• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Pet Mod Super Smash Mods Brawl | Slate 9 - Voting Phase

Scarachnid (Blank Canvas)
Waspier (Like a Muse to Flame) [SV]
Chesnaught-Armored (Masquerade)
Ogerpon-Ankh (Six by Six)
Ampharos (GlaceMons)
Intestinorm (VGC 20XX)
Marowak-Totem (Alternatium EX)

Shed Shell (GlaceMons)
Honey (VGC 20XX)
 
Intestinorm, sv, (VGC 20XX)
Scarachnid (Blank Canvas)
Aegislash (Glacemons)
Ogerpon-Ankh (Six by Six)
Waspier (Like a Muse to a Flame)
Spectrier (Teramax)
Mega Starmie (Legends Z-A OU)

Chien Pao Plushie (Dollhouse)
Honey (VGC 20XX)
 
Solfreyr (CommunityUsed 2)
Scarachnid (Blank Canvas)
Chesnaught-Armored (Masquerade)
The Familiar Shadow (Public Domain)
Ampharos-Mega (Glacemons)
Baxgeist-Large (Fusion Evolution)
Marowak-Totem (Alternatium EX)

Chien-Pao Plushie (Dollhouse)
Honey (VGC 20XX)
 
!!! New Challengers Approach !!!

CHESNAUGHT SHIELDS UP!

1762895421623.png

Chesnaught (Masquerade)
Type:
Grass.png
Steel.png

Ability: Battle Armor
Stats: 88 / 107 / 122 / 74 / 75 / 64 (BST: 530)

Tera Chesnaught (Masquerade)
Tera Type:
Steel.png

Ability: Heatproof
Stats: 88 / 107 / 122 / 74 / 75 / 64 (BST: 530)


MEGA AMPHAROS SHINES THROUGH!

1762895463822.png

Pokemon Ampharos (GlaceMons)
Type:
Electric.png

Ability: Static / Stalwart
Stats: 90 / 75 / 85 / 115 / 90 / 55 (BST: 510)

PokemonMega Ampharos (GlaceMons)
Type:
Electric.png
Dragon.png

Ability: Cotton Down / Stalwart
Stats: 90 / 95 / 105 / 165 / 110 / 45 (BST: 610)


ANKH OGERPON BRINGS THE PHARAOH'S CURSE!

Ogerpon-Ankh.png

Ankh Ogerpon (Six by Six)
Type:
Ghost.png

Ability: Mummy / Good as Gold
Stats: 85 / 130 / 70 / 130 / 90 / 95 (BST: 600)


INTESTINORM IS A DESERT CHERRY!

1762895527614.png

Intestinorm (VGC 20XX)
Type:
Bug.png
Ground.png

Ability: Archetype / Electric Surge
Stats: 84 / 72 / 138 / 132 / 78 / 96 (BST: 600)


SCARACHNID SNEAKS UP!

1762895584409.png

Scarachnid (Blank Canvas)
Type:
Bug.png
Ghost.png

Ability: Regenerator / Perish Body
Stats: 81/112/70/31/70/121 (BST: 485)

New Items have been unlocked!
1762895651151.png
Shed Shell
(GlaceMons) - Holder may switch out even when trapped by another Pokemon, or by Ingrain. If targeted by Pursuit, the move fails and the item is consumed.

1762895671136.png
Honey
(VGC 20XX) - At the end of the turn, the Bug type user consumes this item and raises its most proficient stat by 1 stage.


Code:
Chesnaught-Armored (Masquerade) - 5

Ampharos (GlaceMons) - 4
Ogerpon-Ankh (Six by Six) - 4
Intestinorm (VGC 20XX) - 4
Scarachnid (Blank Canvas) - 4

The Familiar Shadow (Public Domain) - 3
Marowak-Totem (Alternatium EX) - 3
Spectrier (Tera Max) - 3
Waspier (Like a Muse to Flame) - 3

Solfreyr (CommunityUsed 2) - 2
Pinsir (Megas Revisited) - 2

Aegislash (GlaceMons) - 1
Starmie (Legends Z-A OU) - 1
Baxgeist-Large (Fusion Evolution OU) - 1

-------------------------------------------

Shed Shell - 4
Honey - 4

Chien Pao Plushie - 3

Be sure to discuss how these Pokémon might affet the metagame! We return on November 15th for our next slate. Farewell!
 
Slate 9 is now open for submissions!

As we approach the end of the metagame, I'd advise submissions to focus on not overlapping with any of our existing mons and attempt to not be too meta-warping. i believe this late into a metagame it is better to be sure there's nothing too centralizing getting added as there would be little time left to answer problem mons

I would also say that we have quite enough of Water, Flying, Bug, Ghost, Dark and Dragon types - at least relative to how often those types show up in competitive metagames. This is to say, if you do plan on submitting a Pokémon with those types, just make sure they stand out and have a reason to be added alongside the existing options

You have until November 22nd to make your submissions. Farewell!
 
ITS TAPU BULU... no its Gourgeist!
gourgeist.png

Pokemon: Gourgeist-Ancient-Large
Origin: Paleomons
Type:
Grass.png
Fairy.png

Stats: 85/78/102/89/65/75 (494 BST)
Abilities: Grassy Surge
Notable Moves:
Physical.png
Grassy Glide, Wood Hammer, Power Whip, Play Rough, High Horsepower, Explosion, Rock Slide
Special.png
Giga Drain, Moonblast, Fire Blast, Flamethrower, Psychic
Status.png
Synthesis, Toxic, Nasty Plot, Swords Dance, Leech Seed, Trick
Ally Switch, Attract, Brutal Swing, Bullet Seed, Charge Beam, Confide, Dark Pulse, Dazzling Gleam, Double Team, Dream Eater, Endure, Energy Ball, Explosion, Facade, Fire Blast, Flame Charge, Flamethrower, Flash, Focus Blast, Foul Play, Frustration, Giga Drain, Giga Impact, Grass Knot, Grassy Glide, Gyro Ball, Hidden Power, High Horsepower, Hyper Beam, Imprison, Incinerate, Leech Seed, Light Screen, Magic Coat, Moonblast, Mystical Fire, Nasty Plot, Nature Power, Pain Split, Play Rough, Poltergeist, Power Whip, Protect, Psychic, Razor Leaf, Rest, Return, Rock Slide, Rock Smash, Role Play, Round, Safeguard, Scary Face, Secret Power, Seed Bomb, Skill Swap, Skitter Smack, Sleep Talk, Sludge Bomb, Snore, Solar Beam, Substitute, Sunny Day, Swagger, Swords Dance, Synthesis, Telekinesis, Thief, Toxic, Trick, Trick Room, Wood Hammer, Worry Seed

Description: Despite the shoddy BST, Gourgeist-Ancient-Large is quite the helpful fella to have on a team because of how good Grassy Terrain is for support and for enabling Grassy Glide or Grassy Seed users. It differentiates itself from the other Grass/Fairy in the format, Praying Visitor, by offering terrain and priority as well as some other neat tricks it can do like setting up with Swords Dance. Grassy Glide is a great answer to the many Waters and Grounds that roam the tier now, helping to prevent them from getting too crazy to deal with. And as mentioned before, Grassy Surge is just great to have as it synergizes with any grounded Pokemon for the HP recovery as well as weakening Ground moves for some mons like Skeledirge. If you want terrain interactions in the tier, this is your guy.
Gourgeist-Ancient-Large @ Choice Band
Ability: Grassy Surge
Tera Type: ???
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Grassy Glide
- Wood Hammer / Explosion
- High Horsepower
- Play Rough

Gourgeist-Ancient-Large @ Terrain Extender
Ability: Grassy Surge
Tera Type: ???
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Explosion
- Grassy Glide
- Play Rough
- High Horsepower

Gourgeist-Ancient-Large @ Life Orb / Terrain Extender
Ability: Grassy Surge
Tera Type: ???
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Play Rough
- High Horsepower
- Swords Dance

Gourgeist-Ancient-Large @ Terrain Extender
Ability: Grassy Surge
Tera Type: ???
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Grassy Glide
- Leech Seed
- Toxic
- Protect


emboar.png

Pokemon: Emboar (-Mega)
Origin: Legends Z-A OU
Type:
Fire.png
Fighting.png

Stats: 110/123/65/100/65/65 (528 BST)
Abilities: Blaze / Reckless
Mega Type:
Fire.png
Fighting.png

