Summer School !!!

Yeah, this is the team I have decided to use to get on the leaderboard. I have made it my goal to make it to at least #40 by the end of summer. Since I never made it to the leaderboard during school times, and since it's summer there will be even more people on shoddy, so it will be tougher than ever. So here's your summer homework: Help me great teamraters!

My best team was easily my stall team. However, I found that my life was too fast paced, and with pokemon like mixmence appearing, stall was becoming harder to play. Plus each of my matches took about 15-25 minutes, I swear. My teams were so stally that I'm talking the opponet died from pressure damage usually. Anyway, to deal with the platinum threats, I eventually noticed my "stall team" was becoming more and more offensive, i.e., changing my defensive latias to life orb latias, making my hippodown a rest-talk offensive t-tar, etc. So I decided, what the hell, I'd make a full out offensive teams. I'd always been really bad at offensive teams, but I realized that a good offensive team could use resistences and immunities to switch, and punish switches. So I constructed this team, and found that it was my best team, but there is a lot of room for improvement. Well, here goes.


mamoswine.png

Mamoswine (M) @ Focus Sash
Ability: Snow Cloak
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Ice Shard
- Earthquake
- Endeavor

This is so godamn beast it's not even funny. Sets up stealth rock, endeavors opponets, ice shards for revenge, and earthquake to kick ass. Since I wanted a hyper offensive team, I wanted a good lead. The first option was leadape-overdone, overated, and it couldn't support the team. In fact, few of these leads could support the team much. One thing I learned from playing stall is that all six pokemon are needed to minimize threats. So I needed a lead that, if it survived after setting up stealth rock, it could do something besides being death fodder. Then I found Mamoswine. Although, he usually doesn't get stealth rock up until mid-game, he makes up for it because his ice shard can hit flying types hard. Salamence will never sweep my team. Let's see how he deals with these leads:

Metagross---he can stealth rock on his stealth rock, endeavor on the meteor mash, then ice shard, however, I uasually go to gyrados for setup, since metagross can't touch gyra, especielly if it lacks explosion.

Azelf---Ice Shard off the bat incase of taunt, then they usually stealth rock as I shard again. Shard once more for the KO.

Swampert---Gyrados set up fodder.

Jirachi---annoying cause of flinch. try to set up gyrados or suicune, I guess. Flygon can attemt a speed tie.

Areodactyl---Since they usually open with taunt, just double ice shard. Hopefully, I can stop stealth rock.

Infernape---Do you really need to ask? Earthquake + ice shard. The new vacuum wave sets are gaining popularity though, and they are quite annoying.

Hippodown---Go to suicune as they stealth rock. Hydro Pump death.

Ninjask---Ice shard.

Brongzong---haven't seen any, but I bet they could be trouble. I have no sleep absorber, and if mamo doesn't get off an endeavor + ice shard, I guess I'd have to resort to t-tar's flamethrower or beating it down with gengar's shadow ball.

Tyranitar---Can set up stealth rock, since everyone except my own t-tar can beat him one-on-one.

Heatran---Earthquake ko'es right through the shuca.

Basically, anything mamo can't beat is setup fodder for gyrados. And guess what-mamo is great at revenging whats left after a life orb gyra sweep.


flygon.png

Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Naive nature (+Spe, -SDef)
- U-turn
- Outrage
- Earthquake
- Draco Meteor

My revenge killer. U-turn is an excellent scout. Outrage because it's great when steels are gone, and earthquake is good for when flyers/levitators are gone. Draco Meteor is the main revenge move. U-turn doesn't have enough power, outrage and earthquake give setup to steels/flyers. Draco Meteor is left. Power, reliability, etc. And flygons base 80 speciel attack is respectable.
Flygon was chosen because of his speciel immunity to electric, plus immunity to earthquake and resistence to stone edge. He makes sure dragon dance kingdra isn't to much of a problem, and is my last line of defense to dragon dance salamence if mamoswine is dead and suicune is weakened. Naughty was chosen becuase he is also my last hope against scizor.

