Hello, I made this team awhile ago and decided that I was going to do a rate my team about it. It was originally an X and Y LC team that I made to play stall. Stall is a style that is underrated by newer LC players think the metagame only supports Hyper Offense.
Here is the team;
Munchlax @ Eviolite
Ability: Thick Fat
Level: 5
EVs: 76 HP / 196 Def / 236 SpD
Impish Nature
- Body Slam
- Pursuit
- Rest
- Sleep Talk
Munchlax is my Abra/Gastly Counter as neither can damage it nor can they switch without taking a lot of damage from pursuit. Rest talk let's me abuse Munchlax's bulk to it's fullest. For moves Return, Rest, and Sleep Talk are standard when it's not running Berry Juice. I saw that Munch has a fighting weakness so I decided to use;
Spritzee @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Aromatherapy
- Moonblast
- Protect
- Wish
Spritzee take out fighting types like they are breakfast, while also performing Wish + Cleric Support. Spritzee gives Munchlax and Chinchou free rest with Aromatherapy and fairly big Wishes to the rest of the team. Protect, Wish and Moonblast are standard, so are the EVs. Aromatherapy is more suited to a stall team then, the more common Calm Mind set. Then I noticed this team has almost no offensive presence and no way to get rid of hazards so;
Archen @ Berry Juice
Ability: Defeatist
Level: 5
EVs: 76 HP / 156 Def / 76 SpD / 196 Spe
Jolly Nature
- Rock Slide
- Acrobatics
- Defog
- Earthquake
Archen can help take out fighting types while keeping hazards off the field and when Berry Juice runs out Spritzee can always Wish pass. Archen also helps deal with Mienfoo, Fletchling and out big threats. Archen's Rock Slide, Acrobatics and, Defog are all standard but, Earthquake is to hit weaken Tirtougas and Pawniards.Then I noticed a water and electric weakness and that I had no hazards so;
Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Knock Off
- Leech Seed
- Protect
- Stealth Rock
Ferroseed is a defensive monster and can get up hazards and stall the entire game out with Leech and Protect who needs stable healing, right? Ferroseed also being immune to Spore and Poison. I decided that Knock Off is more proficient at it's job of dealing damage while maintaining support then, Bullet Seed. Leech Seed, Protect and Stealth Rock are all standard I then noticed I once again had a fighting weakness so to cover that;
Croagunk @ Eviolite
Ability: Dry Skin
Level: 5
EVs: 52 HP / 108 Atk / 116 Def / 108 SpA / 116 SpD
Quiet Nature
- Drain Punch
- Vacuum Wave
- Sludge Bomb
- Knock Off
Croagunk gives another fighting check and also is fairly underused as a fighting type. Also the ability to destroy Pawniards with Vacuum Wave and to beat Pancham fairly reliable as, Gunk Shot and fighting stab is very strong. This is the standard Mixed Defensive Croagunk set. Then to round out the team I added;
Chinchou @ Eviolite
Ability: Volt Absorb
Level: 5
EVs: 76 HP / 212 Def / 68 SpA / 148 SpD
Bold Nature
- Volt Switch
- Scald
- Rest
- Sleep Talk
So Chinchou adds a much needed Second Fletchling counter and second ground weakness...as well as the second rest talker but, Chinchou makes and excellent pivot. Chinchou also can deal with other Chinchou and it can somewhat deal with Pawniard. This is the standard RestTalk physically bulky Chinchou set.
P.S. This team was made not to abuse Regenerator.
Munchlax @ Eviolite
Ability: Thick Fat
Level: 5
EVs: 76 HP / 196 Def / 236 SpD
Impish Nature
- Body Slam
- Pursuit
- Rest
- Sleep Talk
Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Knock Off
- Leech Seed
- Protect
- Stealth Rock
Spritzee @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Aromatherapy
- Moonblast
- Protect
- Wish
Archen @ Berry Juice
Ability: Defeatist
Level: 5
EVs: 76 HP / 156 Def / 76 SpD / 196 Spe
Jolly Nature
- Rock Slide
- Acrobatics
- Defog
- Earthquake
Chinchou @ Eviolite
Ability: Volt Absorb
Level: 5
EVs: 76 HP / 212 Def / 68 SpA / 148 SpD
Bold Nature
- Volt Switch
- Scald
- Rest
- Sleep Talk
Croagunk @ Eviolite
Ability: Dry Skin
Level: 5
EVs: 52 HP / 108 Atk / 116 Def / 108 SpA / 116 SpD
Quiet Nature
- Drain Punch
- Vacuum Wave
- Sludge Bomb
- Knock Off
Ability: Thick Fat
Level: 5
EVs: 76 HP / 196 Def / 236 SpD
Impish Nature
- Body Slam
- Pursuit
- Rest
- Sleep Talk
Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Knock Off
- Leech Seed
- Protect
- Stealth Rock
Spritzee @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Aromatherapy
- Moonblast
- Protect
- Wish
Archen @ Berry Juice
Ability: Defeatist
Level: 5
EVs: 76 HP / 156 Def / 76 SpD / 196 Spe
Jolly Nature
- Rock Slide
- Acrobatics
- Defog
- Earthquake
Chinchou @ Eviolite
Ability: Volt Absorb
Level: 5
EVs: 76 HP / 212 Def / 68 SpA / 148 SpD
Bold Nature
- Volt Switch
- Scald
- Rest
- Sleep Talk
Croagunk @ Eviolite
Ability: Dry Skin
Level: 5
EVs: 52 HP / 108 Atk / 116 Def / 108 SpA / 116 SpD
Quiet Nature
- Drain Punch
- Vacuum Wave
- Sludge Bomb
- Knock Off
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