This is my Stall/Annoy team. I'm not completely done with it, played it for a week now on Shoddy, but real counters I haven't seen yet. All are female cause of Attract. Can anyone give me some data on what is seen more on ShoddyBattle, female or male(Most used on Attracters, to be precise).
Forretress (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP/252 Def/6 SDef
Impish nature (+Def, -SAtk)
- Toxic Spikes
- Stealth Rock
- Explosion
- Rapid Spin
My opener. In order to slowly drain the opponents I'm almost forced to use damage on switch moves like Toxic Spikes and SR. This is also my Rapid Spinner.
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Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/68 SDef
Bold nature (+Def, -Atk)
- Wish
- Surf
- Substitute
- Baton Pass
Vaporeon, kinda my support pokemon. I have asked, but didn't get negative response on it yet, but is Wish, Substitute and Baton Pass legal on one moveset? Thanks in advance. We all know what this Vaporeon can do so no more details.
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Weezing (F) @ Black Sludge
Ability: Levitate
EVs: 252 HP/176 Def/80 SAtk
Relaxed nature (+Def, -Spd)
- Flamethrower
- Thunderbolt
- Pain Split
- Will-o-wisp
My Physical tank. I'm doubting between Flamethrower and Ice Bolt, can anyone give me info about it, I know that BoltBeam covers everything, but Flamethrower covers some counters(Steelix).
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Skarmory (F) @ Leftovers
Ability: Keen Eye
EVs: 196 HP/192 Def/122 SDef
Impish nature (+Def, -SAtk)
- Whirlwind
- Spikes
- Drill Peck
- Roost
SkarmBliss. Used for both Annoying and Stalling. I know it is noob, -.- < Careface. Whirlwind to get those Spikes, SR's and Toxic Spikes to work, Drill Peck for STAB damage and Roost for heal. I'm doubting here again between Roost and Rest. Roost makes you vulnerable to Fightning while rest makes you vulnerable to switch-ins etc. Pretty standard.
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Ludicolo (F) @ Leftovers
Ability: Rain Dish
EVs: 204 HP/210 Def/96 SDef
Bold nature (+Def, -Atk)
- Rain Dance
- Leech Seed
- Giga Drain
- Substitute
Annoying SubSeeder. Rain Dance to get Rain Dish to work and covers Fire... well, not weakness, but still reduces :), Leech Seed for more suckage power to get SubSeed to work, Giga Drain for STAB and even more suckage power and Substitute for more survivability. Rain Dish+Leftovers+Leech Seed+Giga Drain is deadly while keeping you alive GOOD. Just keep away from Bug Attacks... Please rate this guy, haven't seen him before and want opinions about him.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 212 HP/252 Def/44 SDef
Calm nature (+SDef, -Atk)
- Seismic Toss
- Wish
- Protect
- Toxic
Blissey, pretty standard. Seismic Toss and Toxic for damage(I know, toxic spikes, but still many counters of blissey don't get hit by it so I can keep contineuing<how do I spell this? stalling). Wish+Protect is more versatile than Softboiled cause it allows me to heal low teammates and stall more with protect and scout Blissey's counters' movesets.
Please rate this team so I can improve it. Have a nice day!
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Edit: Skarmory only having 196 is indeed a typo. Thanks for noting.
Forretress (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP/252 Def/6 SDef
Impish nature (+Def, -SAtk)
- Toxic Spikes
- Stealth Rock
- Explosion
- Rapid Spin
My opener. In order to slowly drain the opponents I'm almost forced to use damage on switch moves like Toxic Spikes and SR. This is also my Rapid Spinner.
---
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/68 SDef
Bold nature (+Def, -Atk)
- Wish
- Surf
- Substitute
- Baton Pass
Vaporeon, kinda my support pokemon. I have asked, but didn't get negative response on it yet, but is Wish, Substitute and Baton Pass legal on one moveset? Thanks in advance. We all know what this Vaporeon can do so no more details.
---
Weezing (F) @ Black Sludge
Ability: Levitate
EVs: 252 HP/176 Def/80 SAtk
Relaxed nature (+Def, -Spd)
- Flamethrower
- Thunderbolt
- Pain Split
- Will-o-wisp
My Physical tank. I'm doubting between Flamethrower and Ice Bolt, can anyone give me info about it, I know that BoltBeam covers everything, but Flamethrower covers some counters(Steelix).
---
Skarmory (F) @ Leftovers
Ability: Keen Eye
EVs: 196 HP/192 Def/122 SDef
Impish nature (+Def, -SAtk)
- Whirlwind
- Spikes
- Drill Peck
- Roost
SkarmBliss. Used for both Annoying and Stalling. I know it is noob, -.- < Careface. Whirlwind to get those Spikes, SR's and Toxic Spikes to work, Drill Peck for STAB damage and Roost for heal. I'm doubting here again between Roost and Rest. Roost makes you vulnerable to Fightning while rest makes you vulnerable to switch-ins etc. Pretty standard.
---
Ludicolo (F) @ Leftovers
Ability: Rain Dish
EVs: 204 HP/210 Def/96 SDef
Bold nature (+Def, -Atk)
- Rain Dance
- Leech Seed
- Giga Drain
- Substitute
Annoying SubSeeder. Rain Dance to get Rain Dish to work and covers Fire... well, not weakness, but still reduces :), Leech Seed for more suckage power to get SubSeed to work, Giga Drain for STAB and even more suckage power and Substitute for more survivability. Rain Dish+Leftovers+Leech Seed+Giga Drain is deadly while keeping you alive GOOD. Just keep away from Bug Attacks... Please rate this guy, haven't seen him before and want opinions about him.
---
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 212 HP/252 Def/44 SDef
Calm nature (+SDef, -Atk)
- Seismic Toss
- Wish
- Protect
- Toxic
Blissey, pretty standard. Seismic Toss and Toxic for damage(I know, toxic spikes, but still many counters of blissey don't get hit by it so I can keep contineuing<how do I spell this? stalling). Wish+Protect is more versatile than Softboiled cause it allows me to heal low teammates and stall more with protect and scout Blissey's counters' movesets.
Please rate this team so I can improve it. Have a nice day!
--
Edit: Skarmory only having 196 is indeed a typo. Thanks for noting.