Mega Stats:
110/148/75/110/110/75 (628 BST)
Mega Ability: Supreme Overlord
Notable Moves:
Physical.png
Flare Blitz, Heat Crash, Drain Punch, Close Combat, Knock Off, Earthquake, Sucker Punch, Wild Charge, Trailblaze
Special.png
Scald :sphearical:
Status.png
Bulk Up, Will-O-Wisp, Taunt
Arm Thrust, Assurance, Attract, Blast Burn, Block, Body Press, Body Slam, Brick Break, Bulk Up, Bulldoze, Burn Up, Close Combat, Coaching, Confide, Covet, Curse, Defense Curl, Dig, Double-Edge, Double Team, Drain Punch, Earthquake, Echoed Voice, Ember, Endeavor, Endure, Facade, Fire Blast, Fire Pledge, Fire Punch, Fire Spin, Flame Charge, Flamethrower, Flame Wheel, Flare Blitz, Fling, Focus Blast, Focus Energy, Focus Punch, Frustration, Giga Impact, Grass Knot, Gyro Ball, Hammer Arm, Hard Press, Headbutt, Head Smash, Heat Crash, Heat Wave, Heavy Slam, Helping Hand, High Horsepower, Hold Back, Hyper Beam, Incinerate, Iron Head, Iron Tail, Knock Off, Low Kick, Low Sweep, Magnitude, Mud-Slap, Odor Sleuth, Overheat, Poison Jab, Power-Up Punch, Protect, Rest, Return, Reversal, Roar Rock Slide, Rock Smash, Rock Tomb, Rollout, Round, Scald, Scary Face, Secret Power, Sleep Talk, Smack Down, Smog, Smokescreen, Snore, Solar Beam, Stomping Tantrum, Stone Edge, Strength, Substitute, Sucker Punch, Sunny Day, Superpower, Swagger, Tackle, Tail Whip, Take Down, Taunt, Temper Flare, Tera Blast, Thrash, Thunder Punch, Trailblaze, Wild Charge, Will-O-Wisp, Work Up, Yawn, Zen Headbutt

Description: While it faces a rough time in its home meta because of how insanely powercrept it is, Mega Emboar is actually pretty good. Supreme Overlord + its fantastic bulk can enable it to be a deadly trader with its great coverage that can also sweep lategame with Bulk Up under the right conditions. Especially on the special side, a healthy Mega Emboar with a Supreme Overlord boost or two can certainly cheese out a 1v1 even if the opponent has a super effective move into it just because its special bulk is that good. It would still require a fair amount of support here, especially with getting around roadblocks like Mega Blastoise, but I think there's good enough reward in this fat strong breaker to make it worth your while as a Mega. It also hits funny Drain + Knock and thats peak.
Emboar-Mega @ Emboarite
Ability: Supreme Overlord
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Flare Blitz
- Drain Punch / Close Combat
- Wild Charge
- Knock Off / Sucker Punch

Emboar-Mega @ Emboarite
Ability: Supreme Overlord
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Flare Blitz
- Drain Punch
- Wild Charge / Knock Off
- Bulk Up

Emboar-Mega @ Emboarite
Ability: Supreme Overlord
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flame Charge
- Drain Punch
- Wild Charge
- Bulk Up

...no way that last one works but anything can happen with Screens


cryogonal.png
glimmora.png

Pokemon: Cryogonal-Meth
Origin: Breeding Variants v4
Type:
Ice.png
Poison.png

Stats: 80/50/50/112/135/105 (532 BST)
Abilities: Levitate / Toxic Debris
Notable Moves:
Physical.png
Mortal Spin, Rapid Spin
Special.png
Ice Beam, Freeze-Dry, Sludge Wave, Earth Power
Status.png
Toxic Spikes, Stealth Rock, Recover, Haze
Acid Armor, Acrobatics, Ancient Power, Aurora Beam, Aurora Veil, Avalanche, Bind, Blizzard, Body Slam, Chilling Water, Confuse Ray, Earth Power, Endure, Explosion, Facade, Flash Cannon, Freeze-Dry, Frost Breath, Giga Impact, Haze, Hyper Beam, Ice Beam, Ice Shard, Ice Spinner, Icicle Spear, Icy Wind, Iron Defense, Light Screen, Mist, Mortal Spin, Night Slash, Poison Jab, Protect, Rain Dance, Rapid Spin, Recover, Reflect, Rest, Scary Face, Sheer Cold, Slash, Sleep Talk, Sludge Wave, Snowscape, Solar Beam, Stealth Rock, Substitute, Take Down, Tera Blast, Triple Axel, Toxic Spikes, Water Pulse

Description: The meta is lacking in both of these types and Cryogonal-M is a pretty unique fusion of offensive and defensive capabilities. Ice/Poison with Earth Power coverage is surprisingly deadly into the existing pool of mons and 105 Speed is pretty fast to boot. Offensive sets would primarily run Levitate for the clutch Ground immunity which gives them nice utility considering you have Ice STAB to threaten said Grounds. That massive Special Defense comes in handy too as it can tank Fairy hits with ease and can take on special attackers like Big Crammer decently well. It has room to run utility sets too, with options like both Spins for removing hazards, Recover to keep it healthy, and two options for setting hazards (helped by its coverage threatening like, all of the hazard removal). Toxic Debris is also a decent option for hazard lead sets too of course. While these positive traits sound amazing, Cryogonal-M's typing is still pretty rough defensively and it still has Cryogonal's physical defense, so it will take some careful play to truly succeed.
Cryogonal-Meth @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Freeze-Dry
- Sludge Wave
- Earth Power
- Recover / Stealth Rock / Rapid Spin

Cryogonal-Meth @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Freeze-Dry
- Earth Power
- Recover
- Rapid Spin / Stealth Rock

Cryogonal-Meth @ Focus Sash
Ability: Toxic Debris
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Freeze-Dry
- Earth Power
- Mortal Spin / Rapid Spin
- Stealth Rock
 
Last edited:
:pmd/meloetta::pmd/meloetta-pirouette:
Pokémon: Meloetta(-Pirouette)
Origin: Vaporemons
Type::meloetta:
Bug.png
Fighting.png
:meloetta-pirouette:
Bug.png
Fighting.png

Base Stats: 100 / 77 / 77 / 128 / 128 / 90 [BST: 600] (100 / 128 / 90 / 77 / 77 / 128 [BST: 600])
Abilities: Trace / Muscle Memory (No Guard / Muscle Memory)
Relevant Moves:
Physical.png
: Axe Kick, Close Combat, Ice Punch, Knock Off, Rapid Spin, Play Rough, Triple Axel, Stone Edge,
Special.png
: Focus Blast, Psycho Boost, Round, Thunderbolt, Psyshock, Grass Knot, Echo Chamber, Alluring Voice, Vacuum Wave
Status.png
: Heal Bell, Recover, Trick, Thunder Wave, Substitute
Description: Meloetta has 2 forms which are its aria and pirouette but it mainly uses its pirouette form thanks to its item dancing shoes. With dancing shoes it becomes immune to hazards and sound moves which allow it to switch in and out of battle freely. Aria still has uses with psycho boost and no guard focus blast doing a million and even having pivoting moves like round or vacuum wave to finish off opponents
Dancing Shoes If Meloetta: Transforms into Pirouette form, Immune to Sound moves and +1 Attack if hit by one, Immune to hazards.

Muscle Memory This Pokémon's moves deal more damage the more times they are used consecutively (Same formula as the Metronome item).

