozolt:->:volcanion:252+ Atk Life Orb Dracozolt / Arctozolt Bolt Beak (170 BP) vs. 248 HP / 0 Def Wacan Berry Volcanion: 282-333 (77.6 - 91.7%) -- guaranteed 2HKO

:volcanion:->:zapdos:252+ SpA Volcanion Steam Eruption vs. 0 HP / 0 SpD Zapdos in Rain: 324-382 (100.9 - 119%) -- guaranteed OHKO
:volcanion:->:thundurus-therian:252+ SpA Volcanion Steam Eruption vs. 0 HP / 4 SpD Thundurus-Therian in Rain: 355-418 (118.7 - 139.7%) -- guaranteed OHKO
:volcanion:->:ferrothorn:252+ SpA Volcanion Flamethrower vs. 252 HP / 252+ SpD Ferrothorn in Rain: 204-244 (57.9 - 69.3%) -- 96.5% chance to 2HKO after Leftovers recovery and Leech Seed recovery (against ferro, watch out for knock off)
:volcanion:->:pelipper:252+ SpA Volcanion Steam Eruption vs. 248 HP / 8 SpD Pelipper in Rain: 196-231 (60.6 - 71.5%) -- guaranteed 2HKO
:volcanion:->:barraskewda:252+ SpA Volcanion Steam Eruption vs. 0 HP / 0 SpD Barraskewda in Rain: 256-302 (97.3 - 114.8%) -- 81.3% chance to OHKO
:volcanion:->:regieleki:252+ SpA Volcanion Earth Power vs. 0 HP / 4 SpD Regieleki: 372-438 (123.5 - 145.5%) -- guaranteed OHKO
:volcanion:->:tapu-koko:252+ SpA Volcanion Earth Power vs. 0 HP / 4 SpD Tapu Koko: 272-322 (96.7 - 114.5%) -- 81.3% chance to OHKO
:volcanion:->:zeraora:252+ SpA Volcanion Earth Power vs. 0 HP / 0 SpD Zeraora: 260-306 (82 - 96.5%) -- guaranteed 2HKO
:ss/tornadus-therian:
Tornadus @ Boots
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Hurricane
- Hyper Beam
- Heat Wave

Saw this in a youtube video a while back. This set's sole purpose is to straight up remove Zapdos from the game and what better bait than the one pokemon who normally makes your life a living hell

+2 252 SpA Tornadus-Therian Hyper Beam vs. 0 HP / 0 SpD Zapdos: 317-374 (98.7 - 116.5%) -- 93.8% chance to OHKO

It's not a guaranteed one shot but the possible damage amounts has 317 as the lowest and Zapdos has 321 hp. This means that unless you have royally pissed off the rng gods, you should be able to kill Zapdos
:Buzzwole:
Buzzwole @ Choice Scarf :Choice Scarf:
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Leech Life
- Stone Edge
- Ice Punch

Literally any amount of chip will allow Buzzwole to OHKO Zapdos. If Zapdos switches into a Stone Edge, you're in a very good position and press it one more time because they don't suspect Choice Scarf.

252+ Atk Buzzwole Stone Edge vs. 0 HP / 4 Def Zapdos: 288-340 (89.7 - 105.9%) -- 37.5% chance to OHKO
Hopefully just in time. And since no one posted thus yet...

View attachment 432493
Tapu Bulu @ Coba Berry
Ability: Grassy Surge
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Close Combat
- Swords Dance
- Stone Edge / Rock Slide
- Horn Leech

A spin on classic SD Bulu. Boost as they switch to Zapdos, then laugh as their hurricane damage is halved (or it misses lol) and you blow it up with +2 rock coverage.

252 SpA Zapdos Hurricane vs. 252 HP / 0 SpD Coba Berry Tapu Bulu: 183-216 (53.1 - 62.7%) -- guaranteed 2HKO after Grassy Terrain recovery

+2 252+ Atk Tapu Bulu Stone Edge vs. 0 HP / 4 Def Zapdos: 544-642 (169.4 - 200%) -- guaranteed OHKO

+2 252+ Atk Tapu Bulu Rock Slide vs. 0 HP / 4 Def Zapdos: 408-482 (127.1 - 150.1%) -- guaranteed OHKO


bonus as this works against other flying types too.
Kartana @ Life Orb
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Knock Off
- Giga Impact

GIGA IMPACT GO BRR. zapdos can usually check kart in a pinch and hurricane it into oblivion. Now you just giga impact after an SD and nuke zapdos
Drilly boi dies to Weather Ball under Rain
:excadrill: 252 SpA Zapdos Weather Ball (100 BP Water) vs. 0 HP / 4 SpD Excadrill in Rain: 450-530 (124.6 - 146.8%) -- guaranteed OHKO :zapdos:

However, with a Passho Berry...
:excadrill: 252 SpA Zapdos Weather Ball (100 BP Water) vs. 0 HP / 4 SpD Passho Berry Excadrill in Rain: 225-265 (62.3 - 73.4%) -- guaranteed 2HKO :zapdos:

Additionally, at +2 Atk (1 use of Swords Dance)
:excadrill: +2 252 Atk Mold Breaker Excadrill Rock Slide vs. 0 HP / 4 Def Zapdos: 384-452 (119.6 - 140.8%) -- guaranteed OHKO :zapdos:


Anti-Rain Excadrill
:ss/excadrill:
Excadrill @ Passho Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Rock Slide
- Rapid Spin​



Get Drilly boi in safely and click Swords Dance on an expected Zapdos switch. Even though Drill will take a lot of damage from Zapdos, Passho Berry reduces the damage done. Rock Slide is used over Stone Edge for maximum accuracy.
 
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