Substitute + 3 Attacks Gallade (QC 3/3) [GP 2/2]

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EonX

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http://www.smogon.com/bw/pokemon/gallade/ru

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Drain Punch
move 3: Night Slash / Leaf Blade
move 4: Psycho Cut
item: Life Orb
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While Gallade is capable of boosting its Attack stat with Swords Dance and Bulk Up, a simple Substitute + 3 Attacks set suits Gallade very nicely. Thanks to the sheer offensive presence Gallade imposes when it enters the battle, it can force many switches, thus buying it time to set up a Substitute to ease prediction and showcase its great coverage.</p>

<p>Substitute shields Gallade from revenge killers and status moves, which are two common methods of dealing with it. Once it's behind a Substitute, Gallade can unleash its great power and coverage to pick apart the opposing team. Drain Punch is the chosen STAB move and it gives this set great staying power. With it, Gallade is able to deal serious damage and heal itself of the HP it lost through making Substitutes and Life Orb recoil. Gallade's coverage move comes down to whether you need it to be more of a standalone attacker or a lure for a teammate. Night Slash is the more useful move for Gallade itself as it easily 2HKOes Uxie, Mesprit, and Sigilyph. This allows Gallade to better handle Uxie, and to seriously dent or KO two of the most common offensive responses to Gallade. However, if you need Gallade to handle physical walls to aid a teammate, then Leaf Blade is perfectly usable. With it, Gallade is able to take on the likes of Alomomola, Rhydon, and Quagsire without a second thought, which can easily clear a path for a teammate to sweep unimpeded. Regardless of the move you choose, both will hit Slowking, a very common threat, for super effective damage. Psycho Cut fills up the last moveslot as it allows Gallade to get past Qwilfish and Amoonguss without much difficulty, while also OHKOing Emboar, a common revenge killer that typically targets Gallade.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly nature is used to ensure Gallade outspeeds positive base 75s, notably Smeargle. Although you can use an Adamant nature to give Gallade more power, the ability to outspeed Smeargle unconditionally is usually too important to give up. If Gallade outspeeds Smeargle, then it's unable to cripple Gallade with Spore. With the offensive EV spread, it's easy to understand that you would want to use Close Combat. However, this is not advised under any circumstances as the staying power and flexibility Drain Punch brings is just too good to give up. The reason Gallade is able to use a Life Orb in the first place is because of the healing side effect of Drain Punch, and the use of Life Orb will help to offset the power difference between Drain Punch and Close Combat. X-Scissor is the most notable coverage move that can be used on this set. It's the strongest move Gallade has to handle Tangrowth, and it will retain coverage on all Psychic-types with the exception of Sigilyph. Stone Edge is another alternative coverage move that can be used if you absolutely hate Sigilyph and Moltres. However, Sigilyph is hit hard enough by Night Slash and Moltres is OHKOed by Psycho Cut after Stealth Rock damage.</p>

<p>Entry hazard support will go a long way to supporting this set as the opponent will likely be forced to switch again after Gallade sets up a Substitute. Smeargle, Omastar, and Scolipede can provide Stealth Rock and Spikes support for more offensive-minded teams while more balanced teams can turn to the likes of Rhydon, Qwilfish, Ferroseed, and Mesprit for this support. Druddigon particularly makes for a very solid partner as it can not only set up Stealth Rock, but it can also keep up offensive pressure. As Gallade isn't the fastest thing in RU, paralysis support can be helpful as well to make it even easier for Gallade to sweep late-game. The aforementioned Ferroseed can provide this support on top of Spikes support while keeping Spiritomb in check without too much difficulty. Lanturn can also provide paralysis support and check Moltres throughout the match. It can also provide cleric support and use a slow Volt Switch to allow Gallade to switch in freely. Because this Gallade can be both a sweeper and a wallbreaker, it's very easy to form an offensive core with. Most Fire-types work very well with this set. Emboar is a great example, as it can easily check Spiritomb and Tangrowth, and it cleans up weakened teams with Flare Blitz after Gallade has done its job. Other Fire-types such as Typhlosion, Entei, and Moltres can also be effective in this regard. Without Night Slash, a Pursuit user such as Absol or Escavalier can be effective to trap Psychic-types such as Uxie and Mesprit. If Gallade forgoes Leaf Blade, it will need help to get around Alomomola and Quagsire. Grass-types such as Sceptile, Rotom-C, and Lilligant fit the bill nicely as they will find it much easier to sweep if Gallade has removed special walls. On the other hand, you can use a Spikes user such as Ferroseed or Roselia to take advantage of the low offensive presence these two Water-types have, which could help Gallade break past them later.</p>
 
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Just a couple of quick things:

1) Don't say "crux of the set" because it means nothing and is heavily frowned upon in analyses.

