Here is your team HiddenPower23. I originally built a team around it but
Loom built a better one thanks to the advice of
MrAldo. So, here we go........
This is the mon you wanted first and foremost. Does well as a fighting and poison check to mons like Bewear, Vileplume, Virizion, and even Scrafty is predicted correctly. Gleam on Scrafty is a 2HKO however w/o a boosting item but that you can utilize with CM. I know you had requested Shadow Ball instead of Gleam but Gleam is better in the current meta due to Sharpedo, Scrafty, and other Darks being around. It can even hit Duraludon better than Psychic can. Scarf Passimian can bop it since Esp doesn't have Colbur here. Even U-turn is not nice to take. But you have teammates for that so here we go....
Your scarfer and 1 of your 2 ways to beat Steels like Steelix, Copperajah, Bronzong, and Escavalier. Standard set on Pass overall so not much else to go on here. You could go EQ > Rock Slide to bop Salazzle better but Rock Slide is a 2HKO anyway. Rock Slide also hits Skorch and Zard for OHKOs too. So yeah......keep Rock Slide.
Our beloved Manta Ray is back and doing what it does best. This is your defogger + fighting check + Toxic support all in one. Toxic is for opposing Waters that we got and any Grass types that you may come across since this set has no Flying STAB. You'll want to keep this thing's Boots as long as u can so please do so!
A nice little offensive presence for taking out the abundance of Waters that we now have like Jelli, Inteleon, Vap, Skewda, etc. Just be careful that you realize that this isn't your scarfer but a NP user and the said Waters have ways to beat this thing (save for a few of them). This is also 1/2 of your VoltTurn core with Passimian, so utilize that for what it is.
A secondary way to manhandle Steels and even a sneaky way to dispose of slower Waters thanks to its nice movepool. Fire Lash to drop the defense and then a subsequent Power Whip to bop them. It's also annoying to opposing teams when their items keep getting knocked off.
Last, but surely not least, is your rocker. This metal snake is built to take hits of all kinds as usual, except for the obvious ones that it doesn't (Fire, Ground, Fighting). It does also provide Toxic support as well. Heavy Slam is for the annoying Fairies that we have in Silvally, Comfey, Gardevoir, and Whimsicott among them. Body Press is the for opposing Steels thinking they're safe. You could forgo Toxic in favor of Iron Defense to give opposing teams nightmares when trying to deal with this physically.
Anyway, other than the suggestions I made, this team is solid as soon as I saw it and we hope you like it!
