Ninja (Ninjask) (M) @ Leftovers
Ability: Speed Boost
EVs: 248 HP/8 Atk/184 Def/68 Spd
Jolly nature (+Spd, -SAtk)
- Baton Pass
- Protect
- Substitute
- X-Scissor
My standard speed passing Ninjask, nothing special here.
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Buzzy (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Bullet Punch
- Pursuit
Standard CB Scizor, though I'm going to replace this with another set. I would like something with rain dance. It helps the team surviving Fire type attacks and it helps Heracross sweeping by getting the sandstorm from ttar down. It also replenices Parasects health.
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Crossfire (Heracross) (M) @ Salac Berry
Ability: Swarm
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Reversal
- Megahorn
- Swords Dance
- Endure
Endure/Reversal Heracross. This can be a real pain if set-up properly. The problem is sandstorm and priority though. Sandstorm wil be fixed by Scizor soon.
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Bagworm (Forretress) (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/112 Atk/144 Def
Impish nature (+Def, -SpA)
- Explosion
- Rapid Spin
- Stealth Rock
- Earthquake
My Rapid spinner. EQ > Gyro ball because it sometimes gets boosts from Ninjask. Sets up SR and goes BOOM when his job is done.
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Beetle (Yanmega) (M) @ Life Orb
Ability: Speed Boost
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Protect
- Bug Buzz
- Hidden Power [Ground]
I love this Yanmega <3. Protect to get a free speed boost and Air slash/Bug Buzz for stab. HP ground is for those Fire types, mainly Heatran.
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Parasite (Parasect) (M) @ Leftovers
Ability: Dry Skin
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Spore
- Swords Dance
- X-Scissor
- Seed Bomb
Once this thing gets a few speed boosts from Ninjask it's a beast! Spore first and then Sword dance if the opponent switches. If he doesn't switch, Sword dance another time, then go sweep!
So yeah, this is the team. I would like some help with the Scizor Rain dance set. I don't know what else to run.
Please rate :D
Ability: Speed Boost
EVs: 248 HP/8 Atk/184 Def/68 Spd
Jolly nature (+Spd, -SAtk)
- Baton Pass
- Protect
- Substitute
- X-Scissor
My standard speed passing Ninjask, nothing special here.
---
Buzzy (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Bullet Punch
- Pursuit
Standard CB Scizor, though I'm going to replace this with another set. I would like something with rain dance. It helps the team surviving Fire type attacks and it helps Heracross sweeping by getting the sandstorm from ttar down. It also replenices Parasects health.
---
Crossfire (Heracross) (M) @ Salac Berry
Ability: Swarm
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Reversal
- Megahorn
- Swords Dance
- Endure
Endure/Reversal Heracross. This can be a real pain if set-up properly. The problem is sandstorm and priority though. Sandstorm wil be fixed by Scizor soon.
---
Bagworm (Forretress) (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/112 Atk/144 Def
Impish nature (+Def, -SpA)
- Explosion
- Rapid Spin
- Stealth Rock
- Earthquake
My Rapid spinner. EQ > Gyro ball because it sometimes gets boosts from Ninjask. Sets up SR and goes BOOM when his job is done.
---
Beetle (Yanmega) (M) @ Life Orb
Ability: Speed Boost
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Protect
- Bug Buzz
- Hidden Power [Ground]
I love this Yanmega <3. Protect to get a free speed boost and Air slash/Bug Buzz for stab. HP ground is for those Fire types, mainly Heatran.
---
Parasite (Parasect) (M) @ Leftovers
Ability: Dry Skin
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Spore
- Swords Dance
- X-Scissor
- Seed Bomb
Once this thing gets a few speed boosts from Ninjask it's a beast! Spore first and then Sword dance if the opponent switches. If he doesn't switch, Sword dance another time, then go sweep!
So yeah, this is the team. I would like some help with the Scizor Rain dance set. I don't know what else to run.
Please rate :D