swinubfan44
formerly TeamCharm
CHOICE BAND JASK
Ninjask @ Choice Band
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Dual Wingbeat
- Night Slash/TOXIC
- Leech Life
when looking for different sets for this mon its a bit tricky because it doesnt have a very vast move pool. It gets giga drain and a couple random grass special attacks, but seeing as its special attack is abysmal there is no reason to ever run special jask. Also there is no reason to ever run defog/roost Ninjask, that's even worse. this thing is incredibly frail and will die to any hit from almost every mon you are better running literally anything else, so I thought choice band would be a cool set. The only other cool move Jask got was toxic but seeing as most its checks resist toxic anyways, except like Togekiss, I thought Choice Band would be a bit cooler. Saves you a turn of getting up an SD and gives you immediate power on the Uturns. seeing as even with plus two digs you dont even do a dent to mons like steelix, i think its best to just forgo that and let your other mons kill steelix while just launching extremely powerful U-turns and wingbeats that not very many mons want to switch into. obviously you wanna try to keep rocks away since this thing is 4x weak, but seeing as there are not a lot of (actually viable) unique Ninjask sets, I thought Choice Band would be a neat one. you could run acro or sd over night slash I suppose, if you plan to absorb a knock from something at some point in the game (assuming it doesnt OHKO jask which it probably will). Leech life is when you dont wanna U=turn and need some health back on your boi. Otherwise in place of Night Slash you could try to run toxic to poison Togekiss, or Gastro I suppose as the opposing teams Jask switch ins.
honorable mention which could be terrible or godly I have no idea- run Flail and keep st rocks up. switch Ninjask out twice so it takes 48 from rocks twice and then use choice banded flail and sweep the team. will only work if the steel mons are dead obvi
Ninjask @ Choice Band
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Dual Wingbeat
- Night Slash/TOXIC
- Leech Life
when looking for different sets for this mon its a bit tricky because it doesnt have a very vast move pool. It gets giga drain and a couple random grass special attacks, but seeing as its special attack is abysmal there is no reason to ever run special jask. Also there is no reason to ever run defog/roost Ninjask, that's even worse. this thing is incredibly frail and will die to any hit from almost every mon you are better running literally anything else, so I thought choice band would be a cool set. The only other cool move Jask got was toxic but seeing as most its checks resist toxic anyways, except like Togekiss, I thought Choice Band would be a bit cooler. Saves you a turn of getting up an SD and gives you immediate power on the Uturns. seeing as even with plus two digs you dont even do a dent to mons like steelix, i think its best to just forgo that and let your other mons kill steelix while just launching extremely powerful U-turns and wingbeats that not very many mons want to switch into. obviously you wanna try to keep rocks away since this thing is 4x weak, but seeing as there are not a lot of (actually viable) unique Ninjask sets, I thought Choice Band would be a neat one. you could run acro or sd over night slash I suppose, if you plan to absorb a knock from something at some point in the game (assuming it doesnt OHKO jask which it probably will). Leech life is when you dont wanna U=turn and need some health back on your boi. Otherwise in place of Night Slash you could try to run toxic to poison Togekiss, or Gastro I suppose as the opposing teams Jask switch ins.
honorable mention which could be terrible or godly I have no idea- run Flail and keep st rocks up. switch Ninjask out twice so it takes 48 from rocks twice and then use choice banded flail and sweep the team. will only work if the steel mons are dead obvi
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