Ubers Stored Power NDM

LouisIX

A Diehard Ubers Crackhead
is a Tiering Contributor
[SET]
Stored Power (Necrozma-DM) @ Leftovers
Ability: Prism Armor
Tera Type: Poison / Water
EVs: 248 HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Necrozma-DM can function as a formidable bulky special sweeper under the right conditions. This set thrives on hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-I, opposing Necrozma-DM, Iron Defense + Calm Mind Arceus formes, and Zacian-C. By boosting its defenses, Necrozma-DM becomes nearly unkillable, leveraging Stored Power to counter-sweep. 140 Special Defense EVs ensure that even Modest Eternatus requires three consecutive Fire Blasts to KO Necrozma-DM from full HP, granting ample opportunity to set up Calm Mind. Meanwhile, 120 Defense EVs with a Bold nature allow Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Choice Scarf-locked Koraidon, recover HP under sun, bolster its defenses with Iron Defense, and set up on it further. Tera Poison eliminates Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity, which is critical for a slow setup sweeper. Tera Water turns its Fire weakness into a resistance, removes its Ground and Dark weaknesses, and adds a Water resistance. This allows Necrozma-DM to set up against threats like non-Choice Specs Kyogre and significantly improves its durability against the devastating Tera Fire Koraidon, albeit at the risk of being poisoned by Eternatus or Gliscor.

Necrozma-DM's inability to damage Dark-types and the time required for it to set up are the key limitations. Koraidon, Arceus-Fairy, and Zacian-C are ideal partners to handle Dark-types like Ting-Lu and Kingambit. Special attackers such as Eternatus, Mewtwo, or and Lunala can overwhelm Ting-Lu and Ho-Oh early, denying their ability to phaze and thus paving the way for Necrozma-DM to sweep later. Ribombee provides critical speed control through paralysis and Sticky Web to help Necrozma-DM to improve the matchup against Taunt variants of Calm Mind Arceus, which completely shut down this set. In return, Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-I, tanking Zacian-C's Behemoth Blade and Play Rough, and acting as a last resort against Iron Defense + Calm Mind Arceus if its teammates cannot take it down.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/lana.374620/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
AMQC

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[SETS]
Stored Power NDM (Necrozma-Dusk-Mane Necrozma-DM) @ Leftovers
Ability: Prism Armor
Tera Type: Poison/Water Poison / Water
EVs: 248 Hp HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm mind Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Despite primarily serving as a versatile physical-defensive Steel-type in the meta, it still does that with this set, this feels like extra info imo Necrozma-Dusk-Mane (NDM) Necrozma-DM can also function as a formidable "Demon Sweeper" bulky special sweeper don't call it a demon sweeper in set comments as thats not very clear. if you want to mention the demon name it's better suited to the actual set name under the right conditions. Its 140 Special Defense EVs ensures that even a Modest Eternatus requires three consecutive Fire Blasts to KO NDM Necrozma-Dusk-Mane from full HP, granting ample opportunity to set up Calm Mind. this is only true when etern is unboosted AND isn't life orb. mention this Meanwhile, a 120+ Defense EV investment EVs with a Bold Nature allows NDM Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Scarf-locked Koraidon, recover HP under sun, and bolster its defenses with Iron Defense. and set up on it.

Tera Poison eliminates NDM’s Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity—critical for slow setup sweepers. Tera Water improves its defensive profile by unnecessary turning turns Fire into a resistance, removing removes its Ground and Dark weaknesses poison also removes dark weakness, and adding a Water resistance. This allows NDM Necrozma-DM to set up against threats like Kyogre, not really. specs rips it apart even with the resist, and becoming weak to thunder isnt ideal either esp vs cm ogre. water is generally used for setting up on korai's flare blitz albeit at the risk of being poisoned by Gliscor or Eternatus. etern first

