Well, time for some explanations on how the team works outside of the title it's given. 4 Pokemon with a "Close to Perfect" as some have said, Defensive Core lay Spikes and Stealth Rock, break walls with Landorus-T, and each Pokemon is meant to force switches without actually forcing them. Once their jobs are complete and the opposition is weakened, the final 2 Pokemon lay on the Choice-Item Sweep. If needed, the two Locked Pokemon can Revenge Kill a threat or two. There are some things to consider with how I make teams:
1. Item Clause is something not enforced in OU, but I enforce it in Team Building to force a bit of variety. I have something against teams that use two of the same item, and you'd think that'd stop the stall, but two Pokemon are in the team for additional healing.
2. There was an extra challenge in this team: No reliable healing moves outside of Wish. No Softboiled, no Recover, no Slack Off, etc. This was a self-involved challenge as to how it would work without them. This rule can be broken if needed, though, since it was just a challenge.
3. It will be a while before I get pictures and tests at the same time. I'm typing this on an iPad, guys, so come on...
Some changes were made below. Look for the lines!
Now to begin the go through of the team.
Pinky (Chansey) @ Eviolite
Bold Nature
Ability: Natural Cure
252 HP/252 Def/4 SpDef
- Aromatherapy
- Wish
- Protect
- Seismic Toss
Wish was the one healing move I allowed myself to run, so what better Pokemon to use it than Chansey? On top of Wish, I needed a Cleric in case of Status Hax (since only a single Pokemon wouldn't want to be Badly Poisoned). It came in handy against some Freeze Hax recently and I haven't looked back at the decision since. The last move needed to be an attacking move in case of Taunt from a Non-Ghost, so Seismic Toss is in the pool. Pinky is a reliable Pokemon in the core with only a sole weakness that two Pokemon can cover on both spectrums.
(Gliscorus) Landorus-T @ Leftovers
Bold Nature
Ability: Intimidate
252 HP/252 Def/4 SpDef
- Stealth Rock
- Gravity
- U-Turn
- Earthquake
Once, this slot was given to Gliscor, but once I needed the Physical Wall-capabilities more and more, Landorus-T looked like the better option. His nickname follows from Gliscor's Role here thanks to being absolutely annoying and quite bulky Physically. Since Landorus-T can't learn Taunt (I was very sad), I gave it Gravity instead to increase the accuracy of a couple specific moves and force more Pokemon to take Spikes Damage. Honestly, I couldn't find a better move for a Defensive Landorus-T. Earthquake is there when in need of an Attacking-STAB. U-Turn is an excellent move to use for Scouting threats it can't handle.
Crystal (Skarmory) F @ That Half-Eaten Apple
Careful Nature
Ability: Sturdy
252 HP/24 Def/232 SpDef
- Spikes
- Roost
- Whirlwind
- Taunt
Looking back, Skarmory deals with the one Pokemon that gives my team problems better than Landorus-T does: Toxicroak. Something else that Skarmory does that Landorus-T doesn't is Taunt, which is very important for this team. Whirlwind is also just as important to force switches and force Hazard Damage to ravage the opponent's Pokemon. Finally, whereas Tank was the Spikes Layer, the role was given to Skarmory, as I found more opportunities to lay Spikes with Skarmory than I did Ferrothorn.
Man O War (Tentacruel) M @ Black Sludge
Calm Nature
Ability: Rain Dish
Shiny: Yes
252 HP/4 Def/252 SpDef
- Rapid Spin
- Toxic
- Scald
- Protect
One of the best partners for Landorus-T is Tentacruel thanks to its natural resistances. Landorus-T is a decent partner for Tentacruel thanks to how it is immune to Thunder/Thunderbolt and Earthquake/Earth Power. Anyways, Man O War (yay for Beta Names) is something every Stall Team can't go without: Toxic Spikes Absorber. Even though only 1 Pokemon is weak to Toxic Spikes (Chansey with Natural Cure and Aromatherapy doesn't count), absorbing Toxic Spikes and spinning the rest is still important. Man O War does my personal favorite strategy: ToxicStall. If needed, Scald can possibly burn threats and reduce their Attack Stats (kinda makes up for his role as a Specially Defensive Pokemon).
