
Hippowdon @ Leftovers
Sand Stream
Impish [+Def -Sp.Atk]
252 HP | 24 Atk | 192 Def | 40 Sp.Def
- Slack Off
- Stealth Rock
- Ice Fang
- Earthquake
Used to set up Stealth Rock ASAP. Along with Sand Stream. Ice Fang to counter Salamence and Flygon. Earthquake for STAB, Slack Off to recover up to 50% HP. Max HP EVs maximizes overall defenses, 40 Sp.Def to take hits from Hidden Power. 24 Atk EVs to increase chances of kills. 192 Def with Impish nature takes me 2 points above 188.

Jirachi @ Leftovers
Serene Grace
Impish [+Def -Sp.Atk]
240 HP | 160 Def | 76 Sp.Def | 32 Spd
- Wish
- Iron Head
- Toxic
- Body Slam
A general supporting tank Jirachi, this set is tailored to use Jirachi's resistances and great defenses to pass Wishes around to other members of my team. Body Slam is an awesome move on Jirachi, dealing some damage with a 60% chance of paralyzing anything but Ghost-types. Iron Head provides basic STAB, as well as allowing for effective Paraflinch after a successful Paralysis from the second move.

Tentacruel @ Leftovers
Liquid Ooze
Calm [+Sp.Def -Atk]
252 HP | 120 Def | 136 Sp.Def
- Surf
- Toxic Spikes
- Hidden Power [Electric]
- Rapid Spin
HP [Electric] counters opposing Tentacruel's, Gyarados, Empoleon, and Starmie. Rapid Spin any SR, TSpikes, or Spikes off. Toxic Spikes to set up ASAP. Surf for STAB and more coverage. This Tentacruel is also good against none-sleeping Dusknoir and Spiritomb.

Celebi @ Leftovers
Natural Cure
Bold [+Def -Atk]
252 HP | 216 Def | 8 Sp.Def | 32 Spe
- Recover
- Perish Song
- U-turn
- Grass Knot
Perish Song Celebi is an excellent addition to any stall-oriented team. However, this Celebi can simply switch in, Perish Song, and wait out the turns until the last Pokemon is KOed once the count hits zero. Recover allows Celebi a reliable method to heal and Grass Knot is chosen for obvious STAB. U-Turn to counter other Celebi's and scout the team.

Skarmory @ Shed Shell
Keen Eye
Impish [+Def -Sp.Atk]
252 HP | 64 Atk | 172 Def | 20 Spd
- Spikes
- Whirlwind
- Roost
- Brave Bird
Good for abusing its many resistances. Whirlwind stops alot of stat-uppers such as Snorlax. Also good to phaze things for extra Spike damage. Brave Bird is needed to do something useful to Starmie, Tentacruel, and Gyarados, 3 big opponents to stall teams who think they can take on Skarmory.

Rotom-W @ Leftovers
Levitate
Bold [+Def -Atk]
252 HP | 44 Def | 212 Spd
- Discharge
- Rest
- Shadow Ball
- Sleep Talk
Its immunities to Fighting, Ground and Normal coupled with its Speed allow it to support the team by crippling the opposition's physical attacks. Leftovers, coupled with Rest and Sleep Talk, give Rotom increased survivability along with healing status effects. Discharge to counter more things and more status effect, along with Shadow ball for coverage also and its primary STAB move.