Project SS RU Next Best Thing - On break

Aquarius Ghost ❤

Banned deucer.
Thanks for everyone who voted for a set!! This week winner gooessss tooo... Jmash!
Your set will be added to the Hall Of Fame.
Anyway, lets go on to our next poke!

Currently in some peoples eyes Togekiss has become very broken because of its useful ability, Serene Grace!
It has been a reliable asset to throw on a team with it having the ability to check and counter Zydog and Zarude
Lets see what else this amazing poke can do!!
Togekiss @ Heavy-Duty Boots
Ability: Serene Grace
EVs: 248 HP / 204 Def / 56 Spe
Bold Nature
- Air Slash
- Defog
- Thunder Wave
- Roost

Togekiss @ Heavy-Duty Boots
Ability: Serene Grace
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Nasty Plot
- Air Slash
- Flamethrower
- Roost

Please Submit A Set, Thank You!
Submissons End Next Friday at gmt -8 2pm
 
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Fusion Flare

i have hired this cat to stare at you
is a Community Contributoris a Tiering Contributor
Scarf


Togekiss @ Choice Scarf
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Flamethrower
- Aura Sphere
- Trick

self explanatory set, air slash for stab, and then coverage for rocks and steels. Trick lets you pull a fast one on bulkier mons
 
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Feliburn

is a Community Leaderis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
RU Leader
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Togekiss @ Heavy-Duty Boots
Ability: Serene Grace
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Air Slash
- Roost
- Thunder Wave
- Wish

Support togekiss is such a fantastic set on BO teams, able to wish up mons like Raikou and Steelix as the opposing electric type comes in, also helps a lot when trading as you can recover back hp while u do damage. I personally love pairing it with heracross. Twave helps toge to flinch down almost every mon in the tier with paraflinch but also provides the support of letting ur breakers outspeed certain mons. I think this is probs the most useful set toge can run rn, probs on par with the np one.
 
Trick Room Set-up Togekiss

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Togekiss @ Leftovers / Heavy-Duty Boots
Ability: Hustle
EVs: 248 HP / 252 Atk / 4 Def / 4 SpD
Brave Nature
IVs: 0 Spe
- Curse
- Extreme Speed
- Play Rough
- Drain Punch / Dual Wingbeat / Smart Strike

Everyone uses Serene Grace, and for good reason, but Togekiss also has Hustle boosting the attack even further. Curse not only raises the offense further, but boosts the defense and makes it faster under Trick Room. Extreme Speed is there as a priority move, Play Rough is really the only STAB it has. The last move can be choice between the recovery of Drain Punch, the STAB of Dual Wingbeat, or even the perfect accuracy of Smart Strike to guarantee a hit.
 
Weakness Policy Togekiss

Togekiss @ Weakness Policy
Ability: Serene Grace
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Aura Sphere
- Air Slash
- Flamethrower
- Roost

This set takes advantage of Togekiss' bulk and its 5 weaknesses in order to have a free and immediate +2 SpA. Luckily enough, Togekiss is quite resilient even when not invested, especially on the SpD side.
Roost is here for recovery/staying power, whereas 3 attacks are mandatory to have a good coverage.

Serene Grace is the best ability because the secondary effects of the attacks are strong/game-changing.

Hazards and screens support is really appreciated.
 
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Latias

very interesting
is a Tiering Contributor Alumnus
Blunder Cannon

:ss/togekiss:

Togekiss @ Blunder Policy
Ability: Super Luck
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Zap Cannon
- Nasty Plot
- Air Slash
- Flamethrower / Dazzling Gleam

Unfortunately Zap Cannon and Serene Grace are incompatible with each other but i still think it could be worked with. With blunder policy, u either get 100% paralysis on ur opponent which works great in conjunction with Air Slash or get a +2 speed boost which allows it to sweep with Nasty Plot. Rounding off the set is Flamethrower for coverage against steel types.

Team support: The set cant do much against Raikou as even a +2 Dazzling Gleam doesnt ohko it without some form of residual/pre taken damage which u can accomplish and swap out flamethrower for Dazzling Gleam. It would now struggle against steel types. In both cases, u need to have a ground type on the team like Zygarde-10% to deal with those.
 
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Togekiss Sub Salac berry set with Endeavor.
Togekiss @ Salac Berry
Ability: Serene Grace
EVs: 232 HP / 4 Def / 16 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Endeavor
- Air Slash
- Roost/Flamethrower/psychic

Team Support. Endeavor from kiss Could force a pokemon to 1hp Likely an electric type like raikou, Xurkitree. or one of the steels/grounds Rhyperier, Steelix, Seismatoad, And Registeel as well as a few more . Putting these pokemon to One HP can open up teamates Like Raikou, Xurkitree, Darmanitan,Noivern, Crobat, Cloyster, Tornadus if you catch them on suprise putting a pokemon to one HP to die to Hazards would be great so Knock off Support Like Reuniclus Incineroar. Now as Endeavor cant hit ghosts you'd want a good check to them like Incineorar. Also Toxtricity's sound based moves go through sub so you would also want to be able to check and pressure that pokemon well.

 
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Aquarius Ghost ❤

Banned deucer.

Aquarius Ghost ❤

Banned deucer.
Sorry all, but i'm gonna have to end this week early. D:
Congratulations to Feliburn for winning this week!
your set will be added to the hall of fame!