Cutting Remark 40 100 25 Psychic Physical Usually hits first. Uses the target's Special Defense in damage calculation. (Sound, Slicing)
Parry 80 100 10 Fighting Physical If the target is using a priority move this turn, this move goes first and flinches the target. (Contact)
Psycho Boost 120 100 5 Psychic Special Lowers the user's SpA by 1 stage after use. Hits all adjacent foes.
Round 50 100 15 Normal Special Switches the user out if successful. 100 BP if the most recent move used was an ally's Round (Sound)
Echo Chamber 80 100 10 Steel Special 1.5x power if a sound move was used last turn. (Sound)
Brick Break 90 100 10 Fighting Physical Removes Light Screen, Reflect, and Aurora Veil from opposing side of field and then does damage. (Contact)
Sample Sets:
Meloetta @ Dancing Shoes
Ability: No Guard
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Close Combat
- Triple Axel / Rapid Spin
- U-turn

Meloetta @ Choice Specs / Choice Scarf
Ability: Trace
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psycho Boost
- Focus Blast
- Shadow Ball
- U-turn / Vacuum Wave

:sm/toxtricity::toxtricity-gmax:
Pokémon: Toxtricity(Gigantamax)
Origin: TeraMax
Type:
Electric.png
Poison.png

Base Stats: 75 / 118 / 70 / 118 / 70 / 86 [BST: 537]
Abilities: Punk Rock / Iron Fist / Technician (Merciless)
Relevant Moves:
Physical.png
: Barb Barrage, Drain Punch, Gunk Shot, Overdrive, Nuzzle, Trailblaze, Needle Arm
Special.png
: Boomburst, Overdrive, Psychic Noise, Thunder, Sludge Wave, Hex
Status.png
: Encore, Shift Gear, Toxic Spikes, Substitute
Gen 9 movepool + Ice Punch, Barb Barrage, Needle Arm

Description:
Overdrive -> G-Max Stun Shock 120 Physical & Inflicts PSN

Dynamax
Pokemon must hold a Wishing Stone in order to Dynamax/Gigantamax. This item cannot be knocked off, surpressed or removed.

Max Moves have new basepowers
OG Basepower Max Basepower Max Knuckle, Max Ooze, Max Airstream

10-40 70 60
45-50 80 65
55-60 90 70
65-70 100 75
75-100 110 80
110-140 120 85
150-250 130 90
Pokemon with Dynamax double their HP stat, cannot be phazed out and take double damage from Behemoth Blade and Behemoth Bash. Dynamax Pokemon are no longer immune to Destiny Bond or weight-based moves (Low Kick/Grass Knot will always have 120 BP and Heat Crash/Heavy Slam always have 40BP)


Dynamax lasts for 3 turns

Gigantamax
Gigantamax is permanent
Unlike Dynamax, Gigantamax only boosts the user's maximum HP by 50%, as opposed to 100%
G-Max moves are based off on an existing move, like signature Z-Moves. Full list can be seen in the G-Max Pokemon Tab

G-Max moves also have their basepower set, with 8 PP and perfect accuracy.
Gigantamax Pokemon gain a new ability, like Mega Evolutions
Gigantamax Pokemon are no longer immune to Destiny Bond and phazing moves.


Terastallization
When terastallized:
-If the Tera Type does not match either of the user's base typing, the power boost goes from 1.5× to 1.25×. Tera Stellar keeps the vanilla 1.2× boost.

-If the Tera Type does match either of the user's base typing, the power boost goes from 2× to 1.75×. Applies to Tera Stellar as well.

-Takes 0.75× damage from Max and G-Max moves
Pokemon that hold a Wishing Stone cannot terastallize
Tera Blast does 1.5× Damage to D-Max/G-Max users
Tera Stellar:

- Stellar Tera Blast does not lower Attack and Special Attack when targeting a Dynamax'd/Gigantamax'd Pokémon

- The damage boosts from Tera Stellar reset upon switch out

Sample Sets:

:pmd/audino::pmd/audino-mega:

Pokémon: Audino(-Mega)
Origin: Glacemons Ubers
Type:
Normal.png
,
Normal.png
Fairy.png

Base Stats: :audino: 103 / 60 / 86 / 60 / 86 / 50 [BST: 445]
:audino-mega: 103 / 60 / 126 / 80 / 126 / 50 [BST: 545]
Abilities: Healer / Klutz / Regenerator, Unaware / Regenerator
Relevant Moves:
Physical.png
: Knock Off
Special.png
: Tri Attack, Rainbow Blast, Thunderbolt, Surf, Hyper Voice, Fire Blast, Grass Knot, Ice Beam, Fairy Wind
Status.png
: Calm Mind, Encore, Wish, Protect, Rest, Sleep Talk, Thunder Wave, Trick Room, Toxic, Heal Bell
Nat Dex Movepool + Tri Attack, Rainbow Blast, Fairy Wind

Description: Audino-Mega has 2 useful abilities in regenerator and unaware. Unaware helps vs weather and can help while boosting up. In addition it can be useful defensively checking setup sweepers esp with tools like encore, fairy wind, and just walling them with wish tect or rest talk. Regen audino-m makes it a huge bulky mon who can switch in and out and normal/fairy makes it quite good at taking on quite a bit of the tier. In addition it has high power moves like rainbow blast and tri attack that uses fire/electric/ice coverage in one. Fairy wind can force opponents out which can be useful in accumulating hazard damage and being helpful on setup sets.
Tri-Attack 30 100% 10 Normal Special Hits three times: 1st hit = Ice, 2nd hit = Fire, 3rd hit = Electric. 10% chance to freeze, burn, or paralyze on each respective hit.
Rest - -% 10 Psychic Status User sleeps 2 turns and restores HP and status.
Rainbow Blast 130 90% 5 Fairy Special 30% chance to lower the target's Sp. Atk by 1.
Sleep Talk - -% 10 Normal Status If user is asleep, uses one of their non-sleep talk moves at random. Rest no longer fails if pulled.
Fairy Wind 60 100 10 Fairy Special If both the user and the target have not fainted, the target is forced to switch out and be replaced with a random unfainted ally. This effect fails if the target used Ingrain previously, has the Suction Cups Ability, or this move hit a substitute.

Unaware This pokémon ignores other pokémon's stat changes or the presence of terrain or weather when taking or doing damage

Sample Sets:
Audino-Mega @ Audinite
Ability: Regenerator / Unaware
Tera Type: Normal
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Fairy Wind
- Tri Attack / Protect
- Wish

Audino @ Audinite
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Calm Mind
- Rainbow Blast
- Tri Attack
- Thunder Wave / Wish

Audino @ Audinite
Ability: Regenerator
EVs: 252 HP / 128 Def / 128 SpD
Calm Nature
- Wish
- Protect / Fairy Wind / Thunder Wave
- Heal Bell
- Rainbow Blast / Tri Attack

:pmd/Buzzwole:
Pokémon: Buzzwole
Origin: Glacemons
Type:
Bug.png
Fighting.png

Base Stats: 107 / 139 / 139 / 53 / 53 / 79 [BST: 570]
Abilities: Beast Boost / Dry Skin
Relevant Moves:
Physical.png
: Close Combat, Beak Blast, Earthquake, U-Turn, Triple Dive, Leech Life, Salve Strike, Hammer Arm, Darkest Lariat, Drain Punch, Sky Uppercut, Triple Kick
Special.png
:
Status.png
: Bulk Up, Roost, Flex Off, Stealth Rock, Toxic, Substitute, Coaching
Buzzwole Nat Dex + Flex Off, Triple Kick, Beak Blast, Body Press, Salve Strike, Stealth Rock, Triple Dive, U-turn, Sky Uppercut

Description: Buzzwole is a defensive bug and can check a lot of grounds, darks, fighting, and water pokemon with the use of dry skin and its huge bulk. It has pretty good utility with stealth rock, u turn, beak blast, and flex off allows it to be a late game sweeper. Offensive buzzwole can be a potentially nice set to be a nuke especially with CB u-turn to pivot in and out.
Rest - -% 10 Psychic Status User sleeps 2 turns and restores HP and status.
Sleep Talk - -% 10 Normal Status If user is asleep, uses one of their non-sleep talk moves at random. Rest no longer fails if pulled.
Recover (+ Roost, Slack Off, Soft-Boiled, Milk Drink) - -% 10 Normal (Flying, Ground) Status Heals the user by 50% of its max HP.
Salve Strike 85 100% 15 Fairy Physical 1.5x power if user is statused; heals status. (Contact)
Flex Off - -% 15 Fighting Status If the user has the highest Attack stat on the field gets a +1 stat boost to their Attack, and +2 stat boost to their Defense. Stat boosts, items and abilities are not taken into account, fails if move was previously used in the same turn. Cannot be used consecutively
Triple Kick 20 90% 10 Fighting Physical Hits 3 times. Each hit can miss but power rises. 20% chance to lower Defense by 1.
Triple Dive 20 90% 10 Water Physical Hits 3 times. Each hit can miss but power rises. Ignores Burn/screens/substitute/Sunny Day power decrease. Can't miss in sun.
Sky Uppercut 95 100% 15 Fighting Physical Target loses 1/8 of their max HP if hazards are on the field.

