Haven't posted anything since a week before the new metagame so I thought I'd share some thoughts on my experiences thus far. I'm only going to be discussing mons that I have used extensively, if I didn't list something then I don't feel competent to share an opinion on it yet.
The Big Names (or are they?)
- I don't want to wade into the earlier conversation from the other posters so this is purely my opinion, for what it's worth. I have mixed opinions on Zygarde at the moment. More often than not, I find that Buzzwole, Unaware Clefable or Ice Beam Slowbro are enough to get the job done against an overwhelming majority of Zygarde sets in the current metagame. That is certainly not to say there aren't a plethora of other options to choose from. Situational answers like Kyurem-B Icicle Spear, Bulk Up Zarude or even Pheromosa Triple Axel can sometimes be enough to deter setup, or kill Zygarde outright. Zygarde's defensive utility is very welcome in a metagame where soft checking things is inevitable for most builds, but that can also work against it too - Spectrier and (to a lesser extent) Heatran's Will-O-Wisp can cripple this on switch in, and other mons like the rising Swampert can soft check it or attempt to burn it in the early game as well. The arguments about guessing which set or coverage it is running feels very overblown to me, but I think the "you name a check, I'll name a coverage move" game is almost always a wasteful exercise, and this time is no different. Can it beat any given check with proper planning and timely coverage? Sure it can, but that alone is not a banworthy trait.
With all that being said, there are several aspects of Zygarde at the moment that do worry me. Killing this behind screens is absurd, and restricts the pool of viable answers to about 2 or 3 at the very most. Zygarde is also one of the only sweepers in the tier that is arguably just as deadly in the early and mid-game as it is at the end - a point that I think differentiates it from a sweeper like Pheromosa, which can be deadly in the late-game, but is nowhere near as self-sufficient and needs its checks worn down. Zygarde can position itself against a passive pokemon that can't threaten it at all, e.g. Ferrothorn, start Subbing/boosting, and outright muscle through unprepared teams. Even if only mildly, it does warp gameplay to an unhealthy extent when I feel pressured to sac mons I wouldn't otherwise sac just to be sure I don't leave Zygarde bait in play for it to come in on and instantly put me in checkmate. I do honestly believe that the metagame has (just) enough tools to handle Zygarde at the moment, mostly due to how good Buzzwole, Unaware Clefable and several other common balance staples are in the metagame at the moment, but I know most people want it banned so I'm not sure how much longer this analysis will be relevant.
- Gravity Lando-i has virtually no counterplay if you're running a bulkier team, let's just agree on that. It does not have 4MSS whatsoever, it is effectively guesswork trying to determine what 1-3 of its moveslots are (and I
rarely say this), and it has unparalleled freedom to choose what kinda-sorta beats it and what doesn't. In fairness, I have played a ton with and against Lando-i and there are definitely more games than you would think where it does not pull its weight at all and feels almost underwhelming, but then again, you could make the same argument about Dracovish. Tornadus-T, SpDef Dragonite (more on it later!), SpDef Mandibuzz, Latias and Blissey (usually) are good answers more often than not, so let's not pretend it has no counterplay, but aside from Tornadus-T and Dragonite, I feel most of its checks that aren't 2HKO'd would really prefer to be running more optimal spreads instead of bending over backwards to check this pokemon. Fun mon for sure, but I don't see it staying for long.
- Probably a hotter take but I don't think Kyurem-B is "ridiculously broken" at the moment. It is probably not healthy for the tier in the long-run, but the point of dropping these mons in the first place for "due diligence" is to see if the metagame can properly adapt to them. I honestly think that it has, but the question is whether it can adapt any more than what we've seen to this point. Buzzwole and Melmetal are currently surging for more reasons than just checking Kyurem-B, mons like Ferrothorn and Magearna are still very solid picks at the moment, and so are its offensive checks/revenge killers like Pheromosa and Dragapult. Again, my concern isn't that the metagame can't handle Kyurem-B, but whether it has exhausted all of the possible options for doing so and will remain constrained as long as Kyurem-B remains in the tier. Don't really have an opinion on ban/no ban, I think you could make a fair case either way if I'm being honest. "QB worthy" feels like a stretch, but "Do Nothing" feels a bit
suspect as well.