gengar.png

Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Substitute
- Thunderbolt

Subgengar is amazing. Shadow Ball and focus blast for perfect coverage. Thunderbolt was chosen over hidden power fire because water types are more dangerous to me then scizor, since scizor takes about 70% from focus blast anyway. Gengar provides valuble immunity to fighting, normal, and ground. Substitute gengar was chosen becuas ebehind a sub, he can hit a lot of threats to my team hard.

magnezone.png

Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Thunderbolt
- Explosion
- Hidden Power [Fire]
- Flash Cannon


My steel and steel revenger. Stops leadjirachi from getting stealth rock up (they always trick or iron head off the bat), revenges lucario thanks to a handy steel resist, patches up my scizor weakness, checks waters (not named swampert, gastrodon, quagsire or wishcashe), and can explode on a threat. Can also revenge t-tar and any other poke weak to steel. Magnezone was chosen becuase he can revenge troublesome steels, is himself a steel, can explode on a threat, can take psychic attack just like tyranitar, and is my teams only resistence to dragon. He also combos well with flygon, both type wise, and the fact that they can both revenge each other's walls, since flygon tends to attract steel types, which he can u-turn to magnezone from.

gyarados.png

Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 90 HP/252 Atk/168 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake

My main switchin to things like scizor, and an excellent late game sweeper. The EV's may seem a little wierd. Max attack is obvious, and if you look at the table analasys, jolly with 252 speed evs acomplish nothing. 168 speed evs is all it takes to outspeed base 130s (jolteon you bitch!) after a dragon dance, so I can put some evs in hp. I chose jolly over adamant becuase I felt like the extra speed and hp I got with jolly and 168 speed evs was worth the small amount of attack I gave up with adamant 252 speed evs.
Gyrados was chosen becuase of its power, ground immunity, fighting resistence and amazing sweeping ability.

suicune.png

Suicune @ Life Orb
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Hydro Pump
- Ice Beam
- Hidden Power [Electric]

Life orb offensive suicune is a BEAST! It can't sweep, because it's slow and can beeasily revenge killed, but it's amazing at breaking the game wide open. bring it in on something water weak (hopefully revenge kill, he doesn't like taking any damage on the switch at all.) and Hydro pump away. I have not gone a single battle where suicune has not taken down an opponet with it. He is so important to my team. Wether revenge killing gyrados, who doesn't take much even from a dragon danced earthquake and outspeeds them without the dragon dance. He also surprises breloom who think they can spore me. Seriously people, don't switch breloom into this! Ice beam ownage. He also helps take out scizor, who switch in thinking they can u-turn for free damage-guess what, hydro pump ohko's with stealth rock.



Threats:

Scizor: A somewhat minor threat. Gyrados has trouble, since with sandstorm up, he takes about 51% just switching into scizors bullet punch. Usually I can lure him with suicune or gengar, but when the opponet doesn't fall for it, it usually come sdown to keeping my flygon above 55% to earthquake him.

Jirachi: Can cause trouble if it's scarved with four moves. Expert belt versions have been croppin gup though, which require more prediction on both sides. Flygon is the only one who outspeeds, and even there it may be a speed tie.

Lucario: provided mamo has lost it's sash and flygon is weakened, then only gengar can stop it, and it may have to rely on 70% accurate focus blast. Although extremely rare, bullet punch versions rampage through me. Luckily, it can only set up on flygon's outrage, and that usually does enough in two blows to weaken it for gengar to ko with 100% accurate thunderbolt. Luckily, it usually tries to set up on tyranitar thinking choice, so I flamethrower it.

Salamence: The reason I keep mamo alive until I see all the opponets pokemon. If it's jolly and dragon dances up and wins the speed tie against flygon, my only hope is to have gyra get the intimadate so suicune or tyranitar can ice beam it.