Sample Sets:
Buzzwole @ Heavy-Duty Boots
Ability: Dry Skin
Tera Type: Bug
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Close Combat / Sky Uppercut
- U-turn
- Toxic / Stealth Rock / Beak Blast
- Roost

Buzzwole @ Leftovers / Heavy-Duty Boots
Ability: Dry Skin
EVs: 68 HP / 252 Atk / 188 Spe
Adamant Nature
- Close Combat
- Earthquake / Ice Punch / Leech Life / Beak Blast
- Flex Off / Bulk Up
- Roost

Buzzwole @ Choice Band
Ability: Dry Skin / Beast Boost
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- U-turn
- Salve Strike
- Earthquake

Item: Air Balloon / Absorb Bulb / Snowball / Cell Battery
Origin: Glacemons
Effect: Holder is immune to Ground/Water/Ice/Electric-type attacks. Pops when holder is hit and raises Special Attack/Special Attack/Attack/Attack by 1 stage. (They all are visible to the opponent)
Description: Makes an interesting pick on offense and allows more coverage to be able to allow them to boost their attack and use stuff like cell battery to deter electrics, or use absorb bulb to stop jet punch crabominable

Item: Punching Glove, Razor Fang, Razor Claw
Origin: Vaporemons
Effect: Boosts the power of punching / Biting / Slicing moves by 30% and makes them not make contact.
Description: We added quick claw but not the others? well it gives them niche utility and allows them to power up such moves without them feeling like wet noodles at times. Esp to ones who would use such moves like meta knight sounds like a cool user of razor claw
 
Last edited:
Bisharp-Assassin.png

Pokémon: Bisharp-Assassin
Origin: Six by Six

Type:
Fighting.png
Ice.png

Base Stats: 80 / 130 / 110 / 55 / 70 / 75 [520 BST]
Abilities: Dazzling / No Guard // Slush Rush

Relevant Moves:
Physical.png
: Triple Axel, Dynamic Punch, Ice Shard, Sacred Sword, Poison Jab
Status.png
: Parting Shot, Taunt
Physical.png
: Body Press, Brick Break, Drain Punch, Dynamic Punch, Facade, Focus Punch, Foul Play, Hammer Arm, Headbutt, Ice Shard, Ice Spinner, Low Kick, Mach Punch, Night Slash, Poison Jab, Sacred Sword, Shadow Claw, Triple Axel, X-Scissor | Bulldoze, Dig, False Swipe, Feint, Fling, Fury Cutter, Giga Impact, Guillotine, Low Sweep, Metal Burst, Metal Claw, Retaliate, Reversal, Scratch, Slash, Take Down, Thief, Upper Hand

Special.png
: Blizzard, Focus Blast, Grass Knot, Tera Blast, Weather Ball | Hyper Beam

Status.png
: Aurora Veil, Curse, Detect, Parting Shot, Protect, Rest, Stealth Rock, Substitute, Taunt | Coaching, Endure, Leer, Mean Look, Metal Sound, Sandstorm, Scary Face, Sleep Talk, Spite, Sunny Day, Torment, Wide Guard

Description: (WIP) Strong mid speed Ice breaker that deals heavy damage to the pleathora of slow Dragons in this mod, like Mega Ampharos, Drampiclus, Lindwallow, Aurorus and Dialga, as well as a few other defensive mons such as Krokorok, Clodsire and Gogoat, with Taunt potentially letting it wallbreak. Very much held back on Fighting STABs tho and its fairy one-note with its biggest draw being No Guard Triple Axel.

Sample Sets:
Bisharp-Assassin @ Choice Band
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Triple Axel
- Parting Shot
- Sacred Sword
- Ice Shard


:sv/kingdra:
Pokémon: Kingdra-Gourmet
Origin: Six by Six

Type:
Normal.png
Dragon.png

Base Stats: 110 / 110 / 80 / 90 / 100 / 60 [550 BST]
Abilities: Emergency Exit / Thick Fat // Poison Heal

Relevant Moves:
Physical.png
: Dragon Tail, Facade, Flip Turn, Knock Off, Order Up, Rapid Spin
Status.png
: Baneful Bunker, Defog, Glare, Heal Bell, Toxic, Whirlwind, Wish

Physical.png
Body Slam, Double-Edge, Dragon Tail, Facade, Fake Out, Flip Turn, Knock Off, Order Up, Outrage, Rapid Spin, Scale Shot | Breaking Swipe, Dragon Rush, Flail, Giga Impact, Take Down
Special.png
Clear Smog, Draco Meteor, Tera Blast | Chilling Water, Dragon Breath, Hyper Beam, Icy Wind, Swift, Twister, Whirlpool
Status.png
Baneful Bunker, Defog, Disable, Glare, Heal Bell, Protect, Rest, Substitute, Toxic, Whirlwind, Wish | Dragon Cheer, Endure, Focus Energy, Leer, Rain Dance, Scary Face, Sleep Talk, Smokescreen, Snowscape, Splash, Yawn

Description: Unique Normal mon what takes advantage of the poison spam through Poison Heal and can cure allies with Heal Bell, all while still holding its own with high powered Facades. Has a lot of interesting defensive potentiala s well with Defog, Knock Off and Flip Turn

Sample Sets:
Kingdra-Gourmet @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Facade
- Order Up
- Baneful Bunker
- Flip Turn

Kingdra-Gourmet @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Facade
- Rapid Spin
- Knock Off
- Baneful Bunker


mienphlosion-hisui.png
Pokémon: Miensphlosion-Hisui
Origin: Fusion Evolution VGC (can Tera)

Type:
Fire.png
Fighting.png

Base Stats: 79 / 106 / 72 / 107 / 72 / 104 [BST: 540]
Abilities:
Down in Flames - Reckless + Blaze
From Ashes - Regenerator + Frisk

Relevant Moves:
Physical.png
: Flare Blitz, High Jump Kick, U-turn, Poltergeist, Knock Off, Triple Axel
Special.png
: Eruption, Focus Blast, Shadow Ball
Status.png
: Swords Dance
Hisuian Typhlosion's Gen 9 movepool + Mienshao's Gen 9 movepool

Description: Fast Fire-type that deals surprising damage through high-powered STABs in Reckless Flare Blitz and Regen Eruption. Also has surprisingly wide coverage on the Physical end.

Sample Sets:
Miensphlosion-Hisui @ Life Orb
Ability: Down In Flames
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- High Jump Kick
- U-turn
- Poltergeist


:sv/luvdisc:
Pokémon: Adourami
Origin: Evolution Project

Type:
Water.png
Fairy.png

Base Stats: 63 / 30 / 85 / 95 / 105 / 112 [BST: 490]
Abilities: Swift Swim / Soul-Heart / Unburden

Relevant Moves:
Special.png
: Dazzling Gleam, Draining Kiss, Scald, Hydro Pump, Ice Beam

Luvdisc's Gen 8 movepool + Coaching, Dazzling Gleam, Fake Tears

Description: Adds a snowball sweeper to the mod, filling a role we currently are missing. Fairly weak to start off tho and it has pretty low bulk, so it needs some support to get going.


Sample Sets:
Adourami @ Life Orb
Ability: Soul-Heart
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Dazzling Gleam
- Draining Kiss


Item: Life Insurance
Origin: Tradepost
Effect: If the holder of this item is KOed, their replacement is healed for 1/4th of the holder's max HP and has their status cured (a la Healing Wish). Single use.
Description: Support against poison spam + lets mons like rosegold and big clef to have more of a cleric role
 
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IMG_0434.png


“Jiselle is a one-of-a-kind and eccentric Ogerpon, proving herself as a decent albeit unpredictable technician. Although her origins are somewhat elusive, she is often known to play with and help take care of young Pokemon in peril or stress with her rudimentary tech to both entertain and improve their lives. Most notably, however, she is known among youth she plays with for her flagship roleplaying game — Clubmons.”