- Offensive sweeping sets are really struggling right now. I use this mon a ton and the prevalence of Heatran, Unaware Clefable, SpDef Toxapex, Ferrothorn, Celesteela and to a lesser extent Corviknight, plus all the offensive mons that can take a hit and KO in return, are just suffocating these sets right now. I tried a minor innovation in Tundra Cup R1 which was Focus Blast > Draining Kiss, which brought me success as Heatran is usually the predictable answer to this thing, but it's far from reliable and I think you're better off using this in other ways. Specs is still a strong breaker but there are a ton of pivots available now, and unlike DLC 1, it isn't OHKOing or 2HKOing every single Volt Switch resist like it used to and dictating gameplay in nearly the same way. It will surely get better in the coming months but I don't see this being broken right now, or maybe ever, given the countermeasures we have.
- I don't really see the ban argument here besides "it was banned in the past". The general consensus was that Normalium Z sets pushed it over the edge, not its other sets, and I don't think the addition of HDB pushes it over the edge either. Yes, it gained additional coverage since its Gen 7 departure from OU, but without a boosting item, you won't actually be able to 2HKO the specific mons you are running that coverage for in the first place. Running LO is certainly viable but often isn't worth the tradeoff, as Pheromosa can usually tank one resisted or neutral hit throughout a game, e.g. an Urshifu Sucker Punch or a Zygarde Thousand Arrows, and retaliate with a KO. Running LO puts this on a timer in a way it does not want to be, and quite honestly, Scarf doesn't feel necessary right now and Banded is okay, but feels subpar compared to HDB. I agree that its effectiveness shines at the end of games, but is that not what most offensive sweepers (if it's tailored that way) tend to do? Clean up games at the end when their checks are weakened? I'm not trying to oversimplify its effectiveness, as it is surely a great pokemon in most of its roles, but I feel it is very far from broken at the moment and haven't personally experienced anything to suggest otherwise.
- I have little desire to use this mon at the moment. Between hazards damage, LO recoil, Flare Blitz recoil, the inability to set up on most of the tier and the inability to outspeed what it needs to outspeed even at +1 Spe, it's just not what it once was. I would not be surprised if this wasn't even on the voting slate next time around, because I have yet to see a coherent reason why this is even remotely banworthy besides "it used to be". I could see this being better with HP Ice as an option for mixed sets, but right now it is effectively the pokemon equivalent of a suicide bomber and I often find myself opting for something else, even on very offensively oriented teams.
The Underdogs (but not really!)
Post is too long already but I have to show some love to a couple other picks that aren't getting enough imho.
- How would you like a sturdy check to Landorus-i, Cinderace, Heatran, Blaziken, and many others (set-dependent)? Y'all hate Genesect, I hear you loud and clear but take a moment and put some respect on Dragonite's movepool and how many coherent sets you can make out of it. It has a ton of sets that others have previously
discussed, but with HDB I honestly think Dragonite is less of a meme pick this generation and more of a legitimate utility mon that patches up holes in teams quite nicely. It can be tough for opponents to switch into this mon without fear of getting sniped by a coverage move and I tend to like mons that allow me the freedom to do exactly that. Ice/Quake coverage with Roost/Defog has been serving me well lately, you don't have to like it and I'm not nominating it for a high spot on the VR or whatever, but give it a try if you haven't already, I think it is well worth your time building around it.
- Highly under-explored mon that has always put in work when I've used it. You really need to tailor the team or its set to what you want to hit and what you're going to give up, but CB Victini murders things, I think Special sets are heavily buffed with the introduction of Scorching Sands for Tran and Ttar, and HDB sets are decent, though admittedly a bit weak. Like Dragonite, you can custom-tailor this to whatever your team wants it to lure in and beat, and the lack of pursuit plus no hazards damage is a huge buff. Underrated mon that I almost never see on ladder, but I think it has merit.
- Just want to be on record for the second time when it catches on to the masses that Specs Latios has no consistent defensive counterplay. You realistically have AV Magearna, a bunch of fat steels (Tran, Steela, Jirachi, Corv) that are 2HKO'd by the appropriate coverage move and can't do anything back, and a neutered Tyranitar without pursuit. It's kept in check by offensive pressure, usually being forced out by U-turn in a way that's reminiscent of Hoopa-U, but yeah, pretty fearsome breaker that hasn't fully caught on just yet.
Conclusion
OU is very enjoyable again and I appreciate the stated objectives of the council in trying to preserve some offensive variety. Honestly nothing feels so overtly broken right now that I think we need imminent tiering action, even if Lando-i is at the head of the list, but I'm interested to see what the second slate looks like and what will happen with Zygarde and Kyurem-B. Enjoy the metagame and vote tomorrow.