This NDM set thrives on Hyper Offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice, opposing NDM Necrozma-DM, and Zacian-Crowned. By boosting defenses while counter-sweeping, it becomes nearly unkillable, leveraging Stored Power (whose Base Power escalates with stat boosts) dex info to devastating effect. move this sentence to the first paragraph, right after the first sentence, since this sentence just talks about what the set does. However, its inability to damage Dark-types remains a key limitation. merge these two paragraphs into one as they both cover team partners Koraidon is an ideal partner to handle Dark-types like Ting-Lu and Kingambit. mention zac and fairyceus 100% While Kingambit is a late-game menace, Ting-Lu often appears early as a special sponge. feels like extra info Special attackers such as Eternatus, Mewtwo, or Giratina-O not big on the gira mention as it cant do very much to ting without draco, which kinda sucks imo. would mention cm arc forms like flyceus that do the job much better than gira can pressure overwhelm Ting-Lu early, paving the way for NDM Necrozma-DM to sweep later.In return, NDM Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice (which OHKO most frail allies) extra info imo and tanking Zacian-Crowned’s Behemoth Blade or Play Rough.

Though Dark-types are less common in the current Ubers meta due to Koraidon’s dominance, their presence still demands preparation. Proper team coordination ensures NDM’s dual role as a defensive pivot and late-game sweeper remains potent. extra info imo, you already talk about this when you mention teammates that handle darks

[SET CREDITS]
Written by:
LouisIX
Quality checked by:
[QC checker 1's profile link]
[QC checker 2's profile link]
Grammar checked by:
[GP checker's profile link]
 
Last edited:
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[SETS]
Stored Power NDM (Necrozma-Dusk-Mane Necrozma-DM the initial name is fine, it merges) @ Leftovers
Ability: Prism Armor
Tera Type: Poison/Water Poison / Water
EVs: 248 Hp HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm mind Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Despite primarily serving as a versatile physical-defensive Steel-type in the meta, it still does that with this set, this feels like extra info imo Necrozma-Dusk-Mane (NDM) Necrozma-DM can also function as a formidable "Demon Sweeper" bulky special sweeper don't call it a demon sweeper in set comments as thats not very clear. if you want to mention the demon name it's better suited to the actual set name under the right conditions (a good way to approach the intro sentence is to think "if someone is looking at this set and this set alone, can these 1-2 phrases explain it well enough?" so I'd argue that you should weigh in how it's different than usual, which Oreo's suggestions do indicate. However, I do think you should explain what it offers a little bit more- it's unassuming on team preview, then add what oreo said in the set description). Its 140 Special Defense EVs ensures that even a Modest Eternatus requires three consecutive Fire Blasts to KO NDM Necrozma-Dusk-Mane from full HP, granting ample opportunity to set up Calm Mind. this is only true when etern is unboosted AND isn't life orb. mention this Meanwhile, a 120+ Defense EV investment EVs with a Bold Nature allows NDM Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Scarf-locked Koraidon, recover HP under sun, and bolster its defenses with Iron Defense. and set up on it.

Tera Poison eliminates NDM’s Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity—critical for slow setup sweepers. Tera Water improves its defensive profile by unnecessary turning turns Fire into a resistance, removing removes its Ground and Dark weaknesses poison also removes dark weakness (note for oreo: this isn't really necessary to point out because you're trying to sing the praises of Poison here so it's fine as is), and adding a Water resistance. This allows NDM Necrozma-DM to set up against threats like Kyogre, not really. specs rips it apart even with the resist, and becoming weak to thunder isnt ideal either esp vs cm ogre. water is generally used for setting up on korai's flare blitz (you can be more specific and say "non-Choice Specs Kyogre" and the point will still stand but Oreo is right you should be mentioning Koraidon first and foremost, with explicit emphasis on the choice item sets) albeit at the risk of being poisoned by Gliscor or Eternatus. etern first
(this should be one paragraph next to the rest of the set but I can merge them later)