2)Psycho Cut should be in moveslot 3 because as far as I know, STAB moves are typically reserved for initial slots and coverage moves fill up the rest. Make sure you accommodate for this shift in your writing.
 

EonX

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Ok, this is ready for GP checks now. To touch on the things Fuzznip brought up:

1) yeah, I'll admit I kinda rushed the writing a little bit last night since it was around the time I was needing to go to bed (I didn't even implement ASCII...) but I fixed this.

2) i would actually argue the contrary for this set as one of its biggest draws is being able to lure out its checks/counters and proceed to eliminate them with its coverage move. also, Gallade's Offensive SD set on-site has Shadow Sneak before Zen Headbutt. Obviously, I'll change this if more desire it, but I'll keep it as is for now.
 
2) i would actually argue the contrary for this set as one of its biggest draws is being able to lure out its checks/counters and proceed to eliminate them with its coverage move. also, Gallade's Offensive SD set on-site has Shadow Sneak before Zen Headbutt. Obviously, I'll change this if more desire it, but I'll keep it as is for now.
Yes but Psycho Cut is a staple on this set and it's a STAB attack, so it makes sense for it to be placed beneath Drain Punch. The reason Shadow Sneak is ahead of Zen Headbutt on the Swords Dance set is because Zen Headbutt is not a staple on the set, it's slashed with other moves, and Shadow Sneak is a mandatory move to utilize. The rest of Gallade's movesets follow this general guideline. Bulky Swords Dance and Choice Band have the two STAB attacks mentioned first and the coverage moves follow them, so I don't see why this particular set should break the consistency.

This is just my viewpoint on the matter, though, so I'm not sure if anyone else feels the same way as I do.
 

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[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Drain Punch
move 3: Night Slash / Leaf Blade
move 4: Psycho Cut
item: Life Orb
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While Gallade is capable of boosting its Attack stat with Swords Dance or and Bulk Up, a simple Substitute + 3 Attacks set suits Gallade very nicely. Thanks to the sheer offensive presence Gallade imposes when it enters the battle, it can force many switches, thus buying it time to set up a Substitute to ease prediction and showcase its great coverage.</p>

<p>Substitute is the set-up move of choice and it does so many things for Gallade. Not only does it ease,(AC) as it eases prediction for Gallade, but it while also shields shielding it from revenge killers and status moves, both of which are very common methods of dealing with Gallade. Once it's behind a Substitute, Gallade can unleash its great power and wide coverage to pick apart an the opposing team. Drain Punch is the chosen STAB move and it gives this set great staying power. With it, Gallade is able to deal serious damage and heal itself of the HP it lost through making Subs Substitutes and taking various forms of residual damage. Gallade's coverage move comes down to whether you need Gallade it to be more of a standalone attacker or a lure for a teammate. Night Slash is the more useful move for Gallade itself as it easily 2HKOes Uxie, Mesprit, and Sigilyph. This allows Gallade to use Uxie as setup fodder, and to seriously dent or KO two of the most common offensive responses to Gallade. However, if you need Gallade to handle physical walls to aid a teammate, then Leaf Blade is perfectly usable. With this it, Gallade is able to take it to on the likes of Alomomola, Rhydon, and Quagsire without a second thought, which can easily clear a path for a teammate to sweep unimpeded. Regardless of the move you choose, both will catch hit Slowking, a very common threat, for super effective damage. Psycho Cut fills up the last moveslot as it allows Gallade to get past Qwilfish and Amoonguss without much difficulty,(AC) while also OHKOing Emboar, a common revenge killer that typically targets Gallade.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Gallade's offensive potential while a (don't mention the EV spread it doesn't do anything specific) A Jolly nature is used to ensure Gallade outspeeds positive base 75s, which most notably includes Absol. Although one you can use an Adamant nature to give Gallade more power, the ability to outspeed Absol unconditionally is usually too important to give up. If Gallade outspeeds Absol, then it's forced to play around Substitute to successfully KO Gallade or risk being taken out by Drain Punch. With the offensive EV spread, it's easy to understand that you would want to use Close Combat. However, this is not advised under any circumstance as the staying power and flexibility Drain Punch brings is just too good to give up. The reason Gallade is able to use a Life Orb in the first place is because of the healing side effect of Drain Punch, and the use of Life Orb will help to offset the power differential between Drain Punch and Close Combat. X-Scissor is the most notable coverage move that can be used on this set. It's the strongest move Gallade has to handle Tangrowth, and it will retain coverage on all Psychic-types with the exception of Sigilyph. If you absolutely hate Sigilyph and Moltres, you could use Stone Edge. However, Sigilyph is hit hard enough by Night Slash while and Moltres is OHKOed by Psycho Cut after Stealth Rock damage.</p>