Pokémon: Ogerpon-Costar
Origin: Clubmons: Requiem
Type:
Grass.png
Electric.png

Base Stats: 80 / 120 / 84 / 60 / 96 / 110 [BST: 550]
Abilities: Motor Drive

Tera Form:
Type:
Grass.png
Electric.png

Base Stats: 80 / 120 / 84 / 60 / 96 / 110 [BST: 550]
Abilities: Embody Aspect (Costar)

Embody Aspect (Costar): On entry, the user will get pumped (Focus Energy).

NOTE: Ogerpon-Costar is locked to Tera Electric, and must hold the Costar Mask.


Relevant Moves:
Physical.png
: Haywire Cudgel, Joyride, Play Rough, Leaf Blade, Power Whip, Horn Leech, Knock Off, Low Kick, Superpower, U-turn
Special.png
: Giga Drain, Energy Ball
Status.png
: Leech Seed, Spiky Shield, Synthesis, Encore, Taunt, Spikes, Substitute, Focus Energy
Shares the rest of Ogerpon’s movepool, but notably lacks Ivy Cudgel and Swords Dance.

Joyride
Fairy.png

Physical.png

BP: 90
Acc: 95
PP: 10 (16)
The user rapidly pursues the target with an explosive pair of skates to slash into them. On hit, user will obtain the Joyride custom effect. On a failed attack, the user will crash and lose 50% of their max HP.

Haywire Cudgel
Normal.png

Physical.png

BP: 100
Acc: 100
PP: 10 (16)
With a long weapon coated in steel wool and sharp, highly conductive material, the user bashes the target. Has a high critical hit ratio and is non-contact. Becomes Electric-type if user is holding the Costar Mask.

Joyride - A volatile status that is removed on switch-out. Having this status makes critical hits hit for 2x damage instead of 1.5x, and is granted only by the move Joyride.

Pokemon Description:
Ogerpon-Costar takes a lot of notes from the base Pokemon itself, being a versatile offensive Grass-type Pokemon with a uniquely solid matchup into Grass-type checks. It is actively using the movepool of Ogerpon, but lacks two very noteworthy moves: Ivy Cudgel and Swords Dance.

Ogerpon-Costar is Clubmons’ attempt to take the offensive role compression seen with Ogerpon forms and pull them in to focus on the dynamic gameplay and otherwise phenomenal balancing they have. This is primarily done by removing Swords Dance which often centralizes how it is used. In return, it gains a new move in Joyride, an offensive tool that synergizes with its offensive typing while respecting Grass-types as a check. Due to its typing and synergy with Ogerpon-Costar’s primary attacking moves, it pairs well with all potential set combinations, especially with Embody Aspect (Tera) in tow. With Joyride, Ogerpon-Costar can acquire a boost mirroring Swords Dance that is only attainable with smart positioning and some concessions. The removal of Swords Dance also balances a very powerful ability the base form receives in Motor Drive, granting teams an Electric immunity that can not only soak Volt Switch, but convert it into a sweeping opportunity post-Tera/Focus Energy.

Ogerpon-Costar is, fittingly, the “Clubmons” Pokemon, in the sense that it represents much of what the format is carefully designed around. It’s versatile, can fit on most teams, provides offensive role compression, and also is the format’s mascot. I’d love to see it in this format because I feel strongly that it is a healthy presence overall that represents the core motive of the format it derives from.

Sample Sets:
Focus Energy (F) @ Costar Mask
Ability: Motor Drive
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Focus Energy
- Haywire Cudgel
- Leaf Blade
- Joyride

Offensive Pivot (F) @ Costar Mask
Ability: Motor Drive
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Horn Leech / Power Whip
- Haywire Cudgel
- Knock Off / Joyride / Spikes / Synthesis / Encore / Taunt
- U-turn

LeechTect (F) @ Costar Mask
Ability: Motor Drive
Tera Type: Electric
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Spiky Shield
- Haywire Cudgel
- Leech Seed
- U-turn

Encore (F) @ Costar Mask
Ability: Motor Drive
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Encore
- Haywire Cudgel
- Knock Off / Synthesis
- Joyride

___

:hearthflame-mask:
Item: Costar Mask
Origin: Clubmons: Requiem
Effect: A bizarre, crude jester’s mask used for playing with young Pokemon, and only wearable by a single Ogerpon. If the user is Ogerpon-Costar, they will receive a 1.2x boost to all attacks. Grants Embody Aspect (Costar) on Tera use.
Description: This is a pretty self explanatory item that mirrors the rest of the Ogerpon masks, but notably cannot be worn by any Ogerpon other than Ogerpon-Costar itself. This ensures that it can’t be used with the base species that has access to Swords Dance and Ivy Cudgel.
 
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Some guys.

Pokemon: Frogvolver
Mod of Origin: Two Step Mons
Type:
Dragon.png
Ghost.png

Abilities: Dry Skin / Rough Skin | HA: Super Luck
Base Stats: 114 HP / 69 Atk / 85 Def / 114 SpA / 80 SpD / 65 Spe | BST: 527
Relevant Moves:
Physical.png
: Rapid Spin, Dragon Tail
Special.png
: Make It Rain, Earth Power, Snipe Shot, Steel Beam, Meteor Beam, Gunpowder*
Status.png
: Toxic, Stealth Rock
Full Movepool:
Gunpowder*, Make It Rain, Earth Power, Stealth Rock, Iron Defense, Flash Cannon, Snipe Shot, Iron Head, Rapid Spin, Steel Beam, Body Slam, Earthquake, Meteor Beam, Heavy Slam, Supercell Slam, Rock Slide, Dragon Tail, Zen Headbutt, Curse, Bone Rush, Seismic Toss, Muddy Water, Steel Roller, Toxic, Acid Spray,
Rest, Sleep Talk, Snore, Facade, Double Edge, Take Down, Pound, Confide, Lick, Slam, Self Destruct, Stockpile, Swallow, Spit Up, Pay Day, Tera Blast, Giga Impact, Hyper Beam, Belch, Belly Drum, Mud Slap, Mud Shot, Sand Tomb, Rain Dance, Sandstorm, Me First, Quash, Thief, Wide Guard, Protect, Rock Climb, Skull Bash, Wring Out, Swagger, SuperSonic, Strength, Dig, Misty Terrain, Magnitude, Defense Curl, Rollout, Chilling Water, Breaking Swipe, Outrage, Brutal Swing
Description: A fun slimy little guy, Frogvolver adds another Ground type check that can also double as an immunity to Water moves. It has a strong ass random move in Gunpowder that helps it importantly snipe that nasty Steel Flying type.
Name: Gunpowder
Base Attributes: 140 BP / 90% Acc / 8 Max PP
Category:
Special.png

Type:
Dragon.png

Effect: No secondary effect. (Flags - protect: 1, mirror: 1, metronome: 1, powder: 1)

It's powerful secondary coverage with the caveat that anything immune to Powder moves (i.e Grasses) are immune to it.

:ss/hatterene:
Pokémon: Hatterene
Origin: Vaporemons
Type:
Water.png
Water.png

Base Stats: 57 HP / 90 Atk / 95 Def / 136 SpA / 102 SpD / 29 Spe | BST: 509
Abilities: Healer / Anticipation | HA: Magic Bounce
Relevant Moves:
Physical.png
: Nuzzle
Special.png
: Psychic Noise, Psyshock, Dazzling Gleam, Draining Kiss, Mystical Fire, Future Sight
Status.png
: Life Dew, Pain Split, Calm Mind, Trick Room, Healing Stones, Healing Wish
Hatterene's Gen 9 movepool + Life Dew, Peekaboo, Healing Stones, Snatch, Natural Gift, Round
Description: Hatterene does cool stuff, the same cool stuff it does in standard, all while having alternative options like Healing Stones to support the team, somewhat more reliable recovery in Life Dew as well.
Healer | On faint, the next Pokemon sent out heals 50% of its max HP.

Anticipation | On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.