This NDM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice, opposing NDM Necrozma-DM, and Zacian-Crowned. By boosting defenses while counter-sweeping, it becomes nearly unkillable, leveraging Stored Power (whose Base Power escalates with stat boosts) dex info to devastating effect. move this sentence to the first paragraph, right after the first sentence, since this sentence just talks about what the set does. However, its inability to damage Dark-types remains a key limitation. merge these two paragraphs into one as they both cover team partners Koraidon is an ideal partner to handle Dark-types like Ting-Lu and Kingambit. mention zac and fairyceus 100% While Kingambit is a late-game menace, Ting-Lu often appears early as a special sponge. feels like extra info Special attackers such as Eternatus, Mewtwo, or Giratina-O not big on the gira mention as it cant do very much to ting without draco, which kinda sucks imo. would mention cm arc forms like flyceus that do the job much better than gira (agree with Oreo that Gira-O isn't a good mention but something like Kyogre and Lunala are good shouts as they beat exactly ting-lu and also help with Koraidon) can pressure overwhelm Ting-Lu early, paving the way for NDM Necrozma-DM to sweep later.In return, NDM Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice (which OHKO most frail allies) extra info imo and tanking Zacian-Crowned’s Behemoth Blade or Play Rough.

Though Dark-types are less common in the current Ubers meta due to Koraidon’s dominance, their presence still demands preparation. Proper team coordination ensures NDM’s dual role as a defensive pivot and late-game sweeper remains potent. extra info imo, you already talk about this when you mention teammates that handle darks

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
[QC checker 2's profile link]
Grammar checked by:
[GP checker's profile link]

sorry for double spoiler and 30 colours it's just the way it is. Add everything Oreo mentioned that I have not left a comment on, and use my comments accordingly. OreoSpeedruns lmk if my comments to you were comprehensive
credit both of us but wait for a second (third?) QC check.

QC 1/2
QC_stamp.gif
 
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AMQC

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[SETS]
Stored Power NDM (Necrozma-Dusk-Mane Necrozma-DM the initial name is fine, it merges) @ Leftovers
Ability: Prism Armor
Tera Type: Poison/Water Poison / Water
EVs: 248 Hp HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm mind Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Despite primarily serving as a versatile physical-defensive Steel-type in the meta, it still does that with this set, this feels like extra info imo Necrozma-Dusk-Mane (NDM) Necrozma-DM can also function as a formidable "Demon Sweeper" bulky special sweeper don't call it a demon sweeper in set comments as thats not very clear. if you want to mention the demon name it's better suited to the actual set name under the right conditions (a good way to approach the intro sentence is to think "if someone is looking at this set and this set alone, can these 1-2 phrases explain it well enough?" so I'd argue that you should weigh in how it's different than usual, which Oreo's suggestions do indicate. However, I do think you should explain what it offers a little bit more- it's unassuming on team preview, then add what oreo said in the set description). Its 140 Special Defense EVs ensures that even a Modest Eternatus requires three consecutive Fire Blasts to KO NDM Necrozma-Dusk-Mane from full HP, granting ample opportunity to set up Calm Mind. this is only true when etern is unboosted AND isn't life orb. mention this Meanwhile, a 120+ Defense EV investment EVs with a Bold Nature allows NDM Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Scarf-locked Koraidon, recover HP under sun, and bolster its defenses with Iron Defense. and set up on it.

Tera Poison eliminates NDM’s Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity—critical for slow setup sweepers. Tera Water improves its defensive profile by unnecessary turning turns Fire into a resistance, removing removes its Ground and Dark weaknesses poison also removes dark weakness (note for oreo: this isn't really necessary to point out because you're trying to sing the praises of Poison here so it's fine as is), and adding a Water resistance. This allows NDM Necrozma-DM to set up against threats like Kyogre, not really. specs rips it apart even with the resist, and becoming weak to thunder isnt ideal either esp vs cm ogre. water is generally used for setting up on korai's flare blitz (you can be more specific and say "non-Choice Specs Kyogre" and the point will still stand but Oreo is right you should be mentioning Koraidon first and foremost, with explicit emphasis on the choice item sets) albeit at the risk of being poisoned by Gliscor or Eternatus. etern first
(this should be one paragraph next to the rest of the set but I can merge them later)