Tank (Ferrothorn) M @ Rocky Helmet
Bold Relaxed Nature
Ability: Iron Barbs
252 HP/252 Def/4 SpDef
- Leech Seed
- Protect
- Spikes Stealth Rock
- Thunder Wave Gyro Ball
Oh look, Leftovers is being used on Landorus-T. What item can be used fo--Rocky Helmet. This is, almost literally, my Girlfriend's Ferrothorn. I don't have much of a problem with Fire Attacks thanks to Tentacruel and Chansey's Natural Bulk. Fight-Type moves are typically Physical. There is one more role that Tank has: A Pseudo-SpinBlocker. Without a Ghost-Type (I couldn't fit Gengar in), I need a Pokemon that makes Physical Attackers pay unless they have Earthquake. Besides this, Tank is theSpikes Stealth Rock Layer and the Pokemon to spread Paralysis to the appropriate threats. The addition of Gyro Ball has greatly helped with faster threats that would possibly stop this team, particularly Kyurem-B. As a bonus, Tank can Pseudo Heal teammates with Leech Seed. When by himself, Protect can help Stall out when combined with Man O War's Toxic.
Ram (Terrakion) @ Choice Scarf
Jolly Nature
Ability: Justified
4 HP/252 Atk/252 Spe
- Close Combat
- Stone Edge
- X-Scissor
- Zen Headbutt
Now we're getting into the Hyper Offense of the Team and I know what you're thinking: Why in the name of Arceus does Terrakion have Zen Headbutt? There are a couple Pokemon that can possibly stop Terrakion, specifically Nidoking/Nidoqueen, Gengar, Toxicroak, and the plethora of Fight-Types like Conkeldurr. In case of a midprediction with Gengar in the open, Zen Headbutt becomes a somewhat safe Fail-Safe just in case. Other than that, it's a typical "Outspeed a double boost bulky Volcarona" Choice Scarf Terrakion Ram does his job well and always has when I use him.
Spoony (Alakazam) M @ The Focus Item that isn't Band
Timid Nature
Ability: Magic Guard
4 HP/252 SpAtk/252 Spe
IVs: 30 Spe
- Psyshock
- Shadow Ball
- Focus Blast
- Hidden Power (Ice)
What a replacement here...now to explain why. This isn't just because of the "NO LEGENDARIES" Challenge. This was because of the threat of Poison and Fight-Types on the opponnent teams, especially the Pokemon that combined both: Toxicroak. On top of that, the coverage given allows some Dragons to be taken out, as Dragonite was once a bit of a problem for this team. No longer is that true, as Spoony is here to the rescue. Psyshock is there to catch the OHKO on Non-Scarf Terrakion. Shadow Ball is over Signal Beam in case of a Jellicent/Gengar switch in on a possible Celebi hit. Focus Blast rounds the coverage almost perfectly, hitting Tyranitar for impressive damage As for Hidden Power Ice, this is for those Pesky Dragons not named Kyurem.
Fury (Scizor) F @ Choice Band
Adamant Nature
Ability: Technician
Shiny: Yes
252 Atk/4 Def/252 SpDef
- Bullet Punch
- U-Turn
- Pursuit
- Superpower
Finally, Scizor's OU Usage...is too damn high, but very much needed for this team. Fury here is one of my most effective Pokemon, especially with some keen prediction. On top of being part of the Hyper Offense in the team, Fury acts as a Revenge Killer, Scouter, and Pursuit Trapper. Everything Choice Band Scizor is good for has been said to death--no, scratch that; Scizor's Dead Horse is being beaten with another Dead Horse, so...now to give you a list of Pokemon that have been thrown out of the team earlier.
Gliscor
Gliscor was a ToxicStall Pokemon with Tentacruel, but the need for a more Physically Bulky Pokemon with Stealth Rock came in need, so Landorus-T came in and replaced it.
Skarmory
Physically Defensive Skarmory used Spikes, Taunt, Roost, and Whirlwind to screw with the opposition (when I allowed Roost), but when Stealth Rock was needed and Landorus-T needed Leftovers, I didn't want to use Custap Berry with Skarmory due to the constant need of Spikes. I needed a bulky Pokemon, so that's when Ferrothorn came in. Kinda killed me because I like Skarmory...oh well.
Landorus-T
Once a staple on the team...not so much, though I will miss using Earthquake on Dragonite. Besides Stealth Rock, Landorus-T didn't do much as a whole against the opponent or FOR his own. I found that Skarmory, was, truly, a much better option.
