My Diabolical Team!
Hey, im just trying to find players that can help me rate and fix this team. I think my team is pretty standard in terms of movesets and EV's. But if anyone has some creative moves on my pokemon that would be great! So far, I have won about half the games I've used with this team.
The pokemon that give me trouble are Starmie,Garchomp,Dusknoir, Cresselia,Suicune, and Special Conditions.
Here's the team!
ManMEGA (Yanmega) (M) @ Leftovers
Ability: Speed Boost
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hidden Power [Ice]
- Hypnosis
- Protect
- Air Slash
Awesome lead but there are some leads that give me some problems. Zapdos, and pretty much anyone thats faster than him hes screwed. Any pokemon with choice scarf.
MagnePHONE (Magnezone) @ Leftovers
Ability: Magnet Pull
EVs: 174 HP/116 Spd/220 SAtk
Modest nature (+SAtk, -Atk)
- Magnet Rise
- Substitute
- Thunderbolt
- Hidden Power [Grass]
The number of players using Bronzong can be thrown off by simply putting Magnezone onto the field and trapping them. Only problem is that if they have shed shell, then im screwed. Magnet Rise is there for a reason, it can prevent Magnezone from being attacked from an Earthquake and he does come in handy against Bronzong easily.
RhyINFERIOR (Rhyperior) (M) @ Choice Band
Ability: Solid Rock
EVs: 4 HP/252 Atk/252 Def
Impish nature (+Def, -SAtk)
- Avalanche
- Earthquake
- Stone Edge
- Megahorn
Techically my Wall/Sweeper but with him, he can take hits from Rock and Fire types all day. He's really good if you can predict properly but he does get washed away by Water and Grass attacks.
Wishmaker (Jirachi) @ Leftovers
Ability: Serene Grace
EV: 240 HP / 56 Atk / 76 Def / 136 Spe
Impish nature (+Def, -SAtk)
- Wish
- Zen Headbutt
- Thunder
- U-Turn
This guy helps me out alot during the crucial phazes. Zen Headbutt can 3HKO or 4HKO Blissey with the help of poison from Toxic Spikes. Thunder can take care of the likes of Water pokemon like Gyarados for instance. I might be thinking of replacing him for someone else.
Squidward (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 204 HP/36 Spd/96 SAtk/172 SDef
Calm nature (+SDef, -Atk)
- Hidden Power [Electric]
- Surf
- Toxic Spikes
- Rapid Spin
Toxic Spikes is a pretty good move to punish anyone who tries to send in their Ghost pokemon to block the Rapid Spin. Hidden Power Electric helps me out against Gyarados and friends. Also, he's like a Special Wall thanks to its enormous Special Defense.
InfeRAPE (Infernape) (M) @ Life Orb
Ability: Blaze
EVs: 132 Atk/252 Spd/124 SAtk
Naive nature (+Spd, -SDef)
- Close Combat
- Grass Knot
- Flamethrower
- Hidden Power [Ice]
He has done pretty well with me umm... I cant decide whether or not I should put in the Physical Version of Infernape because I really only have 1 Physical Sweeper. But he's a really good candidate to have on the team if
you can outpredict your opponent.
Anyways, as I mentioned on top earlier Im having trouble with Specific pokemon that gives me trouble. I do have a few replacements in mind, im just not sure if it's going to give me a better chance of winning the games or not.
Possible Jirachi replacements-
Possible Tentacruel replacements-
Possible Rhyperior replacements-
I noticed that my trajic flaw is too many ground pokemon weakessness. Also the special conditions annoy the living daylights otta me. Im not very good at creating teams and It seems that every time I go up against a pokemon that im not familiar with battling. I seem to make some changes.
Thank you for the help and support i need!
Ricky
Hey, im just trying to find players that can help me rate and fix this team. I think my team is pretty standard in terms of movesets and EV's. But if anyone has some creative moves on my pokemon that would be great! So far, I have won about half the games I've used with this team.
The pokemon that give me trouble are Starmie,Garchomp,Dusknoir, Cresselia,Suicune, and Special Conditions.
Here's the team!







ManMEGA (Yanmega) (M) @ Leftovers
Ability: Speed Boost
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hidden Power [Ice]
- Hypnosis
- Protect
- Air Slash
Awesome lead but there are some leads that give me some problems. Zapdos, and pretty much anyone thats faster than him hes screwed. Any pokemon with choice scarf.

MagnePHONE (Magnezone) @ Leftovers
Ability: Magnet Pull
EVs: 174 HP/116 Spd/220 SAtk
Modest nature (+SAtk, -Atk)
- Magnet Rise
- Substitute
- Thunderbolt
- Hidden Power [Grass]
The number of players using Bronzong can be thrown off by simply putting Magnezone onto the field and trapping them. Only problem is that if they have shed shell, then im screwed. Magnet Rise is there for a reason, it can prevent Magnezone from being attacked from an Earthquake and he does come in handy against Bronzong easily.

RhyINFERIOR (Rhyperior) (M) @ Choice Band
Ability: Solid Rock
EVs: 4 HP/252 Atk/252 Def
Impish nature (+Def, -SAtk)
- Avalanche
- Earthquake
- Stone Edge
- Megahorn
Techically my Wall/Sweeper but with him, he can take hits from Rock and Fire types all day. He's really good if you can predict properly but he does get washed away by Water and Grass attacks.

Wishmaker (Jirachi) @ Leftovers
Ability: Serene Grace
EV: 240 HP / 56 Atk / 76 Def / 136 Spe
Impish nature (+Def, -SAtk)
- Wish
- Zen Headbutt
- Thunder
- U-Turn
This guy helps me out alot during the crucial phazes. Zen Headbutt can 3HKO or 4HKO Blissey with the help of poison from Toxic Spikes. Thunder can take care of the likes of Water pokemon like Gyarados for instance. I might be thinking of replacing him for someone else.

Squidward (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 204 HP/36 Spd/96 SAtk/172 SDef
Calm nature (+SDef, -Atk)
- Hidden Power [Electric]
- Surf
- Toxic Spikes
- Rapid Spin
Toxic Spikes is a pretty good move to punish anyone who tries to send in their Ghost pokemon to block the Rapid Spin. Hidden Power Electric helps me out against Gyarados and friends. Also, he's like a Special Wall thanks to its enormous Special Defense.

InfeRAPE (Infernape) (M) @ Life Orb
Ability: Blaze
EVs: 132 Atk/252 Spd/124 SAtk
Naive nature (+Spd, -SDef)
- Close Combat
- Grass Knot
- Flamethrower
- Hidden Power [Ice]
He has done pretty well with me umm... I cant decide whether or not I should put in the Physical Version of Infernape because I really only have 1 Physical Sweeper. But he's a really good candidate to have on the team if
you can outpredict your opponent.
Anyways, as I mentioned on top earlier Im having trouble with Specific pokemon that gives me trouble. I do have a few replacements in mind, im just not sure if it's going to give me a better chance of winning the games or not.
Possible Jirachi replacements-



Possible Tentacruel replacements-



Possible Rhyperior replacements-



I noticed that my trajic flaw is too many ground pokemon weakessness. Also the special conditions annoy the living daylights otta me. Im not very good at creating teams and It seems that every time I go up against a pokemon that im not familiar with battling. I seem to make some changes.
Thank you for the help and support i need!
Ricky