<p>Entry hazard support will go a long way to supporting this set as the opponent will likely be forced to switch again after Gallade sets up a Substitute. Smeargle, Omastar, and Scolipede can provide Stealth Rock and Spikes support for more offensive minded offensive-minded teams,(AC) while more balanced teams can turn to the likes of Rhydon, Qwilfish, Ferroseed, and Mesprit for this support. Of particular note, Druddigon particularly (I've never heard of or seen the phrase "of particular note", keep it if you're sure it's fine to use in Smogon analyses) makes for a very solid partner as it can not only setup set up Stealth Rock, but it can also keep up offensive pressure. As Gallade isn't the fastest thing in RU, paralysis support can be helpful as well to make it even easier for Gallade to sweep late-game. The aforementioned Ferroseed can provide this support on top of Spikes support while keeping Spiritomb in check without too much difficulty. Lanturn can also provide paralysis support and check Moltres throughout the match. It can also provide cleric support and use a slow Volt Switch for Gallade to switch-in on. Since Because this Gallade can be both a sweeper and a wallbreaker, it's very easy to form an offensive core with. Most Fire-types work very well with this Gallade due to its ability to lure out and heavily damage Slowking. Of particular note is Emboar is a great example, as it who can easily check Spiritomb and Tangrowth and use its Flare Blitz to clean out up a weakened team. Other Fire-types such as Typhlosion, Entei, and Moltres can also be effective in this regard. Without Night Slash, a Pursuit user, such as Absol or Escavalier, can be effective to trap Psychic-types such as Uxie and Mesprit. If Gallade forgoes Leaf Blade, it will need help to get around Alomomola and Quagsire. Grass-types such as Sceptile, Rotom-C, and Lilligant fit the bill nicely as they will find it much easier to sweep if Gallade has removed special walls. On the other hand, you can use a Spikes user such as Ferroseed or Roselia to take advantage of the low offensive presence of these two Water-types have, which could help Gallade break past them later.</p>

Great job, your writing has vastly improved!

GP Approved 1/2
 
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EonX

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Thanks for the check Rohail17! (and the compliment too, but I think getting back into writing analyses, sets, etc. after going 10 months without doing it helps lol)

Anyways, this is ready for the 2nd GP check now :)
 

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[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Drain Punch
move 3: Night Slash / Leaf Blade
move 4: Psycho Cut
item: Life Orb
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While Gallade is capable of boosting its Attack stat with Swords Dance and Bulk Up, a simple Substitute + 3 Attacks set suits Gallade very nicely. Thanks to the sheer offensive presence Gallade imposes when it enters the battle, it can force many switches, thus buying it time to set up a Substitute to ease prediction and showcase its great coverage.</p>