Terrakion
His STAB is fantastic...and I will miss it, but replacing him with Alakazam was, overall, a wiser move. I needed that extra bit from Alakazam for other reasons, so for now...it was good back then, Terrakion.
Porygon2
This was, to me, the biggest loss. With Porygon2, Toxic was a huge worry on it, on top of residual damage. Before, Recover was allowed, so it wasn't a problem. Even with Recover, Chansey was just a better Pokemon to use thanks to her ability to heal her Team's HP and Status. At that point...the Eviolite Flag was passed to Pinky.
As usual, comment, suggest, rate, etc.--whatever you all do.
1. Item Clause is something not enforced in OU, but I enforce it in Team Building to force a bit of variety. I have something against teams that use two of the same item, and you'd think that'd stop the stall, but two Pokemon are in the team for additional healing.
2. There was an extra challenge in this team: No reliable healing moves outside of Wish. No Softboiled, no Recover, no Slack Off, etc. This was a self-involved challenge as to how it would work without them. This rule can be broken if needed, though, since it was just a challenge.
3. It will be a while before I get pictures and tests at the same time. I'm typing this on an iPad, guys, so come on...
Some changes were made below. Look for the lines!
Now to begin the go through of the team.
Pinky (Chansey) @ Eviolite
Bold Nature
Ability: Natural Cure
252 HP/252 Def/4 SpDef
- Aromatherapy
- Wish
- Protect
- Seismic Toss
Wish was the one healing move I allowed myself to run, so what better Pokemon to use it than Chansey? On top of Wish, I needed a Cleric in case of Status Hax (since only a single Pokemon wouldn't want to be Badly Poisoned). It came in handy against some Freeze Hax recently and I haven't looked back at the decision since. The last move needed to be an attacking move in case of Taunt from a Non-Ghost, so Seismic Toss is in the pool. Pinky is a reliable Pokemon in the core with only a sole weakness that two Pokemon can cover on both spectrums.
Bold Nature
Ability: Intimidate
252 HP/252 Def/4 SpDef
- Stealth Rock
- Gravity
- U-Turn
- Earthquake
Once, this slot was given to Gliscor, but once I needed the Physical Wall-capabilities more and more, Landorus-T looked like the better option. His nickname follows from Gliscor's Role here thanks to being absolutely annoying and quite bulky Physically. Since Landorus-T can't learn Taunt (I was very sad), I gave it Gravity instead to increase the accuracy of a couple specific moves and force more Pokemon to take Spikes Damage. Honestly, I couldn't find a better move for a Defensive Landorus-T. Earthquake is there when in need of an Attacking-STAB. U-Turn is an excellent move to use for Scouting threats it can't handle.
Crystal (Skarmory) F @ That Half-Eaten Apple
Careful Nature
Ability: Sturdy
252 HP/24 Def/232 SpDef
- Spikes
- Roost
- Whirlwind
- Taunt
Looking back, Skarmory deals with the one Pokemon that gives my team problems better than Landorus-T does: Toxicroak. Something else that Skarmory does that Landorus-T doesn't is Taunt, which is very important for this team. Whirlwind is also just as important to force switches and force Hazard Damage to ravage the opponent's Pokemon. Finally, whereas Tank was the Spikes Layer, the role was given to Skarmory, as I found more opportunities to lay Spikes with Skarmory than I did Ferrothorn.
Man O War (Tentacruel) M @ Black Sludge
Calm Nature
Ability: Rain Dish
Shiny: Yes
252 HP/4 Def/252 SpDef
- Rapid Spin
- Toxic
- Scald
- Protect
One of the best partners for Landorus-T is Tentacruel thanks to its natural resistances. Landorus-T is a decent partner for Tentacruel thanks to how it is immune to Thunder/Thunderbolt and Earthquake/Earth Power. Anyways, Man O War (yay for Beta Names) is something every Stall Team can't go without: Toxic Spikes Absorber. Even though only 1 Pokemon is weak to Toxic Spikes (Chansey with Natural Cure and Aromatherapy doesn't count), absorbing Toxic Spikes and spinning the rest is still important. Man O War does my personal favorite strategy: ToxicStall. If needed, Scald can possibly burn threats and reduce their Attack Stats (kinda makes up for his role as a Specially Defensive Pokemon).
