This team has reached a ranking of 200/44,000 on pokemon online and i believe could go much higher.
Roserade (M) @ Focus Sash
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Toxic Spikes
- Sleep Powder
- Leaf Storm
- Hidden Power [Ice]
Roserade is generally my lead, in the team preview I check for two things: whether i can outspeed the opponents first pokemon (although leads can change the majority of the time they don't) and whether they have a poison-type (to soak up my toxic spikes). If i can outspeed i will use roserade as my lead and attempt to put them to sleep, 75% accuracy is not ideal so a focus sash comes in handy and essentially gives me a second chance if there is a miss. Once their lead is asleep i will proceed to lay down toxic spikes (unless they have a poison-type). Leaf storm is great stab and hidden power ice is for gliscor and dragons. I can usually keep roserade around once his initial job of sleep inducing and toxic spiking is complete to take down some weakened, slower pokemon later game.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Hardy Nature
- Wish
- Protect
- Flamethrower
- Toxic
Blissey is my special wall and wish passer. I used flamethrower over seismic toss so that i could touch ghosts (sub-gengar in particular) as well as hit ferrothorn and forretress harder. I used to run stealth rock instead of toxic on this set however calm mind latias was able to sweep my entire team so i was forced to change, that said if latias carries sub or refresh blissey can not touch it, so i have to try my luck with scizor.
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 240 Def / 16 Spd
Impish Nature (+Def, -SAtk)
- Whirlwind
- Stealth Rock
- Roost
- Brave Bird
Skarmory is my physical wall, he also lays down stealth rock and phases. I have replaced spikes with whirlwind, this therefore, quite obviously, leaves me without the abilty to put spikes in play.
Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature (+Def, -SAtk)
- Waterfall
- Rest
- Sleep Talk
- Roar
Gyarados is my second physical wall and rest talker. Intimidate and gyara's natural defensive bulk make him an excellent physical wall, and with rest to recover hp and remove status he is hard to take down. Roar is to phase and rack up residual damage while waterfall is stab. He walls notable offensive threats such as conkeldurr, infernape etc. I chose roar over dragon tail as it is not stopped dead by subs or misses.
Dusclops (M) @ Eviolite
Trait: Pressure
EVs: 252 HP / 56 Def / 200 SDef
Careful Nature (+SDef, -SAtk)
- Rest
- Sleep Talk
- Night Shade
- Will-O-Wisp
My spin blocker, second rest-talker and mixed wall. with an eviolite dusclops is able to soak up a range of hits and then rest them off if need be, he therefore functions fantastically as a tank and spin blocker. will-o-wisp is to cripple physical attackers and night shade for a source of damage. I chose rest over pain split as i believe it is a more reliable form of recovery also it means i dont have to worry about being statused.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Lonely Nature (+Atk, -Def)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Physical attacker and priority user. counters calm mind reuniclus who used to be able to sweep my whole team as he is not affected by status, also counters curse/rest cradily who similarly used to be able to sweep my whole team. also used to take out weakened pokes with bullet punch as well as scout with u-turn.
Notes:
Changes in red

Roserade (M) @ Focus Sash
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Toxic Spikes
- Sleep Powder
- Leaf Storm
- Hidden Power [Ice]
Roserade is generally my lead, in the team preview I check for two things: whether i can outspeed the opponents first pokemon (although leads can change the majority of the time they don't) and whether they have a poison-type (to soak up my toxic spikes). If i can outspeed i will use roserade as my lead and attempt to put them to sleep, 75% accuracy is not ideal so a focus sash comes in handy and essentially gives me a second chance if there is a miss. Once their lead is asleep i will proceed to lay down toxic spikes (unless they have a poison-type). Leaf storm is great stab and hidden power ice is for gliscor and dragons. I can usually keep roserade around once his initial job of sleep inducing and toxic spiking is complete to take down some weakened, slower pokemon later game.

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Hardy Nature
- Wish
- Protect
- Flamethrower
- Toxic
Blissey is my special wall and wish passer. I used flamethrower over seismic toss so that i could touch ghosts (sub-gengar in particular) as well as hit ferrothorn and forretress harder. I used to run stealth rock instead of toxic on this set however calm mind latias was able to sweep my entire team so i was forced to change, that said if latias carries sub or refresh blissey can not touch it, so i have to try my luck with scizor.

Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 240 Def / 16 Spd
Impish Nature (+Def, -SAtk)
- Whirlwind
- Stealth Rock
- Roost
- Brave Bird
Skarmory is my physical wall, he also lays down stealth rock and phases. I have replaced spikes with whirlwind, this therefore, quite obviously, leaves me without the abilty to put spikes in play.

Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature (+Def, -SAtk)
- Waterfall
- Rest
- Sleep Talk
- Roar
Gyarados is my second physical wall and rest talker. Intimidate and gyara's natural defensive bulk make him an excellent physical wall, and with rest to recover hp and remove status he is hard to take down. Roar is to phase and rack up residual damage while waterfall is stab. He walls notable offensive threats such as conkeldurr, infernape etc. I chose roar over dragon tail as it is not stopped dead by subs or misses.

Dusclops (M) @ Eviolite
Trait: Pressure
EVs: 252 HP / 56 Def / 200 SDef
Careful Nature (+SDef, -SAtk)
- Rest
- Sleep Talk
- Night Shade
- Will-O-Wisp
My spin blocker, second rest-talker and mixed wall. with an eviolite dusclops is able to soak up a range of hits and then rest them off if need be, he therefore functions fantastically as a tank and spin blocker. will-o-wisp is to cripple physical attackers and night shade for a source of damage. I chose rest over pain split as i believe it is a more reliable form of recovery also it means i dont have to worry about being statused.

Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Lonely Nature (+Atk, -Def)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Physical attacker and priority user. counters calm mind reuniclus who used to be able to sweep my whole team as he is not affected by status, also counters curse/rest cradily who similarly used to be able to sweep my whole team. also used to take out weakened pokes with bullet punch as well as scout with u-turn.
Notes:
Changes in red