Peekaboo | Fairy | Physical | 130 BP | 100% Acc | 32 PP | Charges at the beginning of the turn, hits at -3 priority. If the user gets hit while charging, this move deals 50% damage. (Contact)

Healing Stones | Fairy | Status | - | 100% Acc | 32 PP | Heals allies on switch-in.

Life Dew | Water | Status | 16 PP | Heals user for 33%. The next Pokémon to switch in on the user's side of the field has 25% of their HP restored.
Sample Sets:
Defensive Pivot
Hatterene (F) @ Rocky Helmet
Ability: Magic Bounce
EVs: 252 HP / 204 Def / 52 Spe
Tera Type: Water
Bold Nature
- Psychic Noise
- Draining Kiss
- Life Dew
- Nuzzle / Healing Stones

Calm Mind
Hatterene @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 204 Def / 52 Spe
Tera Type: Water
Bold Nature
- Calm Mind
- Draining Kiss
- Psychic Noise
- Mystical Fire

:pangoro::garganacl:
Fusion Name: Pangonacl
Mod of Origin: Fusion Evolution
Types:
Rock.png
Fighting.png

Base Stats: 100 HP / 115 Atk / 110 Def / 57 SpA / 85 SpD / 49 Spe [BST: 516]
Ability: Purifying Mold = (Purifying Salt + Mold Breaker) / Glass Knuckles = (Clear Body + Iron Fist) / Rocky II = (Sturdy + Scrappy)
Ability Description: Combined effect of both the abilities. / Combined effect of both the abilities. / Combined effect of both the abilities.
Relevant Moves:
Physical.png
: Salt Cure, Body Press, Stone Edge, Close Combat, Drain Punch, Knock Off, Gunk Shot
Special.png
: N/A
Status.png
: Recover, Parting Shot, Stealth Rock, Bulk Up, Iron Defense, Protect
Intended Role: Defensive Pivot, Set Up Sweeper
Role Justification: Pangonacl is best known for having three incredible abilities which each allow it to do different things well. Purifying Mold really solidifies it as a defensive pivot with access to Status immunity, an extra resist and the ability to ignore others. Glass Knuckles allow it to fire off very strong Drain Punches that can't be punished by stray Intimidates or other methods of stat lowering. Rocky II is best suited for Body Press sets, making it a potentially very potent breaker that can't be stopped by simply slapping a Ghost on your team.
Sample Sets:
Defensive Pivot
Pangonacl (F) @ Leftovers
Ability: Purifying Mold
Tera Type: Rock
EVs: 252 HP / 140 Def / 116 Spe
Impish Nature
- Salt Cure
- Recover
- Knock Off / Stealth Rock
- Parting Shot / Body Press

Iron Defense
Pangonacl (F) @ Leftovers
Ability: Rocky II
Tera Type: Rock
EVs: 252 HP / 4 Def / 252 Spe
Careful Nature
- Salt Cure
- Recover
- Iron Defense
- Body Press

Bulk Up
Pangonacl (F) @ Leftovers
Ability: Glass Knuckles
Tera Type: Rock
EVs: 252 HP / 140 Def / 116 Spe
Impish Nature
- Salt Cure
- Recover
- Bulk Up
- Drain Punch

:ss/pyroar:
668-mega.png

Pokémon: Pyroar and Mega Pyroar
Mod of Origin: Legends: ZA OU
Base Stats: 86 HP / 68 Atk / 72 Def / 109 SpA / 66 SpD / 106 Spe [BST: 507]
86 HP / 88 Atk / 92 Def / 129 SpA / 86 SpD / 126 Spe [BST: 607]
Typing:
Grass.png
Fire.png

Ability: Rivalry / Unnerve | HA: Moxie [Mega: Drought]
Notable Moves:
Physical.png
: N/A
Special.png
: Fire Blast, Overheat, Solar Beam, Flamethrower, Earth Power, Hyper Voice, Fire Spin
Status.png
: Will-O-Wisp, Taunt, Work Up
Acrobatics, Attract, Body Slam, Bounce, Bulldoze, Burning Jealousy, Confide, Crunch, Dark Pulse, Dig, Double Team, Double-Edge, Echoed Voice, Ember, Endeavor, Endure, Entrainment, Facade, Fire Blast, Fire Fang, Fire Spin, Flame Charge, Flamethrower, Flare Blitz, Frustration, Giga Impact, Headbutt, Heat Wave, Helping Hand, Hyper Beam, Hyper Voice, Incinerate, Iron Tail, Leer, Mud-Slap, Noble Roar, Overheat, Payback, Protect, Psychic Fangs, Rain Dance, Rest, Retaliate, Return, Roar, Rock Smash, Round, Secret Power, Sleep Talk, Snarl, Snatch, Snore, Solar Beam, Strength, Substitute, Sunny Day, Swagger, Swift, Tackle, Take Down, Taunt, Temper Flare, Tera Blast, Thief,
Thunder Fang, Trailblaze, Wild Charge, Will-O-Wisp, Work Up, Yawn
Description: Pyroar Mega adds a fast paced wallbreaker to the tier, sitting at a pretty 126 Speed, making it immediately the second fastest Pokémon in the tier. It's coverage is sparse but just enough to pose an immediate threat to many metagame titans right now.
Sample Sets:
Sun Wallbreaker
Pyroar @ Pyroarite
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Overheat
- Flamethrower
- Solar Beam
- Earth Power

Offensive Trapper
Pyroar @ Pyroarite
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Spin
- Solar Beam / Earth Power
- Flamethrower
- Taunt


Pokémon: Arcamine
Mod of Origin: Pokétypos
Typing:
Rock.png
Ground.png

Base Stats: 90 HP / 125 Atk / 80 Def / 75 SpA / 80 SpD / 105 Spe [BST: 555]
Abilities: Guard Dog / Solid Rock | HA: Sand Rush
Weight: 159 kg
Notable Moves:
Physical.png
: Earthquake, Stone Edge, Accelerock, Extreme Speed, Close Combat, Head Smash, Fire Fang, Ice Fang, Smack Down, Wild Charge
Special.png
: N/A
Status.png
: Bulk Up, Curse, Stealth Rock, Spikes
Accelerock, Aerial Ace, Agility, Bite, Body Slam, Bulldoze, Charm, Close Combat, Confide, Covet, Crunch, Curse, Dig, Double Kick, Double-Edge, Dragon Pulse, Drill Run, Earth Power, Earthquake, Ember, Endure, Extreme Speed, Facade, Fire Fang, Giga Impact, Head Smash, Helping Hand, Howl, Hyper Beam, Hyper Voice, Ice Fang, Iron Head, Leer, Meteor Beam, Mimic, Mud Bomb, Mud Shot, Mud Slap, Outrage, Play Rough, Power Gem, Protect, Psychic Fangs, Rest, Retaliate, Reversal, Roar, Rock Slide, Rock Smash, Rock Throw, Rock Tomb, Rototiller, Safeguard, Sand Attack, Sand Tomb, Sandstorm, Scary Face, Scorching Sands, Sleep Talk, Smack Down, Snarl, Solar Beam, Spikes, Stealth Rock, Stomping Tantrum, Stone Edge, Strength, Substitute, Sunny Day, Swift, Swagger, Take Down, Tera Blast, Thief, Thrash, Thunder Fang, Toxic, Wild Charge
Description: Arcamine finally utilizes the excellent Rock Ground typing with the stat spread to finally do it justice. Arcamine is decently fast with respectful bulk for an offensive Pokémon, with the option of Solid Rock to further augment it's bulk against stray Fighting or Steel type moves. Sand in the tier is probably very unexplored so I would love to see it perform and this definitely bumps it up as it partners with Hong well.
Sample Sets:
Sand Sweeper
Arcamine @ Life Orb
Ability: Sand Rush
Tera Type: Rock
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Stone Edge
- Earthquake
- Close Combat
- Ice Fang

Name: Macho Brace
Effect: If held by Fighting types or Pokémon with the ability Klutz, boosts the Attack and Defense stats by 1.3. If held by any other Pokémon, halves user's speed instead. Fling boosted by 1.5 if used.
Can Be Knocked Off (Yes or No): Yes
Ignored by Klutz (Yes or No): No
Fling Power & Effect: Dark, 80 BP
Justification: Only big Huslters can handle using Macho Brace. On a serious note, Macho Brace is a cool item for bulky set up Fighting types to take advantage of - bolstering their existing strengths to make them even better.
 