As seen, it looks as though a lot of my current threats could be solved by making gyra rest talk. However, I fear that many other pokemon could set up on gyra sweeping with it's only attack move being waterfall. Thoughts/comments on this?

So thats the team. Credits to Arkeis for the pics. This is also my second RMT, my first was up to par, so this should be okay. Thanks to Friar and his warstory that introduced me to lif eorb offensive cune, and thanks to all the noobs who switch breloom, scizor, gyrados, etc. into suicune.:naughty:

Edits in bold
 
I notice that your Suicune is running an offensive set, so I don't know if you might prefer using a Starmie instead. It has superior SPE and SATT, and access to a no-strings-attatched healing move in Recover. If you wish to have a poke that can set up on a switch, Starmie can also use Calm Mind(NO, my bad). Your team doesnt have a terrible problem with SR so I wouldn't worry about rapid spin. Starmie has access to Hydro Pump and Tbolt, but it has significantly less bulk...it's always an option, I guess.

Other than that, I can't think of anything that will destroy your team, but MixApe could give you problems. Your team looks pretty solid.
 
Unfortunatly, starmie can not use calm mind...although I have no fucking idea why. (give him calm mind nintendo!) However, I think I will test starmie, as it would allow gyrados to counter scizor better, allow mamo to possibly keep it's sash, which would help as many things that trouble me are faster than mamo but are ko'ed by earthquake or endeavor + ice shard. And the extra speed and speciel attack will be nice. I love suicune's surprise factor though, but I guess people will know I run offensive cune when they see the rmt.
Edit: Starmie would also help A LOT with my celebi trouble, since he always outspeeds, has a more powerfull ice beam, isn't hit as hard by grass knot, and has natural cure for thunderwave, which is very nice as my only good switchin to celebi is gengar, and if he gets thunderwaved on the switch...yeah
 
I use Restalk Gyrados with only waterfall as my attack and he still works very well. You could even use Stone Edge over Dragon Dance if you want another means of attacking. With Intimidate and decent defenses, Gyrados can take quite a few physical hits. If you are gonna make him a restalk set, I would change the EVs to max out HP and Def. That would solve a few problems that this team has. However, if you want to keep Dragon Dance on the Restalk set, make the EVs 252 HP / 224 Def / 32 Spe, which will outspeed all +speed nature base 90 Pokemon.

Overall though, this is a great team and I don't see much I can fix.
 
Thanks, I'm almost done with my starmie testing, so I figure I'll get to bed after the starmie testing is over and then I will have the whole day to test rest-talk gyra with and without starmie.
 
I too agree that Starmie would do a better job than Suicune. Though it lacks the suprise factor that Suicune certainly has, it is faster and more powerful. (LO Hydro Pump is nothing to be laughed at)

The only problem with adding a Starmie is this: Your team is massively Scizor weak! After Gyarados is killed, you have NO defense left against it.

Very solid team though (:

Next time try to make a crappy team so I can provide a better rate, alright?
 
I too agree that Starmie would do a better job than Suicune. Though it lacks the suprise factor that Suicune certainly has, it is faster and more powerful. (LO Hydro Pump is nothing to be laughed at)

The only problem with adding a Starmie is this: Your team is massively Scizor weak! After Gyarados is killed, you have NO defense left against it.

Very solid team though (:

Next time try to make a crappy team so I can provide a better rate, alright?

No! I like seeing you struggle to come up with a rate -evil smile-
Nice signature. I love me the root beer

Edit: Just made my record! Went from around 1000 to 1450 and rising fast! Almost to the leaderboard!
 
Since Starmie arguably makes you more Scizor weak, as well as Life Orb Heatran (can literally 1-2HKO your entire team) and SubTran can be just as much trouble. DDGyara will also OHKO Starmie and your last hope would be to revenge kill with Flygon, who isn't even guarenteed to OHKO after it takes Life Orb damage. Another thing I noticed is that with 3 Life Orb sweepers, Tyranitar is hurting the team much more than it is helping.

