This is an Uber Sun team I came up with. I really like this team, and it seems to all work together. However, I definitely need some advice. The team is very offensive and focuses on setting up the sun and sweeping. However, the sun isn’t completely necessary. I’m very willing to change some of the Pokemon around to help improve my team.
TEAM BUILDING:
This team actually started when I wanted to use Ho-oh. I never really liked its Stealth Rock weakness, but I decided to give it a shot.
To compliment Ho-oh, I chose Groudon to increase Sacred Fire’s power, and “remove” Ho-oh’s water weakness.
I chose Palkia as a revenge killer, because Palkia is the best killer in my opinion. With a great move, Spacial Rend, and great coverage moves, Palkia hits everything very hard.
The next choice was to pick a Pokemon to sort of surprise open with. I’ve used Giratina-O in the past, and it’s worked great for me. It can reflect back stealth rock, and also act as a spin blocker. It also traps and OHKOs Darkrai leads.
The next choice was sort of on a whim. I really wanted to try out Deoxys-A, and after I saw a physical set on another RMT, I was hooked.
The last choice was Zekrom, solely because I had a huge Kyogre weakness.
This is also my first Uber team without some form of Arceus. o_O
OVERVIEW:
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DETAILED ANALYSIS:
Giratina-O @Griseous Orb
Levitate || Lonely
244 Atk / 252 SpA / 12 Spe
~Magic Coat
~Shadow Sneak
~Draco Meteor
~Hidden Power Fire
Giratina-O plays the role of my usual lead, “setting up” hazards, countering Darkrai leads, and hopefully killing one or two Pokemon before it goes down. Griseous Orb gives Giratina more power with its STAB Ghost and Dragon moves. The EV’s maximize Attack and Special Attack, while the 12 Speed EV’s allow Giratina to outspeed base 90, 4 EV Pokemon. Magic Coat allows Giratina to reflect back hazards from Deoxys-S, and Dark Void from Darkrai leads. Shadow Sneak is a great Priority STAB move, capable of 2HKOing Mewtwo. Draco Meteor hits Dragons and is overall just another great STAB move. HP Fire takes take of Ferrothorn, Forretress and Scizor.
Groudon @Leftovers
Drought || Adamant
116 HP / 252 Atk / 140 Spe
~Rock Polish
~Earthquake
~Fire Punch
~Stone Edge
Can’t have a sun team without sun, right? Groudon is fairly standard here. The speed EV’s let Groudon outspeed everything not scarfed after a Rock Polish, as well as beat Scarf Garchomp, Palkia, Zekrom, and Kyogre. The rest maximize Groudon’s bulk and attack. Earthquake is for STAB, Fire Punch gets a pseudo-STAB in the sun, and Stone Edge hits Flying types hard. Leftovers over Life Orb to increase its bulk and keep it alive longer. Not a very complex Pokemon, maybe I could change the set, or maybe even the pokemon?
Ho-Oh @Life Orb
Pressure || Adamant
4 HP / 252 Atk / 252 Spe
~Sacred Fire
~Brave Bird
~Roost
~Flame Charge
Ho-oh is the reason I made this team. With the addition of Flame Charge to its arsenal, Ho-oh can now sweep very efficiently. Reaching 418 Speed after one boost, it can outspeed everything bar Scarf users, the Deoxys forms, and Ninjask. Sacred Fire and Brave Bird are its two best STAB moves, and Roost heals off any damage. And due to Ho-oh’s MASSIVE Special Defense, this is very doable. Even with its 50% damage from Stealth Rock, it can easily heal off that damage and sweep. I’m debating whether or not I want a Life Orb or Leftovers.
Palkia @Choice Scarf
Pressure || Timid
4 HP / 252 SpA / 252 Spe
~Spacial Rend
~Power Gem
~Fire Blast
~Thunder
Palkia is my revenge killer, and is a good one at that. While usually I have Surf in its arsenal, I decided to give it up due to the power loss in the Sun. However, I wasn’t sure what to replace it with. Originally, it was Draco Meteor, but then I figured out I had a somewhat large Ho-oh weakness. Power Gem can 2HKO Ho-oh, so as long as Ho-oh hasn’t gotten two Flame Charges off, it’s taken care of, but with massive damage to Palkia. Any suggestions for this?
Deoxys-A @Life Orb
Pressure || Adamant
4 HP / 252 Atk / 252 Spe
~Zen Headbutt
~ExtremeSpeed
~Ice Punch
~Fire Punch
My wild card, if you will. Not many people expect Deoxys-A to be carrying a Physical set. It reaches 399 Speed without a Nature boost, which is enough to outspeed both Darkrai and Mewtwo, and the extra speed wouldn’t accomplish much, so I chose an Adamant nature. Zen Headbutt for STAB and the possible flinch. Extremespeed takes care of weakened pokemon and finishes off opposing pokemon on the off chance Deoxys-A lives through an attack. Ice Punch hits Dragons hard, and Fire Punch gets the pseudo-STAB in the sun, and is great for Ferrothorn, Scizor, and other Steel Types. However, I’m thinking about changing something here. Maybe using Superpower somewhere? Or even choosing an entirely new Pokemon.
Zekrom @Choice Band
Teravolt || Jolly
4 HP / 252 Atk / 252 Spe
~Outrage
~Dragon Claw
~Bolt Strike
~Crunch
Zekrom is another very two dimensional pokemon. It OHKOs Kyogre as long as Kyogre is not scarfed. That’s pretty much it. It can come out during other times too and hit hard with Outrage/Dragon Claw, and Crunch hits Psychic and Ghost types very hard. Other than that, it doesn’t serve much of a purpose. I really need help here as to what I could do to improve/replace Zekrom. Maybe a Scarf?
Threat List:
Kyogre is the bane of this team’s existence. It can easily take out Groudon, and take out a large chunk of my Team. If Zekrom’s Bolt Strike misses, then that’s pretty much gg. Groudon can get a hit off if it’s gotten a Rock Polish off, but it can’t OHKO it. Maybe some entry hazards are required?
If Groudon is gone, Dialga takes at best Neutral damage from every other member in my team. It’s just a hassle to get rid of. Maybe changing one of the pokemon’s sets to include Earthquake or a Fighting type move?
Surprisingly, Ho-oh isn’t that common. But just like mine, it is a massive threat. Palkia can 2HKO, but that’s only if Ho-oh hasn’t gotten off a 2nd Flame Charge. And Palkia takes massive damage.
Scarf Palkia doesn’t pose a huge threat, it’s more of an annoyance. It can revenge with Spacial Rend, but usually I can bring in Ho-oh to take some of the special attacks, or bring in my own Palkia and hope I win the speed tie.
Oh and Extremekiller Arceus is a problem. But isn’t it for most teams? Giratina can hit it hard with Draco Meteor but, it usually kills me by then. Deoxys-A is faster, so my Extremespeed outspeeds its Extremespeed, but that’s only if it’s been weakened down already.
Thanks for reading, rating, and helping me with my team!
~h7
TEAM BUILDING:

