I was gone for about two years but I have come back (at least for a time) and I did play RUGL this year. I missed RUPL, however I did play RUGL and I actually got a pretty good record in this tournament of 6-2 and I shall share the teams I used in the tournament as well as some other things I thought about using but did not get to. As a heads up, I may change a paste from what I actually used in the tournament if I feel that it's better, like in week 2 I actually used Grass Knot Bronzong but I feel that Earthquake is better so that's what I'm going to share and I'll mention what I remember.
Week One

Week one against pkz, my opponent decided to hit me with a right now and we played before Monday even started. I was thinking they'd use some offensive team given they're new and they wanted to play immediately. I decided to go ahead with a balance team with Grimmsnarl. Grimmsnarl with its strong Sucker Punch is a pretty good anti offense option, and Grimmsnarl is probably underexplored in SS in general. My set was Black Glasses with Darkest Lariat, Sucker Punch, Low Kick, and Thunder Wave. I ended up matching against offense and had a good matchup and was able to win easily given that and my opponent's lack of experience with the tier. He actually did not check for Choice Scarf Nidoqueen turn one and got his Sharpedo OHKOd. At the time, I did not realize Earth Power was actually a roll, Sludge Wave KOd guranteed though. The team is alright although lacking in offensive power versus really fat teams but between Reuniclus and Grimmsnarl the team has good tools for the SS metagame in general. I decided to use Nidoqueen as a Scarfer on this build over the typical Scarf Flygon due to it being able to switch into Xurkitree better. The team is rounded out with Milotic, Registeel, and Crobat to provide utility and defensive stability to the team.
Week Two

Week two I decided to use a more experimental team. Psychic Terrain with Expanding Force Starmie and Unburden Hitmonlee. I tested the team and thought it was good and so I decided to use it. Hitmonlee is potentially very potent in SS, however, it cannot do anything against Vileplume. As for Starmie, Expanding Force Starmie is very difficult to switch into. This Starmie also has Life Orb Rapid Spin so it could potentially sweep although this would be rare. Meteor Beam Bronzong was something I was experimenting with after my hiatus ended. It can surprise typical switch ins like Xatu and Incineroar and do significant damage. In the game I was using Grass Knot and a lot of speed, although I think Earthquake is better and it doesn't need to be that fast. Lastly, Mimikyu and Dragon Dance Flygon are just good HO Pokemon. As for the game, it was very close and I ended up getting the rolls I needed with Mimikyu to win and my opponent seemed to have a weird Vileplume set with no Sludge Bomb.
Week Three

Against the Lyra I decided to just use a solid basic team. You have pivots to bring in Flame Orb Heracross to wallbreak and you have a solid defensive core with Milotic, Registeel, Crobat, and Celebi. Flygon is the scarfer, Crobat provides Defog, very basic SS build. In game, I was using Flip Turn Milotic, although I changed it in the paste to Haze because I realized that Cosmic Power Metagross 6-0s the team. Now, you could keep Flip Turn but the team already has two pivots. I personally like to make sure that I will not lose to Suicune, so I decided to use Celebi. Now, with Flip Turn Milotic, that makes more sense because that Milotic will lose to Suicune, although Nasty Plot Celebi is still a valuable Electric check for the team. Heracross is Facade + Stone Edge because I was not concerned about Jellicent and Doublade, though you could easily change one of those two moves to Knock Off. I had Flygon as Adamant in the game, although this does risk being slower than Arctovish in Hail so it's Jolly in the paste. As for the game itself, my opponent's team had Fighting resist Golisopod which is arguably pretty bad in SS. They might have actually been able to win had they decided to just attack the Celebi with boosted Lucario on turn seventeen. They did not and ended up losing.
Week Four

Against LBN I decided to use my old Hail team that I built with Mace. Hail is actually pretty good in SS, especially if you run into frailer teams that use Golisopod instead of another bulky Water-type. Abomasnow in of itself is actually hard for most teams in SS to switch into and in my opinion it is the best Hail setter due to it being the best against Water-types, which is big for Hail. Now, this team actually does not have any Stealth Rock user. This isn't really an issue in SS where Stealth Rock is only marginally useful in many games because the best Pokemon resist the move or wear Boots, so you need Rocks and Knock Off together to really ensure they'll be effective. Also, Hail damage acts as a form of chip in lieu of entry hazards. Flygon serves as a Defogger and pivot for the team. Togekiss is maximum Special Attack here to try and ensure it does the most damage on this more offensive build. I was not as concerned with using Nasty Plot Togekiss on such a build so, it's Grass Knot to hit Rhyperior which was somewhat popular back when I made the team. Raikou is an especially fun Pokemon on Hail because it gets an Ice-type Weather Ball to OHKO Flygon. Doublade was something that Mace recommended me to use and I really liked the pick. It's a Steel that is not weak to Fighting (it's still weak to Pangoro) and it has an offensive presence and priority Shadow Sneak for Polteageist. Toxic hits bulky Water checks to Arctovish. The Hail team was pretty good in this matchup against LBN, though Suicune was a huge looming threat, and it was Sleep Talk which is unusual in SS given that running Ice Beam on Suicune is so important in this tier.
Week Five