Galarian Slowbro is becoming one of the most nuisance pokemon in RU due to its bulk and Regenerator and the ability to set up Calm Minds easily.
Slowbro is also reliable to check most of RU's Physical attackers such as Mienshao, Zarude(kinda with colbur), and Toxicroak.
Lets find out what else this pokemon can do!!
Slowbro-Galar @ Shuca Berry
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Sludge Bomb
- Scald
- Slack Off

Submissions end on Sunday @ 2pm Gmt -8
 
Trick Room Weakness Policy Gbro
Slowbro-Galar @ Weakness Policy
Ability: Regenerator
EVs: 240 HP / 180 Def / 88 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Flamethrower / Calm mind
- Grass knot /Scald
- Sludge Bomb

yes knock off activates policy.
This Slowbro set has a weakness policy and Trick room. Slowbro is so bulky that many players will be forced to hit gbro with a strong super effecitve attack to try and bring it down Enter weakness policy which will punish them for doing so and is further exemplified by the speed control from Trick room allowing Gbro to sweep a weakened team or break a hole through the opponents team. Sludge Bomb i think is clearly better so to grass knot but less nesesary. One Huge advanatage of this Gbro set is its effectiveness vs Hyper offenive teams. This set has a is Evd to live a max attack adamant Rhyperior Earthquake. This set has a choice of pyschic and sludge bomb i think Sludge bomb is overall better as being walled by togekiss is far worse than being walled by crobat. But pychic can break Seismatoad, Gastrodon, Crobat if policy wasn't activated. So it needs good team support. The choice of grass knot vs scald is if you want to fish for burns on pokemon like crobat or just kill seismitoad and gastrod. This set is also still bulky and still has regenerator meaning it is still very useful defensively. Calm mind is another great option This even Punishes the Opponent for not activating a policy. and also allows Gbro to beat Crobat.
Flametheower is an option over calm mind which will make gbro more immedaitly threataning to steels after a policy without slack off the steels could actually beat you so flamthrower is an great option
252+ Atk Rhyperior Earthquake vs. 240 HP / 180 Def Slowbro-Galar: 330-390 (84.3 - 99.7%) -- guaranteed 2HKO.
+2 88+ SpA Slowbro-Galar Scald vs. 252 HP / 240 SpD Solid Rock Rhyperior: 474-558 (109.2 - 128.5%) -- guaranteed OHKO
252 Atk Zarude Darkest Lariat vs. 240 HP / 180 Def Slowbro-Galar: 230-272 (58.8 - 69.5%) -- guaranteed 2HKO
+2 88+ SpA Slowbro-Galar Flamethrower vs. 0 HP / 0 SpD Zarude: 324-382 (92.3 - 108.8%) -- 50% chance to OHKO
+2 88+ SpA Slowbro-Galar Sludge Bomb vs. 0 HP / 0 SpD Zarude: 486-572 (138.4 - 162.9%) -- guaranteed OHKO
252 Atk Guts Obstagoon Knock Off (97.5 BP) vs. 240 HP / 180 Def Slowbro-Galar: 320-380 (81.8 - 97.1%) -- guaranteed 2HKO
+2 88+ SpA Slowbro-Galar Flamethrower vs. 0 HP / 4 SpD Obstagoon: 184-217 (56.2 - 66.3%) -- guaranteed 2HKO after burn damage
+2 88+ SpA Slowbro-Galar Sludge Bomb vs. 0 HP / 4 SpD Obstagoon: 276-325 (84.4 - 99.3%) -- guaranteed 2HKO after burn damage
0 Atk Incineroar Knock Off (97.5 BP) vs. 240 HP / 180 Def Slowbro-Galar: 204-242 (52.1 - 61.8%) -- guaranteed 2HKO
+2 88+ SpA Slowbro-Galar Scald vs. 252 HP / 0 SpD Incineroar: 302-356 (76.6 - 90.3%) -- guaranteed 2HKO
+2 88+ SpA Slowbro-Galar Flamethrower vs. 252 HP / 0 SpD Crobat: 187-220 (50 - 58.8%) -- guaranteed 2HKO
Teamates: This Gbro set is almost completey blanked by a few things Milotic,Umbreon, Crobat also while it can it doesent always want to eat a knock off or some other strong dark attack. so teamates that could check or handle the dark types of the tier would be well appreciated. Mienshao scares out the darks of the tier keeping momentum vs them and Togekiss can swap into most of them. In terms of other teammates I feel chandelure could be a very good teammate as chandelure can land a toxic vs Milotic allowing gbro to pressure it later much more effectivly or trick a gbro check like Umbreon, Incineroar a choice specs/scarf severly crippling them. I also think a ghost check of your own you would want as gbro isnt taking ghost type attacks super well likely being ohkod. Techs like No item pokemon to take Poltergeists may even work. Vileplume is a good example of a mon that would be fine with no item. In terms of other teamates you want a crobat answer something that can sit in front of Umbreon or other mons that can force a toxic onto Milotic. A Crobat answer that can sit in front of Umbreon would be steelix with toxic or Iron defense body press. Metagross and other steels can force toxic onto Milotic. Also a pokemon that can handle Gastrodon and Seismatoad of running scald Zarude would do.
 
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Yawn Gbro

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Slowbro-Galar @ Shuca Berry
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Yawn
- Sludge Bomb
- Scald
- Slack Off

Yawn has some annoying synergies with Spikes. A nice Yawn on the switch leaves the opponent in a tough situation. The Bro is fat enough to even eat some super effective hits and Yawn on them, forcing a switch and accumulating some nice delicious Spike damage. Best for the mid-game as Slowbro pivots in and out.
 

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