This NDM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice, opposing NDM Necrozma-DM, and Zacian-Crowned. By boosting defenses while counter-sweeping, it becomes nearly unkillable, leveraging Stored Power (whose Base Power escalates with stat boosts) dex info to devastating effect. move this sentence to the first paragraph, right after the first sentence, since this sentence just talks about what the set does. However, its inability to damage Dark-types remains a key limitation. merge these two paragraphs into one as they both cover team partners Koraidon is an ideal partner to handle Dark-types like Ting-Lu and Kingambit. mention zac and fairyceus 100% While Kingambit is a late-game menace, Ting-Lu often appears early as a special sponge. feels like extra info Special attackers such as Eternatus, Mewtwo, or Giratina-O not big on the gira mention as it cant do very much to ting without draco, which kinda sucks imo. would mention cm arc forms like flyceus that do the job much better than gira (agree with Oreo that Gira-O isn't a good mention but something like Kyogre and Lunala are good shouts as they beat exactly ting-lu and also help with Koraidon) can pressure overwhelm Ting-Lu early, paving the way for NDM Necrozma-DM to sweep later.In return, NDM Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice (which OHKO most frail allies) extra info imo and tanking Zacian-Crowned’s Behemoth Blade or Play Rough.

Though Dark-types are less common in the current Ubers meta due to Koraidon’s dominance, their presence still demands preparation. Proper team coordination ensures NDM’s dual role as a defensive pivot and late-game sweeper remains potent. extra info imo, you already talk about this when you mention teammates that handle darks

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
[QC checker 2's profile link]
Grammar checked by:
[GP checker's profile link]

sorry for double spoiler and 30 colours it's just the way it is. Add everything Oreo mentioned that I have not left a comment on, and use my comments accordingly. OreoSpeedruns lmk if my comments to you were comprehensive
credit both of us but wait for a second (third?) QC check.

QC 1/2
View attachment 711166
mostly Implemented, also added few words against its stopper function against IDCM ceus as I forget to put it at the start.
For the Tinglu part I added Lunala but not kyogre since kyogre does not really help to overwhelm it, tinglu would run 90% of the time
[SETS]
Stored Power NDM (Necrozma-DM) @ Leftovers
Ability: Prism Armor
Tera Type: Poison / Water
EVs: 248 HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Necrozma-DM (NDM) can also function as a formidable bulky special sweeper under the right conditions. This Necrozma-DM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice, opposing Necrozma-DM, Iron Defense + Calm Mind Arceus and Zacian-Crowned. By boosting defenses while counter-sweeping, it becomes nearly unkillable, leveraging Stored Power Its 140 Special Defense EVs ensures that even an Itemless Modest Eternatus requires three consecutive Fire Blasts to KO Necrozma-DM from full HP, granting ample opportunity to set up Calm Mind. Meanwhile, a 120 Defense EV investment EVs with a Bold Nature allows Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Scarf-locked Koraidon, recover HP under sun, bolster its defenses with Iron Defense, and set up on it.

Tera Poison eliminates Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity—critical for slow setup sweepers. Tera Water turns Fire into a resistance, removes its Ground and Dark weaknesses, and adding a Water resistance. This allows Necrozma-DM to set up against threats like non-choice specs Kyogre and significantly improve the durability against the devastating Tera Fire Koraidon, albeit at the risk of being poisoned by Eternatus or Gliscor. However, its inability to damage Dark-types remains a key limitation. Koraidon, Arceus-Fairy and Zacian-Crowned are ideal partners to handle Dark-types like Ting-Lu and Kingambit. Special attackers such as Eternatus, Mewtwo, or Lunala can overwhelm Ting-Lu early, paving the way for Necrozma-DM to sweep later. In return, Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice, tanking Zacian-Crowned’s Behemoth Blade or Play Rough, and act as a last resort against the Iron Defense + Calm Mind Arceus if it appears to be unstoppable for teammates.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
[QC checker 2's profile link]
Grammar checked by:
[GP checker's profile link]
 
