SuperSmall to SuperHuman: An RMT

So, my RMT is here. My team's strategy is a typical sort of weaken and sweep one. Currently, however, a problem has arisen, so I have come before the overpowering wisdom of Smogon to solve it. Many teams are running Toxic Spikes somehow. I both desire it for myself and wish to end it's plaugue to my team. So, one of the main things I ask you is how to get a good toxic spiker and/or rapid spinner onto my team without ruining my defenses.

My first pokemon:
Yanmega@ Focus sash
EVs: 252 Spe/ 252 Spa/ 4 Hp
Nature: Modest
Trait: Speed Boost
Bug buzz
Air slash
Hypnosis​
Protect

This Yanmega is, in my opinion, the best lead in the game, and it suits my team well. It kills what it can, then stops what it can't with hypnosis. It hates Zapados, Heatran, Blissey, Electrode, Regice, Snorlax, and somewhat Bronzong (with lum berry). It can also be put to an end by priority moves.


Infernape@ Life orb
EVs: 252 Spe/ 128 Spa/ 128 Atk
Nature: Hasty
Trait: Blaze
Close Combat
Flamethrower
Grass knot
Nasty plot

Infernape is another hard-to-stop, hard-to-wall sweeper. It is the second of my four sweepers. I use the basic sort of set, and (sadly) it gives Starmie a chance to come in, which I don't like. It also hates Cresselia, Gengar, Salamence, and my formerly-known-as-bane: Lucario.​

Metagross@ Life orb
EVs: 252 Atk/ 208 Spe/ 50 Hp
Nature: Adamant
Trait: Clear body
Meteor mash
Earthquake
Thunderpunch
Agility

Another life orb sweeper. It's best trait is the element of suprise, because what often switches in on it can't handle it fast. It can be very hard to stop. Zapados, Cresselia, and Swampert all wall it exellently.​

Milotic@ Leftovers
EVs: 124 HP/ 252 Def/ 132 Spa
Nature: Bold
Trait: Marvel scales
Surf
Ice beam
Toxic
Recover

Not only a counter to scarfchomp and all non-outrage, non-yache chomps, but an exellent bulky water. It carries toxic to put an end to other bulky waters, and because Yanmega has hypnosis. I tried replacing it with tentacruel for the toxic spikes and rapid spin, but lack of physical defense and reliable recovery made that a failure.​

Gliscor
EVs: 252 Def/ 252 Hp/ 4 Atk
Nature: Impish
Trait: Sand veil
Earthquake
Aerial Ace
Roost
Stealth rock

I'd like to say that I use Gliscor because it is an amazing wall, or something to that effect, but in truth it is here because of lucario. That thing was worse than Garchomp for my team until Gliscor came about. I picked Aerial Ace over Ice Fang becuase already can deal with Garchomp well enough, but Heracross is actually countered.​

Deoxys-E
EVs: 252 Spa/ 96 Spe/ 160 Atk
Nature: Naive
Trait: Pressure
Shadow ball
Superpower
Thunderbolt
Ice beam

A great revenge killer and lategame sweeper all wrapped into one. It shreds most teams once metagross, swampert, bronzong, cresselia, heatran, and spiritomb are gone.

Threats to the throne:
Garchomp- Enough said
Cresselia- Yanmega 2HKOs it, but nothing else really hits it hard enough
Bronzong- It seems that this has managed to wall me well, this is a big one
Tentacruel- Yeah, this can be killed by Metagross, but other stuff just lets it set up toxic spikes
Weezing- This guy's not too bad, and I can kill it, but hey, it hurts
Scizor- Does lots of damage and can BP after stat boosts, again, not bad, but a threat
Zapados- Resists too many of my pokes not to be listed here. It hurts.
Celebii- I wouldn't call it a game-endind threat, but I can't kill it very easily w/o Yanmega, so here it stays
Empoleon- The reason that it isn't more popular is an earthquake weakness, which is a weakness I can't utilize. Oh well, it can't really hurt me too badly
Spiritomb- No weaknesses, sucker punch, pursuit, and will-o-wisp make this a spleen, green, neutering machine that hurts badly.

Thanks for your advice :)​
 
If you don't want Ape to be walled by Starmie, give it T-Punch over Nasty Plot. Infernape would find it hard to NP with it's frail defenses.
 
If you don't want Ape to be walled by Starmie, give it T-Punch over Nasty Plot. Infernape would find it hard to NP with it's frail defenses.

Thats aweful. NP is awesome on ape because with a little residual damage it can own Vaporeon, Salamence etc very easily. Besides, no way you're OHKO-ing Starmie with Tpunch. AND starmie is faster.:avatar:
 
You wanted a Toxic Spiker plus a Rapid Spinner? I use Forretress, It can lay down SR, and TS and then Rapid Spin away any entry hazards on your side of the field. I hope this helps
 
You wanted a Toxic Spiker plus a Rapid Spinner? I use Forretress, It can lay down SR, and TS and then Rapid Spin away any entry hazards on your side of the field. I hope this helps

I'll consider this, but any idea on what to remove? That's the main reason I havn't tried it already. Also, I would be fine with just a great t-spiker OR rapid spinner
 
Another Tspiker plus rapid spinner would be Tentacruel and I guess you could replace Milotic with it but you would be losing your wall. your choice
 
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