A quick fix to the first problem would be to use Life Orb Milotic over Starmie/Suicune. 125 Base Special Defense allows it to check all types of Heatran very sufficiently and Life Orb Hydro Pump still packs enough punch to OHKO the same things as Starmie after Stealth Rock. The most common counters to Milotic are bulky grass types like Celebi, who are 2HKO'd by Ice Beam after Stealth Rock, allowing Gyarados to pose a much bigger threat late game. If Milotic is left unrevealed, it will also take Adamant Lucario by surprise, outspeeding and OHKOing after prior Life Orb damage. It is also much less expected than Life Orb Starmie / Cune, and the surprise factor can net quite a few KOs.

Milotic (M) @ Life Orb
Ability: Marvel Scale
EVs: 28 Def/230 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hydro Pump
- Hidden Power [Electric]
- Ice Beam
- Recover

EVs are guarenteed to survive +1 Jolly Gyara EQ after SR to OHKO back. EVs may require testing as the team where I used LO Tic is on my other computer. If you are going to use Rapin Spin on LO Star than it might be a better option however.

Also, just a quick fix, but run max speed on Jolly Gyara. You will outpace Max Speed Mamoswine and Lucario to OHKO them unexpectedly!

Alright, now my 2nd issue was that Sandstorm seems to be hurting your team more than it is helping. If you are paranoid about the threats and continue to use Restalk Gyarados, I would recommend another Dragon Dancer in Gyarados' spot to compensate for the lost power. However, something that makes me incredibly uneasy is the lack of a steel pokemon in your team. In DPP you really cannot make a successful team without a steel. Scarf Jirachi, Lucario, CBScizor, CM Jirachi, Heatran, or Empoleon are all solid steel mons. If you need a stallbreaker in TTars place, try CM Jirachi or Life Orb Heatran. If you need something to just smash stuff hard on the switch or clean up late game, i'd try Lucario or Scizor. IT's all up to you, really.

Good luck with your team, and good luck on #40 sir.

EDIT: Hell, Magnezone can revenge kill 3 out of 4 of your threats, meaning you'd just have to check DDMence.
Also, use Max Speed Flygon with a +Speed nature, it outspeeds some useful stuff.
 
huh, coulda sworn I was using a +speed nature flygon. Gonna fix that.

Well, being an avid uu player, I know the power of offensive milotic. Asfter testing, it works very well. Tyranitar, while fun to play with, can be replaced I guess. As you said, sand stream hurts my team, and I do have gengar to hit ghosts and psychics, so I'll test magnezone. Slightly worried about the loss of bulk, but he will not only give me a steel, but revenge many of my threats, especielly scizor.
I also decided to keep gyrados the way he is, since with magnezone, I have a better way to stop scizor.
 
You gave Flygon a +Speed nature, but you might as well give it max Speed EVs to speed tie with other +1 DDers that run a positive nature also.
 
Okay, so, I have found that with magnezone over t-tar, the team is the best it has ever been. Although in testing, I have not found much difference between milotic, suicune and starmie, milotic's low base speed has been letting me down (did not outspeed a speed a single celebi, gliscor, etc) but his speciel attack is just as high as starmie's and has superior speceil defense, however, I have found that suicune fits my team best, as his supeiroir defense (and not much lower speceil defense) was too good, as with milotic dying to gyrados after a single life orb recoil, suicune patches that up. I will continue to test, as I'm very susceptible to change, but for now, I won't change my team. I will keep gyrados's evs the way they are, as lucario is revenged by magnezone, and I never seen mamoswine, who could be stopped by gyrados. The hp evs mean I only take about 20% from scizor's bullet punch, leadper's ice beam, etc. Will fix flygon's evs.
 
Back
Top