Last edited:
add remove comments
[SETS]
Stored Power NDM (Necrozma-DM) @ Leftovers
Ability: Prism Armor
Tera Type: Poison / Water
EVs: 248 HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Necrozma-DM (NDM) can also function as a formidable bulky special sweeper under the right conditions. This NDM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice, opposing Necrozma-DM, Iron Defense + Calm Mind Arceus, (add comma) and Zacian-Crowned. By boosting defenses while counter-sweeping, it becomes nearly unkillable, leveraging Stored Power. Its 140 Special Defense EVs ensures that even an Itemless Modest Eternatus requires three consecutive Fire Blasts to KO Necrozma-DM from full HP, granting ample opportunity to set up Calm Mind. Meanwhile, a 120 Defense EV investment EVs with a Bold Nature allows Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Scarf-locked Koraidon, recover HP under sun, bolster its defenses with Iron Defense, and set up on it.

Tera Poison eliminates Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity—critical for slow setup sweepers. Tera Water turns Fire into a resistance, removes its Ground and Dark weaknesses, and adding a Water resistance. This allows Necrozma-DM to set up against threats like non-choice specs Kyogre and significantly improve the durability against the devastating Tera Fire Koraidon, albeit at the risk of being poisoned by Eternatus or Gliscor. However, its inability to damage Dark-types remains a key limitation. Koraidon, Arceus-Fairy, (add comma) and Zacian-Crowned are ideal partners to handle Dark-types like Ting-Lu and Kingambit. Special attackers such as Eternatus, Mewtwo, or Lunala can overwhelm Ting-Lu early, paving the way for Necrozma-DM to sweep later. In return, Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice, tanking Zacian-Crowned’s Behemoth Blade or Play Rough, and act as a last resort against the Iron Defense + Calm Mind Arceus if it appears to be unstoppable for teammates. Add CM Taunt Arceus as a threat, and do mention that its a slow set up pokemon and it takes it too long to get it going. Mention Ho-Oh as a threat because its a momentum sink vs whirlwind ho-oh teams - you may mention zac and kora support to overwhelm it


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
[QC checker 2's profile link]
https://www.smogon.com/forums/members/lana.374620/
Grammar checked by:
[GP checker's profile link]
There is not much to add here; you've used this set more than anyone else, and all relevant info is mentioned. 2/2
 
add remove comments
[SETS]
Stored Power NDM (Necrozma-DM) @ Leftovers
Ability: Prism Armor
Tera Type: Poison / Water
EVs: 248 HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Necrozma-DM (NDM) can also function as a formidable bulky special sweeper under the right conditions. This NDM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice, opposing Necrozma-DM, Iron Defense + Calm Mind Arceus, (add comma) and Zacian-Crowned. By boosting defenses while counter-sweeping, it becomes nearly unkillable, leveraging Stored Power. Its 140 Special Defense EVs ensures that even an Itemless Modest Eternatus requires three consecutive Fire Blasts to KO Necrozma-DM from full HP, granting ample opportunity to set up Calm Mind. Meanwhile, a 120 Defense EV investment EVs with a Bold Nature allows Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Scarf-locked Koraidon, recover HP under sun, bolster its defenses with Iron Defense, and set up on it.

Tera Poison eliminates Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity—critical for slow setup sweepers. Tera Water turns Fire into a resistance, removes its Ground and Dark weaknesses, and adding a Water resistance. This allows Necrozma-DM to set up against threats like non-choice specs Kyogre and significantly improve the durability against the devastating Tera Fire Koraidon, albeit at the risk of being poisoned by Eternatus or Gliscor. However, its inability to damage Dark-types remains a key limitation. Koraidon, Arceus-Fairy, (add comma) and Zacian-Crowned are ideal partners to handle Dark-types like Ting-Lu and Kingambit. Special attackers such as Eternatus, Mewtwo, or Lunala can overwhelm Ting-Lu early, paving the way for Necrozma-DM to sweep later. In return, Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice, tanking Zacian-Crowned’s Behemoth Blade or Play Rough, and act as a last resort against the Iron Defense + Calm Mind Arceus if it appears to be unstoppable for teammates. Add CM Taunt Arceus as a threat, and do mention that its a slow set up pokemon and it takes it too long to get it going. Mention Ho-Oh as a threat because its a momentum sink vs whirlwind ho-oh teams - you may mention zac and kora support to overwhelm it