This team actually started when I wanted to use Ho-oh. I never really liked its Stealth Rock weakness, but I decided to give it a shot.


To compliment Ho-oh, I chose Groudon to increase Sacred Fire’s power, and “remove” Ho-oh’s water weakness.



I chose Palkia as a revenge killer, because Palkia is the best killer in my opinion. With a great move, Spacial Rend, and great coverage moves, Palkia hits everything very hard.




The next choice was to pick a Pokemon to sort of surprise open with. I’ve used Giratina-O in the past, and it’s worked great for me. It can reflect back stealth rock, and also act as a spin blocker. It also traps and OHKOs Darkrai leads.





The next choice was sort of on a whim. I really wanted to try out Deoxys-A, and after I saw a physical set on another RMT, I was hooked.






The last choice was Zekrom, solely because I had a huge Kyogre weakness.
This is also my first Uber team without some form of Arceus. o_O
____________________________________________






___________________________________________________________________________________
DETAILED ANALYSIS:

Giratina-O @Griseous Orb
Levitate || Lonely
244 Atk / 252 SpA / 12 Spe
~Magic Coat
~Shadow Sneak
~Draco Meteor
~Hidden Power Fire
Giratina-O plays the role of my usual lead, “setting up” hazards, countering Darkrai leads, and hopefully killing one or two Pokemon before it goes down. Griseous Orb gives Giratina more power with its STAB Ghost and Dragon moves. The EV’s maximize Attack and Special Attack, while the 12 Speed EV’s allow Giratina to outspeed base 90, 4 EV Pokemon. Magic Coat allows Giratina to reflect back hazards from Deoxys-S, and Dark Void from Darkrai leads. Shadow Sneak is a great Priority STAB move, capable of 2HKOing Mewtwo. Draco Meteor hits Dragons and is overall just another great STAB move. HP Fire takes take of Ferrothorn, Forretress and Scizor.