Week 5 versus Hoops I was told we really needed to win so I decided to bring out the old Punny team, I still don't actually know who made it but Punny used it at some point. This team is bulky and has two strong win conditions in Cosmic Power Metagross and Calm Mind Suicune. Umbreon, Weezing-Galar, and Crobat cover a large amount of threats in the metagame. Specially defensive Nidoqueen serves as a necessary Ground-type and importantly it is the best Ground-type against Xurkitree. My opponent, however, brought a very bulky team himself. I ended up winning as my Corrosive Gas Galarian Weezing forced his team to lose items where as I was able to keep using the same Rest Galarian Weezing to absorb Knock Off, although my opponent probably could have played better.
Week Six

Against MachJacob I was very much intent on using Regidrago. Regidrago is an underrated guy in SS, he is very powerful and he beats the most common Fairy-type in the tier with Thunder Fang. Personally, the way I prefer to use is to use it alongside Dragon Dance Flygon, since Flygon is a better Pokemon than Regidrago, it would make less sense to use Regidrago by itself when it could be a Flygon which is a more consistent Pokemon. My Regidrago has 248 Defense EVs to survive Steelix Earthquake with its Substitute. It also allows Regidrago to tank an Outrage from Choice Scarf Flygon and just makes it way physically bulkier in general. I already had a Regidrago team in my builder that I quickly built but did not use it much. However, this team had Aerodactyl as the lead. In my opinion, lead Aerodactyl with Rock Tomb, is garbage in SS. So, I decided to use Archeops which has Endeavor. Thanks to Endeavor, Archeops is able to be much more of a threat than any leads in the tier. Many SS teams do not run any Ghost-type and many of the tier's Ghost-types do not like tagging Head Smash either way. Polteageist + Celebi is a very potent core. You have Celebi to weaken the Dark-types in order for Polteageist to pull off a sweep. In game, I ran Coba Berry Dazzling Gleam Celebi, although I think Aura Sphere is more consistent so I changed it to that in the paste and I made Coba Berry Colbur Berry. Dazzling Gleam was meant to snipe Guzzlord, but it's worse against Incineroar which I ended up facing. Barbacle is a strong Shell Smasher that can take advantage of non-Taunt Crobat. I chose to go with Protect on this team for Golisopod but running Grass Knot for Seismitoad and Gastrodon is also good. As for the game, my opponent tried to make a good play by going to Flygon on Celebi's Aura Sphere, but I didn't have Aura Sphere so it did not work.
Week Seven

This ended up being my first loss, although we were already guaranteed playoffs at this point. I ended up using a bulky Snorlax team with Escavalier. Escavalier is a more niche pick in SS but it has great qualities like countering Celebi, Reuniclus, and Roserade. That said, in this game I ran into a very specific Reuniclus that the slow not maximum attack Escavalier struggled to deal with. The team relies on Escavalier to make progress, and Snorlax is a potent threat which flies under the radar. It's Darkest Lariat on this team for Cosmic Power Metagross. I was not expecting any sun team so I decided to go with Immunity Snorlax however Vaporeon will probably not be enough against sun teams by itself and even if it was immunity Shiftry is a huge threat to the team. Vaporeon, Nidoqueen, and Galarian Weezing form a bulky defensive core. Now this team, I don't think it's great but it can work in certain matchups.
Semi Finals

Now, I was against LBN again. What I noticed is that they liked bulkier teams in general and that they liked Guzzlord. I was seriously intending to use Sun against them with Low Kick Shiftry, which probably would have been better than what I actually ended up bringing. I ended up bringing a Hyper Offense team with Substitute Reversal Entei and Calm Mind Suicune, Reversal did not end up getting used in the game, nor did Liechi Berry activate so the tech was hidden the whole game. This tech was meant to snipe Guzzlord and sweep. Life Orb Roserade on the team is meant to snipe Crobat, and it even has a decent chance to OHKO a maximum HP Crobat. Shadow Ball I decided to use here because of LBN using Steel-types that are weak to Ghost. As for the game itself, I ended up making a play that would normally win me the game. However, LBN was running an unusually bulky Crobat which was able to survive the +4 Shadow Sneak from the range it was at. Had I been paying more attention, I may have been able to tell it was a bulky Crobat but it caught me off guard and I ended up losing.
Other things I did not end up using.

I really wanted to use sun during the tournament, however I did not end up doing so. Last minute I decided to use what I thought would be better against LBN, so I did not end up using any Sun team in RUGL. Had we won semi finals and gone onto finals, I think I would have used Sun. Personally, I think Sun is very good in SS, better than rain but I did not come around to using it. Meteor Beam Weather Ball Bronzong also tends to surprise people and is pretty funny.

Haunter actually has a pretty good speed tier for SS and it has a high special attack stat on top of being immune to Extreme Speed from Lucario so it can revenge kill it. In my opinion, it's viable, though not great.


I made various versions of the same build though I only linked the Tornadus one here. I also made one with Choice Specs Noivern and another with Sneasel instead of Tornadus. Goldcat pointed out the team loses to Guzzlord and I did not end up using it.

Substitute Glastrier can actually be very potent against slow Vileplume Guzzlord teams. Glastrier is nearly maximum speed in order to get the jump on other slow Pokemon. Glastrier is bulky enough to take Milotic's Scald with its Substitute and Ice + Ground coverage is very good. This team isn't really prepared to deal with weather teams though, so be aware of that.

I ended up building a few teams with Toxic Spikes + Calm Mind Entei but I ended up coming to the conclusion that this set and strategy was not very consistent so I did not use it. Here's one of them.

I also wanted to use stall but stall is not great in SS and I did not end up using any.