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
[QC checker 2's profile link]
https://www.smogon.com/forums/members/lana.374620/
Grammar checked by:
[GP checker's profile link]
There is not much to add here; you've used this set more than anyone else, and all relevant info is mentioned. 2/2
Implemented besides the zac / kora support overwhelming hooh because imo hooh can be overwhelming by almost anything and I think taking out hooh in this meta simply needs specific moveset on any mon, not the mon itself, so I just mentioned it in the end of the ting-lu part as a footnote.
Necrozma-DM (NDM) can also function as a formidable bulky special sweeper under the right conditions. This NDM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice, opposing Necrozma-DM, Iron Defense + Calm Mind Arceus, and Zacian-Crowned. By boosting defenses while counter-sweeping, it becomes nearly unkillable, leveraging Stored Power. Its 140 Special Defense EVs ensures that even an Itemless Modest Eternatus requires three consecutive Fire Blasts to KO Necrozma-DM from full HP, granting ample opportunity to set up Calm Mind. Meanwhile, a 120 Defense EV investment EVs with a Bold Nature allows Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Scarf-locked Koraidon, recover HP under sun, bolster its defenses with Iron Defense, and set up on it.

Tera Poison eliminates Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity—critical for slow setup sweepers. Tera Water turns Fire into a resistance, removes its Ground and Dark weaknesses, and adding a Water resistance. This allows Necrozma-DM to set up against threats like non-choice specs Kyogre and significantly improve the durability against the devastating Tera Fire Koraidon, albeit at the risk of being poisoned by Eternatus or Gliscor. However, its inability to damage Dark-types and the time required to set it up remain the key limitations. Koraidon, Arceus-Fairy, and Zacian-Crowned are ideal partners to handle Dark-types like Ting-Lu and Kingambit. Special attackers such as Eternatus, Mewtwo, or Lunala can overwhelm Ting-Lu and Ho-oh early, denying their ability to whirlwind and thus paving the way for Necrozma-DM to sweep later. Ribombee provides critical speed control through paralysis and stick webs to help Necrozma-DM to have a better odd against taunt varient of Calm mind Arceus which completely shut down this set. In return, Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice, tanking Zacian-Crowned’s Behemoth Blade or Play Rough, and act as a last resort against the Iron Defense + Calm Mind Arceus if it appears to be unstoppable for teammates.
 
:pmd/necrozma-dusk-mane:

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[SETSSET]
Stored Power NDM (Necrozma-DM) @ Leftovers
Ability: Prism Armor
Tera Type: Poison / Water
EVs: 248 HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Necrozma-DM (NDM) can function as a formidable bulky special sweeper under the right conditions. This NDM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice Calyrex-I, opposing Necrozma-DM, Iron Defense + Calm Mind Arceus formes, and Zacian-Crowned Zacian-C. By boosting its defenses while counter-sweeping, it, (AC) Necrozma-DM becomes nearly unkillable, leveraging Stored Power to counter-sweep. Its 140 Special Defense EVs ensures ensure that even an Itemless Modest Eternatus requires three consecutive Fire Blasts to KO Necrozma-DM from full HP, granting ample opportunity to set up Calm Mind. Meanwhile, a 120 Defense EV investment EVs with a Bold nature allows allow Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Choice Scarf-locked Koraidon, recover HP under sun, bolster its defenses with Iron Defense, and set up on it further. Tera Poison eliminates Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity, (AC) which is critical for a slow setup sweepers sweeper. Tera Water turns its Fire weakness into a resistance, removes its Ground and Dark weaknesses, and adding adds a Water resistance. This allows Necrozma-DM to set up against threats like non-Choice Specs Kyogre and significantly improve the improves its durability against the devastating Tera Fire Koraidon, albeit at the risk of being poisoned by Eternatus or Gliscor. (Moved the Tera type information into the first paragraph.)