Groudon @Leftovers
Drought || Adamant
116 HP / 252 Atk / 140 Spe
~Rock Polish
~Earthquake
~Fire Punch
~Stone Edge
Can’t have a sun team without sun, right? Groudon is fairly standard here. The speed EV’s let Groudon outspeed everything not scarfed after a Rock Polish, as well as beat Scarf Garchomp, Palkia, Zekrom, and Kyogre. The rest maximize Groudon’s bulk and attack. Earthquake is for STAB, Fire Punch gets a pseudo-STAB in the sun, and Stone Edge hits Flying types hard. Leftovers over Life Orb to increase its bulk and keep it alive longer. Not a very complex Pokemon, maybe I could change the set, or maybe even the pokemon?

Ho-Oh @Life Orb
Pressure || Adamant
4 HP / 252 Atk / 252 Spe
~Sacred Fire
~Brave Bird
~Roost
~Flame Charge
Ho-oh is the reason I made this team. With the addition of Flame Charge to its arsenal, Ho-oh can now sweep very efficiently. Reaching 418 Speed after one boost, it can outspeed everything bar Scarf users, the Deoxys forms, and Ninjask. Sacred Fire and Brave Bird are its two best STAB moves, and Roost heals off any damage. And due to Ho-oh’s MASSIVE Special Defense, this is very doable. Even with its 50% damage from Stealth Rock, it can easily heal off that damage and sweep. I’m debating whether or not I want a Life Orb or Leftovers.

Palkia @Choice Scarf
Pressure || Timid
4 HP / 252 SpA / 252 Spe
~Spacial Rend
~Power Gem
~Fire Blast
~Thunder
Palkia is my revenge killer, and is a good one at that. While usually I have Surf in its arsenal, I decided to give it up due to the power loss in the Sun. However, I wasn’t sure what to replace it with. Originally, it was Draco Meteor, but then I figured out I had a somewhat large Ho-oh weakness. Power Gem can 2HKO Ho-oh, so as long as Ho-oh hasn’t gotten two Flame Charges off, it’s taken care of, but with massive damage to Palkia. Any suggestions for this?

Deoxys-A @Life Orb
Pressure || Adamant
4 HP / 252 Atk / 252 Spe
~Zen Headbutt
~ExtremeSpeed
~Ice Punch
~Fire Punch
My wild card, if you will. Not many people expect Deoxys-A to be carrying a Physical set. It reaches 399 Speed without a Nature boost, which is enough to outspeed both Darkrai and Mewtwo, and the extra speed wouldn’t accomplish much, so I chose an Adamant nature. Zen Headbutt for STAB and the possible flinch. Extremespeed takes care of weakened pokemon and finishes off opposing pokemon on the off chance Deoxys-A lives through an attack. Ice Punch hits Dragons hard, and Fire Punch gets the pseudo-STAB in the sun, and is great for Ferrothorn, Scizor, and other Steel Types. However, I’m thinking about changing something here. Maybe using Superpower somewhere? Or even choosing an entirely new Pokemon.

Zekrom @Choice Band
Teravolt || Jolly
4 HP / 252 Atk / 252 Spe
~Outrage
~Dragon Claw
~Bolt Strike
~Crunch
Zekrom is another very two dimensional pokemon. It OHKOs Kyogre as long as Kyogre is not scarfed. That’s pretty much it. It can come out during other times too and hit hard with Outrage/Dragon Claw, and Crunch hits Psychic and Ghost types very hard. Other than that, it doesn’t serve much of a purpose. I really need help here as to what I could do to improve/replace Zekrom. Maybe a Scarf?
Threat List:

Kyogre is the bane of this team’s existence. It can easily take out Groudon, and take out a large chunk of my Team. If Zekrom’s Bolt Strike misses, then that’s pretty much gg. Groudon can get a hit off if it’s gotten a Rock Polish off, but it can’t OHKO it. Maybe some entry hazards are required?

If Groudon is gone, Dialga takes at best Neutral damage from every other member in my team. It’s just a hassle to get rid of. Maybe changing one of the pokemon’s sets to include Earthquake or a Fighting type move?

Surprisingly, Ho-oh isn’t that common. But just like mine, it is a massive threat. Palkia can 2HKO, but that’s only if Ho-oh hasn’t gotten off a 2nd Flame Charge. And Palkia takes massive damage.

Scarf Palkia doesn’t pose a huge threat, it’s more of an annoyance. It can revenge with Spacial Rend, but usually I can bring in Ho-oh to take some of the special attacks, or bring in my own Palkia and hope I win the speed tie.

Oh and Extremekiller Arceus is a problem. But isn’t it for most teams? Giratina can hit it hard with Draco Meteor but, it usually kills me by then. Deoxys-A is faster, so my Extremespeed outspeeds its Extremespeed, but that’s only if it’s been weakened down already.
Thanks for reading, rating, and helping me with my team!
~h7