<p>Substitute is the set-up move of choice, ashields it eases prediction for Gallade, while also shielding it from revenge killers and status moves, both of which are verytwo common methods of dealing with Galladeit. Once it's behind a Substitute, Gallade can unleash its great power and wide (idk using wide to describe coverage sounds kinda weird to me, i think you should just delete the word but you can use your own discretion) coverage to pick apart the opposing team. Drain Punch is the chosen STAB move and it gives this set great staying power. With it, Gallade is able to deal serious damage and heal itself of the HP it lost through making Substitutes and taking various forms of residual damageLife Orb recoil. Gallade's coverage move comes down to whether you need it to be more of a standalone attacker or a lure for a teammate. Night Slash is the more useful move for Gallade itself as it easily 2HKOes Uxie, Mesprit, and Sigilyph. This allows Gallade to use Uxie as setup fodder (not necessarily true because Psychic breaks the sub 93.75% of the time with min investment; also 252+ Atk Life Orb Gallade Night Slash vs. 252 HP / 152+ Def Uxie: 138-164 (38.98 - 46.32%), and to seriously dent or KO two of the most common offensive responses to Gallade. However, if you need Gallade to handle physical walls to aid a teammate, then Leaf Blade is perfectly usable. With it, Gallade is able to take on the likes of Alomomola, Rhydon, and Quagsire without a second thought, which can easily clear a path for a teammate to sweep unimpeded. Regardless of the move you choose, both will hit Slowking, a very common threat, for super effective damage. Psycho Cut fills up the last moveslot as it allows Gallade to get past Qwilfish and Amoonguss without much difficulty, while also OHKOing Emboar, a common revenge killer that typically targets Gallade.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly nature is used to ensure Gallade outspeeds positive base 75s, notably Absol . Although you can use an Adamant nature to give Gallade more power, the ability to outspeed Absol unconditionally is usually too important to give up. If Gallade outspeeds Absol, then it's forced to play around Substitute to successfully KO Gallade or risk being taken out by Drain Punch. (mentioning smeargle here is imo a bigger concern than absol because people who dont use ps suggested spreads hardly ever use jolly but smeargle always runs max speed, and being faster than smeargle lets you avoid a spore. id rephrase the first two sentences in this para) With the offensive EV spread, it's easy to understand that you would want to use Close Combat. However, this is not advised under any circumstances as the staying power and flexibility Drain Punch brings is just too good to give up. The reason Gallade is able to use a Life Orb in the first place is because of the healing side effect of Drain Punch, and the use of Life Orb will help to offset the power differentialce between Drain Punch and Close Combat. X-Scissor is the most notable coverage move that can be used on this set. It's the strongest move Gallade has to handle Tangrowth, and it will retain coverage on all Psychic-types with the exception of Sigilyph. IStone Edge is another alternative coverage move that can be used if you absolutely hate Sigilyph and Moltres, you could use Stone Edge. However, Sigilyph is hit hard enough by Night Slash and Moltres is OHKOed by Psycho Cut after Stealth Rock damage.</p>

<p>Entry hazard support will go a long way to supporting this set as the opponent will likely be forced to switch again after Gallade sets up a Substitute. Smeargle, Omastar, and Scolipede can provide Stealth Rock and Spikes support for more offensive-minded teams while more balanced teams can turn to the likes of Rhydon, Qwilfish, Ferroseed, and Mesprit for this support. Druddigon particularly makes for a very solid partner as it can not only set up Stealth Rock, but it can also keep up offensive pressure. As Gallade isn't the fastest thing in RU, paralysis support can be helpful as well to make it even easier for Gallade to sweep late-game. The aforementioned Ferroseed can provide this support on top of Spikes support while keeping Spiritomb in check without too much difficulty. Lanturn can also provide paralysis support and check Moltres throughout the match. It can also provide cleric support and use a slow Volt Switch forto allow Gallade to switch- in onfreely. Because this Gallade can be both a sweeper and a wallbreaker, it's very easy to form an offensive core with. Most Fire-types work very well with this Galladeset due to its ability to lure out and heavily damage Slowking (slowking is never a good gallade switch in, so this point is kinda moot). Emboar is a great example, as it can easily check Spiritomb and Tangrowth, and it cleans use itsp weakened teams with Flare Blitz to clean up a weakened teamafter Gallade has done its job. Other Fire-types such as Typhlosion, Entei, and Moltres can also be effective in this regard. Without Night Slash, a Pursuit user, such as Absol or Escavalier, can be effective to trap Psychic-types such as Uxie and Mesprit. If Gallade forgoes Leaf Blade, it will need help to get around Alomomola and Quagsire. Grass-types such as Sceptile, Rotom-C, and Lilligant fit the bill nicely as they will find it much easier to sweep if Gallade has removed special walls. On the other hand, you can use a Spikes user such as Ferroseed or Roselia to take advantage of the low offensive presence these two Water-types have, which could help Gallade break past them later.</p>
[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Drain Punch
move 3: Night Slash / Leaf Blade
move 4: Psycho Cut
item: Life Orb
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While Gallade is capable of boosting its Attack stat with Swords Dance and Bulk Up, a simple Substitute + 3 Attacks set suits Gallade very nicely. Thanks to the sheer offensive presence Gallade imposes when it enters the battle, it can force many switches, thus buying it time to set up a Substitute to ease prediction and showcase its great coverage.</p>