Necrozma-DM's
However, its
inability to damage Dark-types and the time required for it to set it up remain are the key limitations. Koraidon, Arceus-Fairy, and Zacian-Crowned Zacian-C are ideal partners to handle Dark-types like Ting-Lu and Kingambit. Special attackers such as Eternatus, Mewtwo, or and Lunala can overwhelm Ting-Lu and Ho-Oh early, denying their ability to whirlwind phaze and thus paving the way for Necrozma-DM to sweep later. Ribombee provides critical speed control through paralysis and stick webs Sticky Web to help Necrozma-DM to have a better odd improve the matchup against Taunt varient variants of Calm Mind Arceus, (AC) which completely shut down this set. In return, Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice Calyrex-I, tanking Zacian-Crowned’s Zacian-C's Behemoth Blade or and Play Rough, and act acting as a last resort against the Iron Defense + Calm Mind Arceus if it appears to be unstoppable for teammates its teammates cannot take it down.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/lana.374620/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
:pmd/necrozma-dusk-mane:

add remove comment

[SETSSET]
Stored Power NDM (Necrozma-DM) @ Leftovers
Ability: Prism Armor
Tera Type: Poison / Water
EVs: 248 HP / 120 Def / 140 SpD
Bold Nature
- Iron Defense
- Calm Mind
- Morning Sun
- Stored Power

[SET COMMENTS]

Necrozma-DM (NDM) can function as a formidable bulky special sweeper under the right conditions. This NDM set thrives on Hyper Offense hyper offense teams as a blanket check to common anti-offense tools like Trick Room Calyrex-Ice Calyrex-I, opposing Necrozma-DM, Iron Defense + Calm Mind Arceus formes, and Zacian-Crowned Zacian-C. By boosting its defenses while counter-sweeping, it, (AC) Necrozma-DM becomes nearly unkillable, leveraging Stored Power to counter-sweep. Its 140 Special Defense EVs ensures ensure that even an Itemless Modest Eternatus requires three consecutive Fire Blasts to KO Necrozma-DM from full HP, granting ample opportunity to set up Calm Mind. Meanwhile, a 120 Defense EV investment EVs with a Bold nature allows allow Necrozma-DM to survive two Low Kicks from a Jolly Koraidon 98% of the time, enabling it to safely switch into a Choice Scarf-locked Koraidon, recover HP under sun, bolster its defenses with Iron Defense, and set up on it further. Tera Poison eliminates Necrozma-DM's Fire weakness, grants a Fighting resistance, and retains its Toxic immunity, (AC) which is critical for a slow setup sweepers sweeper. Tera Water turns its Fire weakness into a resistance, removes its Ground and Dark weaknesses, and adding adds a Water resistance. This allows Necrozma-DM to set up against threats like non-Choice Specs Kyogre and significantly improve the improves its durability against the devastating Tera Fire Koraidon, albeit at the risk of being poisoned by Eternatus or Gliscor. (Moved the Tera type information into the first paragraph.)

Necrozma-DM's However, its
inability to damage Dark-types and the time required for it to set it up remain are the key limitations. Koraidon, Arceus-Fairy, and Zacian-Crowned Zacian-C are ideal partners to handle Dark-types like Ting-Lu and Kingambit. Special attackers such as Eternatus, Mewtwo, or and Lunala can overwhelm Ting-Lu and Ho-Oh early, denying their ability to whirlwind phaze and thus paving the way for Necrozma-DM to sweep later. Ribombee provides critical speed control through paralysis and stick webs Sticky Web to help Necrozma-DM to have a better odd improve the matchup against Taunt varient variants of Calm Mind Arceus, (AC) which completely shut down this set. In return, Necrozma-DM supports these teammates by absorbing Ice-type attacks from Calyrex-Ice Calyrex-I, tanking Zacian-Crowned’s Zacian-C's Behemoth Blade or and Play Rough, and act acting as a last resort against the Iron Defense + Calm Mind Arceus if it appears to be unstoppable for teammates its teammates cannot take it down.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/louisix.566610/
Quality checked by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/lana.374620/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
implemented, many thanks!
 
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