Tank (Ferrothorn) M @ Rocky Helmet
Ability: Iron Barbs
252 HP/252 Def/4 SpDef
- Leech Seed
- Protect
Oh look, Leftovers is being used on Landorus-T. What item can be used fo--Rocky Helmet. This is, almost literally, my Girlfriend's Ferrothorn. I don't have much of a problem with Fire Attacks thanks to Tentacruel and Chansey's Natural Bulk. Fight-Type moves are typically Physical. There is one more role that Tank has: A Pseudo-SpinBlocker. Without a Ghost-Type (I couldn't fit Gengar in), I need a Pokemon that makes Physical Attackers pay unless they have Earthquake. Besides this, Tank is the
Jolly Nature
Ability: Justified
4 HP/252 Atk/252 Spe
- Close Combat
- Stone Edge
- X-Scissor
- Zen Headbutt
Now we're getting into the Hyper Offense of the Team and I know what you're thinking: Why in the name of Arceus does Terrakion have Zen Headbutt? There are a couple Pokemon that can possibly stop Terrakion, specifically Nidoking/Nidoqueen, Gengar, Toxicroak, and the plethora of Fight-Types like Conkeldurr. In case of a midprediction with Gengar in the open, Zen Headbutt becomes a somewhat safe Fail-Safe just in case. Other than that, it's a typical "Outspeed a double boost bulky Volcarona" Choice Scarf Terrakion Ram does his job well and always has when I use him.
Spoony (Alakazam) M @ The Focus Item that isn't Band
Timid Nature
Ability: Magic Guard
4 HP/252 SpAtk/252 Spe
IVs: 30 Spe
- Psyshock
- Shadow Ball
- Focus Blast
- Hidden Power (Ice)
What a replacement here...now to explain why. This isn't just because of the "NO LEGENDARIES" Challenge. This was because of the threat of Poison and Fight-Types on the opponnent teams, especially the Pokemon that combined both: Toxicroak. On top of that, the coverage given allows some Dragons to be taken out, as Dragonite was once a bit of a problem for this team. No longer is that true, as Spoony is here to the rescue. Psyshock is there to catch the OHKO on Non-Scarf Terrakion. Shadow Ball is over Signal Beam in case of a Jellicent/Gengar switch in on a possible Celebi hit. Focus Blast rounds the coverage almost perfectly, hitting Tyranitar for impressive damage As for Hidden Power Ice, this is for those Pesky Dragons not named Kyurem.
Fury (Scizor) F @ Choice Band
Adamant Nature
Ability: Technician
Shiny: Yes
252 Atk/4 Def/252 SpDef
- Bullet Punch
- U-Turn
- Pursuit
- Superpower
Finally, Scizor's OU Usage...is too damn high, but very much needed for this team. Fury here is one of my most effective Pokemon, especially with some keen prediction. On top of being part of the Hyper Offense in the team, Fury acts as a Revenge Killer, Scouter, and Pursuit Trapper. Everything Choice Band Scizor is good for has been said to death--no, scratch that; Scizor's Dead Horse is being beaten with another Dead Horse, so...now to give you a list of Pokemon that have been thrown out of the team earlier.
Gliscor
Gliscor was a ToxicStall Pokemon with Tentacruel, but the need for a more Physically Bulky Pokemon with Stealth Rock came in need, so Landorus-T came in and replaced it.
Physically Defensive Skarmory used Spikes, Taunt, Roost, and Whirlwind to screw with the opposition (when I allowed Roost), but when Stealth Rock was needed and Landorus-T needed Leftovers, I didn't want to use Custap Berry with Skarmory due to the constant need of Spikes. I needed a bulky Pokemon, so that's when Ferrothorn came in. Kinda killed me because I like Skarmory...oh well.
Landorus-T
Once a staple on the team...not so much, though I will miss using Earthquake on Dragonite. Besides Stealth Rock, Landorus-T didn't do much as a whole against the opponent or FOR his own. I found that Skarmory, was, truly, a much better option.
Terrakion
His STAB is fantastic...and I will miss it, but replacing him with Alakazam was, overall, a wiser move. I needed that extra bit from Alakazam for other reasons, so for now...it was good back then, Terrakion.
Porygon2
This was, to me, the biggest loss. With Porygon2, Toxic was a huge worry on it, on top of residual damage. Before, Recover was allowed, so it wasn't a problem. Even with Recover, Chansey was just a better Pokemon to use thanks to her ability to heal her Team's HP and Status. At that point...the Eviolite Flag was passed to Pinky.
As usual, comment, suggest, rate, etc.--whatever you all do.
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