<p>Substitute shields Gallade from revenge killers and status moves, which are two common methods of dealing with it. Once it's behind a Substitute, Gallade can unleash its great power and wide (idk using wide to describe coverage sounds kinda weird to me, i think you should just delete the word but you can use your own discretion) coverage to pick apart the opposing team. Drain Punch is the chosen STAB move and it gives this set great staying power. With it, Gallade is able to deal serious damage and heal itself of the HP it lost through making Substitutes and Life Orb recoil. Gallade's coverage move comes down to whether you need it to be more of a standalone attacker or a lure for a teammate. Night Slash is the more useful move for Gallade itself as it easily 2HKOes Uxie, Mesprit, and Sigilyph. This allows Gallade to use Uxie as setup fodder (not necessarily true because Psychic breaks the sub 93.75% of the time with min investment; also 252+ Atk Life Orb Gallade Night Slash vs. 252 HP / 152+ Def Uxie: 138-164 (38.98 - 46.32%), and to seriously dent or KO two of the most common offensive responses to Gallade. However, if you need Gallade to handle physical walls to aid a teammate, then Leaf Blade is perfectly usable. With it, Gallade is able to take on the likes of Alomomola, Rhydon, and Quagsire without a second thought, which can easily clear a path for a teammate to sweep unimpeded. Regardless of the move you choose, both will hit Slowking, a very common threat, for super effective damage. Psycho Cut fills up the last moveslot as it allows Gallade to get past Qwilfish and Amoonguss without much difficulty, while also OHKOing Emboar, a common revenge killer that typically targets Gallade.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly nature is used to ensure Gallade outspeeds positive base 75s, notably Absol . Although you can use an Adamant nature to give Gallade more power, the ability to outspeed Absol unconditionally is usually too important to give up. If Gallade outspeeds Absol, then it's forced to play around Substitute to successfully KO Gallade or risk being taken out by Drain Punch. (mentioning smeargle here is imo a bigger concern than absol because people who dont use ps suggested spreads hardly ever use jolly but smeargle always runs max speed, and being faster than smeargle lets you avoid a spore. id rephrase the first two sentences in this para) With the offensive EV spread, it's easy to understand that you would want to use Close Combat. However, this is not advised under any circumstances as the staying power and flexibility Drain Punch brings is just too good to give up. The reason Gallade is able to use a Life Orb in the first place is because of the healing side effect of Drain Punch, and the use of Life Orb will help to offset the power difference between Drain Punch and Close Combat. X-Scissor is the most notable coverage move that can be used on this set. It's the strongest move Gallade has to handle Tangrowth, and it will retain coverage on all Psychic-types with the exception of Sigilyph. Stone Edge is another alternative coverage move that can be used if you absolutely hate Sigilyph and Moltres. However, Sigilyph is hit hard enough by Night Slash and Moltres is OHKOed by Psycho Cut after Stealth Rock damage.</p>

<p>Entry hazard support will go a long way to supporting this set as the opponent will likely be forced to switch again after Gallade sets up a Substitute. Smeargle, Omastar, and Scolipede can provide Stealth Rock and Spikes support for more offensive-minded teams while more balanced teams can turn to the likes of Rhydon, Qwilfish, Ferroseed, and Mesprit for this support. Druddigon particularly makes for a very solid partner as it can not only set up Stealth Rock, but it can also keep up offensive pressure. As Gallade isn't the fastest thing in RU, paralysis support can be helpful as well to make it even easier for Gallade to sweep late-game. The aforementioned Ferroseed can provide this support on top of Spikes support while keeping Spiritomb in check without too much difficulty. Lanturn can also provide paralysis support and check Moltres throughout the match. It can also provide cleric support and use a slow Volt Switch to allow Gallade to switch in freely. Because this Gallade can be both a sweeper and a wallbreaker, it's very easy to form an offensive core with. Most Fire-types work very well with this set due to its ability to lure out and heavily damage Slowking (slowking is never a good gallade switch in, so this point is kinda moot). Emboar is a great example, as it can easily check Spiritomb and Tangrowth, and it cleans up weakened teams with Flare Blitz after Gallade has done its job. Other Fire-types such as Typhlosion, Entei, and Moltres can also be effective in this regard. Without Night Slash, a Pursuit user such as Absol or Escavalier can be effective to trap Psychic-types such as Uxie and Mesprit. If Gallade forgoes Leaf Blade, it will need help to get around Alomomola and Quagsire. Grass-types such as Sceptile, Rotom-C, and Lilligant fit the bill nicely as they will find it much easier to sweep if Gallade has removed special walls. On the other hand, you can use a Spikes user such as Ferroseed or Roselia to take advantage of the low offensive presence these two Water-types have, which could help Gallade break past them later.</p>


GP APPROVED 2/2
 
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EonX

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Thanks for the check c_l. Not sure how my calcs on Uxie were so far off. Maybe I was using Adamant for the calcs by mistake? Idk.

Anyway, this will be ready for upload when Gallade's analysis update is finished.
 
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