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We have a tie between Slowpoke Fan and keji, congratulations to both! Next up,
WEEK 14 : Aegislash
After having its stats nerfed this generation, Aegislash was freed from ubers. Though its no longer the game breaking threat it was in the past, it still has a valuable niche in the tier acting as a powerful choice specs breaker or as a swords dance user. It also has valuable defensive use, answering threats like Tapu Lele. Lets see how you make use of this ex-uber.
Deadline for submissions is on the 8th of October at 10pm +5.5
This team leverages Aegislash's two-way profile and its synergy with Grassy Terrain to form a strong balance team. Rillaboom makes the whole team tick with Grassy Surge and its powerful progress-making and sweeping capabilities, Clefable provides fantastic support with its defensive profile and utility moves, Garchomp and Rotom-W form a sturdy defensive core against Fire-types (Rotom-W also functions as an offensive threat here due to it using a Nasty Plot set here), and Tornadus-T rounds the team out with its amazing typing and utility.
aegislash as a ghost type has a nice pro over the other ghosts with its steel stab hitting mons like clef and ttar this team aims to make use of that trait and put extra pressure on those mons. with toxic + king shield stalling aegislash is particularly potent at bringing in steel types and chip it on the switch with sball, its most spammable move. this altogether makes it a good partner with dd heal bell dnite, a more under the radar set which can flip a lot of typical counterplay. this dnite set appreciates a lot of aegislashes positive traits and they have good synergy. heatran is here to flame body mons like melmetal and weavile which dnite really appreciates and can wisp important mons like urshifu-r to easen up that matchup. landorus gives the needed role compression and makes it easier to bring aegislash into the game. weavile gives good speedcontrol and knocks off important targets to enable for dragonite. rotom wash rounds out the team, nasty plot set was chosen to make dealing with cm tapu fini easier and is generally quite a nasty midgame mon and also appreciates heal bell on dragonite to shrug off toxics aimed at it from mons like melmetal and toxapex.
Ive used this team a lot in the past, and over time Ive tweaked it based on my experiences finally it has come to me as a very reliable squad, I hope you guys will find it also very fun.
Enjoy, SS gamers!
So, while building an Aegislash team for this week, I realized that Aegislash got Autotomize, and even with a non-speed boosting nature, it outsped the entire unboosted metagame after one boost. So, I put it on an HO team where it could take advantage of Heatran's burn spreading and Rillaboom's EQ weakening to live super effective hits and proc Weakness Policy. SD allows Aegislash to stay in Shield form until the time is right and still boost its attack without a Weakness Policy. Shadow Claw and Close Combat are the attacking moves of choice, with Shadow Claw serving as its STAB and Close Combat breaking past steel types like Ferro, Heatran, and Melm. Moltres-G is paired alongside it as a special Weakness Policy breaker, and also serves as a switch in to Pult Shadow Ball. Air Balloon Heatran sets hazards and spreads burn. Rillaboom provides Grassy Terrain support and serves as a threatening LO sweeper. SD Chomp is the team's electric immunity and Scarf Kart serves as more immediate speed control.
I really like how specs Aegislash and banded Urshifu felt on a team, so I made this build that is intended to take advantage of the holes that this combo can punch in a lot of teams. Rillaboom helps Aegislash live stuff like Garchomp & Landorus EQ and assists in Volcarona setting up. It also is an amazing breaker and priority user with Life Orb, which I've been liking in testing a lot. This mon is pretty insane, it can even 1v1 Ferrothorn sometimes. Aegislash holds this team together versus Tapu Lele, who would otherwise inhale everyone alive. It's also an amazing specs Shadow Ball user, obliterating most everything that wants to handle Urshifu. Lando-T holds this team together and provides a nice slow pivot to bring in the big guns. I chose to put Substitute on offensive Volcarona here to catch Toxic from Toxapex & specially defensive grounds. I should have probably ev'ed Volcarona's sub to live an EQ benchmark, but this set is pretty strong and worked fine in testing. Weavile is a really good last pokemon offensively, providing a check to Garchomp, Dragonite, and Dragapult while having solid breaking potential.
This team struggles into stuff like banded Dragapult spamming Dragon Darts and Urshifu. Since it is a rather fast offense, these threats kind of have to be outpaced by the threats on our side, which can be difficult to do.
Thank you very much everyone for the submissions. As usual, vote for the team by naming the builder and you cant vote for yourself. Voting will end on the 12th of October at 10am +5.5