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279 sin título_20250525184356.png
Pokémon: Searytch
Origin: Blank Canvas
Type: Fairy/Fire
Stats: 85/30/75/105/100/60 (450)
Abilities: Stamina
Relevant Moves:
Physical.png
: -
Special.png
: Mystical Fire, Moonblast, Flamethrower, Thunderbolt, Draining Kiss
Status.png
: Slack Off, Nasty Plot, Will-O-Wisp
Play Rough, Alluring Voice, Temper Flare, Flamethrower, Mystical Fire, Moonblast, Slack Off, Will-O-Wisp, Aromatic Mist, Charm, Decorate, Disarming Voice, Fairy Lock, Misty Explosion, Misty Terrain, Sweet Kiss, Burning Jealousy, Ember, Fire Spin, Flame Wheel, Incinerate, Sunny Day, Nasty Plot, Draining Kiss, Thunderbolt, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast

Description:
While it's got underwhelming stats and a boots reliance, that's balanced out by an amazing offensive type, paired with an amazing defensive ability in Stamina, paired with reliable self-healing with Slack Off. This helps it become a strong wallbreaker, as it can set up with Nasty Plot (which is a move we're lacking users of, only having Aurorus and Houndoom as viable users) and break through the opponent's mons, its STABs also help, Moonblast being one of the strongest special STAB moves in the game without drawback, and Mystical Fire covers the special attackers Stamina has no use for, but can opt for Flamethrower if it wishes to do a bit more damage.

Sample Sets:
Wallbreaker
Searytch @ Heavy-Duty Boots
Ability: Stamina
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Slack Off
- Moonblast
- Mystical Fire / Flamethrower

Vest
Searytch @ Assault Vest
Ability: Stamina
Tera Type: Fairy
EVs: 4 HP / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk
- Draining Kiss
- Moonblast
- Flamethrower
- Thunderbolt
 
Looks like I had an idea to sub something.

:floette-eternal:
Pokémon: Floette-Eternal
Origin: Glacemons
Type: Fairy/Dark
Stats: 74/65/67/125/128/92 (551)
Abilities: Rock Head / Trace
Relevant Moves:
Physical.png
: -
Special.png
:Light of Ruin, Moonblast, Hidden Power, Energy Ball, Giga Drain, Dark Pulse, Psychic Noise, Worry Seed
Status.png
:Calm Mind, Healing Wish, Parting Shot, Synthesis, Aromatherapy, Toxic, Trick, Wish
Floette-Eternal's NatDex movepool + Dark Pulse, Giga Impact, Healing Wish, Hyper Beam, Light of Ruin, Metronome, Misty Explosion, Parting Shot, Psychic Noise, Skill Swap, Trick
Worry Seed: Grass, Special, 90 BP, 100% Acc, 15 (24) PP, Target's ability becomes Insomnia.

Description:
Pretty cool Fairy mon that can do a lot of things, including Choiced sets, bulky CM sets, pivot sets, etc.

Floette-Eternal (F) @ Choice Specs / Choice Scarf
Ability: Rock Head
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Light of Ruin
- Dark Pulse
- Worry Seed
- Trick / Parting Shot

Floette-Eternal (F) @ Leftovers
Ability: Rock Head / Trace
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Dark Pulse
- Light of Ruin / Moonblast
- Synthesis
 
mawile-mega.png

Pokémon: Twin Toxin
Origin: Book of Enigmas
Type:
Poison.png
Fairy.png

Base Stats: 50 / 110 / 130 / 90 / 130 / 80 [BST: 590]
Abilities: Corrupting Storm
Relevant Moves:
Physical.png
: Gunk Shot, Play Rough, Knock Off, Fire Fang
Special.png
: Sludge Bomb, Moonblast, Fire Blast, Flamethrower
Status.png
: Strength Sap, Stealth Rock, Toxic, Toxic Spikes, Swords Dance, Nasty Plot, Taunt
Acid Armor, Ancient Power, Assurance, Astonish, Attract, Baton Pass, Bite, Body Slam, Brick Break, Brutal Swing, Charge Beam, Confide, Counter, Crunch, Dark Pulse, Dazzling Gleam, Double Team, Double-Edge, Draining Kiss, Dynamic Punch, Endure, Facade, Fairy Wind, Fake Tears, False Swipe, Fire Blast, Fire Fang, Flamethrower, Fling, Focus Blast, Focus Punch, Foul Play, Giga Drain, Giga Impact, Grass Knot, Growl, Guard Swap, Gunk Shot, Headbutt, Helping Hand, Hyper Beam, Ice Beam, Ice Fang, Ice Punch, Icy Wind, Incinerate, Iron Head, Knock Off, Last Resort, Leech Life, Magnet Rise, Mega Kick, Mega Punch, Mimic, Misty Terrain, Moonblast, Mud-Slap, Nasty Plot, Pain Split, Payback, Play Rough, Poison Fang, Poison Jab, Power Whip, Protect, Psych Up, Psychic Fangs, Rain Dance, Rest, Rock Slide, Rock Smash, Rock Tomb, Round, Sandstorm, Seismic Toss, Shadow Ball, Sing, Slam, Sleep Talk, Sludge Bomb, Sludge Wave, Snore, Solar Beam, Spit Up, Stealth Rock, Stockpile, Stone Edge, Strength, Strength Sap, Substitute, Sucker Punch, Sunny Day, Super Fang, Swagger, Swallow, Sweet Scent, Swords Dance, Taunt, Thunder Fang, Thunder Punch, Tickle, Torment, Toxic, Toxic Spikes, Venoshock, Vise Grip
Description: dragon check (watch out for psychic attacks from drampiclus) as well as somewhat of a physical midground thanks to sap. gets sapblocked from centiskorch though and spun on by kiln
Corrupting Storm: When this Pokemon is KOed by another Pokemon, the attacker loses 1/8 max HP every turn until it switches out.
Twin Toxin @ Black Sludge
Ability: Corrupting Storm
Tera Type: ???
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Play Rough
- Knock Off
- Stealth Rock / Toxic / Toxic Spikes
- Strength Sap
slitherwing.png

Pokémon: Combysa
Origin: Paleomons
Type:
Fire.png
Fighting.png

Base Stats: 85 / 85 / 85 / 125 / 79 / 91 | 550
Abilities: Compound Eyes / Shield Dust / Flame Body
Relevant Moves:
Physical.png
: U-Turn
Special.png
: Fire Blast, Flamethrower, Focus Blast, Vacuum Wave, Giga Drain, Earth Power
Status.png
: Morning Sun, Will-o-Wisp
Acrobatics, Aerial Ace, Aura Sphere, Body Press, Body Slam, Brick Break, Bug Bite, Bug Buzz, Close Combat, Curse, Double-Edge, Dual Wingbeat, Earth Power, Earthquake, Ember, Endure, Facade, Fire Blast, Fire Spin, Flame Charge, Flamethrower, Flare Blitz, Focus Blast, Giga Drain, Giga Impact, Gust, Heat Crash, Heat Wave, Heavy Slam, High Horsepower, Hurricane, Hyper Beam, Incinerate, Inferno, Leech Life, Low Kick, Low Sweep, Morning Sun, Overheat, Poison Powder, Protect, Rain Dance, Rest, Reversal, Sandstorm, Skitter Smack, Sleep Talk, Stomp, Stomping Tantrum, Stun Spore, Substitute, Sunny Day, Superpower, Take Down, Temper Flare, Tera Blast, Thrash, Trailblaze, U-turn, Vacuum Wave, Whirlwind, Wild Charge, Will-O-Wisp, Zen Headbutt
Description: mostly offensive fire who uses scarf well
Combysa @ Choice Scarf
Ability: Compound Eyes
Tera Type: ???
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Focus Blast
- U-turn
- Giga Drain / Earth Power
dressog.png

