This team is for Wi-fi Tournament where the Legendary Pokemon will be forbidden (I wanted to use Heatran :( )
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 24 Atk / 192 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
- Stealth Rock
- Slack Off
- Earthquake
- Ice Fang
No explanations here. Starter, Stealth Rock user.
Skarmory @ Shed Shell
Ability: Keen Eye
EVs: 252 HP / 16 Atk / 200 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
- Whirlwind
- Spikes
- Roost
- Brave Bird
No explanations here too. Physical wall, spiker, p-hazer.
Tentacruel @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SpDef
Calm nature (+SpDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Surf
- Ice Beam
Toxic Spiker, anti Mixmence, anti Infernape, good special wall
Spiritomb @ Leftovers
Ability: Pressure
EVs: 252 HP / 100 Def / 156 SpDef
Calm nature (+SpDef, -Atk)
- Shadow Ball
- Rest
- Sleep Talk
- Hidden Power [Fighting]
My second special wall (well, is more like a mixed wall), and status absorber.
Tangrowth@Leftovers
Ability: Chlorophyll
Impish nature (+Def, -SpAtk)
EVs: 252 HP, 228 Def, 28 Spd
-Power Whip
-Knock Off
-Leech Seed
-Sleep Powder
Another physical wall, Tangrowth is awesome. It sleeps, it drops items, it annoys like hell, it destroys ugly Gyarados, etc
Blissey @ Leftovers
Natural Cure
Calm nature (+sp def, -atk)
EVs: 252 Def, 40 SpAtk, 216 SpDef
-Seismic Toss
-Protect
-Wish
-Fire Blast
A very special defense oriented Blissey. Since I have 3 physical walls, why shall I use it against physical threats?
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 24 Atk / 192 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
- Stealth Rock
- Slack Off
- Earthquake
- Ice Fang
No explanations here. Starter, Stealth Rock user.
Skarmory @ Shed Shell
Ability: Keen Eye
EVs: 252 HP / 16 Atk / 200 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
- Whirlwind
- Spikes
- Roost
- Brave Bird
No explanations here too. Physical wall, spiker, p-hazer.
Tentacruel @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SpDef
Calm nature (+SpDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Surf
- Ice Beam
Toxic Spiker, anti Mixmence, anti Infernape, good special wall
Spiritomb @ Leftovers
Ability: Pressure
EVs: 252 HP / 100 Def / 156 SpDef
Calm nature (+SpDef, -Atk)
- Shadow Ball
- Rest
- Sleep Talk
- Hidden Power [Fighting]
My second special wall (well, is more like a mixed wall), and status absorber.
Tangrowth@Leftovers
Ability: Chlorophyll
Impish nature (+Def, -SpAtk)
EVs: 252 HP, 228 Def, 28 Spd
-Power Whip
-Knock Off
-Leech Seed
-Sleep Powder
Another physical wall, Tangrowth is awesome. It sleeps, it drops items, it annoys like hell, it destroys ugly Gyarados, etc
Blissey @ Leftovers
Natural Cure
Calm nature (+sp def, -atk)
EVs: 252 Def, 40 SpAtk, 216 SpDef
-Seismic Toss
-Protect
-Wish
-Fire Blast
A very special defense oriented Blissey. Since I have 3 physical walls, why shall I use it against physical threats?