• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

OU SS OU Teambuilding Competition - Week 15 : Blacephalon

Blacephalon Bulky Offense Ft. Rillaboom







I built this team around Choice Specs Blacephalon Because It’s one of those Pokémon that can completely take over games if you give it the right support — Specs-boosted Flamethrower and Shadow Ball are insane, and Trick just makes defensive cores crumble.

To make it shine, I paired it with Future Sight Slowbro, which has amazing synergy with Blacephalon. Together they put a lot of pressure on common pivots like Toxapex, Tornadus-T and Heatran. (trick can also be used against chansey and tyranitar which is somewhat useful but doesn't exactly put pressure on them) Once those are weakened, Rillaboom comes in as the team’s physical breaker and cleaner. The SD + Drain Punch set helps it outlast bulkier teams while still threatening offensive ones with Grassy Glide priority.

The backbone of the team is pretty classic but really solid. Heatran handles special attackers and traps stuff like Corviknight or Clefable with Magma Storm + Taunt, Garchomp sets up Rocks and spreads Toxic, and Tornadus-T keeps hazards off and keeps momentum flowing with U-turn. Everything ties together really well — it’s the kind of team where you’re constantly making progress without ever feeling like you have to sit back.

Overall, it’s a bulky offense that plays fast without being fragile. You’ve got Blacephalon nuking holes early, Rillaboom cleaning late, and a defensive trio that can handle pretty much anything in etween, Just a small detail, this team doesn't have safe switches for ghost types, so be careful against dragapult specs and enemy blacephalon specs. (It's my first rtm so sorry for any mistakes or anything like that)
 
Last edited:
812MS8.png
887MS8.png
806MS8.png
645TMS8.png
479WMS8.png
485MS8.png

Double Ghost Grassy Terrain
I'm aware that this is a known structure, but when talking about this team over on the SwSh discord, someone brought up a really unorthodox Blace set that's worked out really well in practice.

The set in question is Specs Blace with only 20 SpA EVs. With this spread, you get a speed boost from Beast Boost, which can really throw offensive teams that rely on naturally fast mons (Torn, Pult, Weavile) to answer Specs Blace in for a loop. Plus, with not investing as many EVs into SpA, you can instead invest in defense, which can help Blace live some weaker physical attacks, like a grassy terrain-nerfed Lando EQ, or a +2 Rillaboom Grassy Glide. Heck, you even have a coin flip chance of living a banded Urshifu Aqua Jet from full. Psychic is chosen over a second fire move because it lets you OHKO Urshifu and it's your best source of damage vs Pex. You can definitely feel the lower power compared to regular specs Blace, but you still hit quite a bit harder than modest scarf Blace and its access to Trick means it can still put in work vs bulkier structures.

As for the rest of the team, I paired Blace with Pult since having a second specs Ghost type allows them to overwhelm their shared checks. Rillaboom is also a great partner for Blace as it weakens EQ for it and grants it passive recovery, allowing it to stay healthy enough to put that extra bulk to use. You can probably run bulky SD Rilla instead, but personally, I prefer CB Rilla for the more immediate power.

The rest of the roster serves to round out the team defensively. SpDef Lando with Knock Off allows me to have a good switch-in for my opponent's specs ghost types and Defog keeps rocks off for Blace. SpDef Rotom provides a good switch-in to Heatran, Volcanion, and Nidoking, with Toxic being run over Wisp because without it, Gastrodon is kind of an issue. Physdef Heatran ensures the team doesn't auto-lose to Weavile, and also helps against Melm and other Rillas. Despite not being specially defensive, it can still switch into Clef and scarf Lele quite well, so Heavy Slam is run to better threaten those mons.
 
Back
Top