Pokémon: Dressog
Origin: Kaen's Dex
Type:
Ground.png
Fairy.png

Base Stats: 85 / 60 / 85 / 80 / 105 / 105 | 520
Abilities: Prankster / Unawrae / Magician
Relevant Moves:
Physical.png
: U-Turn, Knock Off, Nuzzle
Special.png
: Earth Power, Scorching Sands, Moonblast
Status.png
: Cleaning, Encore, Spikes, Parting Shot, Taunt, Nasty Plot, Heal Bell
Amnesia, Charm, Cleaning, Cotton Guard, Draining Kiss, Earth Power, Encore, Facade, Follow Me, Foul Play, Frustration, Heal Bell, Helping Hand, Hyper Beam, Knock Off, Metronome, Misty Terrain, Moonblast, Moonlight, Nasty Plot, Nuzzle, Parting Shot, Play Rough, Protect, Return, Scorching Sands, Sleep Talk, Spikes, Stomping Tantrum, Substitute, Taunt, Trick, Trick-or-Treat, U-turn, Yawn
Cleaning | Fairy | Status | 10 PP | Snatch, Heal | User restores 1/2 its max HP; 2/3 in Misty Terrain.
Description: first spd fairy who has a lot of utility
Dressog @ Heavy-Duty Boots
Ability: Prankster / Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Cleaning
- Parting Shot
- Encore / Spikes / Nuzzle / Earth Power

Dressog @ Heavy-Duty Boots
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Earth Power
- Moonblast
- Cleaning
- Nasty Plot


terroccer.png

Pokemon: Terroccer
Origin: Kaen's Dex
Type:
Water.png
Grass.png

Stats: 70/100/75/70/60/120 | 495
Abilities: Skill Link / Intimidate / Quick Feet
Notable Moves:
Physical.png
Rock Blast, Accelerock, Thunderous Kick, Passing the Ball*, Pyro Ball, Rapid Spin, U-Turn
Status.png
Court Change, Hunt**, Stealth Rock, Soft-Boiled, Taunt
* Passing the Ball |
Grass.png
|
Grass.png
| 20 BP | 90% Accuracy | 16 PP | Bullet | Hits 3 times. Each hit can miss, but power rises.
** Hunt |
Grass.png
|
Grass.png
| 8 PP | Raises the user's Attack, Sp. Attack, and crit rate by 1.
Accelerock, Acrobatics, Ancient Power, Blaze Kick, Bounce, Brave Bird, Bullet Seed, Close Combat, Court Change, Facade, Focus Blast, Frustration, Gyro Ball, Head Smash, Hunt, Hyper Beam, Iron Head, Meteor Beam, Outrage, Passing the Ball, Protect, Pyro Ball, Rapid Spin, Return, Rock Blast, Rock Polish, Rock Slide, Shadow Ball, Sleep Talk, Soft Boiled, Stealth Rock, Stone Edge, Stomping Tantrum, Substitute, Superpower, Taunt, Thunderous Kick, Torment, Trailblaze, U-turn, Zen Headbutt
Weight: 98.2 kg
Description: fast wallbreaker/pivot with court change and tkick (i love tkick)

vivit.png

Pokémon: VIVIT
Origin: Touhoumons
Type:
Steel.png
Electric.png

Base Stats: 60 / 110 / 90 / 110 / 90 / 120 [BST: 580]
Abilities: Cactus Drive
Relevant Moves:
Physical.png
: Missile*, Steel Roller, Bullet Punch, Double Shock, Wild Charge, Fire Punch, Power Whip, U-Turn
Special.png
: Flash Cannon, Thunderbolt, Volt Switch, Overheat, Energy Ball, Dazzling Gleam
Status.png
: Swords Dance, Thunder Wave
Bullet Punch, Bullet Seed, Charge, Charm, Dazzling Gleam, Defog, Discharge, Double Shock, Double-Edge, Eerie Impulse, Electric Terrain, Electroweb, Energy Ball, Facade, Fire Punch, Flash Cannon, Fly, Grassy Terrain, Helping Hand, Hyper Beam, Metal Sound, Missile, Overheat, Pin Missile, Power Whip, Protect, Rest, Sandstorm, Self-Destruct, Shock Wave, Sky Attack, Sleep Talk, Smart Strike, Solar Beam, Spiky Shield, Steel Beam, Steel Roller, Substitute, Swift, Swords Dance, Tearful Look, Terrain Pulse, Thunder, Thunder Punch, Thunder Shock, Thunder Wave, Thunderbolt, Tri Attack, U-turn, Volt Switch, Wild Charge, Wing Attack, Zap Cannon
Description: grassy terrain abuser and fast pivot
Cactus Drive: Grassy Terrain active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.
Missile | Steel | Physical | 90 BP | 101% Acc | 10 PP | Bullet | 20% chance to burn the target.
VIVIT @ Life Orb / Booster Energy
Ability: Cactus Drive
Tera Type: ???
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Missile
- Double Shock
- Power Whip
- Swords Dance
 
Last edited:
Voting is now open! Here are the rules:



- You may vote for up to 7 Pokémon. When voting for a Pokémon, type it as Pokémon (Mod)
- You may vote for up to 3 items. When voting for an item, type it as Item (Mod)
- You may vote for up to half of your Pokémon submissions, rounded down. If you only submitted one Pokémon, you are also allowed to vote for it.
- You may vote for any of your Item submissions
- This is not a rule, but please keep your Item votes and Pokémon votes separated by a line break
- Submissions for this slate start here
- Voting will last until Monday, November 25th

NOTE: If Ogerpon-Costar wins, its corresponding mask will be added automatically. This is to say, Costar Mask is not a part of item voting


Pikachu (Pokémon)
King Dedede (Kirbymod)
Venustoise (Fusionmod)


1-Up Mushroom (Super Mario mod)
 
Ogerpon-Costar (Clubmons: Requiem)
Pyroar (Legends ZA:OU)
Frogvolver (Two Step Mons)
Twin Toxin (Book of Enigmas)
Bisharp-Assassin (Six by Six)
Combysa (Paleomons)
Toxtricity (TeraMax)

Life Insurance
Macho Brace
 
Pyroar (Legends Z-A OU)
Arcamine (PokeTypos)
Miensphlosion-Hisui (Fusion Evolution VGC)
Ogerpon-Costar (Clubmons Requiem)
Toxtricity (TeraMax)
VIVIT (Touhoumons)
Cryogonal-Meth (Breeding Variants V4)

Life Insurance (Tradepost)
Punching Glove/Razor Fang/Razor Claw (Vaporemons)
 
Toxtricity (TeraMax)
Ogerpon-Costar (Clubmons: Requiem)
Bisharp-Assassin (Six by Six)
Kingdra-Gourmet (Six by Six)
Frogvolver (Two Step Mons)
Combysa (Paleomons)
Searytch (Blank Canvas)
 
Toxtricity (TeraMax)
Kingdra-Gourmet (Six by Six)
Ogerpon-Costar (Clubmons: Requiem)
Frogvolver (Two Step Mons)
Hatterene (Vaporemons)
Pyroar (Legends ZA : OU)
Combysa (Paleomons)

Punching Glove, Razor Fang, Razor Claw (Vaporemons)
Macho Brace
Life Insurance (Trading Post)
 
Toxtricity (TeraMax) (SV)
Hatterene (Vaporemons)
Ogerpon-Costar (Clubmons: Requiem)
VIVIT (Touhoumons)
Floette-Eternal (Glacemons)
Meloetta(Vaporemons)

Punching Glove, Razor Fang, Razor Claw (Vaporemons)
Macho Brace
Life Insurance (Trading Post)
 
combysa (paleomons)
gourgeist-ancient-large (paleomons)
vivit (touhoumons)
pangonacl (fer)
hatterene (vape)
bisharp-assassin (6x6)
kingdra-gourmet (6x6)

life insurance
glove/claw/fang
 
Toxtricity (TeraMax)
Floette-Eternal (Glacemons) (SV)
VIVIT (Touhoumons)
Hatterene (Vaporemons)
Pyroar (Legends ZA-OU)
Ogerpon-Costar (Clubmons Requiem)
Kingdra-Gourmet (6x6)
 
Twin Toxin (Book of Enigmas)
Searytch (Blank Canvas)
Arcamine (Poketypos)
Frogvolver (Two-Step Mons)
Ogerpon-Costar (Clubmons: Requiem)
Meloetta (Vaporemons)
Toxtricity (Teramax)
 
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